diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 8434289ce96..ff127a45889 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -422,7 +422,7 @@ void ScriptMgr::OnShutdownCancel() void ScriptMgr::OnWorldUpdate(uint32 diff) { - FOREACH_SCRIPT(WorldScript)->OnUpdate(NULL, diff); + FOREACH_SCRIPT(WorldScript)->OnUpdate(diff); } void ScriptMgr::OnHonorCalculation(float& honor, uint8 level, float multiplier) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index b1df41847d6..85c8dfbc866 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -261,7 +261,7 @@ class WorldScript : public ScriptObject, public UpdatableScript<void> virtual void OnShutdownCancel() { } // Called on every world tick (don't execute too heavy code here). - virtual void OnWorldUpdate(uint32 /*diff*/) { } + virtual void OnUpdate(uint32 /*diff*/) { } // Called when the world is started. virtual void OnStartup() { } |
