diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Map.h | 50 | ||||
-rw-r--r-- | src/game/Spell.cpp | 11 |
2 files changed, 59 insertions, 2 deletions
diff --git a/src/game/Map.h b/src/game/Map.h index 2fb2f4f31e5..201e69904d8 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -253,6 +253,9 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O typedef MapRefManager PlayerList; PlayerList const& GetPlayers() const { return m_mapRefManager; } template<class T> void SwitchGridContainers(T* obj, bool active); + template<class NOTIFIER> void VisitAll(const float &x, const float &y, float radius, NOTIFIER ¬ifier); + template<class NOTIFIER> void VisitWorld(const float &x, const float &y, float radius, NOTIFIER ¬ifier); + template<class NOTIFIER> void VisitGrid(const float &x, const float &y, float radius, NOTIFIER ¬ifier); private: void LoadVMap(int pX, int pY); void LoadMap(uint32 mapid, uint32 instanceid, int x,int y); @@ -407,4 +410,51 @@ Map::Visit(const CellLock<LOCK_TYPE> &cell, TypeContainerVisitor<T, CONTAINER> & getNGrid(x, y)->Visit(cell_x, cell_y, visitor); } } + +template<class NOTIFIER> +inline void +Map::VisitAll(const float &x, const float &y, float radius, NOTIFIER ¬ifier) +{ + float x_off, y_off; + CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off)); + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + cell.SetNoCreate(); + CellLock<GridReadGuard> cell_lock(cell, p); + + TypeContainerVisitor<NOTIFIER, WorldTypeMapContainer> world_object_notifier(notifier); + cell_lock->Visit(cell_lock, world_object_notifier, *this, radius, x_off, y_off); + TypeContainerVisitor<NOTIFIER, GridTypeMapContainer > grid_object_notifier(notifier); + cell_lock->Visit(cell_lock, grid_object_notifier, *this, radius, x_off, y_off); +} + +template<class NOTIFIER> +inline void +Map::VisitWorld(const float &x, const float &y, float radius, NOTIFIER ¬ifier) +{ + float x_off, y_off; + CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off)); + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + cell.SetNoCreate(); + CellLock<GridReadGuard> cell_lock(cell, p); + + TypeContainerVisitor<NOTIFIER, WorldTypeMapContainer> world_object_notifier(notifier); + cell_lock->Visit(cell_lock, world_object_notifier, *this, radius, x_off, y_off); +} + +template<class NOTIFIER> +inline void +Map::VisitGrid(const float &x, const float &y, float radius, NOTIFIER ¬ifier) +{ + float x_off, y_off; + CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off)); + Cell cell(p); + cell.data.Part.reserved = ALL_DISTRICT; + cell.SetNoCreate(); + CellLock<GridReadGuard> cell_lock(cell, p); + + TypeContainerVisitor<NOTIFIER, GridTypeMapContainer > grid_object_notifier(notifier); + cell_lock->Visit(cell_lock, grid_object_notifier, *this, radius, x_off, y_off); +} #endif diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 6a3b33a8bdc..9f37bbb7333 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1473,7 +1473,14 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u y = m_caster->GetPositionY(); } - float x_off, y_off; + Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry); + if((m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY) + || TargetType == SPELL_TARGETS_ENTRY && !entry) + m_caster->GetMap()->VisitWorld(x, y, radius, notifier); + else + m_caster->GetMap()->VisitAll(x, y, radius, notifier); + + /*float x_off, y_off; CellPair p(Trinity::ComputeCellPair(x, y, x_off, y_off)); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; @@ -1491,7 +1498,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u { TypeContainerVisitor<Trinity::SpellNotifierCreatureAndPlayer, GridTypeMapContainer > grid_object_notifier(notifier); cell_lock->Visit(cell_lock, grid_object_notifier, *m_caster->GetMap(), radius, x_off, y_off); - } + }*/ } Unit* Spell::SearchNearbyTarget(float radius, SpellTargets TargetType, uint32 entry) |