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-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp172
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp138
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp46
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp95
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h21
-rw-r--r--src/server/scripts/Outland/CMakeLists.txt1
7 files changed, 354 insertions, 121 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 73bdc84b963..8e2fc2953c9 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -535,6 +535,7 @@ void AddSC_boss_nexusprince_shaffar(); //Auchindoun Mana Tombs
void AddSC_boss_pandemonius();
void AddSC_boss_darkweaver_syth(); //Auchindoun Sekketh Halls
void AddSC_boss_talon_king_ikiss();
+void AddSC_boss_anzu();
void AddSC_instance_sethekk_halls();
void AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
void AddSC_boss_ambassador_hellmaw();
@@ -1027,6 +1028,7 @@ void AddOutlandScripts()
AddSC_boss_pandemonius();
AddSC_boss_darkweaver_syth(); //Auchindoun Sekketh Halls
AddSC_boss_talon_king_ikiss();
+ AddSC_boss_anzu();
AddSC_instance_sethekk_halls();
AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
AddSC_boss_ambassador_hellmaw();
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
new file mode 100644
index 00000000000..707f6c34a90
--- /dev/null
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
@@ -0,0 +1,172 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+Name: Boss_Anzu
+%Complete: 80%
+Comment:
+Category: Auchindoun, Sethekk Halls
+*/
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "sethekk_halls.h"
+
+enum Says
+{
+ SAY_SUMMON_BROOD = 0,
+ SAY_SPELL_BOMB = 1
+};
+
+enum Spells
+{
+ SPELL_PARALYZING_SCREECH = 40184,
+ SPELL_SPELL_BOMB = 40303,
+ SPELL_CYCLONE_OF_FEATHERS = 40321,
+ SPELL_BANISH_SELF = 42354,
+ SPELL_FLESH_RIP = 40199
+};
+
+enum Events
+{
+ EVENT_PARALYZING_SCREECH = 1,
+ EVENT_SPELL_BOMB = 2,
+ EVENT_CYCLONE_OF_FEATHERS = 3,
+ EVENT_SUMMON = 4
+};
+
+Position const PosSummonBrood[7] =
+{
+ { -118.1717f, 284.5299f, 121.2287f, 2.775074f },
+ { -98.15528f, 293.4469f, 109.2385f, 0.174533f },
+ { -99.70160f, 270.1699f, 98.27389f, 6.178465f },
+ { -69.25543f, 303.0768f, 97.84479f, 5.532694f },
+ { -87.59662f, 263.5181f, 92.70478f, 1.658063f },
+ { -73.54323f, 276.6267f, 94.25807f, 2.802979f },
+ { -81.70527f, 280.8776f, 44.58830f, 0.526849f },
+};
+
+class boss_anzu : public CreatureScript
+{
+public:
+ boss_anzu() : CreatureScript("boss_anzu") { }
+
+ struct boss_anzuAI : public BossAI
+ {
+ boss_anzuAI(Creature* creature) : BossAI(creature, DATA_ANZU) { }
+
+ void Reset() OVERRIDE
+ {
+ summon66 = false;
+ summon33 = false;
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ events.ScheduleEvent(EVENT_PARALYZING_SCREECH, 14000);
+ events.ScheduleEvent(EVENT_CYCLONE_OF_FEATHERS, 5000);
+ }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ if (instance)
+ instance->SetData(DATA_ANZU, DONE);
+ }
+
+ void KilledUnit(Unit* /*victim*/) OVERRIDE {}
+
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_PARALYZING_SCREECH:
+ DoCastVictim(SPELL_PARALYZING_SCREECH);
+ events.ScheduleEvent(EVENT_PARALYZING_SCREECH, 26000);
+ break;
+
+ case EVENT_CYCLONE_OF_FEATHERS:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CYCLONE_OF_FEATHERS);
+ events.ScheduleEvent(EVENT_CYCLONE_OF_FEATHERS, 21000);
+ break;
+ case EVENT_SUMMON:
+ // TODO: Add pathing for Brood of Anzu
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[2], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[4], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[5], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ me->SummonCreature(NPC_BROOD_OF_ANZU, PosSummonBrood[6], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 46000);
+ DoCast(me, SPELL_BANISH_SELF);
+ events.ScheduleEvent(EVENT_SPELL_BOMB, 12000);
+ break;
+ case EVENT_SPELL_BOMB:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ {
+ if (target->getPowerType() == POWER_MANA)
+ {
+ DoCast(target, SPELL_SPELL_BOMB);
+ Talk(SAY_SPELL_BOMB, target->GetGUID());
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (HealthBelowPct(66) && !summon66)
+ {
+ summon66 = true;
+ Talk(SAY_SUMMON_BROOD);
+ events.ScheduleEvent(EVENT_SUMMON, 3000);
+ }
+
+ if (HealthBelowPct(33) && !summon33)
+ {
+ summon33 = true;
+ Talk(SAY_SUMMON_BROOD);
+ events.ScheduleEvent(EVENT_SUMMON, 3000);
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ bool summon66;
+ bool summon33;
+
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_anzuAI(creature);
+ }
+};
+
+void AddSC_boss_anzu()
+{
+ new boss_anzu();
+}
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index 7a486876b3f..782db325496 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -25,14 +25,18 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "sethekk_halls.h"
-enum DarkweaverSyth
+enum Says
{
SAY_SUMMON = 0,
SAY_AGGRO = 1,
SAY_SLAY = 2,
- SAY_DEATH = 3,
+ SAY_DEATH = 3
+};
+enum Spells
+{
SPELL_FROST_SHOCK = 21401, //37865
SPELL_FLAME_SHOCK = 34354,
SPELL_SHADOW_SHOCK = 30138,
@@ -51,40 +55,26 @@ enum DarkweaverSyth
SPELL_SHADOW_BUFFET = 33529
};
+enum Events
+{
+ EVENT_FLAME_SHOCK = 1,
+ EVENT_ARCANE_SHOCK = 2,
+ EVENT_FROST_SHOCK = 3,
+ EVENT_SHADOW_SHOCK = 4,
+ EVENT_CHAIN_LIGHTNING = 5
+};
+
class boss_darkweaver_syth : public CreatureScript
{
public:
boss_darkweaver_syth() : CreatureScript("boss_darkweaver_syth") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_darkweaver_sythAI(creature);
- }
-
- struct boss_darkweaver_sythAI : public ScriptedAI
+ struct boss_darkweaver_sythAI : public BossAI
{
- boss_darkweaver_sythAI(Creature* creature) : ScriptedAI(creature)
- {
- }
-
- uint32 flameshock_timer;
- uint32 arcaneshock_timer;
- uint32 frostshock_timer;
- uint32 shadowshock_timer;
- uint32 chainlightning_timer;
-
- bool summon90;
- bool summon50;
- bool summon10;
+ boss_darkweaver_sythAI(Creature* creature) : BossAI(creature, DATA_DARKWEAVER_SYTH) { }
void Reset() OVERRIDE
{
- flameshock_timer = 2000;
- arcaneshock_timer = 4000;
- frostshock_timer = 6000;
- shadowshock_timer = 8000;
- chainlightning_timer = 15000;
-
summon90 = false;
summon50 = false;
summon10 = false;
@@ -92,12 +82,21 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, 2000);
+ events.ScheduleEvent(EVENT_ARCANE_SHOCK, 4000);
+ events.ScheduleEvent(EVENT_FROST_SHOCK, 6000);
+ events.ScheduleEvent(EVENT_SHADOW_SHOCK, 8000);
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 15000);
+
Talk(SAY_AGGRO);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
+
+ if (instance)
+ instance->SetData(DATA_DARKWEAVER_SYTH, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -132,6 +131,42 @@ public:
if (!UpdateVictim())
return;
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FLAME_SHOCK:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FLAME_SHOCK);
+ events.ScheduleEvent(EVENT_FLAME_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_ARCANE_SHOCK:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_ARCANE_SHOCK);
+ events.ScheduleEvent(EVENT_ARCANE_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_FROST_SHOCK:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_FROST_SHOCK);
+ events.ScheduleEvent(EVENT_FROST_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_SHADOW_SHOCK:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_SHADOW_SHOCK);
+ events.ScheduleEvent(EVENT_SHADOW_SHOCK, urand(10000, 15000));
+ break;
+ case EVENT_CHAIN_LIGHTNING:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CHAIN_LIGHTNING);
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 25000);
+ break;
+ default:
+ break;
+ }
+ }
+
if (HealthBelowPct(90) && !summon90)
{
SythSummoning();
@@ -150,50 +185,19 @@ public:
summon10 = true;
}
- if (flameshock_timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_FLAME_SHOCK);
-
- flameshock_timer = urand(10000, 15000);
- } else flameshock_timer -= diff;
-
- if (arcaneshock_timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_ARCANE_SHOCK);
-
- arcaneshock_timer = urand(10000, 15000);
- } else arcaneshock_timer -= diff;
-
- if (frostshock_timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_FROST_SHOCK);
-
- frostshock_timer = urand(10000, 15000);
- } else frostshock_timer -= diff;
-
- if (shadowshock_timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_SHADOW_SHOCK);
-
- shadowshock_timer = urand(10000, 15000);
- } else shadowshock_timer -= diff;
-
- if (chainlightning_timer <= diff)
- {
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, SPELL_CHAIN_LIGHTNING);
-
- chainlightning_timer = 25000;
- } else chainlightning_timer -= diff;
-
DoMeleeAttackIfReady();
}
+
+ private:
+ bool summon90;
+ bool summon50;
+ bool summon10;
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_darkweaver_sythAI(creature);
+ }
};
/* ELEMENTALS */
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 4123da48ba6..9d3aa623011 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -27,14 +27,17 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "sethekk_halls.h"
-enum TailonkingIkiss
+enum Says
{
SAY_INTRO = 0,
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_DEATH = 3,
- EMOTE_ARCANE_EXP = 4,
+ EMOTE_ARCANE_EXP = 4
+};
+enum Spells
+{
SPELL_BLINK = 38194,
SPELL_BLINK_TELEPORT = 38203,
SPELL_MANA_SHIELD = 38151,
@@ -53,28 +56,9 @@ class boss_talon_king_ikiss : public CreatureScript
public:
boss_talon_king_ikiss() : CreatureScript("boss_talon_king_ikiss") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ struct boss_talon_king_ikissAI : public BossAI
{
- return new boss_talon_king_ikissAI(creature);
- }
-
- struct boss_talon_king_ikissAI : public ScriptedAI
- {
- boss_talon_king_ikissAI(Creature* creature) : ScriptedAI(creature)
- {
- instance = creature->GetInstanceScript();
- }
-
- InstanceScript* instance;
-
- uint32 ArcaneVolley_Timer;
- uint32 Sheep_Timer;
- uint32 Blink_Timer;
- uint32 Slow_Timer;
-
- bool ManaShield;
- bool Blink;
- bool Intro;
+ boss_talon_king_ikissAI(Creature* creature) : BossAI(creature, DATA_TALON_KING_IKISS) { }
void Reset() OVERRIDE
{
@@ -120,7 +104,7 @@ public:
Talk(SAY_DEATH);
if (instance)
- instance->SetData(DATA_IKISSDOOREVENT, DONE);
+ instance->SetData(DATA_TALON_KING_IKISS, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -204,8 +188,22 @@ public:
if (!Blink)
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 ArcaneVolley_Timer;
+ uint32 Sheep_Timer;
+ uint32 Blink_Timer;
+ uint32 Slow_Timer;
+
+ bool ManaShield;
+ bool Blink;
+ bool Intro;
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_talon_king_ikissAI(creature);
+ }
};
void AddSC_boss_talon_king_ikiss()
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index d44789f4c39..67f4dc1423a 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -27,16 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "sethekk_halls.h"
-enum Creatures
-{
- NPC_ANZU = 23035
-};
-
-enum GameObjects
-{
- GO_IKISS_DOOR = 177203
-};
-
class instance_sethekk_halls : public InstanceMapScript
{
public:
@@ -49,49 +39,102 @@ public:
struct instance_sethekk_halls_InstanceMapScript : public InstanceScript
{
- instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map) {}
-
- uint32 AnzuEncounter;
- uint64 m_uiIkissDoorGUID;
+ instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map)
+ {
+ SetBossNumber(EncounterCount);
+ }
void Initialize()
{
- AnzuEncounter = NOT_STARTED;
- m_uiIkissDoorGUID = 0;
+ SetBossState(DATA_ANZU, NOT_STARTED);
+ iIkissDoorGUID = 0;
}
void OnCreatureCreate(Creature* creature)
{
if (creature->GetEntry() == NPC_ANZU)
{
- if (AnzuEncounter >= IN_PROGRESS)
+ if (GetBossState(DATA_ANZU) == DONE)
creature->DisappearAndDie();
else
- AnzuEncounter = IN_PROGRESS;
+ SetBossState(DATA_ANZU, IN_PROGRESS);
}
}
void OnGameObjectCreate(GameObject* go)
{
if (go->GetEntry() == GO_IKISS_DOOR)
- m_uiIkissDoorGUID = go->GetGUID();
+ iIkissDoorGUID = go->GetGUID();
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state)
{
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
switch (type)
{
- case DATA_IKISSDOOREVENT:
- if (data == DONE)
- DoUseDoorOrButton(m_uiIkissDoorGUID, DAY*IN_MILLISECONDS);
+ case DATA_DARKWEAVER_SYTH:
+ break;
+ case DATA_TALON_KING_IKISS:
+ if (state == DONE)
+ DoUseDoorOrButton(iIkissDoorGUID, DAY*IN_MILLISECONDS);
+ break;
+ case DATA_ANZU:
break;
- case TYPE_ANZU_ENCOUNTER:
- AnzuEncounter = data;
+ default:
break;
}
+
+ return true;
}
- };
+ std::string GetSaveData()
+ {
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << "S H " << GetBossSaveData();
+
+ OUT_SAVE_INST_DATA_COMPLETE;
+ return saveStream.str();
+ }
+
+ void Load(const char* str)
+ {
+ if (!str)
+ {
+ OUT_LOAD_INST_DATA_FAIL;
+ return;
+ }
+
+ OUT_LOAD_INST_DATA(str);
+
+ char dataHead1, dataHead2;
+
+ std::istringstream loadStream(str);
+ loadStream >> dataHead1 >> dataHead2;
+
+ if (dataHead1 == 'S' && dataHead2 == 'H')
+ {
+ for (uint32 i = 0; i < EncounterCount; ++i)
+ {
+ uint32 tmpState;
+ loadStream >> tmpState;
+ if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
+ tmpState = NOT_STARTED;
+ SetBossState(i, EncounterState(tmpState));
+ }
+ }
+ else
+ OUT_LOAD_INST_DATA_FAIL;
+
+ OUT_LOAD_INST_DATA_COMPLETE;
+ }
+
+ protected:
+ uint64 iIkissDoorGUID;
+ };
};
void AddSC_instance_sethekk_halls()
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h b/src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h
index 15ffda4ada9..86789e9982f 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/sethekk_halls.h
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -19,10 +18,24 @@
#ifndef DEF_SETHEKK_HALLS_H
#define DEF_SETHEKK_HALLS_H
+uint32 const EncounterCount = 3;
+
enum DataTypes
{
- DATA_IKISSDOOREVENT = 1,
- TYPE_ANZU_ENCOUNTER = 2,
+ DATA_DARKWEAVER_SYTH = 0,
+ DATA_TALON_KING_IKISS = 1,
+ DATA_ANZU = 2
+};
+
+enum CreatureIds
+{
+ NPC_ANZU = 23035,
+ NPC_BROOD_OF_ANZU = 23132
};
-#endif
+enum GameObjectIds
+{
+ GO_IKISS_DOOR = 177203
+};
+
+#endif
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt
index f038af07634..d7b863da0db 100644
--- a/src/server/scripts/Outland/CMakeLists.txt
+++ b/src/server/scripts/Outland/CMakeLists.txt
@@ -76,6 +76,7 @@ set(scripts_STAT_SRCS
Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+ Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
Outland/Auchindoun/SethekkHalls/sethekk_halls.h
Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp