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-rw-r--r--src/game/Player.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 63def6aabd8..05cc7808087 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -19273,17 +19273,17 @@ void Player::RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewar
bool Player::IsAtGroupRewardDistance(WorldObject const* pRewardSource) const
{
- if(pRewardSource->GetDistance(this) <= sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE))
+ if (pRewardSource->IsWithinDistInMap(this,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE)))
return true;
- if(isAlive())
+ if (isAlive())
return false;
Corpse* corpse = GetCorpse();
- if(!corpse)
+ if (!corpse)
return false;
- return pRewardSource->GetDistance(corpse) <= sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE);
+ return pRewardSource->IsWithinDistInMap(corpse,sWorld.getConfig(CONFIG_GROUP_XP_DISTANCE));
}
uint32 Player::GetBaseWeaponSkillValue (WeaponAttackType attType) const