diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 99cab39c241..e492923f395 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -533,8 +533,8 @@ void WorldSession::HandleRequestCemeteryList(WorldPacket& /*recvPacket*/) data.WriteBit(0); // Is MicroDungeon (WorldMapFrame.lua) data.WriteBits(graveyardIds.size(), 24); - for (int i = 0; i < graveyardIds.size(); ++i) - data << uint32(graveyardIds[i]); + for (auto id : graveyardIds) + data << uint32(graveyardIds); SendPacket(&data); } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 78b2c4a3a2a..e6c94250262 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -424,7 +424,7 @@ void WorldSession::HandleQuestNPCQuery(WorldPacket& recvData) uint32 count = recvData.ReadBits(24); std::map<uint32, std::vector<uint32>> quests; - for (int i = 0; i < count; ++i) + for (uint32 i = 0; i < count; ++i) { uint32 questId; recvData >> questId; |