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-rw-r--r--src/server/game/AI/CoreAI/UnitAI.cpp25
1 files changed, 8 insertions, 17 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index 219978796a7..79c731349fb 100644
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -260,10 +260,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const
if (_spellInfo->RangeEntry->Flags & SPELL_RANGE_MELEE)
{
rangeMod = _caster->GetCombatReach() + 4.0f / 3.0f;
- if (target)
- rangeMod += target->GetCombatReach();
- else
- rangeMod += _caster->GetCombatReach();
+ rangeMod += target->GetCombatReach();
rangeMod = std::max(rangeMod, NOMINAL_MELEE_RANGE);
}
@@ -273,10 +270,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const
if (_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED)
{
meleeRange = _caster->GetCombatReach() + 4.0f / 3.0f;
- if (target)
- meleeRange += target->GetCombatReach();
- else
- meleeRange += _caster->GetCombatReach();
+ meleeRange += target->GetCombatReach();
meleeRange = std::max(meleeRange, NOMINAL_MELEE_RANGE);
}
@@ -284,17 +278,14 @@ bool SpellTargetSelector::operator()(Unit const* target) const
minRange = _caster->GetSpellMinRangeForTarget(target, _spellInfo) + meleeRange;
maxRange = _caster->GetSpellMaxRangeForTarget(target, _spellInfo);
- if (target)
- {
- rangeMod = _caster->GetCombatReach();
- rangeMod += target->GetCombatReach();
+ rangeMod = _caster->GetCombatReach();
+ rangeMod += target->GetCombatReach();
- if (minRange > 0.0f && !(_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED))
- minRange += rangeMod;
- }
+ if (minRange > 0.0f && !(_spellInfo->RangeEntry->Flags & SPELL_RANGE_RANGED))
+ minRange += rangeMod;
}
- if (target && _caster->isMoving() && target->isMoving() && !_caster->IsWalking() && !target->IsWalking() &&
+ if (_caster->isMoving() && target->isMoving() && !_caster->IsWalking() && !target->IsWalking() &&
(_spellInfo->RangeEntry->Flags & SPELL_RANGE_MELEE || target->GetTypeId() == TYPEID_PLAYER))
rangeMod += 5.0f / 3.0f;
}
@@ -304,7 +295,7 @@ bool SpellTargetSelector::operator()(Unit const* target) const
minRange *= minRange;
maxRange *= maxRange;
- if (target && target != _caster)
+ if (target != _caster)
{
if (_caster->GetExactDistSq(target) > maxRange)
return false;