diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 52 | ||||
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.h | 13 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 11 | ||||
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 81 | ||||
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 89 | ||||
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.h | 5 |
6 files changed, 107 insertions, 144 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 04a787d88ec..550814ccf3f 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -299,6 +299,7 @@ uint32 Condition::GetMaxAvailableConditionTargets() case CONDITION_SOURCE_TYPE_SPELL: case CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE: case CONDITION_SOURCE_TYPE_VEHICLE_SPELL: + case CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT: case CONDITION_SOURCE_TYPE_GOSSIP_MENU: case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION: case CONDITION_SOURCE_TYPE_SMART_EVENT: @@ -409,17 +410,34 @@ ConditionList ConditionMgr::GetConditionsForNotGroupedEntry(ConditionSourceType return spellCond; } -ConditionList ConditionMgr::GetConditionsForVehicleSpell(uint32 creatureID, uint32 spellID) + +ConditionList ConditionMgr::GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId) +{ + ConditionList cond; + CreatureSpellConditionContainer::const_iterator itr = SpellClickEventConditionStore.find(creatureId); + if (itr != SpellClickEventConditionStore.end()) + { + ConditionTypeContainer::const_iterator i = (*itr).second.find(spellId); + if (i != (*itr).second.end()) + { + cond = (*i).second; + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForSpellClickEvent: found conditions for Vehicle entry %u spell %u", creatureId, spellId); + } + } + return cond; +} + +ConditionList ConditionMgr::GetConditionsForVehicleSpell(uint32 creatureId, uint32 spellId) { ConditionList cond; - VehicleSpellConditionContainer::const_iterator itr = VehicleSpellConditionStore.find(creatureID); + CreatureSpellConditionContainer::const_iterator itr = VehicleSpellConditionStore.find(creatureId); if (itr != VehicleSpellConditionStore.end()) { - ConditionTypeContainer::const_iterator i = (*itr).second.find(spellID); + ConditionTypeContainer::const_iterator i = (*itr).second.find(spellId); if (i != (*itr).second.end()) { cond = (*i).second; - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForVehicleSpell: found conditions for Vehicle entry %u spell %u", creatureID, spellID); + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForVehicleSpell: found conditions for Vehicle entry %u spell %u", creatureId, spellId); } } return cond; @@ -1073,9 +1091,19 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) return false; } break; - case CONDITION_SOURCE_TYPE_UNUSED_18: - sLog->outErrorDb("Found SourceTypeOrReferenceId = CONDITION_SOURCE_TYPE_UNUSED_18 in `conditions` table - ignoring"); - return false; + case CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT: + if (!sObjectMgr->GetCreatureTemplate(cond->SourceGroup)) + { + sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `creature_template`, ignoring.", cond->SourceGroup); + return false; + } + + if (!sSpellMgr->GetSpellInfo(cond->SourceEntry)) + { + sLog->outErrorDb("SourceEntry %u in `condition` table, does not exist in `spell.dbc`, ignoring.", cond->SourceEntry); + return false; + } + break; case CONDITION_SOURCE_TYPE_GOSSIP_MENU: case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION: case CONDITION_SOURCE_TYPE_SMART_EVENT: @@ -1110,7 +1138,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) return false; } - if (cond->ConditionValue2 > 2) + if (cond->ConditionValue2 > EFFECT_2) { sLog->outErrorDb("Aura condition has non existing effect index (%u) (must be 0..2), skipped", cond->ConditionValue2); return false; @@ -1574,13 +1602,13 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); return false; case CONDITION_UNUSED_20: - sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_20 in `conditions` table - ignoring"); return false; case CONDITION_UNUSED_21: - sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_21 in `conditions` table - ignoring"); return false; case CONDITION_UNUSED_24: - sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_24 in `conditions` table - ignoring"); return false; default: break; @@ -1612,7 +1640,7 @@ void ConditionMgr::Clean() ConditionStore.clear(); - for (VehicleSpellConditionContainer::iterator itr = VehicleSpellConditionStore.begin(); itr != VehicleSpellConditionStore.end(); ++itr) + for (CreatureSpellConditionContainer::iterator itr = VehicleSpellConditionStore.begin(); itr != VehicleSpellConditionStore.end(); ++itr) { for (ConditionTypeContainer::iterator it = itr->second.begin(); it != itr->second.end(); ++it) { diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 79a2122ae29..9911aa2a98a 100755 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -92,7 +92,7 @@ enum ConditionSourceType CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 15, CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE = 16, CONDITION_SOURCE_TYPE_SPELL = 17, - CONDITION_SOURCE_TYPE_UNUSED_18 = 18, + CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT = 18, CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19, CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20, CONDITION_SOURCE_TYPE_VEHICLE_SPELL = 21, @@ -167,7 +167,7 @@ struct Condition ConditionValue2 = 0; ConditionValue3 = 0; ReferenceId = 0; - ErrorTextId = 0; + ErrorTextId = 0; ScriptId = 0; NegativeCondition = false; } @@ -180,7 +180,7 @@ struct Condition typedef std::list<Condition*> ConditionList; typedef std::map<uint32, ConditionList> ConditionTypeContainer; typedef std::map<ConditionSourceType, ConditionTypeContainer> ConditionContainer; -typedef std::map<uint32, ConditionTypeContainer> VehicleSpellConditionContainer; +typedef std::map<uint32, ConditionTypeContainer> CreatureSpellConditionContainer; typedef std::map<std::pair<int32, uint32 /*SAI source_type*/>, ConditionTypeContainer> SmartEventConditionContainer; typedef std::map<uint32, ConditionList> ConditionReferenceContainer;//only used for references @@ -202,8 +202,9 @@ class ConditionMgr bool IsObjectMeetToConditions(WorldObject* object1, WorldObject* object2, ConditionList const& conditions); bool IsObjectMeetToConditions(ConditionSourceInfo& sourceInfo, ConditionList const& conditions); ConditionList GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry); + ConditionList GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId); ConditionList GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType); - ConditionList GetConditionsForVehicleSpell(uint32 creatureID, uint32 spellID); + ConditionList GetConditionsForVehicleSpell(uint32 creatureId, uint32 spellId); private: bool isSourceTypeValid(Condition* cond); @@ -228,6 +229,7 @@ class ConditionMgr sourceType == CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE || sourceType == CONDITION_SOURCE_TYPE_GOSSIP_MENU || sourceType == CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION || + sourceType == CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT || sourceType == CONDITION_SOURCE_TYPE_VEHICLE_SPELL || sourceType == CONDITION_SOURCE_TYPE_SMART_EVENT); } @@ -237,7 +239,8 @@ class ConditionMgr ConditionContainer ConditionStore; ConditionReferenceContainer ConditionReferenceStore; - VehicleSpellConditionContainer VehicleSpellConditionStore; + CreatureSpellConditionContainer VehicleSpellConditionStore; + CreatureSpellConditionContainer SpellClickEventConditionStore; SmartEventConditionContainer SmartEventConditionStore; }; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5503cd007ad..12387d2ca6c 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22365,7 +22365,16 @@ void Player::UpdateForQuestWorldObjects() SpellClickInfoMapBounds clickPair = sObjectMgr->GetSpellClickInfoMapBounds(obj->GetEntry()); for (SpellClickInfoContainer::const_iterator _itr = clickPair.first; _itr != clickPair.second; ++_itr) - if (_itr->second.questStart || _itr->second.questEnd) + { + //! This code doesn't look right, but it was logically converted to condition system to do the exact + //! same thing it did before. It definitely needs to be overlooked for intended functionality. + ConditionList conds = sConditionMgr->GetConditionsForSpellClickEvent(obj->GetEntry(), _itr->second.spellId); + bool buildUpdateBlock = false; + for (ConditionList::const_iterator jtr = conds.begin(); jtr != conds.end() && !buildUpdateBlock; ++jtr) + if ((*jtr)->ConditionType == CONDITION_QUESTREWARDED || (*jtr)->ConditionType == CONDITION_QUESTTAKEN) + buildUpdateBlock = true; + + if (buildUpdateBlock) { obj->BuildCreateUpdateBlockForPlayer(&udata, this); break; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d4a702bd3cf..6c566fe9ed8 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -55,6 +55,7 @@ #include "SpellInfo.h" #include "MoveSplineInit.h" #include "MoveSpline.h" +#include "ConditionMgr.h" #include <math.h> @@ -16870,57 +16871,61 @@ void Unit::JumpTo(WorldObject* obj, float speedZ) bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) { - bool success = false; uint32 spellClickEntry = GetVehicleKit() ? GetVehicleKit()->GetCreatureEntry() : GetEntry(); SpellClickInfoMapBounds clickPair = sObjectMgr->GetSpellClickInfoMapBounds(spellClickEntry); for (SpellClickInfoContainer::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr) { - if (itr->second.IsFitToRequirements(clicker, this)) - { - Unit* caster = (itr->second.castFlags & NPC_CLICK_CAST_CASTER_CLICKER) ? clicker : this; - Unit* target = (itr->second.castFlags & NPC_CLICK_CAST_TARGET_CLICKER) ? clicker : this; - uint64 origCasterGUID = (itr->second.castFlags & NPC_CLICK_CAST_ORIG_CASTER_OWNER) ? GetOwnerGUID() : clicker->GetGUID(); + //! First check simple relations from clicker to clickee + if (!itr->second.IsFitToRequirements(clicker, this)) + return false; - SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(itr->second.spellId); - // if (!spellEntry) should be checked at npc_spellclick load + //! Check database conditions + ConditionList conds = sConditionMgr->GetConditionsForSpellClickEvent(spellClickEntry, itr->second.spellId); + ConditionSourceInfo info = ConditionSourceInfo(clicker, this); + if (!sConditionMgr->IsObjectMeetToConditions(info, conds)) + return false; - if (seatId > -1) - { - uint8 i = 0; - bool valid = false; - while (i < MAX_SPELL_EFFECTS && !valid) - { - if (spellEntry->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE) - { - valid = true; - break; - } - ++i; - } + Unit* caster = (itr->second.castFlags & NPC_CLICK_CAST_CASTER_CLICKER) ? clicker : this; + Unit* target = (itr->second.castFlags & NPC_CLICK_CAST_TARGET_CLICKER) ? clicker : this; + uint64 origCasterGUID = (itr->second.castFlags & NPC_CLICK_CAST_ORIG_CASTER_OWNER) ? GetOwnerGUID() : clicker->GetGUID(); - if (!valid) - { - sLog->outErrorDb("Spell %u specified in npc_spellclick_spells is not a valid vehicle enter aura!", itr->second.spellId); - return false; - } + SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(itr->second.spellId); + // if (!spellEntry) should be checked at npc_spellclick load - if (IsInMap(caster)) - caster->CastCustomSpell(itr->second.spellId, SpellValueMod(SPELLVALUE_BASE_POINT0+i), seatId+1, target, true, NULL, NULL, origCasterGUID); - else // This can happen during Player::_LoadAuras + if (seatId > -1) + { + uint8 i = 0; + bool valid = false; + while (i < MAX_SPELL_EFFECTS && !valid) + { + if (spellEntry->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE) { - int32 bp0 = seatId; - Aura::TryRefreshStackOrCreate(spellEntry, MAX_EFFECT_MASK, this, clicker, &bp0, NULL, origCasterGUID); + valid = true; + break; } + ++i; } - else + + if (!valid) { - if (IsInMap(caster)) - caster->CastSpell(target, spellEntry, true, NULL, NULL, origCasterGUID); - else - Aura::TryRefreshStackOrCreate(spellEntry, MAX_EFFECT_MASK, this, clicker, NULL, NULL, origCasterGUID); + sLog->outErrorDb("Spell %u specified in npc_spellclick_spells is not a valid vehicle enter aura!", itr->second.spellId); + return false; } - success = true; + if (IsInMap(caster)) + caster->CastCustomSpell(itr->second.spellId, SpellValueMod(SPELLVALUE_BASE_POINT0+i), seatId+1, target, true, NULL, NULL, origCasterGUID); + else // This can happen during Player::_LoadAuras + { + int32 bp0 = seatId; + Aura::TryRefreshStackOrCreate(spellEntry, MAX_EFFECT_MASK, this, clicker, &bp0, NULL, origCasterGUID); + } + } + else + { + if (IsInMap(caster)) + caster->CastSpell(target, spellEntry, true, NULL, NULL, origCasterGUID); + else + Aura::TryRefreshStackOrCreate(spellEntry, MAX_EFFECT_MASK, this, clicker, NULL, NULL, origCasterGUID); } } @@ -16928,7 +16933,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) if (creature && creature->IsAIEnabled) creature->AI()->DoAction(EVENT_SPELLCLICK); - return success; + return true; } void Unit::EnterVehicle(Unit* base, int8 seatId) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index d9fc0d9e012..f50d4144b62 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -194,30 +194,8 @@ LanguageDesc const* GetLanguageDescByID(uint32 lang) bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clickee) const { Player const* playerClicker = clicker->ToPlayer(); - if (playerClicker) - { - if (questStart) - { - // not in expected required quest state - if ((!questStartCanActive || !playerClicker->IsActiveQuest(questStart)) && !playerClicker->GetQuestRewardStatus(questStart)) - return false; - } - - if (questEnd) - { - // not in expected forbidden quest state - if (playerClicker->GetQuestRewardStatus(questEnd)) - return false; - } - } - - if (auraRequired) - if (!clicker->HasAura(auraRequired)) - return false; - - if (auraForbidden) - if (clicker->HasAura(auraForbidden)) - return false; + if (!playerClicker) + return true; Unit const* summoner = NULL; // Check summoners for party @@ -226,9 +204,6 @@ bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clicke if (!summoner) summoner = clickee; - if (!playerClicker) - return true; - // This only applies to players switch (userType) { @@ -7117,8 +7092,8 @@ void ObjectMgr::LoadNPCSpellClickSpells() uint32 oldMSTime = getMSTime(); _spellClickInfoStore.clear(); - // 0 1 2 3 4 5 6 7 8 - QueryResult result = WorldDatabase.Query("SELECT npc_entry, spell_id, quest_start, quest_start_active, quest_end, cast_flags, aura_required, aura_forbidden, user_type FROM npc_spellclick_spells"); + // 0 1 2 3 + QueryResult result = WorldDatabase.Query("SELECT npc_entry, spell_id, cast_flags, user_type FROM npc_spellclick_spells"); if (!result) { @@ -7149,66 +7124,14 @@ void ObjectMgr::LoadNPCSpellClickSpells() continue; } - uint32 auraRequired = fields[6].GetUInt32(); - if (auraRequired) - { - SpellInfo const* aurReqInfo = sSpellMgr->GetSpellInfo(auraRequired); - if (!aurReqInfo) - { - sLog->outErrorDb("Table npc_spellclick_spells references unknown aura required %u. Skipping entry.", auraRequired); - continue; - } - } - - uint32 auraForbidden = fields[7].GetUInt32(); - if (auraForbidden) - { - SpellInfo const* aurForInfo = sSpellMgr->GetSpellInfo(auraForbidden); - if (!aurForInfo) - { - sLog->outErrorDb("Table npc_spellclick_spells references unknown aura forbidden %u. Skipping entry.", auraForbidden); - continue; - } - } - - uint32 quest_start = fields[2].GetUInt32(); - - // quest might be 0 to enable spellclick independent of any quest - if (quest_start) - { - if (_questTemplates.find(quest_start) == _questTemplates.end()) - { - sLog->outErrorDb("Table npc_spellclick_spells references unknown start quest %u. Skipping entry.", quest_start); - continue; - } - } - - bool quest_start_active = fields[3].GetBool(); - - uint32 quest_end = fields[4].GetUInt32(); - // quest might be 0 to enable spellclick active infinity after start quest - if (quest_end) - { - if (_questTemplates.find(quest_end) == _questTemplates.end()) - { - sLog->outErrorDb("Table npc_spellclick_spells references unknown end quest %u. Skipping entry.", quest_end); - continue; - } - } - - uint8 userType = fields[8].GetUInt8(); + uint8 userType = fields[3].GetUInt8(); if (userType >= SPELL_CLICK_USER_MAX) sLog->outErrorDb("Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType)); - uint8 castFlags = fields[5].GetUInt8(); + uint8 castFlags = fields[2].GetUInt8(); SpellClickInfo info; info.spellId = spellid; - info.questStart = quest_start; - info.questStartCanActive = quest_start_active; - info.questEnd = quest_end; info.castFlags = castFlags; - info.auraRequired = auraRequired; - info.auraForbidden = auraForbidden; info.userType = SpellClickUserTypes(userType); _spellClickInfoStore.insert(SpellClickInfoContainer::value_type(npc_entry, info)); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index fc342bfb534..4224f1e2bfd 100755 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -337,12 +337,7 @@ std::string GetScriptCommandName(ScriptCommands command); struct SpellClickInfo { uint32 spellId; - uint32 questStart; // quest start (quest must be active or rewarded for spell apply) - uint32 questEnd; // quest end (quest must not be rewarded for spell apply) - bool questStartCanActive; // if true then quest start can be active (not only rewarded) uint8 castFlags; - uint32 auraRequired; - uint32 auraForbidden; SpellClickUserTypes userType; // helpers |
