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-rw-r--r--src/game/Creature.h9
-rw-r--r--src/game/Level2.cpp4
-rw-r--r--src/game/Object.cpp5
-rw-r--r--src/game/Pet.cpp2
-rw-r--r--src/game/Player.cpp2
-rw-r--r--src/game/SpellEffects.cpp13
-rw-r--r--src/game/TemporarySummon.cpp39
-rw-r--r--src/game/TemporarySummon.h18
-rw-r--r--src/game/Totem.cpp26
-rw-r--r--src/game/Totem.h3
-rw-r--r--src/game/Unit.cpp75
-rw-r--r--src/game/Unit.h8
12 files changed, 115 insertions, 89 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 2dfc0d8a0cf..36cfee78c5f 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -141,10 +141,11 @@ enum SummonMask
{
SUMMON_MASK_NONE = 0x00000000,
SUMMON_MASK_SUMMON = 0x00000001,
- SUMMON_MASK_GUARDIAN = 0x00000002,
- SUMMON_MASK_TOTEM = 0x00000004,
- SUMMON_MASK_PET = 0x00000008,
- SUMMON_MASK_VEHICLE = 0x00000010,
+ SUMMON_MASK_MINION = 0x00000002,
+ SUMMON_MASK_GUARDIAN = 0x00000004,
+ SUMMON_MASK_TOTEM = 0x00000008,
+ SUMMON_MASK_PET = 0x00000010,
+ SUMMON_MASK_VEHICLE = 0x00000020,
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 136156d44dd..bc83aa7a352 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1883,7 +1883,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
- player->SetGuardian(pet, true);
+ player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
@@ -4406,7 +4406,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
- player->SetGuardian(pet, true);
+ player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index af024de0896..cec9c50b71e 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1614,6 +1614,8 @@ TempSummon *Map::SummonCreature(uint32 entry, float x, float y, float z, float a
|| properties->Type == SUMMON_TYPE_VEHICLE
|| properties->Type == SUMMON_TYPE_VEHICLE2)
mask = SUMMON_MASK_VEHICLE;
+ else if(properties->Type == SUMMON_TYPE_MINIPET)
+ mask = SUMMON_MASK_MINION;
}
uint32 phase = PHASEMASK_NORMAL, team = 0;
@@ -1630,6 +1632,7 @@ TempSummon *Map::SummonCreature(uint32 entry, float x, float y, float z, float a
case SUMMON_MASK_SUMMON: summon = new TempSummon (properties, summoner); break;
case SUMMON_MASK_GUARDIAN: summon = new Guardian (properties, summoner); break;
case SUMMON_MASK_TOTEM: summon = new Totem (properties, summoner); break;
+ case SUMMON_MASK_MINION: summon = new Minion (properties, summoner); break;
default: return NULL;
}
if(!summon->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), this, phase, entry, team))
@@ -1776,7 +1779,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
pet->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
pet->InitStatsForLevel(getLevel());
- SetGuardian(pet, true);
+ SetMinion(pet, true);
switch(petType)
{
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 070de6e5899..9f861a91b89 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -262,7 +262,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
}
map->Add((Creature*)this);
- owner->SetGuardian(this, true);
+ owner->SetMinion(this, true);
m_resetTalentsCost = fields[17].GetUInt32();
m_resetTalentsTime = fields[18].GetUInt64();
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 0510fca231c..2f3b21f8621 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16524,7 +16524,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
break;
}
- SetGuardian(pet, false);
+ SetMinion(pet, false);
pet->CleanupsBeforeDelete();
pet->AddObjectToRemoveList();
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 33beae157d5..c3d4b226cb4 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3264,8 +3264,6 @@ void Spell::EffectSummonType(uint32 i)
if(!summon || !summon->isTotem())
return;
- summon->SetOwner(m_originalCaster, true);
-
if(damage) // if not spell info, DB values used
{
summon->SetMaxHealth(damage);
@@ -3288,19 +3286,14 @@ void Spell::EffectSummonType(uint32 i)
case SUMMON_TYPE_MINIPET:
{
summon = m_caster->GetMap()->SummonCreature(entry, x, y, z, m_caster->GetOrientation(), properties, duration, m_originalCaster);
- if(!summon)
+ if(!summon || !summon->HasSummonMask(SUMMON_MASK_MINION))
return;
- summon->SetOwner(m_originalCaster, true);
- summon->SetCreatorGUID(m_originalCaster->GetGUID());
- summon->setFaction(m_originalCaster->getFaction());
-
//summon->InitPetCreateSpells(); // e.g. disgusting oozeling has a create spell as summon...
summon->SetMaxHealth(1);
summon->SetHealth(1);
summon->SetLevel(1);
- summon->SetReactState(REACT_PASSIVE);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
summon->GetMotionMaster()->MoveTargetedHome();
@@ -3960,7 +3953,7 @@ void Spell::EffectTameCreature(uint32 /*i*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
- m_caster->SetGuardian(pet, true);
+ m_caster->SetMinion(pet, true);
if(m_caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -6440,7 +6433,7 @@ void Spell::SummonGuardian(uint32 entry, SummonPropertiesEntry const *properties
{
Unit *caster = m_originalCaster;
if(caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())
- caster = caster->GetOwner();
+ caster = ((Totem*)caster)->GetOwner();
if(!caster)
return;
diff --git a/src/game/TemporarySummon.cpp b/src/game/TemporarySummon.cpp
index cfbc2a65920..b5ef539ab0c 100644
--- a/src/game/TemporarySummon.cpp
+++ b/src/game/TemporarySummon.cpp
@@ -284,37 +284,46 @@ bool TempSummon::SetOwner(Unit *owner, bool apply)
return true;
}
-Guardian::Guardian(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(properties, owner)
-, m_owner(owner), m_bonusdamage(0)
+Minion::Minion(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(properties, owner)
+, m_owner(owner)
{
- m_summonMask |= SUMMON_MASK_GUARDIAN;
- InitCharmInfo();
+ m_summonMask |= SUMMON_MASK_MINION;
}
-void Guardian::InitSummon(uint32 duration)
+void Minion::InitSummon(uint32 duration)
{
TempSummon::InitSummon(duration);
- SetReactState(REACT_AGGRESSIVE);
+ SetReactState(REACT_PASSIVE);
SetCreatorGUID(m_owner->GetGUID());
setFaction(m_owner->getFaction());
- if(m_owner->GetTypeId() == TYPEID_PLAYER)
- {
- m_charmInfo->InitCharmCreateSpells();
- //((Player*)m_owner)->CharmSpellInitialize();
- }
-
- m_owner->SetGuardian(this, true);
+ m_owner->SetMinion(this, true);
}
-void Guardian::RemoveFromWorld()
+void Minion::RemoveFromWorld()
{
if(!IsInWorld())
return;
- m_owner->SetGuardian(this, false);
+ m_owner->SetMinion(this, false);
TempSummon::RemoveFromWorld();
}
+Guardian::Guardian(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
+, m_bonusdamage(0)
+{
+ m_summonMask |= SUMMON_MASK_GUARDIAN;
+ InitCharmInfo();
+}
+
+void Guardian::InitSummon(uint32 duration)
+{
+ if(m_owner->GetTypeId() == TYPEID_PLAYER)
+ m_charmInfo->InitCharmCreateSpells();
+
+ Minion::InitSummon(duration);
+
+ SetReactState(REACT_AGGRESSIVE);
+}
diff --git a/src/game/TemporarySummon.h b/src/game/TemporarySummon.h
index c4f24d93273..16980b30a8d 100644
--- a/src/game/TemporarySummon.h
+++ b/src/game/TemporarySummon.h
@@ -46,21 +46,27 @@ class TempSummon : public Creature
uint64 m_summonerGUID;
};
-class Guardian : public TempSummon
+class Minion : public TempSummon
{
public:
- Guardian(SummonPropertiesEntry const *properties, Unit *owner);
- bool Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number);
+ Minion(SummonPropertiesEntry const *properties, Unit *owner);
void InitSummon(uint32 duration);
void RemoveFromWorld();
+ Unit *GetOwner() { return m_owner; }
+ protected:
+ Unit *m_owner;
+};
+
+class Guardian : public Minion
+{
+ public:
+ Guardian(SummonPropertiesEntry const *properties, Unit *owner);
+ void InitSummon(uint32 duration);
bool InitStatsForLevel(uint32 level);
int32 GetBonusDamage() { return m_bonusdamage; }
void SetBonusDamage(int32 damage) { m_bonusdamage = damage; }
-
- Unit *GetOwner() { return m_owner; }
protected:
- Unit *m_owner;
int32 m_bonusdamage;
};
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 1b23b40fa37..5f1a044d4df 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -26,7 +26,7 @@
#include "ObjectMgr.h"
#include "SpellMgr.h"
-Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(properties, owner)
+Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : Minion(properties, owner)
{
m_summonMask |= SUMMON_MASK_TOTEM;
m_duration = 0;
@@ -35,8 +35,7 @@ Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(
void Totem::Update( uint32 time )
{
- Unit *owner = GetOwner();
- if (!owner || !owner->isAlive() || !isAlive())
+ if (!m_owner->isAlive() || !isAlive())
{
UnSummon(); // remove self
return;
@@ -55,15 +54,13 @@ void Totem::Update( uint32 time )
void Totem::InitSummon(uint32 duration)
{
- Unit *owner = GetOwner();
- if(!owner)
- return;
+ Minion::InitSummon(duration);
CreatureInfo const *cinfo = GetCreatureInfo();
- if (owner->GetTypeId()==TYPEID_PLAYER && cinfo)
+ if (m_owner->GetTypeId()==TYPEID_PLAYER && cinfo)
{
uint32 modelid = 0;
- if(((Player*)owner)->GetTeam() == HORDE)
+ if(((Player*)m_owner)->GetTeam() == HORDE)
{
if(cinfo->Modelid_H1)
modelid = cinfo->Modelid_H1;
@@ -80,7 +77,7 @@ void Totem::InitSummon(uint32 duration)
if (modelid)
SetDisplayId(modelid);
else
- sLog.outErrorDb("Totem::Summon: Missing modelid information for entry %u, team %u, totem will use default values.",GetEntry(),((Player*)owner)->GetTeam());
+ sLog.outErrorDb("Totem::Summon: Missing modelid information for entry %u, team %u, totem will use default values.",GetEntry(),((Player*)m_owner)->GetTeam());
}
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
@@ -95,9 +92,7 @@ void Totem::InitSummon(uint32 duration)
m_duration = duration;
- SetCreatorGUID(owner->GetGUID());
- setFaction(owner->getFaction());
- SetLevel(owner->getLevel());
+ SetLevel(m_owner->getLevel());
// Get spell casted by totem
SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell());
@@ -107,8 +102,6 @@ void Totem::InitSummon(uint32 duration)
if (GetSpellCastTime(totemSpell))
m_type = TOTEM_ACTIVE;
}
-
- TempSummon::InitSummon(duration);
}
void Totem::UnSummon()
@@ -154,11 +147,6 @@ void Totem::UnSummon()
AddObjectToRemoveList();
}
-Unit *Totem::GetOwner()
-{
- return GetSummoner();
-}
-
bool Totem::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const
{
// TODO: possibly all negative auras immuned?
diff --git a/src/game/Totem.h b/src/game/Totem.h
index 4738e5d00b7..4287ddc50e6 100644
--- a/src/game/Totem.h
+++ b/src/game/Totem.h
@@ -31,7 +31,7 @@ enum TotemType
#define SENTRY_TOTEM_ENTRY 3968
-class Totem : public TempSummon
+class Totem : public Minion
{
public:
explicit Totem(SummonPropertiesEntry const *properties, Unit *owner);
@@ -41,7 +41,6 @@ class Totem : public TempSummon
void UnSummon();
uint32 GetSpell() const { return m_spells[0]; }
uint32 GetTotemDuration() const { return m_duration; }
- Unit *GetOwner();
TotemType GetTotemType() const { return m_type; }
bool UpdateStats(Stats /*stat*/) { return true; }
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3142e742dcf..4eac618dd18 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -8090,6 +8090,21 @@ Player* Unit::GetCharmerOrOwnerPlayerOrPlayerItself() const
return GetTypeId()==TYPEID_PLAYER ? (Player*)this : NULL;
}
+Minion *Unit::GetFirstMinion() const
+{
+ if(uint64 pet_guid = GetMinionGUID())
+ {
+ if(Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*this, pet_guid))
+ if(pet->HasSummonMask(SUMMON_MASK_MINION))
+ return (Minion*)pet;
+
+ sLog.outError("Unit::GetFirstMinion: Minion %u not exist.",GUID_LOPART(pet_guid));
+ const_cast<Unit*>(this)->SetMinionGUID(0);
+ }
+
+ return NULL;
+}
+
Guardian* Unit::GetGuardianPet() const
{
if(uint64 pet_guid = GetPetGUID())
@@ -8098,7 +8113,7 @@ Guardian* Unit::GetGuardianPet() const
if(pet->HasSummonMask(SUMMON_MASK_GUARDIAN))
return (Guardian*)pet;
- sLog.outError("Unit::GetGuardianPet: Pet %u not exist.",GUID_LOPART(pet_guid));
+ sLog.outError("Unit::GetGuardianPet: Guardian %u not exist.",GUID_LOPART(pet_guid));
const_cast<Unit*>(this)->SetPetGUID(0);
}
@@ -8119,44 +8134,54 @@ Unit* Unit::GetCharm() const
return NULL;
}
-void Unit::SetGuardian(Guardian* guardian, bool apply)
+void Unit::SetMinion(Minion *minion, bool apply)
{
- sLog.outDebug("SetGuardian %u for %u, apply %u", guardian->GetEntry(), GetEntry(), apply);
+ sLog.outDebug("SetMinion %u for %u, apply %u", minion->GetEntry(), GetEntry(), apply);
if(apply)
{
- if(!guardian->SetOwner(this, true))
+ if(!minion->SetOwner(this, true))
return;
- m_Controlled.insert(guardian);
+ m_Controlled.insert(minion);
- if(guardian->isPet() || guardian->m_Properties && guardian->m_Properties->Category == SUMMON_CATEGORY_PET)
+ // Can only have one pet. If a new one is summoned, dismiss the old one.
+ if(minion->isPet() || minion->m_Properties && minion->m_Properties->Category == SUMMON_CATEGORY_PET)
{
if(Guardian* oldPet = GetGuardianPet())
{
- if(oldPet != guardian && (oldPet->isPet() || guardian->isPet() || oldPet->GetEntry() != guardian->GetEntry()))
+ if(oldPet != minion && (oldPet->isPet() || minion->isPet() || oldPet->GetEntry() != minion->GetEntry()))
{
- // remove existing guardian pet
+ // remove existing minion pet
if(oldPet->isPet())
((Pet*)oldPet)->Remove(PET_SAVE_AS_CURRENT);
else
oldPet->UnSummon();
- SetPetGUID(guardian->GetGUID());
- SetGuardianGUID(0);
+ SetPetGUID(minion->GetGUID());
+ SetMinionGUID(0);
}
}
else
{
- SetPetGUID(guardian->GetGUID());
- SetGuardianGUID(0);
+ SetPetGUID(minion->GetGUID());
+ SetMinionGUID(0);
}
}
- if(AddUInt64Value(UNIT_FIELD_SUMMON, guardian->GetGUID()))
+ // Check priority.
+ if(Minion *oldMinion = GetFirstMinion())
+ {
+ if(minion->HasSummonMask(SUMMON_MASK_GUARDIAN)
+ && !oldMinion->HasSummonMask(SUMMON_MASK_GUARDIAN))
+ SetMinionGUID(0);
+ }
+
+ // Set first minion
+ if(AddUInt64Value(UNIT_FIELD_SUMMON, minion->GetGUID()))
{
- if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID())
+ if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID() && minion->HasSummonMask(SUMMON_MASK_GUARDIAN))
{
- if(guardian->isPet())
+ if(minion->isPet())
((Player*)this)->PetSpellInitialize();
else
((Player*)this)->CharmSpellInitialize();
@@ -8165,28 +8190,28 @@ void Unit::SetGuardian(Guardian* guardian, bool apply)
// FIXME: hack, speed must be set only at follow
if(HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
- guardian->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
+ minion->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
- if(GetTypeId() == TYPEID_PLAYER && guardian->HasSummonMask(SUMMON_MASK_PET))
+ if(GetTypeId() == TYPEID_PLAYER && minion->HasSummonMask(SUMMON_MASK_PET))
for(int i = 0; i < MAX_MOVE_TYPE; ++i)
- guardian->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
+ minion->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
}
else
{
- if(!guardian->SetOwner(this, false))
+ if(!minion->SetOwner(this, false))
return;
- m_Controlled.erase(guardian);
+ m_Controlled.erase(minion);
- if(guardian->isPet() || guardian->m_Properties && guardian->m_Properties->Category == SUMMON_CATEGORY_PET)
+ if(minion->isPet() || minion->m_Properties && minion->m_Properties->Category == SUMMON_CATEGORY_PET)
{
- if(GetPetGUID() == guardian->GetGUID())
+ if(GetPetGUID() == minion->GetGUID())
SetPetGUID(0);
}
- if(RemoveUInt64Value(UNIT_FIELD_SUMMON, guardian->GetGUID()))
+ if(RemoveUInt64Value(UNIT_FIELD_SUMMON, minion->GetGUID()))
{
- //Check if there is another guardian
+ //Check if there is another minion
for(ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
{
if(GetCharmGUID() == (*itr)->GetGUID())
@@ -8197,7 +8222,7 @@ void Unit::SetGuardian(Guardian* guardian, bool apply)
if(AddUInt64Value(UNIT_FIELD_SUMMON, (*itr)->GetGUID()))
{
//show another pet bar if there is no charm bar
- if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID())
+ if(GetTypeId() == TYPEID_PLAYER && !GetCharmGUID() && ((Creature*)(*itr))->HasSummonMask(SUMMON_MASK_GUARDIAN))
{
if(((Creature*)(*itr))->isPet())
((Player*)this)->PetSpellInitialize();
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 82c7eb88695..8100da3358e 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -313,6 +313,7 @@ class Item;
class Pet;
class Path;
class PetAura;
+class Minion;
class Guardian;
class UnitAI;
class Transport;
@@ -1220,8 +1221,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
uint64 GetOwnerGUID() const { return GetUInt64Value(UNIT_FIELD_SUMMONEDBY); }
uint64 GetCreatorGUID() const { return GetUInt64Value(UNIT_FIELD_CREATEDBY); }
void SetCreatorGUID(uint64 creator) { SetUInt64Value(UNIT_FIELD_CREATEDBY, creator); }
- uint64 GetGuardianGUID() const { return GetUInt64Value(UNIT_FIELD_SUMMON); }
- void SetGuardianGUID(uint64 guid) { SetUInt64Value(UNIT_FIELD_SUMMON, guid); }
+ uint64 GetMinionGUID() const { return GetUInt64Value(UNIT_FIELD_SUMMON); }
+ void SetMinionGUID(uint64 guid) { SetUInt64Value(UNIT_FIELD_SUMMON, guid); }
uint64 GetCharmerGUID() const { return GetUInt64Value(UNIT_FIELD_CHARMEDBY); }
void SetCharmerGUID(uint64 owner) { SetUInt64Value(UNIT_FIELD_CHARMEDBY, owner); }
uint64 GetCharmGUID() const { return GetUInt64Value(UNIT_FIELD_CHARM); }
@@ -1242,6 +1243,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
Unit* GetOwner() const;
Guardian *GetGuardianPet() const;
+ Minion *GetFirstMinion() const;
Unit* GetCharmer() const;
Unit* GetCharm() const;
Unit* GetCharmerOrOwner() const { return GetCharmerGUID() ? GetCharmer() : GetOwner(); }
@@ -1254,7 +1256,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
}
Player* GetCharmerOrOwnerPlayerOrPlayerItself() const;
- void SetGuardian(Guardian* target, bool apply);
+ void SetMinion(Minion *minion, bool apply);
void SetCharm(Unit* target, bool apply);
Unit* GetNextRandomRaidMemberOrPet(float radius);
void SetCharmedOrPossessedBy(Unit* charmer, bool possess);