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-rw-r--r--src/common/Configuration/Config.cpp2
-rw-r--r--src/server/worldserver/worldserver.conf.dist13
2 files changed, 11 insertions, 4 deletions
diff --git a/src/common/Configuration/Config.cpp b/src/common/Configuration/Config.cpp
index 919c49f72b9..1f340b38e42 100644
--- a/src/common/Configuration/Config.cpp
+++ b/src/common/Configuration/Config.cpp
@@ -122,7 +122,7 @@ bool ConfigMgr::GetBoolDefault(std::string const& name, bool def) const
{
std::string val = GetValueDefault(name, std::string(def ? "1" : "0"));
val.erase(std::remove(val.begin(), val.end(), '"'), val.end());
- return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1");
+ return (val == "1" || val == "true" || val == "TRUE" || val == "yes" || val == "YES");
}
int ConfigMgr::GetIntDefault(std::string const& name, int def) const
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index cb93b1b90b6..029be22a4bf 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -353,6 +353,13 @@ PlayerSave.Stats.MinLevel = 0
PlayerSave.Stats.SaveOnlyOnLogout = 1
#
+# DisconnectToleranceInterval
+# Description: Tolerance (in seconds) for disconnected players before reentering the queue.
+# Default: 0 (disabled)
+
+DisconnectToleranceInterval = 0
+
+#
# mmap.enablePathFinding
# Description: Enable/Disable pathfinding using mmaps - recommended.
# Default: 0 - (Disabled)
@@ -2290,16 +2297,16 @@ Battleground.InvitationType = 0
# Default: 300000 - (Enabled, 5 minutes)
# 0 - (Disabled, Not recommended)
-BattleGround.PrematureFinishTimer = 300000
+Battleground.PrematureFinishTimer = 300000
#
-# BattleGround.PremadeGroupWaitForMatch
+# Battleground.PremadeGroupWaitForMatch
# Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
# other faction.
# Default: 1800000 - (Enabled, 30 minutes)
# 0 - (Disabled, Not recommended)
-BattleGround.PremadeGroupWaitForMatch = 1800000
+Battleground.PremadeGroupWaitForMatch = 1800000
#
# Battleground.GiveXPForKills