diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 18 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 4 |
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index b6b1a4992af..fa50fd56576 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -218,8 +218,8 @@ void WorldSession::SendPacket(WorldPacket* packet) { uint64 minTime = uint64(cur_time - lastTime); uint64 fullTime = uint64(lastTime - firstTime); - TC_LOG_INFO("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime)); - TC_LOG_INFO("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime); + TC_LOG_DEBUG("misc", "Send all time packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f time: %u", sendPacketCount, sendPacketBytes, float(sendPacketCount)/fullTime, float(sendPacketBytes)/fullTime, uint32(fullTime)); + TC_LOG_DEBUG("misc", "Send last min packets count: " UI64FMTD " bytes: " UI64FMTD " avr.count/sec: %f avr.bytes/sec: %f", sendLastPacketCount, sendLastPacketBytes, float(sendLastPacketCount)/minTime, float(sendLastPacketBytes)/minTime); lastTime = cur_time; sendLastPacketCount = 1; @@ -981,7 +981,7 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) addonInfo >> enabled >> crc >> unk1; - TC_LOG_INFO("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); + TC_LOG_DEBUG("misc", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1); AddonInfo addon(addonName, enabled, crc, 2, true); @@ -989,15 +989,15 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) if (savedAddon) { if (addon.CRC != savedAddon->CRC) - TC_LOG_INFO("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); + TC_LOG_ERROR("misc", "ADDON: %s was known, but didn't match known CRC (0x%x)!", addon.Name.c_str(), savedAddon->CRC); else - TC_LOG_INFO("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); + TC_LOG_DEBUG("misc", "ADDON: %s was known, CRC is correct (0x%x)", addon.Name.c_str(), savedAddon->CRC); } else { AddonMgr::SaveAddon(addon); - TC_LOG_INFO("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); + TC_LOG_DEBUG("misc", "ADDON: %s (0x%x) was not known, saving...", addon.Name.c_str(), addon.CRC); } /// @todo Find out when to not use CRC/pubkey, and other possible states. @@ -1048,7 +1048,7 @@ void WorldSession::SendAddonsInfo() data << uint8(usepk); if (usepk) // if CRC is wrong, add public key (client need it) { - TC_LOG_INFO("misc", "ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", + TC_LOG_DEBUG("misc", "ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", itr->CRC, itr->Name.c_str(), STANDARD_ADDON_CRC); data.append(addonPublicKey, sizeof(addonPublicKey)); @@ -1262,7 +1262,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co return true; case POLICY_KICK: { - TC_LOG_INFO("network", "AntiDOS: Player kicked!"); + TC_LOG_WARN("network", "AntiDOS: Player kicked!"); Session->KickPlayer(); return false; } @@ -1278,7 +1278,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co case BAN_IP: nameOrIp = Session->GetRemoteAddress(); break; } sWorld->BanAccount(bm, nameOrIp, duration, "DOS (Packet Flooding/Spoofing", "Server: AutoDOS"); - TC_LOG_INFO("network", "AntiDOS: Player automatically banned for %u seconds.", duration); + TC_LOG_WARN("network", "AntiDOS: Player automatically banned for %u seconds.", duration); Session->KickPlayer(); return false; } diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index ab6979a1218..0bb864de0ed 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -255,7 +255,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) recvPacket >> unk4; recvPacket.read(digest, 20); - TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u", + TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u", clientBuild, serverId, account.c_str(), @@ -427,7 +427,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType) { SendAuthResponseError(AUTH_UNAVAILABLE); - TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); + TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); sScriptMgr->OnFailedAccountLogin(id); DelayedCloseSocket(); return; |