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-rw-r--r--src/game/Map.h50
-rw-r--r--src/game/Spell.cpp11
2 files changed, 59 insertions, 2 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 2fb2f4f31e5..201e69904d8 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -253,6 +253,9 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
typedef MapRefManager PlayerList;
PlayerList const& GetPlayers() const { return m_mapRefManager; }
template<class T> void SwitchGridContainers(T* obj, bool active);
+ template<class NOTIFIER> void VisitAll(const float &x, const float &y, float radius, NOTIFIER &notifier);
+ template<class NOTIFIER> void VisitWorld(const float &x, const float &y, float radius, NOTIFIER &notifier);
+ template<class NOTIFIER> void VisitGrid(const float &x, const float &y, float radius, NOTIFIER &notifier);
private:
void LoadVMap(int pX, int pY);
void LoadMap(uint32 mapid, uint32 instanceid, int x,int y);
@@ -407,4 +410,51 @@ Map::Visit(const CellLock<LOCK_TYPE> &cell, TypeContainerVisitor<T, CONTAINER> &
getNGrid(x, y)->Visit(cell_x, cell_y, visitor);
}
}
+
+template<class NOTIFIER>
+inline void
+Map::VisitAll(const float &x, const float &y, float radius, NOTIFIER &notifier)
+{
+ float x_off, y_off;
+ CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+ cell.SetNoCreate();
+ CellLock<GridReadGuard> cell_lock(cell, p);
+
+ TypeContainerVisitor<NOTIFIER, WorldTypeMapContainer> world_object_notifier(notifier);
+ cell_lock->Visit(cell_lock, world_object_notifier, *this, radius, x_off, y_off);
+ TypeContainerVisitor<NOTIFIER, GridTypeMapContainer > grid_object_notifier(notifier);
+ cell_lock->Visit(cell_lock, grid_object_notifier, *this, radius, x_off, y_off);
+}
+
+template<class NOTIFIER>
+inline void
+Map::VisitWorld(const float &x, const float &y, float radius, NOTIFIER &notifier)
+{
+ float x_off, y_off;
+ CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+ cell.SetNoCreate();
+ CellLock<GridReadGuard> cell_lock(cell, p);
+
+ TypeContainerVisitor<NOTIFIER, WorldTypeMapContainer> world_object_notifier(notifier);
+ cell_lock->Visit(cell_lock, world_object_notifier, *this, radius, x_off, y_off);
+}
+
+template<class NOTIFIER>
+inline void
+Map::VisitGrid(const float &x, const float &y, float radius, NOTIFIER &notifier)
+{
+ float x_off, y_off;
+ CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+ cell.SetNoCreate();
+ CellLock<GridReadGuard> cell_lock(cell, p);
+
+ TypeContainerVisitor<NOTIFIER, GridTypeMapContainer > grid_object_notifier(notifier);
+ cell_lock->Visit(cell_lock, grid_object_notifier, *this, radius, x_off, y_off);
+}
#endif
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 6a3b33a8bdc..9f37bbb7333 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1473,7 +1473,14 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
y = m_caster->GetPositionY();
}
- float x_off, y_off;
+ Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry);
+ if((m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY)
+ || TargetType == SPELL_TARGETS_ENTRY && !entry)
+ m_caster->GetMap()->VisitWorld(x, y, radius, notifier);
+ else
+ m_caster->GetMap()->VisitAll(x, y, radius, notifier);
+
+ /*float x_off, y_off;
CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off));
Cell cell(p);
cell.data.Part.reserved = ALL_DISTRICT;
@@ -1491,7 +1498,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
{
TypeContainerVisitor<Trinity::SpellNotifierCreatureAndPlayer, GridTypeMapContainer > grid_object_notifier(notifier);
cell_lock->Visit(cell_lock, grid_object_notifier, *m_caster->GetMap(), radius, x_off, y_off);
- }
+ }*/
}
Unit* Spell::SearchNearbyTarget(float radius, SpellTargets TargetType, uint32 entry)