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-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp13
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h14
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp8
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
8 files changed, 23 insertions, 22 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index d9cdfe8762a..5d93f452b68 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1186,7 +1186,7 @@ void Pet::_LoadAuras(uint32 timediff)
}
// negative effects should continue counting down after logout
- if (remainTime != -1 && !spellInfo->IsPositive())
+ if (remainTime != -1 && (!spellInfo->IsPositive() || spellInfo->HasAttribute(SPELL_ATTR4_AURA_EXPIRES_OFFLINE)))
{
if (remainTime/IN_MILLISECONDS <= int32(timediff))
continue;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index aabfbf911ee..2d054c23376 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -18681,7 +18681,7 @@ void Player::_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effe
}
// negative effects should continue counting down after logout
- if (remainTime != -1 && !spellInfo->IsPositive())
+ if (remainTime != -1 && (!spellInfo->IsPositive() || spellInfo->HasAttribute(SPELL_ATTR4_AURA_EXPIRES_OFFLINE)))
{
if (remainTime/IN_MILLISECONDS <= int32(timediff))
continue;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 358787d511c..2b37ec0d1c8 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -940,7 +940,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
if (damagetype != NODAMAGE)
{
if (victim != this
- && (!spellProto || !spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE)))
+ && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC))))
{
if (damagetype != DOT)
{
@@ -4220,9 +4220,10 @@ void Unit::RemoveArenaAuras()
RemoveAppliedAuras([](AuraApplication const* aurApp)
{
Aura const* aura = aurApp->GetBase();
- return !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_DONT_REMOVE_IN_ARENA) // don't remove stances, shadowform, pally/hunter auras
- && !aura->IsPassive() // don't remove passive auras
- && (aurApp->IsPositive() || !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR3_DEATH_PERSISTENT)); // not negative death persistent auras
+ return (!aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_DONT_REMOVE_IN_ARENA) // don't remove stances, shadowform, pally/hunter auras
+ && !aura->IsPassive() // don't remove passive auras
+ && (aurApp->IsPositive() || !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR3_DEATH_PERSISTENT))) || // not negative death persistent auras
+ aura->GetSpellInfo()->HasAttribute(SPELL_ATTR5_REMOVE_ENTERING_ARENA); // special marker, always remove
});
}
@@ -6777,7 +6778,7 @@ float Unit::SpellDamagePctDone(Unit* victim, SpellInfo const* spellProto, Damage
return 1.0f;
// Some spells don't benefit from pct done mods
- if (spellProto->HasAttribute(SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS))
+ if (spellProto->HasAttribute(SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS))
return 1.0f;
// For totems pct done mods are calculated when its calculation is run on the player in SpellDamageBonusDone.
@@ -7698,7 +7699,7 @@ uint32 Unit::MeleeDamageBonusDone(Unit* pVictim, uint32 damage, WeaponAttackType
{
// Some spells don't benefit from pct done mods
// mods for SPELL_SCHOOL_MASK_NORMAL are already factored in base melee damage calculation
- if (!spellProto->HasAttribute(SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL))
+ if (!spellProto->HasAttribute(SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS) && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL))
{
float maxModDamagePercentSchool = 0.0f;
if (Player const* thisPlayer = ToPlayer())
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index e401b044c4b..f94e0e3b00b 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -519,7 +519,7 @@ enum SpellAttr4
{
SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // 0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)
SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // 1 proc only on effects with TARGET_UNIT_CASTER?
- SPELL_ATTR4_UNK2 = 0x00000004, // 2
+ SPELL_ATTR4_AURA_EXPIRES_OFFLINE = 0x00000004, // 2 duration is removed from aura while player is logged out
SPELL_ATTR4_UNK3 = 0x00000008, // 3
SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use??
SPELL_ATTR4_UNK5 = 0x00000020, // 5
@@ -540,7 +540,7 @@ enum SpellAttr4
SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // 20 supersedes message "More powerful spell applied" for self casts.
SPELL_ATTR4_DONT_REMOVE_IN_ARENA = 0x00200000, // 21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track
SPELL_ATTR4_UNK22 = 0x00400000, // 22 Seal of Command (42058, 57770) and Gymer's Smash 55426
- SPELL_ATTR4_UNK23 = 0x00800000, // 23
+ SPELL_ATTR4_SUPPRESS_WEAPON_PROCS = 0x00800000, // 23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)
SPELL_ATTR4_UNK24 = 0x01000000, // 24 some shoot spell
SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // 25 pet scaling auras
SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // 26 Can only be used in Outland.
@@ -555,7 +555,7 @@ enum SpellAttr5
{
SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001, // 0 available casting channel spell when moving
SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // 1 not need reagents if UNIT_FLAG_PREPARATION
- SPELL_ATTR5_UNK2 = 0x00000004, // 2
+ SPELL_ATTR5_REMOVE_ENTERING_ARENA = 0x00000004, // 2 remove this aura on arena enter
SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // 3 usable while stunned
SPELL_ATTR5_UNK4 = 0x00000010, // 4
SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020, // 5 Only one target can be apply at a time
@@ -579,7 +579,7 @@ enum SpellAttr5
SPELL_ATTR5_UNK23 = 0x00800000, // 23
SPELL_ATTR5_UNK24 = 0x01000000, // 24
SPELL_ATTR5_UNK25 = 0x02000000, // 25
- SPELL_ATTR5_UNK26 = 0x04000000, // 26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley
+ SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT = 0x04000000, // 26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley
SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000, // 27 Auras with this attribute are not visible on units that are the caster
SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000, // 28 Auras with this attribute are not visible on units that are not the caster
SPELL_ATTR5_UNK29 = 0x20000000, // 29
@@ -594,7 +594,7 @@ enum SpellAttr6
SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004, // 2
SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008, // 3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist
SPELL_ATTR6_UNK4 = 0x00000010, // 4
- SPELL_ATTR6_UNK5 = 0x00000020, // 5
+ SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES = 0x00000020, // 5 dont consume proc charges
SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040, // 6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)
SPELL_ATTR6_UNK7 = 0x00000080, // 7
SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // 8
@@ -616,9 +616,9 @@ enum SpellAttr6
SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // 24
SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000, // 25 Exorcism, Flash of Light
SPELL_ATTR6_UNK26 = 0x04000000, // 26 related to player castable positive buff
- SPELL_ATTR6_UNK27 = 0x08000000, // 27
+ SPELL_ATTR6_IGNORE_HEALING_MODIFIERS = 0x08000000, // 27 some custom rules - complicated
SPELL_ATTR6_UNK28 = 0x10000000, // 28 Death Grip
- SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS = 0x20000000, // 29 ignores done percent damage mods?
+ SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS = 0x20000000, // 29 ignores done percent damage mods? some custom rules - complicated
SPELL_ATTR6_UNK30 = 0x40000000, // 30
SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000 // 31 Spells with this attribute skip applying modifiers to category cooldowns
};
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 3c92d3adece..aaba2370cc4 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1651,7 +1651,7 @@ void Aura::PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInf
ASSERT(procEntry);
// take one charge, aura expiration will be handled in Aura::TriggerProcOnEvent (if needed)
- if (!(procEntry->AttributesMask & PROC_ATTR_USE_STACKS_FOR_CHARGES) && IsUsingCharges())
+ if (!(procEntry->AttributesMask & PROC_ATTR_USE_STACKS_FOR_CHARGES) && IsUsingCharges() && (!eventInfo.GetSpellInfo() || !eventInfo.GetSpellInfo()->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES)))
{
--m_procCharges;
SetNeedClientUpdateForTargets();
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 8059b9bc45c..f545df5ddc9 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2524,7 +2524,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
DamageInfo spellDamageInfo(damageInfo, SPELL_DIRECT_DAMAGE, m_attackType, hitMask);
caster->ProcSkillsAndAuras(unitTarget, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_HIT, hitMask, this, &spellDamageInfo, nullptr);
- if (caster->GetTypeId() == TYPEID_PLAYER && !m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) &&
+ if (caster->GetTypeId() == TYPEID_PLAYER && !m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) && !m_spellInfo->HasAttribute(SPELL_ATTR4_SUPPRESS_WEAPON_PROCS) &&
(m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED))
caster->ToPlayer()->CastItemCombatSpell(spellDamageInfo);
}
@@ -2541,7 +2541,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
DamageInfo spellNoDamageInfo(damageInfo, NODAMAGE, m_attackType, hitMask);
caster->ProcSkillsAndAuras(unitTarget, procAttacker, procVictim, PROC_SPELL_TYPE_NO_DMG_HEAL, PROC_SPELL_PHASE_HIT, hitMask, this, &spellNoDamageInfo, nullptr);
- if (caster->GetTypeId() == TYPEID_PLAYER && !m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) &&
+ if (caster->GetTypeId() == TYPEID_PLAYER && !m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) && !m_spellInfo->HasAttribute(SPELL_ATTR4_SUPPRESS_WEAPON_PROCS) &&
(m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED))
caster->ToPlayer()->CastItemCombatSpell(spellNoDamageInfo);
}
@@ -5190,7 +5190,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
if (DynamicObject* dynObj = m_caster->GetDynObject(m_triggeredByAuraSpell->Id))
losTarget = dynObj;
- if (!m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, nullptr, SPELL_DISABLE_LOS) && !target->IsWithinLOSInMap(losTarget, LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags::M2))
+ if (!m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, nullptr, SPELL_DISABLE_LOS) && !target->IsWithinLOSInMap(losTarget, LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags::M2))
return SPELL_FAILED_LINE_OF_SIGHT;
}
}
@@ -5202,7 +5202,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
float x, y, z;
m_targets.GetDstPos()->GetPosition(x, y, z);
- if (!m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, nullptr, SPELL_DISABLE_LOS) && !m_caster->IsWithinLOS(x, y, z, LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags::M2))
+ if (!m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, nullptr, SPELL_DISABLE_LOS) && !m_caster->IsWithinLOS(x, y, z, LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags::M2))
return SPELL_FAILED_LINE_OF_SIGHT;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index a0a1b6fb26b..e544e0ebfb2 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2856,7 +2856,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
// if (addPctMods) { percent mods are added in Unit::CalculateDamage } else { percent mods are added in Unit::MeleeDamageBonusDone }
// this distinction is neccessary to properly inform the client about his autoattack damage values from Script_UnitDamage
- bool const addPctMods = !m_spellInfo->HasAttribute(SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) && (m_spellSchoolMask & SPELL_SCHOOL_MASK_NORMAL);
+ bool const addPctMods = !m_spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS) && (m_spellSchoolMask & SPELL_SCHOOL_MASK_NORMAL);
if (addPctMods)
{
UnitMods unitMod;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 801f7b06fc6..6dd3ff6128b 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -4121,7 +4121,7 @@ void SpellMgr::LoadSpellInfoCorrections()
ApplySpellFix({ 70106 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
- spellInfo->AttributesEx6 |= SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS;
+ spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS;
});
// Ice Lock