diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellMgr.cpp | 1 | ||||
-rw-r--r-- | src/game/SpellMgr.h | 2 | ||||
-rw-r--r-- | src/game/Unit.cpp | 5 |
3 files changed, 8 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 7ab580e3042..dce89ec7007 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -583,6 +583,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) case 34700: // Allergic Reaction case 31719: // Suspension case 61987: // Avenging Wrath Marker + case 11196: // Recently Bandadged return false; case 12042: // Arcane Power return true; diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index f217a64f298..09ab1759669 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -459,6 +459,8 @@ enum ProcFlagsEx PROC_EX_EX_TRIGGER_ALWAYS = 0x0010000, // If set trigger always ( no matter another flags) used for drop charges PROC_EX_EX_ONE_TIME_TRIGGER = 0x0020000, // If set trigger always but only one time (not used) PROC_EX_INTERNAL_CANT_PROC = 0x0800000, + PROC_EX_INTERNAL_DOT = 0x1000000, // Only for internal use + PROC_EX_INTERNAL_HOT = 0x2000000 // Only for internal use PROC_EX_INTERNAL_TRIGGERED = 0x4000000, // Only for internal use PROC_EX_INTERNAL_REQ_FAMILY = 0x8000000 // Only for internal use }; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 38963dc51d5..89728d586a5 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7757,6 +7757,11 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig ((Player*)this)->RemoveCategoryCooldown(1209); break; } + case 63375: // Improved Stormstrike + { + basepoints0 = GetCreateMana() * 0.20f; + break; + } // Brain Freeze case 57761: { |