diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 65b18b43eec..cca0d47a7e2 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8761,7 +8761,7 @@ void Unit::setDeathState(DeathState s) { if (GetMotionMaster()->StopOnDeath()) { - if (GetTypeId() == TYPEID_UNIT && IsInAir(*this, GetFloorZ(), false) && !IsUnderWater()) + if (!HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED) && GetTypeId() == TYPEID_UNIT && ToCreature()->IsInAir(*this, GetFloorZ(), false) && !IsUnderWater()) { GetMotionMaster()->AddFlag(MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION); SetFall(true); |
