diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index f8c7f6ca03e..fe0ecf26c96 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1221,7 +1221,7 @@ class spell_gen_vehicle_scaling : public SpellScriptLoader class spell_gen_vehicle_scaling_AuraScript : public AuraScript { PrepareAuraScript(spell_gen_vehicle_scaling_AuraScript); - + void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { Unit* caster = GetCaster(); @@ -1235,20 +1235,20 @@ class spell_gen_vehicle_scaling : public SpellScriptLoader switch (GetId()) { case 66668: - factor = 0.01f; + factor = 1.0f; baseItemLevel = 205; break; default: - factor = 0.01f; + factor = 1.0f; baseItemLevel = 170; break; } float avgILvl = caster->ToPlayer()->GetAverageItemLevel(); if (avgILvl < baseItemLevel) - return; + return; // TODO: Research possibility of scaling down - amount = 100 - uint16(100.0f * avgILvl / baseItemLevel); + amount = uint16((avgILvl - baseItemLevel) * factor); } void Register() @@ -1258,7 +1258,7 @@ class spell_gen_vehicle_scaling : public SpellScriptLoader DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_vehicle_scaling_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT); } }; - + AuraScript* GetAuraScript() const { return new spell_gen_vehicle_scaling_AuraScript(); |