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-rw-r--r--src/server/game/AI/CreatureAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp10
-rw-r--r--src/server/game/Accounts/RBAC.h2
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp3
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.h6
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp3
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp7
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp37
-rw-r--r--src/server/game/Entities/Object/Object.cpp19
-rw-r--r--src/server/game/Entities/Object/Object.h21
-rw-r--r--src/server/game/Entities/Player/Player.cpp37
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Handlers/ArenaTeamHandler.cpp22
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp19
-rw-r--r--src/server/game/Handlers/QueryHandler.cpp64
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp6
-rw-r--r--src/server/game/Spells/Spell.cpp5
-rw-r--r--src/server/game/Spells/SpellEffects.cpp28
-rw-r--r--src/server/game/Texts/CreatureTextMgr.cpp16
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp3
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp216
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp3
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp3
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp3
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp3
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp11
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp3
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp5
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp3
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp3
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp3
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp3
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp3
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp4
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp3
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp3
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp3
61 files changed, 358 insertions, 330 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 07c75eb424f..dd8b42deb9f 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -252,15 +252,13 @@ Creature* CreatureAI::DoSummon(uint32 entry, const Position& pos, uint32 despawn
Creature* CreatureAI::DoSummon(uint32 entry, WorldObject* obj, float radius, uint32 despawnTime, TempSummonType summonType)
{
- Position pos;
- obj->GetRandomNearPosition(pos, radius);
+ Position pos = obj->GetRandomNearPosition(radius);
return me->SummonCreature(entry, pos, summonType, despawnTime);
}
Creature* CreatureAI::DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius, uint32 despawnTime, TempSummonType summonType)
{
- Position pos;
- obj->GetRandomNearPosition(pos, radius);
+ Position pos = obj->GetRandomNearPosition(radius);
pos.m_positionZ += flightZ;
return me->SummonCreature(entry, pos, summonType, despawnTime);
}
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 3b055cabbfa..521f39171af 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -47,7 +47,7 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
me->SetWalk(false);
mRun = false;
- me->GetPosition(&mLastOOCPos);
+ mLastOOCPos = me->GetPosition();
mCanAutoAttack = true;
mCanCombatMove = true;
@@ -132,7 +132,7 @@ void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* /*invoker*/)
if (WayPoint* wp = GetNextWayPoint())
{
- me->GetPosition(&mLastOOCPos);
+ mLastOOCPos = me->GetPosition();
me->GetMotionMaster()->MovePoint(wp->id, wp->x, wp->y, wp->z);
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, NULL, wp->id, GetScript()->GetPathId());
}
@@ -162,7 +162,7 @@ void SmartAI::PausePath(uint32 delay, bool forced)
return;
}
mForcedPaused = forced;
- me->GetPosition(&mLastOOCPos);
+ mLastOOCPos = me->GetPosition();
AddEscortState(SMART_ESCORT_PAUSED);
mWPPauseTimer = delay;
if (forced)
@@ -184,7 +184,7 @@ void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail)
SetDespawnTime(DespawnTime);
//mDespawnTime = DespawnTime;
- me->GetPosition(&mLastOOCPos);
+ mLastOOCPos = me->GetPosition();
me->StopMoving();//force stop
me->GetMotionMaster()->MoveIdle();
GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_STOPPED, NULL, mLastWP->id, GetScript()->GetPathId());
@@ -572,7 +572,7 @@ void SmartAI::EnterCombat(Unit* enemy)
{
me->InterruptNonMeleeSpells(false); // must be before ProcessEvents
GetScript()->ProcessEventsFor(SMART_EVENT_AGGRO, enemy);
- me->GetPosition(&mLastOOCPos);
+ mLastOOCPos = me->GetPosition();
SetRun(mRun);
if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE) == POINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h
index 9b84d7ddb7d..9ce1f9bb67a 100644
--- a/src/server/game/Accounts/RBAC.h
+++ b/src/server/game/Accounts/RBAC.h
@@ -517,7 +517,7 @@ enum RBACPermissions
RBAC_PERM_COMMAND_RELOAD_ALL = 611,
RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT = 612,
RBAC_PERM_COMMAND_RELOAD_ALL_AREA = 613,
- RBAC_PERM_UNUSED_614 = 614, // unused
+ RBAC_PERM_COMMAND_RELOAD_BROADCAST_TEXT = 614,
RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP = 615,
RBAC_PERM_COMMAND_RELOAD_ALL_ITEM = 616,
RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES = 617,
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 7ec5a09508a..5555f2a824c 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -156,8 +156,7 @@ bool BattlefieldWG::SetupBattlefield()
// Spawn turrets and hide them per default
for (uint8 i = 0; i < WG_MAX_TURRET; i++)
{
- Position towerCannonPos;
- WGTurret[i].GetPosition(&towerCannonPos);
+ Position towerCannonPos = WGTurret[i].GetPosition();
if (Creature* creature = SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TEAM_ALLIANCE))
{
CanonList.insert(creature->GetGUID());
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h
index 6b5b64974a8..e1eb6b7a457 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h
@@ -1309,8 +1309,7 @@ struct BfWGGameObjectBuilding
// Spawn Turret bottom
for (uint8 i = 0; i < TowerCannon[towerid].nbTowerCannonBottom; i++)
{
- Position turretPos;
- TowerCannon[towerid].TowerCannonBottom[i].GetPosition(&turretPos);
+ Position turretPos = TowerCannon[towerid].TowerCannonBottom[i].GetPosition();
if (Creature* turret = m_WG->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, turretPos, TEAM_ALLIANCE))
{
m_TowerCannonBottomList.insert(turret->GetGUID());
@@ -1335,8 +1334,7 @@ struct BfWGGameObjectBuilding
// Spawn Turret top
for (uint8 i = 0; i < TowerCannon[towerid].nbTurretTop; i++)
{
- Position towerCannonPos;
- TowerCannon[towerid].TurretTop[i].GetPosition(&towerCannonPos);
+ Position towerCannonPos = TowerCannon[towerid].TurretTop[i].GetPosition();
if (Creature* turret = m_WG->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TeamId(0)))
{
m_TurretTopList.insert(turret->GetGUID());
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 34892b737b6..873522c717c 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -308,12 +308,11 @@ inline void Battleground::_CheckSafePositions(uint32 diff)
{
m_ValidStartPositionTimer = 0;
- Position pos;
float x, y, z, o;
for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(itr->first))
{
- player->GetPosition(&pos);
+ Position pos = player->GetPosition();
GetTeamStartLoc(player->GetBGTeam(), x, y, z, o);
if (pos.GetExactDistSq(x, y, z) > maxDist)
{
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 9ab52508ce3..dcf0dc53374 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -1544,12 +1544,17 @@ LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid)
LfgLockMap const LFGMgr::GetLockedDungeons(uint64 guid)
{
TC_LOG_TRACE("lfg.data.player.dungeons.locked.get", "Player: %u, LockedDungeons.", GUID_LOPART(guid));
+ LfgLockMap lock;
Player* player = ObjectAccessor::FindPlayer(guid);
+ if (!player)
+ {
+ TC_LOG_WARN("lfg.data.player.dungeons.locked.get", "Player: %u not ingame while retrieving his LockedDungeons.", GUID_LOPART(guid));
+ return lock;
+ }
uint8 level = player->getLevel();
uint8 expansion = player->GetSession()->Expansion();
LfgDungeonSet const& dungeons = GetDungeonsByRandom(0);
- LfgLockMap lock;
bool denyJoin = !player->GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_DUNGEON_FINDER);
for (LfgDungeonSet::const_iterator it = dungeons.begin(); it != dungeons.end(); ++it)
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index e4eb99819c5..2120ec0fb36 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -91,19 +91,40 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, ui
continue;
/// Store texts for localization.
- std::string strOptionText = itr->second.OptionText;
- std::string strBoxText = itr->second.BoxText;
+ std::string strOptionText, strBoxText;
+ BroadcastText const* optionBroadcastText = sObjectMgr->GetBroadcastText(itr->second.OptionBroadcastTextId);
+ BroadcastText const* boxBroadcastText = sObjectMgr->GetBroadcastText(itr->second.BoxBroadcastTextId);
+
+ /// OptionText
+ if (optionBroadcastText)
+ ObjectMgr::GetLocaleString(optionBroadcastText->MaleText, GetLocale(), strOptionText);
+ else
+ strOptionText = itr->second.OptionText;
+
+ /// BoxText
+ if (boxBroadcastText)
+ ObjectMgr::GetLocaleString(boxBroadcastText->MaleText, GetLocale(), strBoxText);
+ else
+ strBoxText = itr->second.BoxText;
/// Check need of localization.
- if (GetLocale() > LOCALE_enUS)
- /// Find localizations from database.
- if (GossipMenuItemsLocale const* no = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
+ if (GetLocale() != DEFAULT_LOCALE)
+ {
+ if (!optionBroadcastText)
{
- /// Translate texts if there are any.
- ObjectMgr::GetLocaleString(no->OptionText, GetLocale(), strOptionText);
- ObjectMgr::GetLocaleString(no->BoxText, GetLocale(), strBoxText);
+ /// Find localizations from database.
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
+ ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, GetLocale(), strOptionText);
}
+ if (!boxBroadcastText)
+ {
+ /// Find localizations from database.
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
+ ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, GetLocale(), strBoxText);
+ }
+ }
+
/// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro.
AddMenuItem(-1, itr->second.OptionIcon, strOptionText, sender, action, strBoxText, itr->second.BoxMoney, itr->second.BoxCoded);
}
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 64e6219f98c..42176df7a67 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1727,11 +1727,11 @@ void WorldObject::GetRandomPoint(const Position &pos, float distance, float &ran
UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available
}
-void WorldObject::GetRandomPoint(const Position &srcPos, float distance, Position &pos) const
+Position WorldObject::GetRandomPoint(const Position &srcPos, float distance) const
{
float x, y, z;
GetRandomPoint(srcPos, distance, x, y, z);
- pos.Relocate(x, y, z, GetOrientation());
+ return Position(x, y, z, GetOrientation());
}
void WorldObject::UpdateGroundPositionZ(float x, float y, float &z) const
@@ -2686,22 +2686,25 @@ void WorldObject::GetClosePoint(float &x, float &y, float &z, float size, float
GetNearPoint(NULL, x, y, z, size, distance2d, GetOrientation() + angle);
}
-void WorldObject::GetNearPosition(Position &pos, float dist, float angle)
+Position WorldObject::GetNearPosition(float dist, float angle)
{
- GetPosition(&pos);
+ Position pos = GetPosition();
MovePosition(pos, dist, angle);
+ return pos;
}
-void WorldObject::GetFirstCollisionPosition(Position &pos, float dist, float angle)
+Position WorldObject::GetFirstCollisionPosition(float dist, float angle)
{
- GetPosition(&pos);
+ Position pos = GetPosition();
MovePositionToFirstCollision(pos, dist, angle);
+ return pos;
}
-void WorldObject::GetRandomNearPosition(Position &pos, float radius)
+Position WorldObject::GetRandomNearPosition(float radius)
{
- GetPosition(&pos);
+ Position pos = GetPosition();
MovePosition(pos, radius * (float)rand_norm(), (float)rand_norm() * static_cast<float>(2 * M_PI));
+ return pos;
}
void WorldObject::GetContactPoint(const WorldObject* obj, float &x, float &y, float &z, float distance2d /*= CONTACT_DISTANCE*/) const
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 5dbdd3a513f..f60990a3213 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -32,6 +32,7 @@
#define CONTACT_DISTANCE 0.5f
#define INTERACTION_DISTANCE 5.0f
#define ATTACK_DISTANCE 5.0f
+#define INSPECT_DISTANCE 28.0f
#define MAX_VISIBILITY_DISTANCE SIZE_OF_GRIDS // max distance for visible objects
#define SIGHT_RANGE_UNIT 50.0f
#define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents
@@ -390,10 +391,10 @@ struct Position
{ x = m_positionX; y = m_positionY; z = m_positionZ; }
void GetPosition(float &x, float &y, float &z, float &o) const
{ x = m_positionX; y = m_positionY; z = m_positionZ; o = m_orientation; }
- void GetPosition(Position* pos) const
+
+ Position GetPosition() const
{
- if (pos)
- pos->Relocate(m_positionX, m_positionY, m_positionZ, m_orientation);
+ return *this;
}
Position::PositionXYZStreamer PositionXYZStream()
@@ -562,6 +563,12 @@ class WorldLocation : public Position
void WorldRelocate(const WorldLocation &loc)
{ m_mapId = loc.GetMapId(); Relocate(loc); }
+
+ WorldLocation GetWorldLocation() const
+ {
+ return *this;
+ }
+
uint32 GetMapId() const { return m_mapId; }
uint32 m_mapId;
@@ -652,10 +659,10 @@ class WorldObject : public Object, public WorldLocation
void GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const;
void GetClosePoint(float &x, float &y, float &z, float size, float distance2d = 0, float angle = 0) const;
void MovePosition(Position &pos, float dist, float angle);
- void GetNearPosition(Position &pos, float dist, float angle);
+ Position GetNearPosition(float dist, float angle);
void MovePositionToFirstCollision(Position &pos, float dist, float angle);
- void GetFirstCollisionPosition(Position &pos, float dist, float angle);
- void GetRandomNearPosition(Position &pos, float radius);
+ Position GetFirstCollisionPosition(float dist, float angle);
+ Position GetRandomNearPosition(float radius);
void GetContactPoint(WorldObject const* obj, float &x, float &y, float &z, float distance2d = CONTACT_DISTANCE) const;
float GetObjectSize() const;
@@ -663,7 +670,7 @@ class WorldObject : public Object, public WorldLocation
void UpdateAllowedPositionZ(float x, float y, float &z) const;
void GetRandomPoint(Position const &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const;
- void GetRandomPoint(Position const &srcPos, float distance, Position &pos) const;
+ Position GetRandomPoint(Position const &srcPos, float distance) const;
uint32 GetInstanceId() const { return m_InstanceId; }
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index cb410b9d6a8..0348a17768f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2227,8 +2227,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
// near teleport, triggering send CMSG_MOVE_TELEPORT_ACK from client at landing
if (!GetSession()->PlayerLogout())
{
- Position oldPos;
- GetPosition(&oldPos);
+ Position oldPos = GetPosition();
if (HasUnitMovementFlag(MOVEMENTFLAG_HOVER))
z += GetFloatValue(UNIT_FIELD_HOVERHEIGHT);
Relocate(x, y, z, orientation);
@@ -14497,17 +14496,35 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
if (canTalk)
{
- std::string strOptionText = itr->second.OptionText;
- std::string strBoxText = itr->second.BoxText;
+ std::string strOptionText, strBoxText;
+ BroadcastText const* optionBroadcastText = sObjectMgr->GetBroadcastText(itr->second.OptionBroadcastTextId);
+ BroadcastText const* boxBroadcastText = sObjectMgr->GetBroadcastText(itr->second.BoxBroadcastTextId);
+ LocaleConstant locale = GetSession()->GetSessionDbLocaleIndex();
- int32 locale = GetSession()->GetSessionDbLocaleIndex();
- if (locale >= 0)
+ if (optionBroadcastText)
+ ObjectMgr::GetLocaleString(getGender() == GENDER_MALE ? optionBroadcastText->MaleText : optionBroadcastText->FemaleText, locale, strOptionText);
+ else
+ strOptionText = itr->second.OptionText;
+
+ if (boxBroadcastText)
+ ObjectMgr::GetLocaleString(getGender() == GENDER_MALE ? boxBroadcastText->MaleText : boxBroadcastText->FemaleText, locale, strBoxText);
+ else
+ strBoxText = itr->second.BoxText;
+
+ if (locale != DEFAULT_LOCALE)
{
- uint32 idxEntry = MAKE_PAIR32(menuId, itr->second.OptionIndex);
- if (GossipMenuItemsLocale const* no = sObjectMgr->GetGossipMenuItemsLocale(idxEntry))
+ if (!optionBroadcastText)
+ {
+ /// Find localizations from database.
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId)))
+ ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, locale, strOptionText);
+ }
+
+ if (!boxBroadcastText)
{
- ObjectMgr::GetLocaleString(no->OptionText, locale, strOptionText);
- ObjectMgr::GetLocaleString(no->BoxText, locale, strBoxText);
+ /// Find localizations from database.
+ if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId)))
+ ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, locale, strBoxText);
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index c06e9f72868..15d6e1dd288 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -15350,7 +15350,7 @@ void Unit::_ExitVehicle(Position const* exitPosition)
Position pos;
if (!exitPosition) // Exit position not specified
- vehicle->GetBase()->GetPosition(&pos); // This should use passenger's current position, leaving it as it is now
+ pos = vehicle->GetBase()->GetPosition(); // This should use passenger's current position, leaving it as it is now
// because we calculate positions incorrect (sometimes under map)
else
pos = *exitPosition;
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp
index 2f27abc4814..00a4c799e57 100644
--- a/src/server/game/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Handlers/ArenaTeamHandler.cpp
@@ -37,15 +37,23 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData)
recvData >> guid;
TC_LOG_DEBUG("network", "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
- if (Player* player = ObjectAccessor::FindPlayer(guid))
+ Player* player = ObjectAccessor::FindPlayer(guid);
+
+ if (!player)
+ return;
+
+ if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
+ return;
+
+ if (GetPlayer()->IsValidAttackTarget(player))
+ return;
+
+ for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
{
- for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
+ if (uint32 a_id = player->GetArenaTeamId(i))
{
- if (uint32 a_id = player->GetArenaTeamId(i))
- {
- if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id))
- arenaTeam->Inspect(this, player->GetGUID());
- }
+ if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id))
+ arenaTeam->Inspect(this, player->GetGUID());
}
}
}
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index c46656f7a53..866a99bcfb7 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1213,6 +1213,12 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData)
return;
}
+ if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
+ return;
+
+ if (GetPlayer()->IsValidAttackTarget(player))
+ return;
+
uint32 talent_points = 41;
WorldPacket data(SMSG_INSPECT_TALENT, 8 + 4 + 1 + 1 + talent_points + 8 + 4 + 8 + 4);
data << player->GetGUID();
@@ -1258,13 +1264,18 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData)
recvData.ReadByteSeq(guid[2]);
recvData.ReadByteSeq(guid[3]);
Player* player = ObjectAccessor::FindPlayer(guid);
-
if (!player)
{
TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid);
return;
}
+ if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
+ return;
+
+ if (GetPlayer()->IsValidAttackTarget(player))
+ return;
+
ObjectGuid playerGuid = player->GetGUID();
WorldPacket data(SMSG_INSPECT_HONOR_STATS, 8+1+4+4);
data.WriteBit(playerGuid[4]);
@@ -1708,6 +1719,12 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData)
if (!player)
return;
+ if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false))
+ return;
+
+ if (GetPlayer()->IsValidAttackTarget(player))
+ return;
+
player->SendRespondInspectAchievements(_player);
}
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp
index c3ac98aa76a..0288e3c86cd 100644
--- a/src/server/game/Handlers/QueryHandler.cpp
+++ b/src/server/game/Handlers/QueryHandler.cpp
@@ -270,18 +270,18 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> textID;
- TC_LOG_DEBUG("network", "WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID);
+ TC_LOG_DEBUG("network", "WORLD: CMSG_NPC_TEXT_QUERY TextId: %u", textID);
recvData >> guid;
- GossipText const* pGossip = sObjectMgr->GetGossipText(textID);
+ GossipText const* gossip = sObjectMgr->GetGossipText(textID);
WorldPacket data(SMSG_NPC_TEXT_UPDATE, 100); // guess size
data << textID;
- if (!pGossip)
+ if (!gossip)
{
- for (uint32 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
+ for (uint8 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
{
data << float(0);
data << "Greetings $N";
@@ -297,46 +297,50 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
}
else
{
- std::string Text_0[MAX_LOCALES], Text_1[MAX_LOCALES];
- for (int i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
- {
- Text_0[i]=pGossip->Options[i].Text_0;
- Text_1[i]=pGossip->Options[i].Text_1;
- }
+ std::string text0[MAX_GOSSIP_TEXT_OPTIONS], text1[MAX_GOSSIP_TEXT_OPTIONS];
+ LocaleConstant locale = GetSessionDbLocaleIndex();
- int loc_idx = GetSessionDbLocaleIndex();
- if (loc_idx >= 0)
+ for (uint8 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
{
- if (NpcTextLocale const* nl = sObjectMgr->GetNpcTextLocale(textID))
+ BroadcastText const* bct = sObjectMgr->GetBroadcastText(gossip->Options[i].BroadcastTextID);
+ if (bct)
+ {
+ ObjectMgr::GetLocaleString(bct->MaleText, locale, text0[i]);
+ ObjectMgr::GetLocaleString(bct->FemaleText, locale, text1[i]);
+ }
+ else
+ {
+ text0[i] = gossip->Options[i].Text_0;
+ text1[i] = gossip->Options[i].Text_1;
+ }
+
+ if (locale != DEFAULT_LOCALE && !bct)
{
- for (int i = 0; i < MAX_LOCALES; ++i)
+ if (NpcTextLocale const* npcTextLocale = sObjectMgr->GetNpcTextLocale(textID))
{
- ObjectMgr::GetLocaleString(nl->Text_0[i], loc_idx, Text_0[i]);
- ObjectMgr::GetLocaleString(nl->Text_1[i], loc_idx, Text_1[i]);
+ ObjectMgr::GetLocaleString(npcTextLocale->Text_0[i], locale, text0[i]);
+ ObjectMgr::GetLocaleString(npcTextLocale->Text_1[i], locale, text1[i]);
}
}
- }
- for (int i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i)
- {
- data << pGossip->Options[i].Probability;
+ data << gossip->Options[i].Probability;
- if (Text_0[i].empty())
- data << Text_1[i];
+ if (text0[i].empty())
+ data << text1[i];
else
- data << Text_0[i];
+ data << text0[i];
- if (Text_1[i].empty())
- data << Text_0[i];
+ if (text1[i].empty())
+ data << text0[i];
else
- data << Text_1[i];
+ data << text1[i];
- data << pGossip->Options[i].Language;
+ data << gossip->Options[i].Language;
- for (int j = 0; j < MAX_GOSSIP_TEXT_EMOTES; ++j)
+ for (uint8 j = 0; j < MAX_GOSSIP_TEXT_EMOTES; ++j)
{
- data << pGossip->Options[i].Emotes[j]._Delay;
- data << pGossip->Options[i].Emotes[j]._Emote;
+ data << gossip->Options[i].Emotes[j]._Delay;
+ data << gossip->Options[i].Emotes[j]._Emote;
}
}
}
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index a34d09c3721..95320865d0b 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -45,8 +45,7 @@ void FleeingMovementGenerator<T>::_setTargetLocation(T* owner)
_getPoint(owner, x, y, z);
// Add LOS check for target point
- Position mypos;
- owner->GetPosition(&mypos);
+ Position mypos = owner->GetPosition();
bool isInLOS = VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(owner->GetMapId(),
mypos.m_positionX,
mypos.m_positionY,
@@ -109,8 +108,7 @@ void FleeingMovementGenerator<T>::_getPoint(T* owner, float &x, float &y, float
angle = frand(0, 2*static_cast<float>(M_PI));
}
- Position pos;
- owner->GetFirstCollisionPosition(pos, dist, angle);
+ Position pos = owner->GetFirstCollisionPosition(dist, angle);
x = pos.m_positionX;
y = pos.m_positionY;
z = pos.m_positionZ;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index b68a9831d64..6f309a148ce 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5074,9 +5074,8 @@ SpellCastResult Spell::CheckCast(bool strict)
if (!target)
return SPELL_FAILED_DONT_REPORT;
- Position pos;
- target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ);
- target->GetFirstCollisionPosition(pos, CONTACT_DISTANCE, target->GetRelativeAngle(m_caster));
+ //target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ);
+ Position pos = target->GetFirstCollisionPosition(CONTACT_DISTANCE, target->GetRelativeAngle(m_caster));
m_preGeneratedPath.SetPathLengthLimit(m_spellInfo->GetMaxRange(true) * 1.5f);
bool result = m_preGeneratedPath.CalculatePath(pos.m_positionX, pos.m_positionY, pos.m_positionZ + target->GetObjectSize(), false, true);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index a8ceedd970e..d2fa8650c13 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2129,7 +2129,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
pos = *destTarget;
else
// randomize position for multiple summons
- m_caster->GetRandomPoint(*destTarget, radius, pos);
+ pos = m_caster->GetRandomPoint(*destTarget, radius);
summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration);
if (!summon)
@@ -4305,9 +4305,8 @@ void Spell::EffectLeap(SpellEffIndex /*effIndex*/)
if (!m_targets.HasDst())
return;
- Position pos;
- destTarget->GetPosition(&pos);
- unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f);
+ Position pos = destTarget->GetPosition();
+ pos = unitTarget->GetFirstCollisionPosition(unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f);
unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster);
}
@@ -4445,9 +4444,8 @@ void Spell::EffectCharge(SpellEffIndex /*effIndex*/)
// Spell is not using explicit target - no generated path
if (m_preGeneratedPath.GetPathType() == PATHFIND_BLANK)
{
- Position pos;
- unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ);
- unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetObjectSize(), unitTarget->GetRelativeAngle(m_caster));
+ //unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ);
+ Position pos = unitTarget->GetFirstCollisionPosition(unitTarget->GetObjectSize(), unitTarget->GetRelativeAngle(m_caster));
m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ);
}
else
@@ -4469,11 +4467,10 @@ void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/)
if (m_targets.HasDst())
{
- Position pos;
- destTarget->GetPosition(&pos);
+ Position pos = destTarget->GetPosition();
float angle = m_caster->GetRelativeAngle(pos.GetPositionX(), pos.GetPositionY());
float dist = m_caster->GetDistance(pos);
- m_caster->GetFirstCollisionPosition(pos, dist, angle);
+ pos = m_caster->GetFirstCollisionPosition(dist, angle);
m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ);
}
@@ -5406,7 +5403,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const*
pos = *destTarget;
else
// randomize position for multiple summons
- m_caster->GetRandomPoint(*destTarget, radius, pos);
+ pos = m_caster->GetRandomPoint(*destTarget, radius);
TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id);
if (!summon)
@@ -5650,10 +5647,7 @@ void Spell::EffectBind(SpellEffIndex effIndex)
if (m_targets.HasDst())
homeLoc.WorldRelocate(*destTarget);
else
- {
- player->GetPosition(&homeLoc);
- homeLoc.m_mapId = player->GetMapId();
- }
+ homeLoc = player->GetWorldLocation();
player->SetHomebind(homeLoc, areaId);
@@ -5737,9 +5731,9 @@ void Spell::EffectCreateAreaTrigger(SpellEffIndex effIndex)
Position pos;
if (!m_targets.HasDst())
- GetCaster()->GetPosition(&pos);
+ pos = GetCaster()->GetPosition();
else
- destTarget->GetPosition(&pos);
+ pos = destTarget->GetPosition();
// trigger entry/miscvalue relation is currently unknown, for now use MiscValue as trigger entry
uint32 triggerEntry = GetSpellInfo()->Effects[effIndex].MiscValue;
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 29c7cf3170b..fe72e12e7e1 100644
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -473,13 +473,19 @@ std::string CreatureTextMgr::GetLocalizedChatString(uint32 entry, uint8 textGrou
if (locale > MAX_LOCALES)
locale = DEFAULT_LOCALE;
- std::string baseText = groupItr->text;
+ std::string baseText = "";
+ BroadcastText const* bct = sObjectMgr->GetBroadcastText(groupItr->BroadcastTextId);
- if (locale != DEFAULT_LOCALE)
+ if (bct)
+ ObjectMgr::GetLocaleString(bct->MaleText, locale, baseText);
+ else
+ baseText = groupItr->text;
+
+ if (locale != DEFAULT_LOCALE && !bct)
{
- LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id));
- if (locItr != mLocaleTextMap.end())
- ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText);
+ LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id));
+ if (locItr != mLocaleTextMap.end())
+ ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText);
}
return baseText;
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 6186e0d3ddc..4f9381ce78d 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1376,8 +1376,7 @@ public:
}
else
{
- Position pos;
- transport->GetPosition(&pos);
+ Position pos = transport->GetPosition();
handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving");
handler->PSendSysMessage("Transport position: %s", pos.ToString().c_str());
return true;
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 4b2b0480a72..2d4cb379536 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -50,115 +50,116 @@ public:
{
static ChatCommand reloadAllCommandTable[] =
{
- { "achievement", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT, true, &HandleReloadAllAchievementCommand, "", NULL },
- { "area", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_AREA, true, &HandleReloadAllAreaCommand, "", NULL },
- { "gossips", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP, true, &HandleReloadAllGossipsCommand, "", NULL },
- { "item", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ITEM, true, &HandleReloadAllItemCommand, "", NULL },
- { "locales", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES, true, &HandleReloadAllLocalesCommand, "", NULL },
- { "loot", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOOT, true, &HandleReloadAllLootCommand, "", NULL },
- { "npc", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_NPC, true, &HandleReloadAllNpcCommand, "", NULL },
- { "quest", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_QUEST, true, &HandleReloadAllQuestCommand, "", NULL },
- { "scripts", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SCRIPTS, true, &HandleReloadAllScriptsCommand, "", NULL },
- { "spell", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SPELL, true, &HandleReloadAllSpellCommand, "", NULL },
- { "", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, &HandleReloadAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "achievement", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT, true, &HandleReloadAllAchievementCommand, "", NULL },
+ { "area", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_AREA, true, &HandleReloadAllAreaCommand, "", NULL },
+ { "gossips", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP, true, &HandleReloadAllGossipsCommand, "", NULL },
+ { "item", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ITEM, true, &HandleReloadAllItemCommand, "", NULL },
+ { "locales", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES, true, &HandleReloadAllLocalesCommand, "", NULL },
+ { "loot", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOOT, true, &HandleReloadAllLootCommand, "", NULL },
+ { "npc", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_NPC, true, &HandleReloadAllNpcCommand, "", NULL },
+ { "quest", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_QUEST, true, &HandleReloadAllQuestCommand, "", NULL },
+ { "scripts", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SCRIPTS, true, &HandleReloadAllScriptsCommand, "", NULL },
+ { "spell", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SPELL, true, &HandleReloadAllSpellCommand, "", NULL },
+ { "", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, &HandleReloadAllCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand reloadCommandTable[] =
{
- { "auctions", rbac::RBAC_PERM_COMMAND_RELOAD_AUCTIONS, true, &HandleReloadAuctionsCommand, "", NULL },
- { "access_requirement", rbac::RBAC_PERM_COMMAND_RELOAD_ACCESS_REQUIREMENT, true, &HandleReloadAccessRequirementCommand, "", NULL },
- { "achievement_criteria_data", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_CRITERIA_DATA, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL },
- { "achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD, true, &HandleReloadAchievementRewardCommand, "", NULL },
- { "all", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, NULL, "", reloadAllCommandTable },
- { "areatrigger_involvedrelation", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_INVOLVEDRELATION, true, &HandleReloadQuestAreaTriggersCommand, "", NULL },
- { "areatrigger_tavern", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TAVERN, true, &HandleReloadAreaTriggerTavernCommand, "", NULL },
- { "areatrigger_teleport", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TELEPORT, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL },
- { "autobroadcast", rbac::RBAC_PERM_COMMAND_RELOAD_AUTOBROADCAST, true, &HandleReloadAutobroadcastCommand, "", NULL },
- { "command", rbac::RBAC_PERM_COMMAND_RELOAD_COMMAND, true, &HandleReloadCommandCommand, "", NULL },
- { "conditions", rbac::RBAC_PERM_COMMAND_RELOAD_CONDITIONS, true, &HandleReloadConditions, "", NULL },
- { "config", rbac::RBAC_PERM_COMMAND_RELOAD_CONFIG, true, &HandleReloadConfigCommand, "", NULL },
- { "creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT, true, &HandleReloadCreatureText, "", NULL },
- { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
- { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "", NULL },
- { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
- { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "", NULL },
- { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
- { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL },
- { "creature_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE, true, &HandleReloadCreatureTemplateCommand, "", NULL },
- //{ "db_script_string", rbac::RBAC_PERM_COMMAND_RELOAD_, true, &HandleReloadDbScriptStringCommand, "", NULL },
- { "disables", rbac::RBAC_PERM_COMMAND_RELOAD_DISABLES, true, &HandleReloadDisablesCommand, "", NULL },
- { "disenchant_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL },
- { "event_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "", NULL },
- { "fishing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
- { "game_graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
- { "game_tele", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_questender", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "", NULL },
- { "gameobject_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "", NULL },
- { "gm_tickets", rbac::RBAC_PERM_COMMAND_RELOAD_GM_TICKETS, true, &HandleReloadGMTicketsCommand, "", NULL },
- { "gossip_menu", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "", NULL },
- { "gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
- { "item_enchantment_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "", NULL },
- { "item_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "", NULL },
- { "lfg_dungeon_rewards", rbac::RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "", NULL },
- { "locales_achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL },
- { "locales_creature", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE, true, &HandleReloadLocalesCreatureCommand, "", NULL },
- { "locales_creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE_TEXT, true, &HandleReloadLocalesCreatureTextCommand, "", NULL },
- { "locales_gameobject", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GAMEOBJECT, true, &HandleReloadLocalesGameobjectCommand, "", NULL },
- { "locales_gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GOSSIP_MENU_OPTION, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL },
- { "locales_item", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ITEM, true, &HandleReloadLocalesItemCommand, "", NULL },
- { "locales_npc_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_NPC_TEXT, true, &HandleReloadLocalesNpcTextCommand, "", NULL },
- { "locales_page_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_PAGE_TEXT, true, &HandleReloadLocalesPageTextCommand, "", NULL },
- { "locales_points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_POINTS_OF_INTEREST, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL },
- { "locales_quest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_QUEST, true, &HandleReloadLocalesQuestCommand, "", NULL },
- { "mail_level_reward", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LEVEL_REWARD, true, &HandleReloadMailLevelRewardCommand, "", NULL },
- { "mail_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
- { "milling_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MILLING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
- { "npc_spellclick_spells", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_SPELLCLICK_SPELLS, true, &HandleReloadSpellClickSpellsCommand, "", NULL},
- { "npc_trainer", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_TRAINER, true, &HandleReloadNpcTrainerCommand, "", NULL },
- { "npc_vendor", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_VENDOR, true, &HandleReloadNpcVendorCommand, "", NULL },
- { "page_text", rbac::RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT, true, &HandleReloadPageTextsCommand, "", NULL },
- { "pickpocketing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PICKPOCKETING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
- { "points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST, true, &HandleReloadPointsOfInterestCommand, "", NULL },
- { "prospecting_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PROSPECTING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
- { "quest_poi", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_POI, true, &HandleReloadQuestPOICommand, "", NULL },
- { "quest_template", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE, true, &HandleReloadQuestTemplateCommand, "", NULL },
- { "rbac", rbac::RBAC_PERM_COMMAND_RELOAD_RBAC, true, &HandleReloadRBACCommand, "", NULL },
- { "reference_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
- { "reserved_name", rbac::RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME, true, &HandleReloadReservedNameCommand, "", NULL },
- { "reputation_reward_rate", rbac::RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "reputation_spillover_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "skill_discovery_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
- { "skill_extra_item_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
- { "skill_fishing_base_level", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
- { "skinning_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL },
- { "smart_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS, true, &HandleReloadSmartScripts, "", NULL },
- { "spell_required", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED, true, &HandleReloadSpellRequiredCommand, "", NULL },
- { "spell_area", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_AREA, true, &HandleReloadSpellAreaCommand, "", NULL },
- { "spell_bonus_data", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA, true, &HandleReloadSpellBonusesCommand, "", NULL },
- { "spell_group", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP, true, &HandleReloadSpellGroupsCommand, "", NULL },
- { "spell_learn_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL, true, &HandleReloadSpellLearnSpellCommand, "", NULL },
- { "spell_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSpellCommand, "", NULL },
- { "spell_linked_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL, true, &HandleReloadSpellLinkedSpellCommand, "", NULL },
- { "spell_pet_auras", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS, true, &HandleReloadSpellPetAurasCommand, "", NULL },
- { "spell_proc_event", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT, true, &HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_proc", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC, true, &HandleReloadSpellProcsCommand, "", NULL },
- { "spell_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS, true, &HandleReloadSpellScriptsCommand, "", NULL },
- { "spell_target_position", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION, true, &HandleReloadSpellTargetPositionCommand, "", NULL },
- { "spell_threats", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS, true, &HandleReloadSpellThreatsCommand, "", NULL },
- { "spell_group_stack_rules", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
- { "trinity_string", rbac::RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING, true, &HandleReloadTrinityStringCommand, "", NULL },
- { "warden_action", rbac::RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION, true, &HandleReloadWardenactionCommand, "", NULL },
- { "waypoint_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS, true, &HandleReloadWpScriptsCommand, "", NULL },
- { "waypoint_data", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA, true, &HandleReloadWpCommand, "", NULL },
- { "vehicle_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
- { "vehicle_template_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "auctions", rbac::RBAC_PERM_COMMAND_RELOAD_AUCTIONS, true, &HandleReloadAuctionsCommand, "", NULL },
+ { "access_requirement", rbac::RBAC_PERM_COMMAND_RELOAD_ACCESS_REQUIREMENT, true, &HandleReloadAccessRequirementCommand, "", NULL },
+ { "achievement_criteria_data", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_CRITERIA_DATA, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL },
+ { "achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD, true, &HandleReloadAchievementRewardCommand, "", NULL },
+ { "all", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, NULL, "", reloadAllCommandTable },
+ { "areatrigger_involvedrelation", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_INVOLVEDRELATION, true, &HandleReloadQuestAreaTriggersCommand, "", NULL },
+ { "areatrigger_tavern", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TAVERN, true, &HandleReloadAreaTriggerTavernCommand, "", NULL },
+ { "areatrigger_teleport", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TELEPORT, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL },
+ { "autobroadcast", rbac::RBAC_PERM_COMMAND_RELOAD_AUTOBROADCAST, true, &HandleReloadAutobroadcastCommand, "", NULL },
+ { "broadcast_text", rbac::RBAC_PERM_COMMAND_RELOAD_BROADCAST_TEXT, true, &HandleReloadBroadcastTextCommand, "", NULL },
+ { "command", rbac::RBAC_PERM_COMMAND_RELOAD_COMMAND, true, &HandleReloadCommandCommand, "", NULL },
+ { "conditions", rbac::RBAC_PERM_COMMAND_RELOAD_CONDITIONS, true, &HandleReloadConditions, "", NULL },
+ { "config", rbac::RBAC_PERM_COMMAND_RELOAD_CONFIG, true, &HandleReloadConfigCommand, "", NULL },
+ { "creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT, true, &HandleReloadCreatureText, "", NULL },
+ { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
+ { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "", NULL },
+ { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
+ { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "", NULL },
+ { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
+ { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL },
+ { "creature_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE, true, &HandleReloadCreatureTemplateCommand, "", NULL },
+ //{ "db_script_string", rbac::RBAC_PERM_COMMAND_RELOAD_, true, &HandleReloadDbScriptStringCommand, "", NULL },
+ { "disables", rbac::RBAC_PERM_COMMAND_RELOAD_DISABLES, true, &HandleReloadDisablesCommand, "", NULL },
+ { "disenchant_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL },
+ { "event_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "", NULL },
+ { "fishing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
+ { "game_graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
+ { "game_tele", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "", NULL },
+ { "gameobject_questender", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "", NULL },
+ { "gameobject_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
+ { "gameobject_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "", NULL },
+ { "gm_tickets", rbac::RBAC_PERM_COMMAND_RELOAD_GM_TICKETS, true, &HandleReloadGMTicketsCommand, "", NULL },
+ { "gossip_menu", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "", NULL },
+ { "gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
+ { "item_enchantment_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "", NULL },
+ { "item_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "", NULL },
+ { "lfg_dungeon_rewards", rbac::RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "", NULL },
+ { "locales_achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL },
+ { "locales_creature", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE, true, &HandleReloadLocalesCreatureCommand, "", NULL },
+ { "locales_creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE_TEXT, true, &HandleReloadLocalesCreatureTextCommand, "", NULL },
+ { "locales_gameobject", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GAMEOBJECT, true, &HandleReloadLocalesGameobjectCommand, "", NULL },
+ { "locales_gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GOSSIP_MENU_OPTION, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL },
+ { "locales_item", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ITEM, true, &HandleReloadLocalesItemCommand, "", NULL },
+ { "locales_npc_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_NPC_TEXT, true, &HandleReloadLocalesNpcTextCommand, "", NULL },
+ { "locales_page_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_PAGE_TEXT, true, &HandleReloadLocalesPageTextCommand, "", NULL },
+ { "locales_points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_POINTS_OF_INTEREST, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL },
+ { "locales_quest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_QUEST, true, &HandleReloadLocalesQuestCommand, "", NULL },
+ { "mail_level_reward", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LEVEL_REWARD, true, &HandleReloadMailLevelRewardCommand, "", NULL },
+ { "mail_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
+ { "milling_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MILLING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
+ { "npc_spellclick_spells", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_SPELLCLICK_SPELLS, true, &HandleReloadSpellClickSpellsCommand, "", NULL },
+ { "npc_trainer", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_TRAINER, true, &HandleReloadNpcTrainerCommand, "", NULL },
+ { "npc_vendor", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_VENDOR, true, &HandleReloadNpcVendorCommand, "", NULL },
+ { "page_text", rbac::RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT, true, &HandleReloadPageTextsCommand, "", NULL },
+ { "pickpocketing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PICKPOCKETING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL },
+ { "points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST, true, &HandleReloadPointsOfInterestCommand, "", NULL },
+ { "prospecting_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PROSPECTING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
+ { "quest_poi", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_POI, true, &HandleReloadQuestPOICommand, "", NULL },
+ { "quest_template", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE, true, &HandleReloadQuestTemplateCommand, "", NULL },
+ { "rbac", rbac::RBAC_PERM_COMMAND_RELOAD_RBAC, true, &HandleReloadRBACCommand, "", NULL },
+ { "reference_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
+ { "reserved_name", rbac::RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME, true, &HandleReloadReservedNameCommand, "", NULL },
+ { "reputation_reward_rate", rbac::RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
+ { "reputation_spillover_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
+ { "skill_discovery_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
+ { "skill_extra_item_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
+ { "skill_fishing_base_level", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
+ { "skinning_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL },
+ { "smart_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS, true, &HandleReloadSmartScripts, "", NULL },
+ { "spell_required", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED, true, &HandleReloadSpellRequiredCommand, "", NULL },
+ { "spell_area", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_AREA, true, &HandleReloadSpellAreaCommand, "", NULL },
+ { "spell_bonus_data", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA, true, &HandleReloadSpellBonusesCommand, "", NULL },
+ { "spell_group", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP, true, &HandleReloadSpellGroupsCommand, "", NULL },
+ { "spell_learn_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL, true, &HandleReloadSpellLearnSpellCommand, "", NULL },
+ { "spell_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSpellCommand, "", NULL },
+ { "spell_linked_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL, true, &HandleReloadSpellLinkedSpellCommand, "", NULL },
+ { "spell_pet_auras", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS, true, &HandleReloadSpellPetAurasCommand, "", NULL },
+ { "spell_proc_event", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT, true, &HandleReloadSpellProcEventCommand, "", NULL },
+ { "spell_proc", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC, true, &HandleReloadSpellProcsCommand, "", NULL },
+ { "spell_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS, true, &HandleReloadSpellScriptsCommand, "", NULL },
+ { "spell_target_position", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION, true, &HandleReloadSpellTargetPositionCommand, "", NULL },
+ { "spell_threats", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS, true, &HandleReloadSpellThreatsCommand, "", NULL },
+ { "spell_group_stack_rules", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
+ { "trinity_string", rbac::RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING, true, &HandleReloadTrinityStringCommand, "", NULL },
+ { "warden_action", rbac::RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION, true, &HandleReloadWardenactionCommand, "", NULL },
+ { "waypoint_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS, true, &HandleReloadWpScriptsCommand, "", NULL },
+ { "waypoint_data", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA, true, &HandleReloadWpCommand, "", NULL },
+ { "vehicle_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
+ { "vehicle_template_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "reload", rbac::RBAC_PERM_COMMAND_RELOAD, true, NULL, "", reloadCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "reload", rbac::RBAC_PERM_COMMAND_RELOAD, true, NULL, "", reloadCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
@@ -373,6 +374,15 @@ public:
return true;
}
+ static bool HandleReloadBroadcastTextCommand(ChatHandler* handler, const char* /*args*/)
+ {
+ TC_LOG_INFO("misc", "Re-Loading Broadcast texts...");
+ sObjectMgr->LoadBroadcastTexts();
+ sObjectMgr->LoadBroadcastTextLocales();
+ handler->SendGlobalGMSysMessage("DB table `broadcast_text` reloaded.");
+ return true;
+ }
+
static bool HandleReloadCommandCommand(ChatHandler* handler, const char* /*args*/)
{
handler->SetLoadCommandTable(true);
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
index fbd7ec6bc6e..4edb641e817 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
@@ -322,8 +322,7 @@ class spell_occuthar_eyes_of_occuthar_vehicle : public SpellScriptLoader
void HandleScript()
{
- Position pos;
- GetHitUnit()->GetPosition(&pos);
+ Position pos = GetHitUnit()->GetPosition();
if (Creature* occuthar = ObjectAccessor::GetCreature(*GetCaster(), GetCaster()->GetInstanceScript()->GetData64(DATA_OCCUTHAR)))
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 92cdb40dc7b..4caeafb681e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -353,7 +353,7 @@ public:
InfernalPoint *point = NULL;
Position pos;
if ((me->GetMapId() != 532) || positions.empty())
- me->GetRandomNearPosition(pos, 60);
+ pos = me->GetRandomNearPosition(60);
else
{
point = Trinity::Containers::SelectRandomContainerElement(positions);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 108aceebb90..f0ca568f0fd 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -740,8 +740,7 @@ public:
if (MoveTimer <= diff)
{
- Position pos;
- me->GetRandomNearPosition(pos, 10);
+ Position pos = me->GetRandomNearPosition(10);
me->GetMotionMaster()->MovePoint(0, pos);
MoveTimer = urand(5000, 8000);
} else MoveTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index 9ceaf8cb85b..fb9f71a51bc 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -235,8 +235,7 @@ class instance_stratholme : public InstanceMapScript
EncounterState[0] = data;
if (Creature* ysidaTrigger = instance->GetCreature(ysidaTriggerGUID))
{
- Position ysidaPos;
- ysidaTrigger->GetPosition(&ysidaPos);
+ Position ysidaPos = ysidaTrigger->GetPosition();
ysidaTrigger->SummonCreature(NPC_YSIDA, ysidaPos, TEMPSUMMON_TIMED_DESPAWN, 1800000);
}
events.CancelEvent(EVENT_BARON_RUN);
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index b89d651d8c2..ed6f7ca60a6 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -111,8 +111,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
const Position src = {147.927444f, -3851.513428f, 130.893f, 0};
- Position dst;
- me->GetRandomPoint(src, 7.0f, dst);
+ Position dst = me->GetRandomPoint(src, 7.0f);
DoSummon(NPC_MARAUDING_OWL, dst, 25000, TEMPSUMMON_CORPSE_TIMED_DESPAWN);
}
break;
@@ -120,8 +119,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
const Position src = {-141.151581f, -4291.213867f, 120.130f, 0};
- Position dst;
- me->GetRandomPoint(src, 7.0f, dst);
+ Position dst = me->GetRandomPoint(src, 7.0f);
me->SummonCreature(NPC_VILE_AMBUSHER, dst, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 25000);
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 4fa9af466b1..840cdf8cd20 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -212,8 +212,7 @@ public:
}
else
{
- Position pos;
- me->GetRandomNearPosition(pos, 40);
+ Position pos = me->GetRandomNearPosition(40);
me->GetMotionMaster()->MovePoint(0, pos.m_positionX, pos.m_positionY, pos.m_positionZ);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
index e5920084033..2246ec13726 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
@@ -269,8 +269,7 @@ public:
TC_LOG_DEBUG("scripts", "Instance The Black Morass: Summoning rift boss entry %u.", entry);
- Position pos;
- me->GetRandomNearPosition(pos, 10.0f);
+ Position pos = me->GetRandomNearPosition(10.0f);
//normalize Z-level if we can, if rift is not at ground level.
pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 58bda23fb36..48401674442 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -304,8 +304,7 @@ public:
return;
}
- Position pos;
- me->GetRandomNearPosition(pos, 10.0f);
+ Position pos = me->GetRandomNearPosition(10.0f);
//normalize Z-level if we can, if rift is not at ground level.
pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 678a79c51ad..9f04997dda7 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -82,8 +82,7 @@ public:
switch (go->GetEntry())
{
case GO_WHELP_SPAWNER:
- Position goPos;
- go->GetPosition(&goPos);
+ Position goPos = go->GetPosition();
if (Creature* temp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN))
{
temp->SetInCombatWithZone();
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
index 04e5f031589..c2450d87739 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
@@ -158,8 +158,7 @@ class boss_ayamiss : public CreatureScript
me->SetCanFly(false);
if (me->GetVictim())
{
- Position VictimPos;
- me->EnsureVictim()->GetPosition(&VictimPos);
+ Position VictimPos = me->EnsureVictim()->GetPosition();
me->GetMotionMaster()->MovePoint(POINT_GROUND, VictimPos);
}
DoResetThreat();
@@ -212,8 +211,7 @@ class boss_ayamiss : public CreatureScript
break;
case EVENT_SUMMON_SWARMER:
{
- Position Pos;
- me->GetRandomPoint(SwarmerPos, 80.0f, Pos);
+ Position Pos = me->GetRandomPoint(SwarmerPos, 80.0f);
me->SummonCreature(NPC_SWARMER, Pos);
events.ScheduleEvent(EVENT_SUMMON_SWARMER, 5000);
break;
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
index 3852802f43d..d3744935f2e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
@@ -146,8 +146,7 @@ class boss_ossirian : public CreatureScript
for (uint8 i = 0; i < NUM_TORNADOS; ++i)
{
- Position Point;
- me->GetRandomPoint(RoomCenter, RoomRadius, Point);
+ Position Point = me->GetRandomPoint(RoomCenter, RoomRadius);
if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point))
Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true);
}
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index 57043699c13..3c7e5a13a98 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -668,8 +668,7 @@ class npc_stillpine_capitive : public CreatureScript
Talk(CAPITIVE_SAY, owner);
_player = owner;
}
- Position pos;
- me->GetNearPosition(pos, 3.0f, 0.0f);
+ Position pos = me->GetNearPosition(3.0f, 0.0f);
me->GetMotionMaster()->MovePoint(POINT_INIT, pos);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index 8f71ae47bcb..9b1f833f51b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -87,9 +87,7 @@ class boss_amanitar : public CreatureScript
for (uint8 i = 0; i < 30; ++i)
{
- Position pos;
- me->GetPosition(&pos);
- me->GetRandomNearPosition(pos, 30.0f);
+ Position pos = me->GetRandomNearPosition(30.0f);
pos.m_positionZ = me->GetMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), MAX_HEIGHT) + 2.0f;
if (Creature* trigger = me->SummonCreature(NPC_TRIGGER, pos))
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 8a9fc2993a8..57549cd2d41 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -136,8 +136,7 @@ public:
Creature* DoSummonImpaleTarget(Unit* target)
{
- Position targetPos;
- target->GetPosition(&targetPos);
+ Position targetPos = target->GetPosition();
if (TempSummon* impaleTarget = me->SummonCreature(CREATURE_IMPALE_TARGET, targetPos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 6*IN_MILLISECONDS))
{
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index ef96526aa16..403e8fff237 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -417,7 +417,7 @@ class boss_halion : public CreatureScript
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_TWILIGHT_REALM))
{
- target->GetPosition(&_meteorStrikePos);
+ _meteorStrikePos = target->GetPosition();
me->CastSpell(_meteorStrikePos.GetPositionX(), _meteorStrikePos.GetPositionY(), _meteorStrikePos.GetPositionZ(), SPELL_METEOR_STRIKE, true, NULL, NULL, me->GetGUID());
Talk(SAY_METEOR_STRIKE);
}
@@ -1012,7 +1012,6 @@ class npc_meteor_strike_initial : public CreatureScript
if (HalionAI* halionAI = CAST_AI(HalionAI, owner->AI()))
{
Position const* ownerPos = halionAI->GetMeteorStrikePosition();
- Position newPos;
float angle[4];
angle[0] = me->GetAngle(ownerPos);
angle[1] = me->GetAngle(ownerPos) - static_cast<float>(M_PI/2);
@@ -1024,7 +1023,7 @@ class npc_meteor_strike_initial : public CreatureScript
{
angle[i] = Position::NormalizeOrientation(angle[i]);
me->SetOrientation(angle[i]);
- me->GetNearPosition(newPos, 10.0f, 0.0f); // Exact distance
+ Position newPos = me->GetNearPosition(10.0f, 0.0f); // Exact distance
if (Creature* meteor = me->SummonCreature(NPC_METEOR_STRIKE_NORTH + i, newPos, TEMPSUMMON_TIMED_DESPAWN, 30000))
_meteorList.push_back(meteor);
}
@@ -1086,8 +1085,7 @@ class npc_meteor_strike : public CreatureScript
if (_events.ExecuteEvent() == EVENT_SPAWN_METEOR_FLAME)
{
- Position pos;
- me->GetNearPosition(pos, _range, 0.0f);
+ Position pos = me->GetNearPosition( _range, 0.0f);
if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000))
{
@@ -1502,8 +1500,7 @@ class spell_halion_damage_aoe_summon : public SpellScriptLoader
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(uint32(GetSpellInfo()->Effects[effIndex].MiscValueB));
uint32 duration = uint32(GetSpellInfo()->GetDuration());
- Position pos;
- caster->GetPosition(&pos);
+ Position pos = caster->GetPosition();
if (Creature* summon = caster->GetMap()->SummonCreature(entry, pos, properties, duration, caster, GetSpellInfo()->Id))
if (summon->IsAIEnabled)
summon->AI()->SetData(DATA_STACKS_DISPELLED, GetSpellValue()->EffectBasePoints[EFFECT_1]);
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index 46912eeb898..f35d70e84b1 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -442,11 +442,9 @@ public:
// we do this checks to see if the creature is one of the creatures that sorround the boss
if (Creature* colossus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
{
- Position homePosition;
- me->GetHomePosition().GetPosition(&homePosition);
+ Position homePosition = me->GetHomePosition();
- Position colossusHomePosition;
- colossus->GetHomePosition().GetPosition(&colossusHomePosition);
+ Position colossusHomePosition = colossus->GetHomePosition();
float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(), colossusHomePosition.GetPositionY(), colossusHomePosition.GetPositionZ());
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index b053f0a0258..2299bd4012d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -444,8 +444,7 @@ class boss_prince_keleseth_icc : public CreatureScript
void JustSummoned(Creature* summon) OVERRIDE
{
summons.Summon(summon);
- Position pos;
- me->GetPosition(&pos);
+ Position pos = me->GetPosition();
float maxRange = me->GetDistance2d(summon);
float angle = me->GetAngle(summon);
me->MovePositionToFirstCollision(pos, maxRange, angle);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 10db26ccd0c..f5b64c76ea6 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -576,8 +576,7 @@ class boss_lady_deathwhisper : public CreatureScript
{
if (spell->Id == SPELL_DARK_MARTYRDOM_T)
{
- Position pos;
- target->GetPosition(&pos);
+ Position pos = target->GetPosition();
if (target->GetEntry() == NPC_CULT_FANATIC)
me->SummonCreature(NPC_REANIMATED_FANATIC, pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
else
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 162382e91b0..3acb7a704a9 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -401,8 +401,7 @@ class npc_coldflame : public CreatureScript
if (_events.ExecuteEvent() == EVENT_COLDFLAME_TRIGGER)
{
- Position newPos;
- me->GetNearPosition(newPos, 5.0f, 0.0f);
+ Position newPos = me->GetNearPosition(5.0f, 0.0f);
me->NearTeleportTo(newPos.GetPositionX(), newPos.GetPositionY(), me->GetPositionZ(), me->GetOrientation());
DoCast(SPELL_COLDFLAME_SUMMON);
_events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 500);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index ac4d18adb8b..2e210b722ce 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1436,8 +1436,7 @@ class spell_putricide_mutated_transformation : public SpellScriptLoader
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(uint32(GetSpellInfo()->Effects[effIndex].MiscValueB));
uint32 duration = uint32(GetSpellInfo()->GetDuration());
- Position pos;
- caster->GetPosition(&pos);
+ Position pos = caster->GetPosition();
TempSummon* summon = caster->GetMap()->SummonCreature(entry, pos, properties, duration, caster, GetSpellInfo()->Id);
if (!summon || !summon->IsVehicle())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index b1141e31d39..32d8aaa3ba7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -1266,8 +1266,7 @@ class spell_sindragosa_ice_tomb : public SpellScriptLoader
void SummonTomb()
{
- Position pos;
- GetHitUnit()->GetPosition(&pos);
+ Position pos = GetHitUnit()->GetPosition();
if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICE_TOMB, pos))
{
summon->AI()->SetGUID(GetHitUnit()->GetGUID(), DATA_TRAPPED_PLAYER);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 888529377e9..01dd09ef75d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -1625,8 +1625,7 @@ class npc_strangulate_vehicle : public CreatureScript
{
if (me->GetExactDist(lichKing) > 10.0f)
{
- Position pos;
- lichKing->GetNearPosition(pos, float(rand_norm()) * 5.0f + 7.5f, lichKing->GetAngle(me));
+ Position pos = lichKing->GetNearPosition(float(rand_norm()) * 5.0f + 7.5f, lichKing->GetAngle(me));
me->GetMotionMaster()->MovePoint(0, pos);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index ca2c75e502c..3a334f4d59c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1980,9 +1980,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
if (!caster)
return;
- Position pos;
- caster->GetPosition(&pos);
- caster->GetNearPosition(pos, 5.0f, 0.0f);
+ Position pos = caster->GetNearPosition(5.0f, 0.0f);
//pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
//pos.m_positionZ += 0.05f;
caster->SetHomePosition(pos);
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 568119d01ad..ff3e259e93c 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -470,8 +470,7 @@ public:
break;
case ACTION_LIFT_IN_AIR:
{
- Position _zToLift;
- me->GetPosition(&_zToLift);
+ Position _zToLift = me->GetPosition();
if (_phase == PHASE_ONE)
{
_zToLift.m_positionZ += 20.0f;
@@ -1596,8 +1595,7 @@ public:
me->DespawnOrUnsummon(2050);
me->SetOrientation(2.5f);
me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
- Position pos;
- me->GetPosition(&pos);
+ Position pos = me->GetPosition();
pos.m_positionX += 10.0f;
pos.m_positionY += 10.0f;
pos.m_positionZ += 12.0f;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index e79f8d0764f..2f85bc5d046 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -105,19 +105,19 @@ public:
if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
{
irisGUID = go->GetGUID();
- go->GetPosition(&focusingIrisPosition);
+ focusingIrisPosition = go->GetPosition();
}
break;
case GO_FOCUSING_IRIS_25:
if (instance->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL)
{
irisGUID = go->GetGUID();
- go->GetPosition(&focusingIrisPosition);
+ focusingIrisPosition = go->GetPosition();
}
break;
case GO_EXIT_PORTAL:
exitPortalGUID = go->GetGUID();
- go->GetPosition(&exitPortalPosition);
+ exitPortalPosition = go->GetPosition();
break;
case GO_HEART_OF_MAGIC_10:
if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
index 949b26d3d3b..eac3e1f0b9f 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
@@ -92,12 +92,9 @@ class boss_drakos : public CreatureScript
{
case EVENT_BOMB_SUMMON:
{
- Position position;
- me->GetPosition(&position);
-
for (uint8 i = 0; i <= (postPull ? 3 : 0); i++)
{
- me->GetRandomNearPosition(position, frand(0.0f, 10.0f));
+ Position position = me->GetRandomNearPosition(frand(0.0f, 10.0f));
me->SummonCreature(NPC_UNSTABLE_SPHERE, position);
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 0a2ebb549f8..7161f133e7c 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -232,8 +232,7 @@ class boss_urom : public CreatureScript
{
if (me->GetVictim())
{
- Position pos;
- me->EnsureVictim()->GetPosition(&pos);
+ Position pos = me->EnsureVictim()->GetPosition();
me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
me->GetMotionMaster()->MoveChase(me->GetVictim());
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index f6cf17c5b88..001e5dbfff5 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -314,9 +314,6 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
- Position pos;
- (*itr)->GetPosition(&pos);
-
float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
@@ -361,9 +358,6 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
- Position pos;
- (*itr)->GetPosition(&pos);
-
float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 506e16741fb..9d48298d07e 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -264,8 +264,7 @@ class npc_ruby_emerald_amber_drake : public CreatureScript
return;
}
- Position pos;
- summoner->GetPosition(&pos);
+ Position pos = summoner->GetPosition();
me->GetMotionMaster()->MovePoint(POINT_LAND, pos);
}
@@ -337,8 +336,7 @@ class npc_ruby_emerald_amber_drake : public CreatureScript
me->SetOrientation(2.5f);
me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
Talk(SAY_DRAKES_TAKEOFF);
- Position pos;
- me->GetPosition(&pos);
+ Position pos = me->GetPosition();
Position offset = { 10.0f, 10.0f, 12.0f, 0.0f };
pos.RelocateOffset(offset);
me->SetDisableGravity(true);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 1788ecacd35..83ea202a03a 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -163,8 +163,7 @@ public:
if (lSparkList.empty())
return;
- Position pos;
- me->GetPosition(&pos);
+ Position pos = me->GetPosition();
for (std::list<uint64>::const_iterator itr = lSparkList.begin(); itr != lSparkList.end(); ++itr)
{
@@ -345,8 +344,7 @@ public:
{
if (me->GetDistance(ionar) > DATA_MAX_SPARK_DISTANCE)
{
- Position pos;
- ionar->GetPosition(&pos);
+ Position pos = ionar->GetPosition();
me->SetSpeed(MOVE_RUN, 2.0f);
me->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 7f3e6485eaf..ca16df4a51e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -1587,8 +1587,7 @@ class spell_freya_iron_roots : public SpellScriptLoader
PreventHitDefaultEffect(effIndex);
uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue);
- Position pos;
- GetCaster()->GetPosition(&pos);
+ Position pos = GetCaster()->GetPosition();
// Not good at all, but this prevents having roots in a different position then player
if (Creature* Roots = GetCaster()->SummonCreature(entry, pos))
GetCaster()->NearTeleportTo(Roots->GetPositionX(), Roots->GetPositionY(), Roots->GetPositionZ(), GetCaster()->GetOrientation());
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index 26886719ec8..6e4dace58f2 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -587,8 +587,7 @@ class spell_ulduar_stone_grip : public SpellScriptLoader
// Temporarily relocate player to vehicle exit dest serverside to send proper fall movement
// beats me why blizzard sends these 2 spline packets one after another instantly
- Position oldPos;
- caster->GetPosition(&oldPos);
+ Position oldPos = caster->GetPosition();
caster->Relocate(exitPosition);
caster->GetMotionMaster()->MoveFall();
caster->Relocate(oldPos);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index ee87e3e9732..2c6a747d7aa 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -562,8 +562,7 @@ class npc_pummeller : public CreatureScript
if (Creature* xt002 = me->GetCreature(*me, _instance->GetData64(BOSS_XT002)))
{
- Position pos;
- xt002->GetPosition(&pos);
+ Position pos = xt002->GetPosition();
me->GetMotionMaster()->MovePoint(0, pos);
}
}
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 6ea4490c79d..ea9ebbdc15c 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -2027,8 +2027,7 @@ public:
{
if (uiTimer <= diff)
{
- Position pos;
- me->GetRandomNearPosition(pos, 10.0f);
+ Position pos = me->GetRandomNearPosition(10.0f);
me->GetMotionMaster()->MovePoint(0, pos);
bStarted = false;
}
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index e218741649d..813ec8c368d 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -611,8 +611,7 @@ public:
{
if (Unit* target = GetHitUnit())
{
- WorldLocation loc;
- target->GetPosition(&loc);
+ WorldLocation loc = target->GetWorldLocation();
SetExplTargetDest(loc);
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
index 1135a95e92b..649544e452f 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
@@ -133,8 +133,7 @@ class boss_mechano_lord_capacitus : public CreatureScript
break;
case EVENT_SUMMON_NETHER_CHARGE:
{
- Position pos;
- me->GetRandomNearPosition(pos, 5.0f);
+ Position pos = me->GetRandomNearPosition(5.0f);
me->SummonCreature(NPC_NETHER_CHARGE, pos, TEMPSUMMON_TIMED_DESPAWN, 18000);
events.ScheduleEvent(EVENT_SUMMON_NETHER_CHARGE, 10 * IN_MILLISECONDS);
break;
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index f0defe88083..867eb542dcb 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -311,10 +311,10 @@ public:
Position pos;
if (Unit* EscapeDummy = me->FindNearestCreature(NPC_ESCAPE_DUMMY, 30))
- EscapeDummy->GetPosition(&pos);
+ pos = EscapeDummy->GetPosition();
else
{
- me->GetRandomNearPosition(pos, 20);
+ pos = me->GetRandomNearPosition(20);
pos.m_positionZ += 25;
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 57f96433049..ffdbd9b9ef9 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -567,8 +567,7 @@ class spell_pri_leap_of_faith_effect_trigger : public SpellScriptLoader
void HandleEffectDummy(SpellEffIndex /*effIndex*/)
{
- Position destPos;
- GetHitDest()->GetPosition(&destPos);
+ Position destPos = GetHitDest()->GetPosition();
SpellCastTargets targets;
targets.SetDst(destPos);
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index b9fd07293cd..0c3d64dcf48 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -2011,8 +2011,7 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa
float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
float angle = frand(0.75f, 1.25f) * M_PI;
- Position pos;
- GetCaster()->GetNearPosition(pos, dist, angle);
+ Position pos = GetCaster()->GetNearPosition(dist, angle);
dest.Relocate(pos);
}
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index c74405628b5..0ea9e50f56b 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -364,8 +364,7 @@ class boss_lethon : public CreatureScript
{
if (spell->Id == SPELL_DRAW_SPIRIT && target->GetTypeId() == TYPEID_PLAYER)
{
- Position targetPos;
- target->GetPosition(&targetPos);
+ Position targetPos = target->GetPosition();
me->SummonCreature(NPC_SPIRIT_SHADE, targetPos, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 50000);
}
}