diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 1 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp | 51 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 290 |
5 files changed, 149 insertions, 205 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ed97075d7e1..a8ceac5faf8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5671,7 +5671,7 @@ void Player::InitializeSkillFields() // This functions sets a skill line value (and adds if doesn't exist yet) // To "remove" a skill line, set it's values to zero -void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) +void Player::SetSkill(uint32 id, uint16 step, uint16 newVal, uint16 maxVal) { if (!id) return; @@ -5746,9 +5746,9 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) SetSkill(childSkillLine->ID, 0, 0, 0); // Clear profession lines - if (m_activePlayerData->ProfessionSkillLine[0] == id) + if (m_activePlayerData->ProfessionSkillLine[0] == int32(id)) SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ProfessionSkillLine, 0), 0); - else if (m_activePlayerData->ProfessionSkillLine[1] == id) + else if (m_activePlayerData->ProfessionSkillLine[1] == int32(id)) SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ProfessionSkillLine, 1), 0); } } @@ -5860,7 +5860,7 @@ bool Player::HasSkill(uint32 skill) const return (itr != mSkillStatus.end() && itr->second.uState != SKILL_DELETED && m_activePlayerData->Skill->SkillRank[itr->second.pos]); } -uint16 Player::GetSkillStep(uint16 skill) const +uint16 Player::GetSkillStep(uint32 skill) const { if (!skill) return 0; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 666db7ca213..8efa94ff758 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2125,7 +2125,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> JoinedChannelsList const& GetJoinedChannels() const { return m_channels; } void InitializeSkillFields(); - void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal); + void SetSkill(uint32 id, uint16 step, uint16 newVal, uint16 maxVal); uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus uint16 GetPureMaxSkillValue(uint32 skill) const; // max uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus @@ -2133,7 +2133,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> uint16 GetPureSkillValue(uint32 skill) const; // skill value int16 GetSkillPermBonusValue(uint32 skill) const; int16 GetSkillTempBonusValue(uint32 skill) const; - uint16 GetSkillStep(uint16 skill) const; // 0...6 + uint16 GetSkillStep(uint32 skill) const; // 0...6 bool HasSkill(uint32 skill) const; void LearnSkillRewardedSpells(uint32 skillId, uint32 skillValue); int32 FindProfessionSlotFor(uint32 skillId) const; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index f4115fcfb18..07a36c73aaf 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -5630,6 +5630,7 @@ enum CorpseDynFlags #define PLAYER_CORPSE_LOOT_ENTRY 1 +// EnumUtils: DESCRIBE THIS enum WeatherType { WEATHER_TYPE_FINE = 0, diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp index f12c19fcd63..09cbd37e5dc 100644 --- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp +++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp @@ -3641,6 +3641,57 @@ TC_API_EXPORT size_t EnumUtils<Emote>::ToIndex(Emote value) } } +/*******************************************************************\ +|* data for enum 'WeatherType' in 'SharedDefines.h' auto-generated *| +\*******************************************************************/ +template <> +TC_API_EXPORT EnumText EnumUtils<WeatherType>::ToString(WeatherType value) +{ + switch (value) + { + case WEATHER_TYPE_FINE: return { "WEATHER_TYPE_FINE", "WEATHER_TYPE_FINE", "" }; + case WEATHER_TYPE_RAIN: return { "WEATHER_TYPE_RAIN", "WEATHER_TYPE_RAIN", "" }; + case WEATHER_TYPE_SNOW: return { "WEATHER_TYPE_SNOW", "WEATHER_TYPE_SNOW", "" }; + case WEATHER_TYPE_STORM: return { "WEATHER_TYPE_STORM", "WEATHER_TYPE_STORM", "" }; + case WEATHER_TYPE_THUNDERS: return { "WEATHER_TYPE_THUNDERS", "WEATHER_TYPE_THUNDERS", "" }; + case WEATHER_TYPE_BLACKRAIN: return { "WEATHER_TYPE_BLACKRAIN", "WEATHER_TYPE_BLACKRAIN", "" }; + default: throw std::out_of_range("value"); + } +} + +template <> +TC_API_EXPORT size_t EnumUtils<WeatherType>::Count() { return 6; } + +template <> +TC_API_EXPORT WeatherType EnumUtils<WeatherType>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return WEATHER_TYPE_FINE; + case 1: return WEATHER_TYPE_RAIN; + case 2: return WEATHER_TYPE_SNOW; + case 3: return WEATHER_TYPE_STORM; + case 4: return WEATHER_TYPE_THUNDERS; + case 5: return WEATHER_TYPE_BLACKRAIN; + default: throw std::out_of_range("index"); + } +} + +template <> +TC_API_EXPORT size_t EnumUtils<WeatherType>::ToIndex(WeatherType value) +{ + switch (value) + { + case WEATHER_TYPE_FINE: return 0; + case WEATHER_TYPE_RAIN: return 1; + case WEATHER_TYPE_SNOW: return 2; + case WEATHER_TYPE_STORM: return 3; + case WEATHER_TYPE_THUNDERS: return 4; + case WEATHER_TYPE_BLACKRAIN: return 5; + default: throw std::out_of_range("value"); + } +} + /************************************************************************\ |* data for enum 'SpellFamilyNames' in 'SharedDefines.h' auto-generated *| \************************************************************************/ diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 293ffec3aa6..b6dceef1101 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -60,6 +60,8 @@ #undef GetClassName #endif +using namespace Trinity::ChatCommands; + class misc_commandscript : public CommandScript { public: @@ -95,7 +97,7 @@ public: { "listfreeze", rbac::RBAC_PERM_COMMAND_LISTFREEZE, false, &HandleListFreezeCommand, "" }, { "movegens", rbac::RBAC_PERM_COMMAND_MOVEGENS, false, &HandleMovegensCommand, "" }, { "mute", rbac::RBAC_PERM_COMMAND_MUTE, true, &HandleMuteCommand, "" }, - { "mutehistory", rbac::RBAC_PERM_COMMAND_MUTEHISTORY, true, &HandleMuteInfoCommand, "" }, + { "mutehistory", rbac::RBAC_PERM_COMMAND_MUTEHISTORY, true, &HandleMuteHistoryCommand, "" }, { "neargrave", rbac::RBAC_PERM_COMMAND_NEARGRAVE, false, &HandleNearGraveCommand, "" }, { "pinfo", rbac::RBAC_PERM_COMMAND_PINFO, true, &HandlePInfoCommand, "" }, { "playall", rbac::RBAC_PERM_COMMAND_PLAYALL, false, &HandlePlayAllCommand, "" }, @@ -123,7 +125,7 @@ public: return commandTable; } - static bool HandlePvPstatsCommand(ChatHandler * handler, char const* /*args*/) + static bool HandlePvPstatsCommand(ChatHandler* handler) { if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) { @@ -152,32 +154,28 @@ public: return true; } - static bool HandleDevCommand(ChatHandler* handler, Optional<std::string> enable) + static bool HandleDevCommand(ChatHandler* handler, Optional<bool> enableArg) { Player* player = handler->GetSession()->GetPlayer(); - if (!enable) + if (!enableArg) { handler->GetSession()->SendNotification(player->IsDeveloper() ? LANG_DEV_ON : LANG_DEV_OFF); return true; } - if (*enable == "on") + if (*enableArg) { player->SetDeveloper(true); handler->GetSession()->SendNotification(LANG_DEV_ON); - return true; } - else if (*enable == "off") + else { player->SetDeveloper(false); handler->GetSession()->SendNotification(LANG_DEV_OFF); - return true; } - handler->SendSysMessage(LANG_USE_BOL); - handler->SetSentErrorMessage(true); - return false; + return true; } static bool HandleGPSCommand(ChatHandler* handler, char const* args) @@ -303,7 +301,7 @@ public: return true; } - static bool HandleAuraCommand(ChatHandler* handler, char const* args) + static bool HandleAuraCommand(ChatHandler* handler, SpellInfo const* spell) { Unit* target = handler->getSelectedUnit(); if (!target) @@ -313,22 +311,19 @@ public: return false; } - // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form - uint32 spellId = handler->extractSpellIdFromLink((char*)args); + if(!spell) + return false; - if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId, target->GetMap()->GetDifficultyID())) - { - ObjectGuid castId = ObjectGuid::Create<HighGuid::Cast>(SPELL_CAST_SOURCE_NORMAL, target->GetMapId(), spellId, target->GetMap()->GenerateLowGuid<HighGuid::Cast>()); - AuraCreateInfo createInfo(castId, spellInfo, target->GetMap()->GetDifficultyID(), MAX_EFFECT_MASK, target); - createInfo.SetCaster(target); + ObjectGuid castId = ObjectGuid::Create<HighGuid::Cast>(SPELL_CAST_SOURCE_NORMAL, target->GetMapId(), spell->Id, target->GetMap()->GenerateLowGuid<HighGuid::Cast>()); + AuraCreateInfo createInfo(castId, spell, target->GetMap()->GetDifficultyID(), MAX_EFFECT_MASK, target); + createInfo.SetCaster(target); - Aura::TryRefreshStackOrCreate(createInfo); - } + Aura::TryRefreshStackOrCreate(createInfo); return true; } - static bool HandleUnAuraCommand(ChatHandler* handler, char const* args) + static bool HandleUnAuraCommand(ChatHandler* handler, Variant<SpellInfo const*, ExactSequence<'a', 'l', 'l'>> spellArg) { Unit* target = handler->getSelectedUnit(); if (!target) @@ -338,22 +333,21 @@ public: return false; } - std::string argstr = args; - if (argstr == "all") + if (spellArg.holds_alternative<ExactSequence<'a', 'l', 'l'>>()) { target->RemoveAllAuras(); return true; } - // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form - uint32 spellId = handler->extractSpellIdFromLink((char*)args); - if (!spellId) - return false; - - target->RemoveAurasDueToSpell(spellId); + if (SpellInfo const* spellInfo = spellArg.get<SpellInfo const*>()) + { + target->RemoveAurasDueToSpell(spellInfo->Id); + return true; + } - return true; + return false; } + // Teleport to Player static bool HandleAppearCommand(ChatHandler* handler, char const* args) { @@ -492,6 +486,7 @@ public: return true; } + // Summon Player static bool HandleSummonCommand(ChatHandler* handler, char const* args) { @@ -611,13 +606,13 @@ public: return true; } - static bool HandleCommandsCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleCommandsCommand(ChatHandler* handler) { - handler->ShowHelpForCommand(handler->getCommandTable(), ""); + handler->ShowHelpForCommand(ChatHandler::getCommandTable(), ""); return true; } - static bool HandleDieCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleDieCommand(ChatHandler* handler) { Unit* target = handler->getSelectedUnit(); @@ -665,7 +660,7 @@ public: return true; } - static bool HandleDismountCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleDismountCommand(ChatHandler* handler) { Player* player = handler->getSelectedPlayerOrSelf(); @@ -689,7 +684,7 @@ public: return true; } - static bool HandleGUIDCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleGUIDCommand(ChatHandler* handler) { ObjectGuid guid = handler->GetSession()->GetPlayer()->GetTarget(); @@ -704,39 +699,25 @@ public: return true; } - static bool HandleHelpCommand(ChatHandler* handler, char const* args) + static bool HandleHelpCommand(ChatHandler* handler, Optional<std::string> cmdArg) { - char const* cmd = strtok((char*)args, " "); - if (!cmd) + if (!cmdArg) { - handler->ShowHelpForCommand(handler->getCommandTable(), "help"); - handler->ShowHelpForCommand(handler->getCommandTable(), ""); + handler->ShowHelpForCommand(ChatHandler::getCommandTable(), "help"); + handler->ShowHelpForCommand(ChatHandler::getCommandTable(), ""); } else { - if (!handler->ShowHelpForCommand(handler->getCommandTable(), cmd)) + if (!handler->ShowHelpForCommand(ChatHandler::getCommandTable(), cmdArg->c_str())) handler->SendSysMessage(LANG_NO_HELP_CMD); } return true; } + // move item to other slot - static bool HandleItemMoveCommand(ChatHandler* handler, char const* args) + static bool HandleItemMoveCommand(ChatHandler* handler, uint8 srcSlot, uint8 dstSlot) { - if (!*args) - return false; - - char const* param1 = strtok((char*)args, " "); - if (!param1) - return false; - - char const* param2 = strtok(nullptr, " "); - if (!param2) - return false; - - uint8 srcSlot = uint8(atoi(param1)); - uint8 dstSlot = uint8(atoi(param2)); - if (srcSlot == dstSlot) return true; @@ -754,7 +735,7 @@ public: return true; } - static bool HandleCooldownCommand(ChatHandler* handler, char const* args) + static bool HandleCooldownCommand(ChatHandler* handler, Optional<SpellInfo const*> spellArg) { Unit* target = handler->getSelectedUnit(); if (!target) @@ -773,7 +754,7 @@ public: std::string nameLink = handler->GetNameLink(owner); - if (!*args) + if (!spellArg) { target->GetSpellHistory()->ResetAllCooldowns(); target->GetSpellHistory()->ResetAllCharges(); @@ -781,22 +762,16 @@ public: } else { - // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form - uint32 spellIid = handler->extractSpellIdFromLink((char*)args); - if (!spellIid) - return false; - - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellIid, target->GetMap()->GetDifficultyID()); - if (!spellInfo) + if (!*spellArg) { handler->PSendSysMessage(LANG_UNKNOWN_SPELL, owner == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); handler->SetSentErrorMessage(true); return false; } - target->GetSpellHistory()->ResetCooldown(spellIid, true); - target->GetSpellHistory()->ResetCharges(spellInfo->ChargeCategoryId); - handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, owner == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); + target->GetSpellHistory()->ResetCooldown((*spellArg)->Id, true); + target->GetSpellHistory()->ResetCharges((*spellArg)->ChargeCategoryId); + handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, (*spellArg)->Id, owner == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str()); } return true; } @@ -862,6 +837,7 @@ public: handler->PSendSysMessage(LANG_DISTANCE, handler->GetSession()->GetPlayer()->GetDistance(object), handler->GetSession()->GetPlayer()->GetDistance2d(object), handler->GetSession()->GetPlayer()->GetExactDist(object), handler->GetSession()->GetPlayer()->GetExactDist2d(object)); return true; } + // Teleport player to last position static bool HandleRecallCommand(ChatHandler* handler, char const* args) { @@ -886,7 +862,7 @@ public: return true; } - static bool HandleSaveCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleSaveCommand(ChatHandler* handler) { Player* player = handler->GetSession()->GetPlayer(); @@ -910,7 +886,7 @@ public: } // Save all players in the world - static bool HandleSaveAllCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleSaveAllCommand(ChatHandler* handler) { ObjectAccessor::SaveAllPlayers(); handler->SendSysMessage(LANG_PLAYERS_SAVED); @@ -1033,26 +1009,15 @@ public: } - static bool HandleLinkGraveCommand(ChatHandler* handler, char const* args) + static bool HandleLinkGraveCommand(ChatHandler* handler, uint32 graveyardId, Optional<std::string> teamArg) { - if (!*args) - return false; - - char* px = strtok((char*)args, " "); - if (!px) - return false; - - uint32 graveyardId = atoul(px); - uint32 team; - char* px2 = strtok(nullptr, " "); - - if (!px2) + if (!teamArg) team = 0; - else if (strncmp(px2, "horde", 6) == 0) + else if (StringEqualI(*teamArg, "horde")) team = HORDE; - else if (strncmp(px2, "alliance", 9) == 0) + else if (StringEqualI(*teamArg, "alliance")) team = ALLIANCE; else return false; @@ -1086,17 +1051,15 @@ public: return true; } - static bool HandleNearGraveCommand(ChatHandler* handler, char const* args) + static bool HandleNearGraveCommand(ChatHandler* handler, Optional<std::string> teamArg) { uint32 team; - size_t argStr = strlen(args); - - if (!*args) + if (!teamArg) team = 0; - else if (strncmp((char*)args, "horde", argStr) == 0) + else if (StringEqualI(*teamArg, "horde")) team = HORDE; - else if (strncmp((char*)args, "alliance", argStr) == 0) + else if (StringEqualI(*teamArg, "alliance")) team = ALLIANCE; else return false; @@ -1148,11 +1111,8 @@ public: return true; } - static bool HandleShowAreaCommand(ChatHandler* handler, char const* args) + static bool HandleShowAreaCommand(ChatHandler* handler, uint32 areaId) { - if (!*args) - return false; - Player* playerTarget = handler->getSelectedPlayer(); if (!playerTarget) { @@ -1161,7 +1121,7 @@ public: return false; } - AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args)); + AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId); if (!area) { handler->SendSysMessage(LANG_BAD_VALUE); @@ -1191,11 +1151,8 @@ public: return true; } - static bool HandleHideAreaCommand(ChatHandler* handler, char const* args) + static bool HandleHideAreaCommand(ChatHandler* handler, uint32 areaId) { - if (!*args) - return false; - Player* playerTarget = handler->getSelectedPlayer(); if (!playerTarget) { @@ -1204,7 +1161,7 @@ public: return false; } - AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args)); + AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId); if (!area) { handler->SendSysMessage(LANG_BAD_VALUE); @@ -1390,19 +1347,10 @@ public: return true; } - static bool HandleAddItemSetCommand(ChatHandler* handler, char const* args) + static bool HandleAddItemSetCommand(ChatHandler* handler, Variant<Hyperlink<itemset>, uint32> itemSetId) { - if (!*args) - return false; - - char const* id = handler->extractKeyFromLink((char*)args, "Hitemset"); // number or [name] Shift-click form |color|Hitemset:itemset_id|h[name]|h|r - if (!id) - return false; - - uint32 itemSetId = atoul(id); - // prevent generation all items with itemset field value '0' - if (itemSetId == 0) + if (*itemSetId == 0) { handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); handler->SetSentErrorMessage(true); @@ -1437,7 +1385,7 @@ public: ItemTemplateContainer const& its = sObjectMgr->GetItemTemplateStore(); for (auto const& itemTemplatePair : its) { - if (itemTemplatePair.second.GetItemSet() != itemSetId) + if (itemTemplatePair.second.GetItemSet() != *itemSetId) continue; found = true; @@ -1479,17 +1427,14 @@ public: return true; } - static bool HandleBankCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleBankCommand(ChatHandler* handler) { handler->GetSession()->SendShowBank(handler->GetSession()->GetPlayer()->GetGUID()); return true; } - static bool HandleChangeWeather(ChatHandler* handler, char const* args) + static bool HandleChangeWeather(ChatHandler* handler, WeatherType type, float intensity) { - if (!*args) - return false; - // Weather is OFF if (!sWorld->getBoolConfig(CONFIG_WEATHER)) { @@ -1498,16 +1443,6 @@ public: return false; } - // *Change the weather of a cell - char const* px = strtok((char*)args, " "); - char const* py = strtok(nullptr, " "); - - if (!px || !py) - return false; - - uint32 type = uint32(atoi(px)); //0 to 3, 0: fine, 1: rain, 2: snow, 3: sand - float grade = float(atof(py)); //0 to 1, sending -1 is instand good weather - Player* player = handler->GetSession()->GetPlayer(); uint32 zoneid = player->GetZoneId(); @@ -1519,34 +1454,13 @@ public: return false; } - weather->SetWeather(WeatherType(type), grade); + weather->SetWeather(type, intensity); return true; } - static bool HandleSetSkillCommand(ChatHandler* handler, char const* args) + static bool HandleSetSkillCommand(ChatHandler* handler, Variant<Hyperlink<skill>, uint32> skillId, uint32 level, Optional<uint32> maxSkillArg) { - // number or [name] Shift-click form |color|Hskill:skill_id|h[name]|h|r - char const* skillStr = handler->extractKeyFromLink((char*)args, "Hskill"); - if (!skillStr) - return false; - - char const* levelStr = strtok(nullptr, " "); - if (!levelStr) - return false; - - char const* maxPureSkill = strtok(nullptr, " "); - - uint32 skill = atoul(skillStr); - if (skill == 0) - { - handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skill); - handler->SetSentErrorMessage(true); - return false; - } - - uint32 level = atoul(levelStr); - Player* target = handler->getSelectedPlayerOrSelf(); if (!target) { @@ -1555,19 +1469,19 @@ public: return false; } - SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skill); + SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillId); if (!skillLine) { - handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skill); + handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skillId); handler->SetSentErrorMessage(true); return false; } - bool targetHasSkill = target->GetSkillValue(skill) != 0; + bool targetHasSkill = target->GetSkillValue(skillId) != 0; // If our target does not yet have the skill they are trying to add to them, the chosen level also becomes // the max level of the new profession. - uint16 max = maxPureSkill ? atoul(maxPureSkill) : targetHasSkill ? target->GetPureMaxSkillValue(skill) : uint16(level); + uint16 max = maxSkillArg.value_or(targetHasSkill ? target->GetPureMaxSkillValue(skillId) : level); if (level == 0 || level > max) return false; @@ -1575,8 +1489,8 @@ public: // If the player has the skill, we get the current skill step. If they don't have the skill, we // add the skill to the player's book with step 1 (which is the first rank, in most cases something // like 'Apprentice <skill>'. - target->SetSkill(skill, targetHasSkill ? target->GetSkillStep(skill) : 1, level, max); - handler->PSendSysMessage(LANG_SET_SKILL, skill, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); + target->SetSkill(skillId, targetHasSkill ? target->GetSkillStep(skillId) : 1, level, max); + handler->PSendSysMessage(LANG_SET_SKILL, skillId, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); return true; } @@ -1597,7 +1511,6 @@ public: * * @return Several pieces of information about the character and the account **/ - static bool HandlePInfoCommand(ChatHandler* handler, char const* args) { // Define ALL the player variables! @@ -1965,7 +1878,7 @@ public: return true; } - static bool HandleRespawnCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleRespawnCommand(ChatHandler* handler) { Player* player = handler->GetSession()->GetPlayer(); @@ -2004,7 +1917,7 @@ public: return true; } - // mute player for some times + // mute player for the specified duration static bool HandleMuteCommand(ChatHandler* handler, char const* args) { char* nameStr; @@ -2134,16 +2047,8 @@ public: } // mutehistory command - static bool HandleMuteInfoCommand(ChatHandler* handler, char const* args) + static bool HandleMuteHistoryCommand(ChatHandler* handler, std::string accountName) { - if (!*args) - return false; - - char *nameStr = strtok((char*)args, ""); - if (!nameStr) - return false; - - std::string accountName = nameStr; if (!Utf8ToUpperOnlyLatin(accountName)) { handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str()); @@ -2158,11 +2063,11 @@ public: return false; } - return HandleMuteInfoHelper(accountId, accountName.c_str(), handler); + return HandleMuteHistoryHelper(accountId, accountName.c_str(), handler); } // helper for mutehistory - static bool HandleMuteInfoHelper(uint32 accountId, char const* accountName, ChatHandler *handler) + static bool HandleMuteHistoryHelper(uint32 accountId, char const* accountName, ChatHandler *handler) { LoginDatabasePreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO); stmt->setUInt32(0, accountId); @@ -2193,7 +2098,7 @@ public: return true; } - static bool HandleMovegensCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleMovegensCommand(ChatHandler* handler) { Unit* unit = handler->getSelectedUnit(); if (!unit) @@ -2276,7 +2181,7 @@ public: return true; } - static bool HandleComeToMeCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleComeToMeCommand(ChatHandler* handler) { Creature* caster = handler->getSelectedCreature(); if (!caster) @@ -2588,15 +2493,14 @@ public: return false; } - static bool HandleUnFreezeCommand(ChatHandler* handler, char const*args) + static bool HandleUnFreezeCommand(ChatHandler* handler, Optional<std::string> targetNameArg) { std::string name; Player* player; - char* targetName = strtok((char*)args, " "); // Get entered name - if (targetName) + if (targetNameArg) { - name = targetName; + name = *targetNameArg; normalizePlayerName(name); player = ObjectAccessor::FindPlayerByName(name); } @@ -2618,7 +2522,7 @@ public: } else { - if (targetName) + if (targetNameArg) { // Check for offline players ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(name); @@ -2646,7 +2550,7 @@ public: return true; } - static bool HandleListFreezeCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleListFreezeCommand(ChatHandler* handler) { // Get names from DB CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN); @@ -2682,15 +2586,8 @@ public: return true; } - static bool HandlePlayAllCommand(ChatHandler* handler, char const* args) + static bool HandlePlayAllCommand(ChatHandler* handler, uint32 soundId, Optional<int32> broadcastTextId) { - if (!*args) - return false; - - char const* soundIdToken = strtok((char*)args, " "); - - uint32 soundId = atoul(soundIdToken); - if (!sSoundKitStore.LookupEntry(soundId)) { handler->PSendSysMessage(LANG_SOUND_NOT_EXIST, soundId); @@ -2698,18 +2595,13 @@ public: return false; } - uint32 broadcastTextId = 0; - char const* broadcastTextIdToken = strtok(nullptr, " "); - if (broadcastTextIdToken) - broadcastTextId = atoul(broadcastTextIdToken); - - sWorld->SendGlobalMessage(WorldPackets::Misc::PlaySound(handler->GetSession()->GetPlayer()->GetGUID(), soundId, broadcastTextId).Write()); + sWorld->SendGlobalMessage(WorldPackets::Misc::PlaySound(handler->GetSession()->GetPlayer()->GetGUID(), soundId, broadcastTextId.value_or(0)).Write()); handler->PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId); return true; } - static bool HandlePossessCommand(ChatHandler* handler, char const* /*args*/) + static bool HandlePossessCommand(ChatHandler* handler) { Unit* unit = handler->getSelectedUnit(); if (!unit) @@ -2719,7 +2611,7 @@ public: return true; } - static bool HandleUnPossessCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleUnPossessCommand(ChatHandler* handler) { Unit* unit = handler->getSelectedUnit(); if (!unit) @@ -2730,7 +2622,7 @@ public: return true; } - static bool HandleBindSightCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleBindSightCommand(ChatHandler* handler) { Unit* unit = handler->getSelectedUnit(); if (!unit) @@ -2740,7 +2632,7 @@ public: return true; } - static bool HandleUnbindSightCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleUnbindSightCommand(ChatHandler* handler) { Player* player = handler->GetSession()->GetPlayer(); @@ -2751,7 +2643,7 @@ public: return true; } - static bool HandleMailBoxCommand(ChatHandler* handler, char const* /*args*/) + static bool HandleMailBoxCommand(ChatHandler* handler) { Player* player = handler->GetSession()->GetPlayer(); |