diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0b53aae034a..021343c7177 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1580,7 +1580,7 @@ void Unit::HandleEmoteCommand(uint32 anim_id) damageReduction /= (1.0f + damageReduction); RoundToInterval(damageReduction, 0.f, 0.75f); - return std::max<uint32>(damage * (1.0f - damageReduction), 0); + return uint32(std::max(damage * (1.0f - damageReduction), 0.0f)); } /*static*/ uint32 Unit::CalcSpellResistedDamage(Unit const* attacker, Unit* victim, uint32 damage, SpellSchoolMask schoolMask, SpellInfo const* spellInfo) |