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-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 67ae4ebb115..0adbf47633a 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -487,7 +487,11 @@ bool PetAI::CanAttack(Unit* target)
return false;
}
- ASSERT(me->GetCharmInfo());
+ if (!me->GetCharmInfo())
+ {
+ TC_LOG_ERROR("scripts.ai.petai", "me->GetCharmInfo() is NULL in PetAI::CanAttack(). Debug info: %s", GetDebugInfo().c_str());
+ return false;
+ }
// Passive - passive pets can attack if told to
if (me->HasReactState(REACT_PASSIVE))