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-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h4
-rw-r--r--src/server/game/Spells/Spell.cpp39
-rw-r--r--src/server/game/Spells/Spell.h11
-rw-r--r--src/server/game/Spells/SpellMgr.h4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp58
7 files changed, 37 insertions, 83 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index f8e3cc5cb0b..98d125a27e8 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -657,8 +657,8 @@ namespace Trinity
class TC_GAME_API AnyDeadUnitSpellTargetInRangeCheck : public AnyDeadUnitObjectInRangeCheck
{
public:
- AnyDeadUnitSpellTargetInRangeCheck(Unit* searchObj, float range, SpellInfo const* spellInfo, SpellTargetCheckTypes check)
- : AnyDeadUnitObjectInRangeCheck(searchObj, range), i_spellInfo(spellInfo), i_check(searchObj, searchObj, spellInfo, check, nullptr)
+ AnyDeadUnitSpellTargetInRangeCheck(Unit* searchObj, float range, SpellInfo const* spellInfo, SpellTargetCheckTypes check, SpellTargetObjectTypes objectType)
+ : AnyDeadUnitObjectInRangeCheck(searchObj, range), i_spellInfo(spellInfo), i_check(searchObj, searchObj, spellInfo, check, nullptr, objectType)
{ }
bool operator()(Player* u);
bool operator()(Corpse* u);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index fb494c2e233..19a7878f706 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1169,7 +1169,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
if (uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList))
{
- Trinity::WorldObjectSpellConeTargetCheck check(DegToRad(m_spellInfo->ConeAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList);
+ Trinity::WorldObjectSpellConeTargetCheck check(DegToRad(m_spellInfo->ConeAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList, objectType);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius);
@@ -1630,7 +1630,7 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex, SpellImplicitTarge
SpellEffectInfo const* effect = m_spellInfo->GetEffect(effIndex);
std::list<WorldObject*> targets;
- Trinity::WorldObjectSpellTrajTargetCheck check(dist2d, &srcPos, m_caster, m_spellInfo, targetType.GetCheckType(), effect->ImplicitTargetConditions);
+ Trinity::WorldObjectSpellTrajTargetCheck check(dist2d, &srcPos, m_caster, m_spellInfo, targetType.GetCheckType(), effect->ImplicitTargetConditions, TARGET_OBJECT_TYPE_NONE);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> searcher(m_caster, targets, check, GRID_MAP_TYPE_MASK_ALL);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> > (searcher, GRID_MAP_TYPE_MASK_ALL, m_caster, &srcPos, dist2d);
if (targets.empty())
@@ -1856,7 +1856,7 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objec
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return nullptr;
- Trinity::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList);
+ Trinity::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList, objectType);
Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> > (searcher, containerTypeMask, m_caster, m_caster, range);
return target;
@@ -1867,7 +1867,7 @@ void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, float range, Pos
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return;
- Trinity::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList);
+ Trinity::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList, objectType);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
}
@@ -7882,8 +7882,8 @@ namespace Trinity
{
WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, ConditionContainer* condList) : _caster(caster), _referer(referer), _spellInfo(spellInfo),
- _targetSelectionType(selectionType), _condList(condList)
+ SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType) :
+ _caster(caster), _referer(referer), _spellInfo(spellInfo), _targetSelectionType(selectionType), _condList(condList), _objectType(objectType)
{
if (condList)
_condSrcInfo = new ConditionSourceInfo(nullptr, caster);
@@ -7964,6 +7964,17 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target)
default:
break;
}
+
+ switch (_objectType)
+ {
+ case TARGET_OBJECT_TYPE_CORPSE:
+ case TARGET_OBJECT_TYPE_CORPSE_ALLY:
+ case TARGET_OBJECT_TYPE_CORPSE_ENEMY:
+ if (unitTarget->IsAlive())
+ return false;
+ default:
+ break;
+ }
}
if (!_condSrcInfo)
return true;
@@ -7972,8 +7983,8 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target)
}
WorldObjectSpellNearbyTargetCheck::WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, ConditionContainer* condList)
- : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(caster) { }
+ SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType)
+ : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList, objectType), _range(range), _position(caster) { }
bool WorldObjectSpellNearbyTargetCheck::operator()(WorldObject* target)
{
@@ -7987,8 +7998,8 @@ bool WorldObjectSpellNearbyTargetCheck::operator()(WorldObject* target)
}
WorldObjectSpellAreaTargetCheck::WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
- Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList)
- : WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList), _range(range), _position(position) { }
+ Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType)
+ : WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList, objectType), _range(range), _position(position) { }
bool WorldObjectSpellAreaTargetCheck::operator()(WorldObject* target)
{
@@ -8010,8 +8021,8 @@ bool WorldObjectSpellAreaTargetCheck::operator()(WorldObject* target)
}
WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(float coneAngle, float lineWidth, float range, Unit* caster,
- SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList)
- : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList), _coneAngle(coneAngle), _lineWidth(lineWidth) { }
+ SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType)
+ : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList, objectType), _coneAngle(coneAngle), _lineWidth(lineWidth) { }
bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target)
{
@@ -8036,8 +8047,8 @@ bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target)
return WorldObjectSpellAreaTargetCheck::operator ()(target);
}
-WorldObjectSpellTrajTargetCheck::WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList)
- : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(position) { }
+WorldObjectSpellTrajTargetCheck::WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType)
+ : WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList, objectType), _range(range), _position(position) { }
bool WorldObjectSpellTrajTargetCheck::operator()(WorldObject* target)
{
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index e9f609639cb..0f67bb6915a 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -911,9 +911,10 @@ namespace Trinity
SpellTargetCheckTypes _targetSelectionType;
ConditionSourceInfo* _condSrcInfo;
ConditionContainer* _condList;
+ SpellTargetObjectTypes _objectType;
WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, ConditionContainer* condList);
+ SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType);
~WorldObjectSpellTargetCheck();
bool operator()(WorldObject* target);
};
@@ -923,7 +924,7 @@ namespace Trinity
float _range;
Position const* _position;
WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, ConditionContainer* condList);
+ SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType);
bool operator()(WorldObject* target);
};
@@ -932,7 +933,7 @@ namespace Trinity
float _range;
Position const* _position;
WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
- Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList);
+ Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType);
bool operator()(WorldObject* target);
};
@@ -941,7 +942,7 @@ namespace Trinity
float _coneAngle;
float _lineWidth;
WorldObjectSpellConeTargetCheck(float coneAngle, float lineWidth, float range, Unit* caster,
- SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList);
+ SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType);
bool operator()(WorldObject* target);
};
@@ -950,7 +951,7 @@ namespace Trinity
float _range;
Position const* _position;
WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster,
- SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList);
+ SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer* condList, SpellTargetObjectTypes objectType);
bool operator()(WorldObject* target);
};
}
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 151b1925ef3..d161f696bb9 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -589,12 +589,12 @@ bool IsWeaponSkill(uint32 skill);
inline bool IsProfessionSkill(uint32 skill)
{
- return IsPrimaryProfessionSkill(skill) || skill == SKILL_FISHING || skill == SKILL_COOKING;
+ return IsPrimaryProfessionSkill(skill) || skill == SKILL_FISHING || skill == SKILL_COOKING;
}
inline bool IsProfessionOrRidingSkill(uint32 skill)
{
- return IsProfessionSkill(skill) || skill == SKILL_RIDING;
+ return IsProfessionSkill(skill) || skill == SKILL_RIDING;
}
bool IsPartOfSkillLine(uint32 skillId, uint32 spellId);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 92c0ffeac4c..2933616be2e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -1748,7 +1748,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader
{
// use 99 because it is 3d search
std::list<WorldObject*> targetList;
- Trinity::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr);
+ Trinity::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr, TARGET_OBJECT_TYPE_UNIT);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
Cell::VisitAllObjects(GetCaster(), searcher, 99.0f);
float minDist = 99 * 99;
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 13524ed56b2..1b7aca2f76f 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -588,7 +588,7 @@ class spell_gen_cannibalize : public SpellScript
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = nullptr;
// search for nearby enemy corpse in range
- Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
+ Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY, TARGET_OBJECT_TYPE_CORPSE_ENEMY);
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
Cell::VisitWorldObjects(caster, searcher, max_range);
if (!result)
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index a51932e62b6..9e6134064be 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -606,63 +606,6 @@ class spell_hun_multi_shot : public SpellScriptLoader
}
};
-// 54044 - Pet Carrion Feeder
-class spell_hun_pet_carrion_feeder : public SpellScriptLoader
-{
- public:
- spell_hun_pet_carrion_feeder() : SpellScriptLoader("spell_hun_pet_carrion_feeder") { }
-
- class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript);
-
- bool Load() override
- {
- if (!GetCaster()->IsPet())
- return false;
- return true;
- }
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED });
- }
-
- SpellCastResult CheckIfCorpseNear()
- {
- Unit* caster = GetCaster();
- float max_range = GetSpellInfo()->GetMaxRange(false);
- WorldObject* result = nullptr;
- // search for nearby enemy corpse in range
- Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
- Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
- Cell::VisitWorldObjects(caster, searcher, max_range);
- if (!result)
- Cell::VisitGridObjects(caster, searcher, max_range);
- if (!result)
- return SPELL_FAILED_NO_EDIBLE_CORPSES;
- return SPELL_CAST_OK;
- }
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
- }
-
- void Register() override
- {
- OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_pet_carrion_feeder_SpellScript();
- }
-};
-
// 55709 - Pet Heart of the Phoenix
class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
{
@@ -1150,7 +1093,6 @@ void AddSC_hunter_spell_scripts()
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
new spell_hun_multi_shot();
- new spell_hun_pet_carrion_feeder();
new spell_hun_pet_heart_of_the_phoenix();
new spell_hun_readiness();
new spell_hun_ready_set_aim();