diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 15 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 7 | ||||
-rw-r--r-- | src/server/game/World/World.h | 5 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 23 |
4 files changed, 50 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index c30fa910f76..2dfe77287d4 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -575,6 +575,10 @@ void Player::UpdateBlockPercentage() value += GetTotalAuraModifier(SPELL_AURA_MOD_BLOCK_PERCENT); // Increase from rating value += GetRatingBonusValue(CR_BLOCK); + + if (sWorld->getBoolConfig(CONFIG_STATS_LIMITS_ENABLE)) + value = value > sWorld->getFloatConfig(CONFIG_STATS_LIMITS_BLOCK) ? sWorld->getFloatConfig(CONFIG_STATS_LIMITS_BLOCK) : value; + value = value < 0.0f ? 0.0f : value; } SetStatFloatValue(PLAYER_BLOCK_PERCENTAGE, value); @@ -609,6 +613,10 @@ void Player::UpdateCritPercentage(WeaponAttackType attType) float value = GetTotalPercentageModValue(modGroup) + GetRatingBonusValue(cr); // Modify crit from weapon skill and maximized defense skill of same level victim difference value += (int32(GetWeaponSkillValue(attType)) - int32(GetMaxSkillValueForLevel())) * 0.04f; + + if (sWorld->getBoolConfig(CONFIG_STATS_LIMITS_ENABLE)) + value = value > sWorld->getFloatConfig(CONFIG_STATS_LIMITS_CRIT) ? sWorld->getFloatConfig(CONFIG_STATS_LIMITS_CRIT) : value; + value = value < 0.0f ? 0.0f : value; SetStatFloatValue(index, value); } @@ -700,6 +708,10 @@ void Player::UpdateParryPercentage() nondiminishing += GetTotalAuraModifier(SPELL_AURA_MOD_PARRY_PERCENT); // apply diminishing formula to diminishing parry chance value = nondiminishing + diminishing * parry_cap[pclass] / (diminishing + parry_cap[pclass] * m_diminishing_k[pclass]); + + if (sWorld->getBoolConfig(CONFIG_STATS_LIMITS_ENABLE)) + value = value > sWorld->getFloatConfig(CONFIG_STATS_LIMITS_PARRY) ? sWorld->getFloatConfig(CONFIG_STATS_LIMITS_PARRY) : value; + value = value < 0.0f ? 0.0f : value; } SetStatFloatValue(PLAYER_PARRY_PERCENTAGE, value); @@ -735,6 +747,9 @@ void Player::UpdateDodgePercentage() uint32 pclass = getClass()-1; float value = nondiminishing + (diminishing * dodge_cap[pclass] / (diminishing + dodge_cap[pclass] * m_diminishing_k[pclass])); + if (sWorld->getBoolConfig(CONFIG_STATS_LIMITS_ENABLE)) + value = value > sWorld->getFloatConfig(CONFIG_STATS_LIMITS_DODGE) ? sWorld->getFloatConfig(CONFIG_STATS_LIMITS_DODGE) : value; + value = value < 0.0f ? 0.0f : value; SetStatFloatValue(PLAYER_DODGE_PERCENTAGE, value); } diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 9d2ee2eb2ba..645c14b8758 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1222,6 +1222,13 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.NoBattleTimer", 150); m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = ConfigMgr::GetIntDefault("Wintergrasp.CrashRestartTimer", 10); + // Stats limits + m_bool_configs[CONFIG_STATS_LIMITS_ENABLE] = ConfigMgr::GetBoolDefault("Stats.Limits.Enable", false); + m_float_configs[CONFIG_STATS_LIMITS_DODGE] = ConfigMgr::GetFloatDefault("Stats.Limits.Dodge", 95.0f); + m_float_configs[CONFIG_STATS_LIMITS_PARRY] = ConfigMgr::GetFloatDefault("Stats.Limits.Parry", 95.0f); + m_float_configs[CONFIG_STATS_LIMITS_BLOCK] = ConfigMgr::GetFloatDefault("Stats.Limits.Block", 95.0f); + m_float_configs[CONFIG_STATS_LIMITS_CRIT] = ConfigMgr::GetFloatDefault("Stats.Limits.Crit", 95.0f); + // call ScriptMgr if we're reloading the configuration if (reload) sScriptMgr->OnConfigLoad(reload); diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 984a1709ac8..12586ed4969 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -159,6 +159,7 @@ enum WorldBoolConfigs CONFIG_WINTERGRASP_ENABLE, CONFIG_UI_QUESTLEVELS_IN_DIALOGS, // Should we add quest levels to the title in the NPC dialogs? CONFIG_EVENT_ANNOUNCE, + CONFIG_STATS_LIMITS_ENABLE, BOOL_CONFIG_VALUE_COUNT }; @@ -175,6 +176,10 @@ enum WorldFloatConfigs CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS, CONFIG_THREAT_RADIUS, CONFIG_CHANCE_OF_GM_SURVEY, + CONFIG_STATS_LIMITS_DODGE, + CONFIG_STATS_LIMITS_PARRY, + CONFIG_STATS_LIMITS_BLOCK, + CONFIG_STATS_LIMITS_CRIT, FLOAT_CONFIG_VALUE_COUNT }; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index a9b09e5d94f..9577b3d841f 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -18,6 +18,7 @@ # GAME MASTER SETTINGS # VISIBILITY AND DISTANCES # SERVER RATES +# STATS LIMITS # AUTO BROADCAST # BATTLEGROUND CONFIG # BATTLEFIELD CONFIG @@ -2004,6 +2005,28 @@ Die.Command.Mode = 1 ################################################################################################### ################################################################################################### +# STATS LIMITS +# +# Stats.Limits.Enable +# Description: Enable or disable stats system +# Default: 0 - Disabled + +Stats.Limits.Enable = 0 + +# +# Stats.Limit.[STAT] +# Description: Set percentage limit for dodge, parry, block and crit rating +# Default: 95.0 (95%) + +Stats.Limits.Dodge = 95.0 +Stats.Limits.Parry = 95.0 +Stats.Limits.Block = 95.0 +Stats.Limits.Crit = 95.0 + +# +################################################################################################### + +################################################################################################### # AUTO BROADCAST # # AutoBroadcast.On |