diff options
Diffstat (limited to 'src')
61 files changed, 358 insertions, 330 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 07c75eb424f..dd8b42deb9f 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -252,15 +252,13 @@ Creature* CreatureAI::DoSummon(uint32 entry, const Position& pos, uint32 despawn Creature* CreatureAI::DoSummon(uint32 entry, WorldObject* obj, float radius, uint32 despawnTime, TempSummonType summonType) { - Position pos; - obj->GetRandomNearPosition(pos, radius); + Position pos = obj->GetRandomNearPosition(radius); return me->SummonCreature(entry, pos, summonType, despawnTime); } Creature* CreatureAI::DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius, uint32 despawnTime, TempSummonType summonType) { - Position pos; - obj->GetRandomNearPosition(pos, radius); + Position pos = obj->GetRandomNearPosition(radius); pos.m_positionZ += flightZ; return me->SummonCreature(entry, pos, summonType, despawnTime); } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 3b055cabbfa..521f39171af 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -47,7 +47,7 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c) me->SetWalk(false); mRun = false; - me->GetPosition(&mLastOOCPos); + mLastOOCPos = me->GetPosition(); mCanAutoAttack = true; mCanCombatMove = true; @@ -132,7 +132,7 @@ void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* /*invoker*/) if (WayPoint* wp = GetNextWayPoint()) { - me->GetPosition(&mLastOOCPos); + mLastOOCPos = me->GetPosition(); me->GetMotionMaster()->MovePoint(wp->id, wp->x, wp->y, wp->z); GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, NULL, wp->id, GetScript()->GetPathId()); } @@ -162,7 +162,7 @@ void SmartAI::PausePath(uint32 delay, bool forced) return; } mForcedPaused = forced; - me->GetPosition(&mLastOOCPos); + mLastOOCPos = me->GetPosition(); AddEscortState(SMART_ESCORT_PAUSED); mWPPauseTimer = delay; if (forced) @@ -184,7 +184,7 @@ void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail) SetDespawnTime(DespawnTime); //mDespawnTime = DespawnTime; - me->GetPosition(&mLastOOCPos); + mLastOOCPos = me->GetPosition(); me->StopMoving();//force stop me->GetMotionMaster()->MoveIdle(); GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_STOPPED, NULL, mLastWP->id, GetScript()->GetPathId()); @@ -572,7 +572,7 @@ void SmartAI::EnterCombat(Unit* enemy) { me->InterruptNonMeleeSpells(false); // must be before ProcessEvents GetScript()->ProcessEventsFor(SMART_EVENT_AGGRO, enemy); - me->GetPosition(&mLastOOCPos); + mLastOOCPos = me->GetPosition(); SetRun(mRun); if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE) == POINT_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index 9b84d7ddb7d..9ce1f9bb67a 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -517,7 +517,7 @@ enum RBACPermissions RBAC_PERM_COMMAND_RELOAD_ALL = 611, RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT = 612, RBAC_PERM_COMMAND_RELOAD_ALL_AREA = 613, - RBAC_PERM_UNUSED_614 = 614, // unused + RBAC_PERM_COMMAND_RELOAD_BROADCAST_TEXT = 614, RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP = 615, RBAC_PERM_COMMAND_RELOAD_ALL_ITEM = 616, RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES = 617, diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 7ec5a09508a..5555f2a824c 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -156,8 +156,7 @@ bool BattlefieldWG::SetupBattlefield() // Spawn turrets and hide them per default for (uint8 i = 0; i < WG_MAX_TURRET; i++) { - Position towerCannonPos; - WGTurret[i].GetPosition(&towerCannonPos); + Position towerCannonPos = WGTurret[i].GetPosition(); if (Creature* creature = SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TEAM_ALLIANCE)) { CanonList.insert(creature->GetGUID()); diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index 6b5b64974a8..e1eb6b7a457 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -1309,8 +1309,7 @@ struct BfWGGameObjectBuilding // Spawn Turret bottom for (uint8 i = 0; i < TowerCannon[towerid].nbTowerCannonBottom; i++) { - Position turretPos; - TowerCannon[towerid].TowerCannonBottom[i].GetPosition(&turretPos); + Position turretPos = TowerCannon[towerid].TowerCannonBottom[i].GetPosition(); if (Creature* turret = m_WG->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, turretPos, TEAM_ALLIANCE)) { m_TowerCannonBottomList.insert(turret->GetGUID()); @@ -1335,8 +1334,7 @@ struct BfWGGameObjectBuilding // Spawn Turret top for (uint8 i = 0; i < TowerCannon[towerid].nbTurretTop; i++) { - Position towerCannonPos; - TowerCannon[towerid].TurretTop[i].GetPosition(&towerCannonPos); + Position towerCannonPos = TowerCannon[towerid].TurretTop[i].GetPosition(); if (Creature* turret = m_WG->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TeamId(0))) { m_TurretTopList.insert(turret->GetGUID()); diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 34892b737b6..873522c717c 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -308,12 +308,11 @@ inline void Battleground::_CheckSafePositions(uint32 diff) { m_ValidStartPositionTimer = 0; - Position pos; float x, y, z, o; for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(itr->first)) { - player->GetPosition(&pos); + Position pos = player->GetPosition(); GetTeamStartLoc(player->GetBGTeam(), x, y, z, o); if (pos.GetExactDistSq(x, y, z) > maxDist) { diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 9ab52508ce3..dcf0dc53374 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1544,12 +1544,17 @@ LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid) LfgLockMap const LFGMgr::GetLockedDungeons(uint64 guid) { TC_LOG_TRACE("lfg.data.player.dungeons.locked.get", "Player: %u, LockedDungeons.", GUID_LOPART(guid)); + LfgLockMap lock; Player* player = ObjectAccessor::FindPlayer(guid); + if (!player) + { + TC_LOG_WARN("lfg.data.player.dungeons.locked.get", "Player: %u not ingame while retrieving his LockedDungeons.", GUID_LOPART(guid)); + return lock; + } uint8 level = player->getLevel(); uint8 expansion = player->GetSession()->Expansion(); LfgDungeonSet const& dungeons = GetDungeonsByRandom(0); - LfgLockMap lock; bool denyJoin = !player->GetSession()->HasPermission(rbac::RBAC_PERM_JOIN_DUNGEON_FINDER); for (LfgDungeonSet::const_iterator it = dungeons.begin(); it != dungeons.end(); ++it) diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index e4eb99819c5..2120ec0fb36 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -91,19 +91,40 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, ui continue; /// Store texts for localization. - std::string strOptionText = itr->second.OptionText; - std::string strBoxText = itr->second.BoxText; + std::string strOptionText, strBoxText; + BroadcastText const* optionBroadcastText = sObjectMgr->GetBroadcastText(itr->second.OptionBroadcastTextId); + BroadcastText const* boxBroadcastText = sObjectMgr->GetBroadcastText(itr->second.BoxBroadcastTextId); + + /// OptionText + if (optionBroadcastText) + ObjectMgr::GetLocaleString(optionBroadcastText->MaleText, GetLocale(), strOptionText); + else + strOptionText = itr->second.OptionText; + + /// BoxText + if (boxBroadcastText) + ObjectMgr::GetLocaleString(boxBroadcastText->MaleText, GetLocale(), strBoxText); + else + strBoxText = itr->second.BoxText; /// Check need of localization. - if (GetLocale() > LOCALE_enUS) - /// Find localizations from database. - if (GossipMenuItemsLocale const* no = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId))) + if (GetLocale() != DEFAULT_LOCALE) + { + if (!optionBroadcastText) { - /// Translate texts if there are any. - ObjectMgr::GetLocaleString(no->OptionText, GetLocale(), strOptionText); - ObjectMgr::GetLocaleString(no->BoxText, GetLocale(), strBoxText); + /// Find localizations from database. + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId))) + ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, GetLocale(), strOptionText); } + if (!boxBroadcastText) + { + /// Find localizations from database. + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId))) + ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, GetLocale(), strBoxText); + } + } + /// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro. AddMenuItem(-1, itr->second.OptionIcon, strOptionText, sender, action, strBoxText, itr->second.BoxMoney, itr->second.BoxCoded); } diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 64e6219f98c..42176df7a67 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1727,11 +1727,11 @@ void WorldObject::GetRandomPoint(const Position &pos, float distance, float &ran UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available } -void WorldObject::GetRandomPoint(const Position &srcPos, float distance, Position &pos) const +Position WorldObject::GetRandomPoint(const Position &srcPos, float distance) const { float x, y, z; GetRandomPoint(srcPos, distance, x, y, z); - pos.Relocate(x, y, z, GetOrientation()); + return Position(x, y, z, GetOrientation()); } void WorldObject::UpdateGroundPositionZ(float x, float y, float &z) const @@ -2686,22 +2686,25 @@ void WorldObject::GetClosePoint(float &x, float &y, float &z, float size, float GetNearPoint(NULL, x, y, z, size, distance2d, GetOrientation() + angle); } -void WorldObject::GetNearPosition(Position &pos, float dist, float angle) +Position WorldObject::GetNearPosition(float dist, float angle) { - GetPosition(&pos); + Position pos = GetPosition(); MovePosition(pos, dist, angle); + return pos; } -void WorldObject::GetFirstCollisionPosition(Position &pos, float dist, float angle) +Position WorldObject::GetFirstCollisionPosition(float dist, float angle) { - GetPosition(&pos); + Position pos = GetPosition(); MovePositionToFirstCollision(pos, dist, angle); + return pos; } -void WorldObject::GetRandomNearPosition(Position &pos, float radius) +Position WorldObject::GetRandomNearPosition(float radius) { - GetPosition(&pos); + Position pos = GetPosition(); MovePosition(pos, radius * (float)rand_norm(), (float)rand_norm() * static_cast<float>(2 * M_PI)); + return pos; } void WorldObject::GetContactPoint(const WorldObject* obj, float &x, float &y, float &z, float distance2d /*= CONTACT_DISTANCE*/) const diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 5dbdd3a513f..f60990a3213 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -32,6 +32,7 @@ #define CONTACT_DISTANCE 0.5f #define INTERACTION_DISTANCE 5.0f #define ATTACK_DISTANCE 5.0f +#define INSPECT_DISTANCE 28.0f #define MAX_VISIBILITY_DISTANCE SIZE_OF_GRIDS // max distance for visible objects #define SIGHT_RANGE_UNIT 50.0f #define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents @@ -390,10 +391,10 @@ struct Position { x = m_positionX; y = m_positionY; z = m_positionZ; } void GetPosition(float &x, float &y, float &z, float &o) const { x = m_positionX; y = m_positionY; z = m_positionZ; o = m_orientation; } - void GetPosition(Position* pos) const + + Position GetPosition() const { - if (pos) - pos->Relocate(m_positionX, m_positionY, m_positionZ, m_orientation); + return *this; } Position::PositionXYZStreamer PositionXYZStream() @@ -562,6 +563,12 @@ class WorldLocation : public Position void WorldRelocate(const WorldLocation &loc) { m_mapId = loc.GetMapId(); Relocate(loc); } + + WorldLocation GetWorldLocation() const + { + return *this; + } + uint32 GetMapId() const { return m_mapId; } uint32 m_mapId; @@ -652,10 +659,10 @@ class WorldObject : public Object, public WorldLocation void GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const; void GetClosePoint(float &x, float &y, float &z, float size, float distance2d = 0, float angle = 0) const; void MovePosition(Position &pos, float dist, float angle); - void GetNearPosition(Position &pos, float dist, float angle); + Position GetNearPosition(float dist, float angle); void MovePositionToFirstCollision(Position &pos, float dist, float angle); - void GetFirstCollisionPosition(Position &pos, float dist, float angle); - void GetRandomNearPosition(Position &pos, float radius); + Position GetFirstCollisionPosition(float dist, float angle); + Position GetRandomNearPosition(float radius); void GetContactPoint(WorldObject const* obj, float &x, float &y, float &z, float distance2d = CONTACT_DISTANCE) const; float GetObjectSize() const; @@ -663,7 +670,7 @@ class WorldObject : public Object, public WorldLocation void UpdateAllowedPositionZ(float x, float y, float &z) const; void GetRandomPoint(Position const &srcPos, float distance, float &rand_x, float &rand_y, float &rand_z) const; - void GetRandomPoint(Position const &srcPos, float distance, Position &pos) const; + Position GetRandomPoint(Position const &srcPos, float distance) const; uint32 GetInstanceId() const { return m_InstanceId; } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index cb410b9d6a8..0348a17768f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2227,8 +2227,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati // near teleport, triggering send CMSG_MOVE_TELEPORT_ACK from client at landing if (!GetSession()->PlayerLogout()) { - Position oldPos; - GetPosition(&oldPos); + Position oldPos = GetPosition(); if (HasUnitMovementFlag(MOVEMENTFLAG_HOVER)) z += GetFloatValue(UNIT_FIELD_HOVERHEIGHT); Relocate(x, y, z, orientation); @@ -14497,17 +14496,35 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool if (canTalk) { - std::string strOptionText = itr->second.OptionText; - std::string strBoxText = itr->second.BoxText; + std::string strOptionText, strBoxText; + BroadcastText const* optionBroadcastText = sObjectMgr->GetBroadcastText(itr->second.OptionBroadcastTextId); + BroadcastText const* boxBroadcastText = sObjectMgr->GetBroadcastText(itr->second.BoxBroadcastTextId); + LocaleConstant locale = GetSession()->GetSessionDbLocaleIndex(); - int32 locale = GetSession()->GetSessionDbLocaleIndex(); - if (locale >= 0) + if (optionBroadcastText) + ObjectMgr::GetLocaleString(getGender() == GENDER_MALE ? optionBroadcastText->MaleText : optionBroadcastText->FemaleText, locale, strOptionText); + else + strOptionText = itr->second.OptionText; + + if (boxBroadcastText) + ObjectMgr::GetLocaleString(getGender() == GENDER_MALE ? boxBroadcastText->MaleText : boxBroadcastText->FemaleText, locale, strBoxText); + else + strBoxText = itr->second.BoxText; + + if (locale != DEFAULT_LOCALE) { - uint32 idxEntry = MAKE_PAIR32(menuId, itr->second.OptionIndex); - if (GossipMenuItemsLocale const* no = sObjectMgr->GetGossipMenuItemsLocale(idxEntry)) + if (!optionBroadcastText) + { + /// Find localizations from database. + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId))) + ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, locale, strOptionText); + } + + if (!boxBroadcastText) { - ObjectMgr::GetLocaleString(no->OptionText, locale, strOptionText); - ObjectMgr::GetLocaleString(no->BoxText, locale, strBoxText); + /// Find localizations from database. + if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuId))) + ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, locale, strBoxText); } } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c06e9f72868..15d6e1dd288 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15350,7 +15350,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) Position pos; if (!exitPosition) // Exit position not specified - vehicle->GetBase()->GetPosition(&pos); // This should use passenger's current position, leaving it as it is now + pos = vehicle->GetBase()->GetPosition(); // This should use passenger's current position, leaving it as it is now // because we calculate positions incorrect (sometimes under map) else pos = *exitPosition; diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index 2f27abc4814..00a4c799e57 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -37,15 +37,23 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData) recvData >> guid; TC_LOG_DEBUG("network", "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); - if (Player* player = ObjectAccessor::FindPlayer(guid)) + Player* player = ObjectAccessor::FindPlayer(guid); + + if (!player) + return; + + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + + for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i) { - for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i) + if (uint32 a_id = player->GetArenaTeamId(i)) { - if (uint32 a_id = player->GetArenaTeamId(i)) - { - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) - arenaTeam->Inspect(this, player->GetGUID()); - } + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) + arenaTeam->Inspect(this, player->GetGUID()); } } } diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index c46656f7a53..866a99bcfb7 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1213,6 +1213,12 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData) return; } + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + uint32 talent_points = 41; WorldPacket data(SMSG_INSPECT_TALENT, 8 + 4 + 1 + 1 + talent_points + 8 + 4 + 8 + 4); data << player->GetGUID(); @@ -1258,13 +1264,18 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) recvData.ReadByteSeq(guid[2]); recvData.ReadByteSeq(guid[3]); Player* player = ObjectAccessor::FindPlayer(guid); - if (!player) { TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, (uint64)guid); return; } + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + ObjectGuid playerGuid = player->GetGUID(); WorldPacket data(SMSG_INSPECT_HONOR_STATS, 8+1+4+4); data.WriteBit(playerGuid[4]); @@ -1708,6 +1719,12 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData) if (!player) return; + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + player->SendRespondInspectAchievements(_player); } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index c3ac98aa76a..0288e3c86cd 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -270,18 +270,18 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData) uint64 guid; recvData >> textID; - TC_LOG_DEBUG("network", "WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); + TC_LOG_DEBUG("network", "WORLD: CMSG_NPC_TEXT_QUERY TextId: %u", textID); recvData >> guid; - GossipText const* pGossip = sObjectMgr->GetGossipText(textID); + GossipText const* gossip = sObjectMgr->GetGossipText(textID); WorldPacket data(SMSG_NPC_TEXT_UPDATE, 100); // guess size data << textID; - if (!pGossip) + if (!gossip) { - for (uint32 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i) + for (uint8 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i) { data << float(0); data << "Greetings $N"; @@ -297,46 +297,50 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData) } else { - std::string Text_0[MAX_LOCALES], Text_1[MAX_LOCALES]; - for (int i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i) - { - Text_0[i]=pGossip->Options[i].Text_0; - Text_1[i]=pGossip->Options[i].Text_1; - } + std::string text0[MAX_GOSSIP_TEXT_OPTIONS], text1[MAX_GOSSIP_TEXT_OPTIONS]; + LocaleConstant locale = GetSessionDbLocaleIndex(); - int loc_idx = GetSessionDbLocaleIndex(); - if (loc_idx >= 0) + for (uint8 i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i) { - if (NpcTextLocale const* nl = sObjectMgr->GetNpcTextLocale(textID)) + BroadcastText const* bct = sObjectMgr->GetBroadcastText(gossip->Options[i].BroadcastTextID); + if (bct) + { + ObjectMgr::GetLocaleString(bct->MaleText, locale, text0[i]); + ObjectMgr::GetLocaleString(bct->FemaleText, locale, text1[i]); + } + else + { + text0[i] = gossip->Options[i].Text_0; + text1[i] = gossip->Options[i].Text_1; + } + + if (locale != DEFAULT_LOCALE && !bct) { - for (int i = 0; i < MAX_LOCALES; ++i) + if (NpcTextLocale const* npcTextLocale = sObjectMgr->GetNpcTextLocale(textID)) { - ObjectMgr::GetLocaleString(nl->Text_0[i], loc_idx, Text_0[i]); - ObjectMgr::GetLocaleString(nl->Text_1[i], loc_idx, Text_1[i]); + ObjectMgr::GetLocaleString(npcTextLocale->Text_0[i], locale, text0[i]); + ObjectMgr::GetLocaleString(npcTextLocale->Text_1[i], locale, text1[i]); } } - } - for (int i = 0; i < MAX_GOSSIP_TEXT_OPTIONS; ++i) - { - data << pGossip->Options[i].Probability; + data << gossip->Options[i].Probability; - if (Text_0[i].empty()) - data << Text_1[i]; + if (text0[i].empty()) + data << text1[i]; else - data << Text_0[i]; + data << text0[i]; - if (Text_1[i].empty()) - data << Text_0[i]; + if (text1[i].empty()) + data << text0[i]; else - data << Text_1[i]; + data << text1[i]; - data << pGossip->Options[i].Language; + data << gossip->Options[i].Language; - for (int j = 0; j < MAX_GOSSIP_TEXT_EMOTES; ++j) + for (uint8 j = 0; j < MAX_GOSSIP_TEXT_EMOTES; ++j) { - data << pGossip->Options[i].Emotes[j]._Delay; - data << pGossip->Options[i].Emotes[j]._Emote; + data << gossip->Options[i].Emotes[j]._Delay; + data << gossip->Options[i].Emotes[j]._Emote; } } } diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index a34d09c3721..95320865d0b 100644 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -45,8 +45,7 @@ void FleeingMovementGenerator<T>::_setTargetLocation(T* owner) _getPoint(owner, x, y, z); // Add LOS check for target point - Position mypos; - owner->GetPosition(&mypos); + Position mypos = owner->GetPosition(); bool isInLOS = VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(owner->GetMapId(), mypos.m_positionX, mypos.m_positionY, @@ -109,8 +108,7 @@ void FleeingMovementGenerator<T>::_getPoint(T* owner, float &x, float &y, float angle = frand(0, 2*static_cast<float>(M_PI)); } - Position pos; - owner->GetFirstCollisionPosition(pos, dist, angle); + Position pos = owner->GetFirstCollisionPosition(dist, angle); x = pos.m_positionX; y = pos.m_positionY; z = pos.m_positionZ; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b68a9831d64..6f309a148ce 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5074,9 +5074,8 @@ SpellCastResult Spell::CheckCast(bool strict) if (!target) return SPELL_FAILED_DONT_REPORT; - Position pos; - target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); - target->GetFirstCollisionPosition(pos, CONTACT_DISTANCE, target->GetRelativeAngle(m_caster)); + //target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); + Position pos = target->GetFirstCollisionPosition(CONTACT_DISTANCE, target->GetRelativeAngle(m_caster)); m_preGeneratedPath.SetPathLengthLimit(m_spellInfo->GetMaxRange(true) * 1.5f); bool result = m_preGeneratedPath.CalculatePath(pos.m_positionX, pos.m_positionY, pos.m_positionZ + target->GetObjectSize(), false, true); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index a8ceedd970e..d2fa8650c13 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2129,7 +2129,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) pos = *destTarget; else // randomize position for multiple summons - m_caster->GetRandomPoint(*destTarget, radius, pos); + pos = m_caster->GetRandomPoint(*destTarget, radius); summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration); if (!summon) @@ -4305,9 +4305,8 @@ void Spell::EffectLeap(SpellEffIndex /*effIndex*/) if (!m_targets.HasDst()) return; - Position pos; - destTarget->GetPosition(&pos); - unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f); + Position pos = destTarget->GetPosition(); + pos = unitTarget->GetFirstCollisionPosition(unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f); unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster); } @@ -4445,9 +4444,8 @@ void Spell::EffectCharge(SpellEffIndex /*effIndex*/) // Spell is not using explicit target - no generated path if (m_preGeneratedPath.GetPathType() == PATHFIND_BLANK) { - Position pos; - unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); - unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetObjectSize(), unitTarget->GetRelativeAngle(m_caster)); + //unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); + Position pos = unitTarget->GetFirstCollisionPosition(unitTarget->GetObjectSize(), unitTarget->GetRelativeAngle(m_caster)); m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ); } else @@ -4469,11 +4467,10 @@ void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/) if (m_targets.HasDst()) { - Position pos; - destTarget->GetPosition(&pos); + Position pos = destTarget->GetPosition(); float angle = m_caster->GetRelativeAngle(pos.GetPositionX(), pos.GetPositionY()); float dist = m_caster->GetDistance(pos); - m_caster->GetFirstCollisionPosition(pos, dist, angle); + pos = m_caster->GetFirstCollisionPosition(dist, angle); m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ); } @@ -5406,7 +5403,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* pos = *destTarget; else // randomize position for multiple summons - m_caster->GetRandomPoint(*destTarget, radius, pos); + pos = m_caster->GetRandomPoint(*destTarget, radius); TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); if (!summon) @@ -5650,10 +5647,7 @@ void Spell::EffectBind(SpellEffIndex effIndex) if (m_targets.HasDst()) homeLoc.WorldRelocate(*destTarget); else - { - player->GetPosition(&homeLoc); - homeLoc.m_mapId = player->GetMapId(); - } + homeLoc = player->GetWorldLocation(); player->SetHomebind(homeLoc, areaId); @@ -5737,9 +5731,9 @@ void Spell::EffectCreateAreaTrigger(SpellEffIndex effIndex) Position pos; if (!m_targets.HasDst()) - GetCaster()->GetPosition(&pos); + pos = GetCaster()->GetPosition(); else - destTarget->GetPosition(&pos); + pos = destTarget->GetPosition(); // trigger entry/miscvalue relation is currently unknown, for now use MiscValue as trigger entry uint32 triggerEntry = GetSpellInfo()->Effects[effIndex].MiscValue; diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 29c7cf3170b..fe72e12e7e1 100644 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -473,13 +473,19 @@ std::string CreatureTextMgr::GetLocalizedChatString(uint32 entry, uint8 textGrou if (locale > MAX_LOCALES) locale = DEFAULT_LOCALE; - std::string baseText = groupItr->text; + std::string baseText = ""; + BroadcastText const* bct = sObjectMgr->GetBroadcastText(groupItr->BroadcastTextId); - if (locale != DEFAULT_LOCALE) + if (bct) + ObjectMgr::GetLocaleString(bct->MaleText, locale, baseText); + else + baseText = groupItr->text; + + if (locale != DEFAULT_LOCALE && !bct) { - LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id)); - if (locItr != mLocaleTextMap.end()) - ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText); + LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id)); + if (locItr != mLocaleTextMap.end()) + ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText); } return baseText; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 6186e0d3ddc..4f9381ce78d 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1376,8 +1376,7 @@ public: } else { - Position pos; - transport->GetPosition(&pos); + Position pos = transport->GetPosition(); handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving"); handler->PSendSysMessage("Transport position: %s", pos.ToString().c_str()); return true; diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 4b2b0480a72..2d4cb379536 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -50,115 +50,116 @@ public: { static ChatCommand reloadAllCommandTable[] = { - { "achievement", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT, true, &HandleReloadAllAchievementCommand, "", NULL }, - { "area", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_AREA, true, &HandleReloadAllAreaCommand, "", NULL }, - { "gossips", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP, true, &HandleReloadAllGossipsCommand, "", NULL }, - { "item", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ITEM, true, &HandleReloadAllItemCommand, "", NULL }, - { "locales", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES, true, &HandleReloadAllLocalesCommand, "", NULL }, - { "loot", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOOT, true, &HandleReloadAllLootCommand, "", NULL }, - { "npc", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_NPC, true, &HandleReloadAllNpcCommand, "", NULL }, - { "quest", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_QUEST, true, &HandleReloadAllQuestCommand, "", NULL }, - { "scripts", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SCRIPTS, true, &HandleReloadAllScriptsCommand, "", NULL }, - { "spell", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SPELL, true, &HandleReloadAllSpellCommand, "", NULL }, - { "", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, &HandleReloadAllCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "achievement", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ACHIEVEMENT, true, &HandleReloadAllAchievementCommand, "", NULL }, + { "area", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_AREA, true, &HandleReloadAllAreaCommand, "", NULL }, + { "gossips", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_GOSSIP, true, &HandleReloadAllGossipsCommand, "", NULL }, + { "item", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_ITEM, true, &HandleReloadAllItemCommand, "", NULL }, + { "locales", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOCALES, true, &HandleReloadAllLocalesCommand, "", NULL }, + { "loot", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_LOOT, true, &HandleReloadAllLootCommand, "", NULL }, + { "npc", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_NPC, true, &HandleReloadAllNpcCommand, "", NULL }, + { "quest", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_QUEST, true, &HandleReloadAllQuestCommand, "", NULL }, + { "scripts", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SCRIPTS, true, &HandleReloadAllScriptsCommand, "", NULL }, + { "spell", rbac::RBAC_PERM_COMMAND_RELOAD_ALL_SPELL, true, &HandleReloadAllSpellCommand, "", NULL }, + { "", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, &HandleReloadAllCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand reloadCommandTable[] = { - { "auctions", rbac::RBAC_PERM_COMMAND_RELOAD_AUCTIONS, true, &HandleReloadAuctionsCommand, "", NULL }, - { "access_requirement", rbac::RBAC_PERM_COMMAND_RELOAD_ACCESS_REQUIREMENT, true, &HandleReloadAccessRequirementCommand, "", NULL }, - { "achievement_criteria_data", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_CRITERIA_DATA, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL }, - { "achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD, true, &HandleReloadAchievementRewardCommand, "", NULL }, - { "all", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, NULL, "", reloadAllCommandTable }, - { "areatrigger_involvedrelation", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_INVOLVEDRELATION, true, &HandleReloadQuestAreaTriggersCommand, "", NULL }, - { "areatrigger_tavern", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TAVERN, true, &HandleReloadAreaTriggerTavernCommand, "", NULL }, - { "areatrigger_teleport", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TELEPORT, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL }, - { "autobroadcast", rbac::RBAC_PERM_COMMAND_RELOAD_AUTOBROADCAST, true, &HandleReloadAutobroadcastCommand, "", NULL }, - { "command", rbac::RBAC_PERM_COMMAND_RELOAD_COMMAND, true, &HandleReloadCommandCommand, "", NULL }, - { "conditions", rbac::RBAC_PERM_COMMAND_RELOAD_CONDITIONS, true, &HandleReloadConditions, "", NULL }, - { "config", rbac::RBAC_PERM_COMMAND_RELOAD_CONFIG, true, &HandleReloadConfigCommand, "", NULL }, - { "creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT, true, &HandleReloadCreatureText, "", NULL }, - { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "", NULL }, - { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "", NULL }, - { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL }, - { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "", NULL }, - { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "", NULL }, - { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL }, - { "creature_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE, true, &HandleReloadCreatureTemplateCommand, "", NULL }, - //{ "db_script_string", rbac::RBAC_PERM_COMMAND_RELOAD_, true, &HandleReloadDbScriptStringCommand, "", NULL }, - { "disables", rbac::RBAC_PERM_COMMAND_RELOAD_DISABLES, true, &HandleReloadDisablesCommand, "", NULL }, - { "disenchant_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL }, - { "event_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "", NULL }, - { "fishing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "", NULL }, - { "game_graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "", NULL }, - { "game_tele", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "", NULL }, - { "gameobject_questender", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "", NULL }, - { "gameobject_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL }, - { "gameobject_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "", NULL }, - { "gm_tickets", rbac::RBAC_PERM_COMMAND_RELOAD_GM_TICKETS, true, &HandleReloadGMTicketsCommand, "", NULL }, - { "gossip_menu", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "", NULL }, - { "gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "", NULL }, - { "item_enchantment_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "", NULL }, - { "item_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "", NULL }, - { "lfg_dungeon_rewards", rbac::RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "", NULL }, - { "locales_achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL }, - { "locales_creature", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE, true, &HandleReloadLocalesCreatureCommand, "", NULL }, - { "locales_creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE_TEXT, true, &HandleReloadLocalesCreatureTextCommand, "", NULL }, - { "locales_gameobject", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GAMEOBJECT, true, &HandleReloadLocalesGameobjectCommand, "", NULL }, - { "locales_gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GOSSIP_MENU_OPTION, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL }, - { "locales_item", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ITEM, true, &HandleReloadLocalesItemCommand, "", NULL }, - { "locales_npc_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_NPC_TEXT, true, &HandleReloadLocalesNpcTextCommand, "", NULL }, - { "locales_page_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_PAGE_TEXT, true, &HandleReloadLocalesPageTextCommand, "", NULL }, - { "locales_points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_POINTS_OF_INTEREST, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL }, - { "locales_quest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_QUEST, true, &HandleReloadLocalesQuestCommand, "", NULL }, - { "mail_level_reward", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LEVEL_REWARD, true, &HandleReloadMailLevelRewardCommand, "", NULL }, - { "mail_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMailCommand, "", NULL }, - { "milling_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MILLING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMillingCommand, "", NULL }, - { "npc_spellclick_spells", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_SPELLCLICK_SPELLS, true, &HandleReloadSpellClickSpellsCommand, "", NULL}, - { "npc_trainer", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_TRAINER, true, &HandleReloadNpcTrainerCommand, "", NULL }, - { "npc_vendor", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_VENDOR, true, &HandleReloadNpcVendorCommand, "", NULL }, - { "page_text", rbac::RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT, true, &HandleReloadPageTextsCommand, "", NULL }, - { "pickpocketing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PICKPOCKETING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL}, - { "points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST, true, &HandleReloadPointsOfInterestCommand, "", NULL }, - { "prospecting_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PROSPECTING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL }, - { "quest_poi", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_POI, true, &HandleReloadQuestPOICommand, "", NULL }, - { "quest_template", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE, true, &HandleReloadQuestTemplateCommand, "", NULL }, - { "rbac", rbac::RBAC_PERM_COMMAND_RELOAD_RBAC, true, &HandleReloadRBACCommand, "", NULL }, - { "reference_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL }, - { "reserved_name", rbac::RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME, true, &HandleReloadReservedNameCommand, "", NULL }, - { "reputation_reward_rate", rbac::RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE, true, &HandleReloadReputationRewardRateCommand, "", NULL }, - { "reputation_spillover_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE, true, &HandleReloadReputationRewardRateCommand, "", NULL }, - { "skill_discovery_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL }, - { "skill_extra_item_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL }, - { "skill_fishing_base_level", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL }, - { "skinning_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL }, - { "smart_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS, true, &HandleReloadSmartScripts, "", NULL }, - { "spell_required", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED, true, &HandleReloadSpellRequiredCommand, "", NULL }, - { "spell_area", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_AREA, true, &HandleReloadSpellAreaCommand, "", NULL }, - { "spell_bonus_data", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA, true, &HandleReloadSpellBonusesCommand, "", NULL }, - { "spell_group", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP, true, &HandleReloadSpellGroupsCommand, "", NULL }, - { "spell_learn_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL, true, &HandleReloadSpellLearnSpellCommand, "", NULL }, - { "spell_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSpellCommand, "", NULL }, - { "spell_linked_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL, true, &HandleReloadSpellLinkedSpellCommand, "", NULL }, - { "spell_pet_auras", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS, true, &HandleReloadSpellPetAurasCommand, "", NULL }, - { "spell_proc_event", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT, true, &HandleReloadSpellProcEventCommand, "", NULL }, - { "spell_proc", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC, true, &HandleReloadSpellProcsCommand, "", NULL }, - { "spell_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS, true, &HandleReloadSpellScriptsCommand, "", NULL }, - { "spell_target_position", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION, true, &HandleReloadSpellTargetPositionCommand, "", NULL }, - { "spell_threats", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS, true, &HandleReloadSpellThreatsCommand, "", NULL }, - { "spell_group_stack_rules", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL }, - { "trinity_string", rbac::RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING, true, &HandleReloadTrinityStringCommand, "", NULL }, - { "warden_action", rbac::RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION, true, &HandleReloadWardenactionCommand, "", NULL }, - { "waypoint_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS, true, &HandleReloadWpScriptsCommand, "", NULL }, - { "waypoint_data", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA, true, &HandleReloadWpCommand, "", NULL }, - { "vehicle_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY, true, &HandleReloadVehicleAccessoryCommand, "", NULL }, - { "vehicle_template_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "auctions", rbac::RBAC_PERM_COMMAND_RELOAD_AUCTIONS, true, &HandleReloadAuctionsCommand, "", NULL }, + { "access_requirement", rbac::RBAC_PERM_COMMAND_RELOAD_ACCESS_REQUIREMENT, true, &HandleReloadAccessRequirementCommand, "", NULL }, + { "achievement_criteria_data", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_CRITERIA_DATA, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL }, + { "achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_ACHIEVEMENT_REWARD, true, &HandleReloadAchievementRewardCommand, "", NULL }, + { "all", rbac::RBAC_PERM_COMMAND_RELOAD_ALL, true, NULL, "", reloadAllCommandTable }, + { "areatrigger_involvedrelation", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_INVOLVEDRELATION, true, &HandleReloadQuestAreaTriggersCommand, "", NULL }, + { "areatrigger_tavern", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TAVERN, true, &HandleReloadAreaTriggerTavernCommand, "", NULL }, + { "areatrigger_teleport", rbac::RBAC_PERM_COMMAND_RELOAD_AREATRIGGER_TELEPORT, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL }, + { "autobroadcast", rbac::RBAC_PERM_COMMAND_RELOAD_AUTOBROADCAST, true, &HandleReloadAutobroadcastCommand, "", NULL }, + { "broadcast_text", rbac::RBAC_PERM_COMMAND_RELOAD_BROADCAST_TEXT, true, &HandleReloadBroadcastTextCommand, "", NULL }, + { "command", rbac::RBAC_PERM_COMMAND_RELOAD_COMMAND, true, &HandleReloadCommandCommand, "", NULL }, + { "conditions", rbac::RBAC_PERM_COMMAND_RELOAD_CONDITIONS, true, &HandleReloadConditions, "", NULL }, + { "config", rbac::RBAC_PERM_COMMAND_RELOAD_CONFIG, true, &HandleReloadConfigCommand, "", NULL }, + { "creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEXT, true, &HandleReloadCreatureText, "", NULL }, + { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "", NULL }, + { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "", NULL }, + { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL }, + { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "", NULL }, + { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "", NULL }, + { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL }, + { "creature_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_TEMPLATE, true, &HandleReloadCreatureTemplateCommand, "", NULL }, + //{ "db_script_string", rbac::RBAC_PERM_COMMAND_RELOAD_, true, &HandleReloadDbScriptStringCommand, "", NULL }, + { "disables", rbac::RBAC_PERM_COMMAND_RELOAD_DISABLES, true, &HandleReloadDisablesCommand, "", NULL }, + { "disenchant_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL }, + { "event_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "", NULL }, + { "fishing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "", NULL }, + { "game_graveyard_zone", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "", NULL }, + { "game_tele", rbac::RBAC_PERM_COMMAND_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "", NULL }, + { "gameobject_questender", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "", NULL }, + { "gameobject_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL }, + { "gameobject_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "", NULL }, + { "gm_tickets", rbac::RBAC_PERM_COMMAND_RELOAD_GM_TICKETS, true, &HandleReloadGMTicketsCommand, "", NULL }, + { "gossip_menu", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "", NULL }, + { "gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "", NULL }, + { "item_enchantment_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "", NULL }, + { "item_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "", NULL }, + { "lfg_dungeon_rewards", rbac::RBAC_PERM_COMMAND_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "", NULL }, + { "locales_achievement_reward", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL }, + { "locales_creature", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE, true, &HandleReloadLocalesCreatureCommand, "", NULL }, + { "locales_creature_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_CRETURE_TEXT, true, &HandleReloadLocalesCreatureTextCommand, "", NULL }, + { "locales_gameobject", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GAMEOBJECT, true, &HandleReloadLocalesGameobjectCommand, "", NULL }, + { "locales_gossip_menu_option", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_GOSSIP_MENU_OPTION, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL }, + { "locales_item", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_ITEM, true, &HandleReloadLocalesItemCommand, "", NULL }, + { "locales_npc_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_NPC_TEXT, true, &HandleReloadLocalesNpcTextCommand, "", NULL }, + { "locales_page_text", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_PAGE_TEXT, true, &HandleReloadLocalesPageTextCommand, "", NULL }, + { "locales_points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_POINTS_OF_INTEREST, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL }, + { "locales_quest", rbac::RBAC_PERM_COMMAND_RELOAD_LOCALES_QUEST, true, &HandleReloadLocalesQuestCommand, "", NULL }, + { "mail_level_reward", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LEVEL_REWARD, true, &HandleReloadMailLevelRewardCommand, "", NULL }, + { "mail_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MAIL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMailCommand, "", NULL }, + { "milling_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_MILLING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMillingCommand, "", NULL }, + { "npc_spellclick_spells", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_SPELLCLICK_SPELLS, true, &HandleReloadSpellClickSpellsCommand, "", NULL }, + { "npc_trainer", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_TRAINER, true, &HandleReloadNpcTrainerCommand, "", NULL }, + { "npc_vendor", rbac::RBAC_PERM_COMMAND_RELOAD_NPC_VENDOR, true, &HandleReloadNpcVendorCommand, "", NULL }, + { "page_text", rbac::RBAC_PERM_COMMAND_RELOAD_PAGE_TEXT, true, &HandleReloadPageTextsCommand, "", NULL }, + { "pickpocketing_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PICKPOCKETING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL }, + { "points_of_interest", rbac::RBAC_PERM_COMMAND_RELOAD_POINTS_OF_INTEREST, true, &HandleReloadPointsOfInterestCommand, "", NULL }, + { "prospecting_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_PROSPECTING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL }, + { "quest_poi", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_POI, true, &HandleReloadQuestPOICommand, "", NULL }, + { "quest_template", rbac::RBAC_PERM_COMMAND_RELOAD_QUEST_TEMPLATE, true, &HandleReloadQuestTemplateCommand, "", NULL }, + { "rbac", rbac::RBAC_PERM_COMMAND_RELOAD_RBAC, true, &HandleReloadRBACCommand, "", NULL }, + { "reference_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_REFERENCE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL }, + { "reserved_name", rbac::RBAC_PERM_COMMAND_RELOAD_RESERVED_NAME, true, &HandleReloadReservedNameCommand, "", NULL }, + { "reputation_reward_rate", rbac::RBAC_PERM_COMMAND_RELOAD_REPUTATION_REWARD_RATE, true, &HandleReloadReputationRewardRateCommand, "", NULL }, + { "reputation_spillover_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPILLOVER_TEMPLATE, true, &HandleReloadReputationRewardRateCommand, "", NULL }, + { "skill_discovery_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_DISCOVERY_TEMPLATE, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL }, + { "skill_extra_item_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL }, + { "skill_fishing_base_level", rbac::RBAC_PERM_COMMAND_RELOAD_SKILL_FISHING_BASE_LEVEL, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL }, + { "skinning_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SKINNING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL }, + { "smart_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SMART_SCRIPTS, true, &HandleReloadSmartScripts, "", NULL }, + { "spell_required", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_REQUIRED, true, &HandleReloadSpellRequiredCommand, "", NULL }, + { "spell_area", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_AREA, true, &HandleReloadSpellAreaCommand, "", NULL }, + { "spell_bonus_data", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_BONUS_DATA, true, &HandleReloadSpellBonusesCommand, "", NULL }, + { "spell_group", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP, true, &HandleReloadSpellGroupsCommand, "", NULL }, + { "spell_learn_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LEARN_SPELL, true, &HandleReloadSpellLearnSpellCommand, "", NULL }, + { "spell_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSpellCommand, "", NULL }, + { "spell_linked_spell", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_LINKED_SPELL, true, &HandleReloadSpellLinkedSpellCommand, "", NULL }, + { "spell_pet_auras", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PET_AURAS, true, &HandleReloadSpellPetAurasCommand, "", NULL }, + { "spell_proc_event", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC_EVENT, true, &HandleReloadSpellProcEventCommand, "", NULL }, + { "spell_proc", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_PROC, true, &HandleReloadSpellProcsCommand, "", NULL }, + { "spell_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_SCRIPTS, true, &HandleReloadSpellScriptsCommand, "", NULL }, + { "spell_target_position", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_TARGET_POSITION, true, &HandleReloadSpellTargetPositionCommand, "", NULL }, + { "spell_threats", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_THREATS, true, &HandleReloadSpellThreatsCommand, "", NULL }, + { "spell_group_stack_rules", rbac::RBAC_PERM_COMMAND_RELOAD_SPELL_GROUP_STACK_RULES, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL }, + { "trinity_string", rbac::RBAC_PERM_COMMAND_RELOAD_TRINITY_STRING, true, &HandleReloadTrinityStringCommand, "", NULL }, + { "warden_action", rbac::RBAC_PERM_COMMAND_RELOAD_WARDEN_ACTION, true, &HandleReloadWardenactionCommand, "", NULL }, + { "waypoint_scripts", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_SCRIPTS, true, &HandleReloadWpScriptsCommand, "", NULL }, + { "waypoint_data", rbac::RBAC_PERM_COMMAND_RELOAD_WAYPOINT_DATA, true, &HandleReloadWpCommand, "", NULL }, + { "vehicle_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_ACCESORY, true, &HandleReloadVehicleAccessoryCommand, "", NULL }, + { "vehicle_template_accessory", rbac::RBAC_PERM_COMMAND_RELOAD_VEHICLE_TEMPLATE_ACCESSORY, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { - { "reload", rbac::RBAC_PERM_COMMAND_RELOAD, true, NULL, "", reloadCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { "reload", rbac::RBAC_PERM_COMMAND_RELOAD, true, NULL, "", reloadCommandTable }, + { NULL, 0, false, NULL, "", NULL } }; return commandTable; } @@ -373,6 +374,15 @@ public: return true; } + static bool HandleReloadBroadcastTextCommand(ChatHandler* handler, const char* /*args*/) + { + TC_LOG_INFO("misc", "Re-Loading Broadcast texts..."); + sObjectMgr->LoadBroadcastTexts(); + sObjectMgr->LoadBroadcastTextLocales(); + handler->SendGlobalGMSysMessage("DB table `broadcast_text` reloaded."); + return true; + } + static bool HandleReloadCommandCommand(ChatHandler* handler, const char* /*args*/) { handler->SetLoadCommandTable(true); diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp index fbd7ec6bc6e..4edb641e817 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp @@ -322,8 +322,7 @@ class spell_occuthar_eyes_of_occuthar_vehicle : public SpellScriptLoader void HandleScript() { - Position pos; - GetHitUnit()->GetPosition(&pos); + Position pos = GetHitUnit()->GetPosition(); if (Creature* occuthar = ObjectAccessor::GetCreature(*GetCaster(), GetCaster()->GetInstanceScript()->GetData64(DATA_OCCUTHAR))) { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 92cdb40dc7b..4caeafb681e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -353,7 +353,7 @@ public: InfernalPoint *point = NULL; Position pos; if ((me->GetMapId() != 532) || positions.empty()) - me->GetRandomNearPosition(pos, 60); + pos = me->GetRandomNearPosition(60); else { point = Trinity::Containers::SelectRandomContainerElement(positions); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 108aceebb90..f0ca568f0fd 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -740,8 +740,7 @@ public: if (MoveTimer <= diff) { - Position pos; - me->GetRandomNearPosition(pos, 10); + Position pos = me->GetRandomNearPosition(10); me->GetMotionMaster()->MovePoint(0, pos); MoveTimer = urand(5000, 8000); } else MoveTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index 9ceaf8cb85b..fb9f71a51bc 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -235,8 +235,7 @@ class instance_stratholme : public InstanceMapScript EncounterState[0] = data; if (Creature* ysidaTrigger = instance->GetCreature(ysidaTriggerGUID)) { - Position ysidaPos; - ysidaTrigger->GetPosition(&ysidaPos); + Position ysidaPos = ysidaTrigger->GetPosition(); ysidaTrigger->SummonCreature(NPC_YSIDA, ysidaPos, TEMPSUMMON_TIMED_DESPAWN, 1800000); } events.CancelEvent(EVENT_BARON_RUN); diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index b89d651d8c2..ed6f7ca60a6 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -111,8 +111,7 @@ public: for (uint8 i = 0; i < 3; ++i) { const Position src = {147.927444f, -3851.513428f, 130.893f, 0}; - Position dst; - me->GetRandomPoint(src, 7.0f, dst); + Position dst = me->GetRandomPoint(src, 7.0f); DoSummon(NPC_MARAUDING_OWL, dst, 25000, TEMPSUMMON_CORPSE_TIMED_DESPAWN); } break; @@ -120,8 +119,7 @@ public: for (uint8 i = 0; i < 3; ++i) { const Position src = {-141.151581f, -4291.213867f, 120.130f, 0}; - Position dst; - me->GetRandomPoint(src, 7.0f, dst); + Position dst = me->GetRandomPoint(src, 7.0f); me->SummonCreature(NPC_VILE_AMBUSHER, dst, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 25000); } break; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 4fa9af466b1..840cdf8cd20 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -212,8 +212,7 @@ public: } else { - Position pos; - me->GetRandomNearPosition(pos, 40); + Position pos = me->GetRandomNearPosition(40); me->GetMotionMaster()->MovePoint(0, pos.m_positionX, pos.m_positionY, pos.m_positionZ); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp index e5920084033..2246ec13726 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp @@ -269,8 +269,7 @@ public: TC_LOG_DEBUG("scripts", "Instance The Black Morass: Summoning rift boss entry %u.", entry); - Position pos; - me->GetRandomNearPosition(pos, 10.0f); + Position pos = me->GetRandomNearPosition(10.0f); //normalize Z-level if we can, if rift is not at ground level. pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY)); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index 58bda23fb36..48401674442 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -304,8 +304,7 @@ public: return; } - Position pos; - me->GetRandomNearPosition(pos, 10.0f); + Position pos = me->GetRandomNearPosition(10.0f); //normalize Z-level if we can, if rift is not at ground level. pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY)); diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp index 678a79c51ad..9f04997dda7 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp @@ -82,8 +82,7 @@ public: switch (go->GetEntry()) { case GO_WHELP_SPAWNER: - Position goPos; - go->GetPosition(&goPos); + Position goPos = go->GetPosition(); if (Creature* temp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN)) { temp->SetInCombatWithZone(); diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index 04e5f031589..c2450d87739 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -158,8 +158,7 @@ class boss_ayamiss : public CreatureScript me->SetCanFly(false); if (me->GetVictim()) { - Position VictimPos; - me->EnsureVictim()->GetPosition(&VictimPos); + Position VictimPos = me->EnsureVictim()->GetPosition(); me->GetMotionMaster()->MovePoint(POINT_GROUND, VictimPos); } DoResetThreat(); @@ -212,8 +211,7 @@ class boss_ayamiss : public CreatureScript break; case EVENT_SUMMON_SWARMER: { - Position Pos; - me->GetRandomPoint(SwarmerPos, 80.0f, Pos); + Position Pos = me->GetRandomPoint(SwarmerPos, 80.0f); me->SummonCreature(NPC_SWARMER, Pos); events.ScheduleEvent(EVENT_SUMMON_SWARMER, 5000); break; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 3852802f43d..d3744935f2e 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -146,8 +146,7 @@ class boss_ossirian : public CreatureScript for (uint8 i = 0; i < NUM_TORNADOS; ++i) { - Position Point; - me->GetRandomPoint(RoomCenter, RoomRadius, Point); + Position Point = me->GetRandomPoint(RoomCenter, RoomRadius); if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point)) Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true); } diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 57043699c13..3c7e5a13a98 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -668,8 +668,7 @@ class npc_stillpine_capitive : public CreatureScript Talk(CAPITIVE_SAY, owner); _player = owner; } - Position pos; - me->GetNearPosition(pos, 3.0f, 0.0f); + Position pos = me->GetNearPosition(3.0f, 0.0f); me->GetMotionMaster()->MovePoint(POINT_INIT, pos); } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 8f71ae47bcb..9b1f833f51b 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -87,9 +87,7 @@ class boss_amanitar : public CreatureScript for (uint8 i = 0; i < 30; ++i) { - Position pos; - me->GetPosition(&pos); - me->GetRandomNearPosition(pos, 30.0f); + Position pos = me->GetRandomNearPosition(30.0f); pos.m_positionZ = me->GetMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), MAX_HEIGHT) + 2.0f; if (Creature* trigger = me->SummonCreature(NPC_TRIGGER, pos)) diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index 8a9fc2993a8..57549cd2d41 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -136,8 +136,7 @@ public: Creature* DoSummonImpaleTarget(Unit* target) { - Position targetPos; - target->GetPosition(&targetPos); + Position targetPos = target->GetPosition(); if (TempSummon* impaleTarget = me->SummonCreature(CREATURE_IMPALE_TARGET, targetPos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 6*IN_MILLISECONDS)) { diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index ef96526aa16..403e8fff237 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -417,7 +417,7 @@ class boss_halion : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_TWILIGHT_REALM)) { - target->GetPosition(&_meteorStrikePos); + _meteorStrikePos = target->GetPosition(); me->CastSpell(_meteorStrikePos.GetPositionX(), _meteorStrikePos.GetPositionY(), _meteorStrikePos.GetPositionZ(), SPELL_METEOR_STRIKE, true, NULL, NULL, me->GetGUID()); Talk(SAY_METEOR_STRIKE); } @@ -1012,7 +1012,6 @@ class npc_meteor_strike_initial : public CreatureScript if (HalionAI* halionAI = CAST_AI(HalionAI, owner->AI())) { Position const* ownerPos = halionAI->GetMeteorStrikePosition(); - Position newPos; float angle[4]; angle[0] = me->GetAngle(ownerPos); angle[1] = me->GetAngle(ownerPos) - static_cast<float>(M_PI/2); @@ -1024,7 +1023,7 @@ class npc_meteor_strike_initial : public CreatureScript { angle[i] = Position::NormalizeOrientation(angle[i]); me->SetOrientation(angle[i]); - me->GetNearPosition(newPos, 10.0f, 0.0f); // Exact distance + Position newPos = me->GetNearPosition(10.0f, 0.0f); // Exact distance if (Creature* meteor = me->SummonCreature(NPC_METEOR_STRIKE_NORTH + i, newPos, TEMPSUMMON_TIMED_DESPAWN, 30000)) _meteorList.push_back(meteor); } @@ -1086,8 +1085,7 @@ class npc_meteor_strike : public CreatureScript if (_events.ExecuteEvent() == EVENT_SPAWN_METEOR_FLAME) { - Position pos; - me->GetNearPosition(pos, _range, 0.0f); + Position pos = me->GetNearPosition( _range, 0.0f); if (Creature* flame = me->SummonCreature(NPC_METEOR_STRIKE_FLAME, pos, TEMPSUMMON_TIMED_DESPAWN, 25000)) { @@ -1502,8 +1500,7 @@ class spell_halion_damage_aoe_summon : public SpellScriptLoader SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(uint32(GetSpellInfo()->Effects[effIndex].MiscValueB)); uint32 duration = uint32(GetSpellInfo()->GetDuration()); - Position pos; - caster->GetPosition(&pos); + Position pos = caster->GetPosition(); if (Creature* summon = caster->GetMap()->SummonCreature(entry, pos, properties, duration, caster, GetSpellInfo()->Id)) if (summon->IsAIEnabled) summon->AI()->SetData(DATA_STACKS_DISPELLED, GetSpellValue()->EffectBasePoints[EFFECT_1]); diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 46912eeb898..f35d70e84b1 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -442,11 +442,9 @@ public: // we do this checks to see if the creature is one of the creatures that sorround the boss if (Creature* colossus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) { - Position homePosition; - me->GetHomePosition().GetPosition(&homePosition); + Position homePosition = me->GetHomePosition(); - Position colossusHomePosition; - colossus->GetHomePosition().GetPosition(&colossusHomePosition); + Position colossusHomePosition = colossus->GetHomePosition(); float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(), colossusHomePosition.GetPositionY(), colossusHomePosition.GetPositionZ()); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index b053f0a0258..2299bd4012d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -444,8 +444,7 @@ class boss_prince_keleseth_icc : public CreatureScript void JustSummoned(Creature* summon) OVERRIDE { summons.Summon(summon); - Position pos; - me->GetPosition(&pos); + Position pos = me->GetPosition(); float maxRange = me->GetDistance2d(summon); float angle = me->GetAngle(summon); me->MovePositionToFirstCollision(pos, maxRange, angle); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 10db26ccd0c..f5b64c76ea6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -576,8 +576,7 @@ class boss_lady_deathwhisper : public CreatureScript { if (spell->Id == SPELL_DARK_MARTYRDOM_T) { - Position pos; - target->GetPosition(&pos); + Position pos = target->GetPosition(); if (target->GetEntry() == NPC_CULT_FANATIC) me->SummonCreature(NPC_REANIMATED_FANATIC, pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); else diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 162382e91b0..3acb7a704a9 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -401,8 +401,7 @@ class npc_coldflame : public CreatureScript if (_events.ExecuteEvent() == EVENT_COLDFLAME_TRIGGER) { - Position newPos; - me->GetNearPosition(newPos, 5.0f, 0.0f); + Position newPos = me->GetNearPosition(5.0f, 0.0f); me->NearTeleportTo(newPos.GetPositionX(), newPos.GetPositionY(), me->GetPositionZ(), me->GetOrientation()); DoCast(SPELL_COLDFLAME_SUMMON); _events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 500); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index ac4d18adb8b..2e210b722ce 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -1436,8 +1436,7 @@ class spell_putricide_mutated_transformation : public SpellScriptLoader SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(uint32(GetSpellInfo()->Effects[effIndex].MiscValueB)); uint32 duration = uint32(GetSpellInfo()->GetDuration()); - Position pos; - caster->GetPosition(&pos); + Position pos = caster->GetPosition(); TempSummon* summon = caster->GetMap()->SummonCreature(entry, pos, properties, duration, caster, GetSpellInfo()->Id); if (!summon || !summon->IsVehicle()) return; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index b1141e31d39..32d8aaa3ba7 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -1266,8 +1266,7 @@ class spell_sindragosa_ice_tomb : public SpellScriptLoader void SummonTomb() { - Position pos; - GetHitUnit()->GetPosition(&pos); + Position pos = GetHitUnit()->GetPosition(); if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICE_TOMB, pos)) { summon->AI()->SetGUID(GetHitUnit()->GetGUID(), DATA_TRAPPED_PLAYER); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 888529377e9..01dd09ef75d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -1625,8 +1625,7 @@ class npc_strangulate_vehicle : public CreatureScript { if (me->GetExactDist(lichKing) > 10.0f) { - Position pos; - lichKing->GetNearPosition(pos, float(rand_norm()) * 5.0f + 7.5f, lichKing->GetAngle(me)); + Position pos = lichKing->GetNearPosition(float(rand_norm()) * 5.0f + 7.5f, lichKing->GetAngle(me)); me->GetMotionMaster()->MovePoint(0, pos); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index ca2c75e502c..3a334f4d59c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -1980,9 +1980,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader if (!caster) return; - Position pos; - caster->GetPosition(&pos); - caster->GetNearPosition(pos, 5.0f, 0.0f); + Position pos = caster->GetNearPosition(5.0f, 0.0f); //pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f); //pos.m_positionZ += 0.05f; caster->SetHomePosition(pos); diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 568119d01ad..ff3e259e93c 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -470,8 +470,7 @@ public: break; case ACTION_LIFT_IN_AIR: { - Position _zToLift; - me->GetPosition(&_zToLift); + Position _zToLift = me->GetPosition(); if (_phase == PHASE_ONE) { _zToLift.m_positionZ += 20.0f; @@ -1596,8 +1595,7 @@ public: me->DespawnOrUnsummon(2050); me->SetOrientation(2.5f); me->SetSpeed(MOVE_FLIGHT, 1.0f, true); - Position pos; - me->GetPosition(&pos); + Position pos = me->GetPosition(); pos.m_positionX += 10.0f; pos.m_positionY += 10.0f; pos.m_positionZ += 12.0f; diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index e79f8d0764f..2f85bc5d046 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -105,19 +105,19 @@ public: if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL) { irisGUID = go->GetGUID(); - go->GetPosition(&focusingIrisPosition); + focusingIrisPosition = go->GetPosition(); } break; case GO_FOCUSING_IRIS_25: if (instance->GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL) { irisGUID = go->GetGUID(); - go->GetPosition(&focusingIrisPosition); + focusingIrisPosition = go->GetPosition(); } break; case GO_EXIT_PORTAL: exitPortalGUID = go->GetGUID(); - go->GetPosition(&exitPortalPosition); + exitPortalPosition = go->GetPosition(); break; case GO_HEART_OF_MAGIC_10: if (instance->GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL) diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index 949b26d3d3b..eac3e1f0b9f 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -92,12 +92,9 @@ class boss_drakos : public CreatureScript { case EVENT_BOMB_SUMMON: { - Position position; - me->GetPosition(&position); - for (uint8 i = 0; i <= (postPull ? 3 : 0); i++) { - me->GetRandomNearPosition(position, frand(0.0f, 10.0f)); + Position position = me->GetRandomNearPosition(frand(0.0f, 10.0f)); me->SummonCreature(NPC_UNSTABLE_SPHERE, position); } } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 0a2ebb549f8..7161f133e7c 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -232,8 +232,7 @@ class boss_urom : public CreatureScript { if (me->GetVictim()) { - Position pos; - me->EnsureVictim()->GetPosition(&pos); + Position pos = me->EnsureVictim()->GetPosition(); me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); me->GetMotionMaster()->MoveChase(me->GetVictim()); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index f6cf17c5b88..001e5dbfff5 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -314,9 +314,6 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();) { - Position pos; - (*itr)->GetPosition(&pos); - float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY()); float diff = fabs(orientation - angle); @@ -361,9 +358,6 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();) { - Position pos; - (*itr)->GetPosition(&pos); - float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY()); float diff = fabs(orientation - angle); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index 506e16741fb..9d48298d07e 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -264,8 +264,7 @@ class npc_ruby_emerald_amber_drake : public CreatureScript return; } - Position pos; - summoner->GetPosition(&pos); + Position pos = summoner->GetPosition(); me->GetMotionMaster()->MovePoint(POINT_LAND, pos); } @@ -337,8 +336,7 @@ class npc_ruby_emerald_amber_drake : public CreatureScript me->SetOrientation(2.5f); me->SetSpeed(MOVE_FLIGHT, 1.0f, true); Talk(SAY_DRAKES_TAKEOFF); - Position pos; - me->GetPosition(&pos); + Position pos = me->GetPosition(); Position offset = { 10.0f, 10.0f, 12.0f, 0.0f }; pos.RelocateOffset(offset); me->SetDisableGravity(true); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 1788ecacd35..83ea202a03a 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -163,8 +163,7 @@ public: if (lSparkList.empty()) return; - Position pos; - me->GetPosition(&pos); + Position pos = me->GetPosition(); for (std::list<uint64>::const_iterator itr = lSparkList.begin(); itr != lSparkList.end(); ++itr) { @@ -345,8 +344,7 @@ public: { if (me->GetDistance(ionar) > DATA_MAX_SPARK_DISTANCE) { - Position pos; - ionar->GetPosition(&pos); + Position pos = ionar->GetPosition(); me->SetSpeed(MOVE_RUN, 2.0f); me->GetMotionMaster()->Clear(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 7f3e6485eaf..ca16df4a51e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -1587,8 +1587,7 @@ class spell_freya_iron_roots : public SpellScriptLoader PreventHitDefaultEffect(effIndex); uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue); - Position pos; - GetCaster()->GetPosition(&pos); + Position pos = GetCaster()->GetPosition(); // Not good at all, but this prevents having roots in a different position then player if (Creature* Roots = GetCaster()->SummonCreature(entry, pos)) GetCaster()->NearTeleportTo(Roots->GetPositionX(), Roots->GetPositionY(), Roots->GetPositionZ(), GetCaster()->GetOrientation()); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index 26886719ec8..6e4dace58f2 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -587,8 +587,7 @@ class spell_ulduar_stone_grip : public SpellScriptLoader // Temporarily relocate player to vehicle exit dest serverside to send proper fall movement // beats me why blizzard sends these 2 spline packets one after another instantly - Position oldPos; - caster->GetPosition(&oldPos); + Position oldPos = caster->GetPosition(); caster->Relocate(exitPosition); caster->GetMotionMaster()->MoveFall(); caster->Relocate(oldPos); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index ee87e3e9732..2c6a747d7aa 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -562,8 +562,7 @@ class npc_pummeller : public CreatureScript if (Creature* xt002 = me->GetCreature(*me, _instance->GetData64(BOSS_XT002))) { - Position pos; - xt002->GetPosition(&pos); + Position pos = xt002->GetPosition(); me->GetMotionMaster()->MovePoint(0, pos); } } diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 6ea4490c79d..ea9ebbdc15c 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -2027,8 +2027,7 @@ public: { if (uiTimer <= diff) { - Position pos; - me->GetRandomNearPosition(pos, 10.0f); + Position pos = me->GetRandomNearPosition(10.0f); me->GetMotionMaster()->MovePoint(0, pos); bStarted = false; } diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index e218741649d..813ec8c368d 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -611,8 +611,7 @@ public: { if (Unit* target = GetHitUnit()) { - WorldLocation loc; - target->GetPosition(&loc); + WorldLocation loc = target->GetWorldLocation(); SetExplTargetDest(loc); } } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp index 1135a95e92b..649544e452f 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp @@ -133,8 +133,7 @@ class boss_mechano_lord_capacitus : public CreatureScript break; case EVENT_SUMMON_NETHER_CHARGE: { - Position pos; - me->GetRandomNearPosition(pos, 5.0f); + Position pos = me->GetRandomNearPosition(5.0f); me->SummonCreature(NPC_NETHER_CHARGE, pos, TEMPSUMMON_TIMED_DESPAWN, 18000); events.ScheduleEvent(EVENT_SUMMON_NETHER_CHARGE, 10 * IN_MILLISECONDS); break; diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index f0defe88083..867eb542dcb 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -311,10 +311,10 @@ public: Position pos; if (Unit* EscapeDummy = me->FindNearestCreature(NPC_ESCAPE_DUMMY, 30)) - EscapeDummy->GetPosition(&pos); + pos = EscapeDummy->GetPosition(); else { - me->GetRandomNearPosition(pos, 20); + pos = me->GetRandomNearPosition(20); pos.m_positionZ += 25; } diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 57f96433049..ffdbd9b9ef9 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -567,8 +567,7 @@ class spell_pri_leap_of_faith_effect_trigger : public SpellScriptLoader void HandleEffectDummy(SpellEffIndex /*effIndex*/) { - Position destPos; - GetHitDest()->GetPosition(&destPos); + Position destPos = GetHitDest()->GetPosition(); SpellCastTargets targets; targets.SetDst(destPos); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index b9fd07293cd..0c3d64dcf48 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -2011,8 +2011,7 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); float angle = frand(0.75f, 1.25f) * M_PI; - Position pos; - GetCaster()->GetNearPosition(pos, dist, angle); + Position pos = GetCaster()->GetNearPosition(dist, angle); dest.Relocate(pos); } diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index c74405628b5..0ea9e50f56b 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -364,8 +364,7 @@ class boss_lethon : public CreatureScript { if (spell->Id == SPELL_DRAW_SPIRIT && target->GetTypeId() == TYPEID_PLAYER) { - Position targetPos; - target->GetPosition(&targetPos); + Position targetPos = target->GetPosition(); me->SummonCreature(NPC_SPIRIT_SHADE, targetPos, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 50000); } } |
