diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/PathGenerator.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index ac46a8963c8..1fb640cf3c5 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -529,7 +529,14 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin _pointPathLimit); // maximum number of points } - if (pointCount < 2 || dtStatusFailed(dtResult)) + // Special case with start and end positions very close to each other + if (_polyLength == 1 && pointCount == 1) + { + // First point is start position, append end position + dtVcopy(&pathPoints[1 * VERTEX_SIZE], endPoint); + pointCount++; + } + else if ( pointCount < 2 || dtStatusFailed(dtResult)) { // only happens if pass bad data to findStraightPath or navmesh is broken // single point paths can be generated here |