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-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.h1
-rw-r--r--src/server/game/Spells/SpellMgr.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp13
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp4
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp131
7 files changed, 70 insertions, 89 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index 6cb0f90d98e..d8c39925dc6 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -148,7 +148,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
GameObjectModel* GameObjectModel::Create(const GameObject& go)
{
- const GameObjectDisplayInfoEntry* info = sGameObjectDisplayInfoStore.LookupEntry(go.GetGOInfo()->displayId);
+ const GameObjectDisplayInfoEntry* info = sGameObjectDisplayInfoStore.LookupEntry(go.GetDisplayId());
if (!info)
return NULL;
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index b3efb47dd6f..41501827dca 100755
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -803,6 +803,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
std::string GetAIName() const;
void SetDisplayId(uint32 displayid);
+ uint32 GetDisplayId() const { return GetUInt32Value(GAMEOBJECT_DISPLAYID); }
GameObjectModel * m_model;
protected:
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 57337d3c6a6..e2c7ebf12d9 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2797,6 +2797,10 @@ void SpellMgr::LoadSpellCustomAttr()
switch (spellInfo->Id)
{
+ case 60256:
+ //Crashes client on pressing ESC (Maybe because of ReqSpellFocus and GameObject)
+ spellInfo->AttributesEx4 &= ~SPELL_ATTR4_TRIGGERED;
+ break;
case 1776: // Gouge
case 1777:
case 8629:
@@ -3007,7 +3011,7 @@ void SpellMgr::LoadDbcDataCorrections()
switch (spellInfo->Id)
{
- case 42730:
+ case 42730:
spellInfo->EffectTriggerSpell[EFFECT_1] = 42739;
break;
case 59735:
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index 76237fe1890..270e31f4350 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -133,7 +133,7 @@ public:
struct boss_eregosAI : public BossAI
{
boss_eregosAI(Creature* creature) : BossAI(creature, DATA_EREGOS_EVENT) { }
-
+
void Reset()
{
_Reset();
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index ef17d6c0721..aaa95631792 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -154,7 +154,7 @@ public:
DoScriptText(YELL_DEAD_1, me);
}
- if (events.GetPhaseMask() & PHASE_EVENT)
+ if (events.GetPhaseMask() & (1 << PHASE_EVENT))
damage = 0;
}
@@ -209,7 +209,7 @@ public:
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim() && !(events.GetPhaseMask() & PHASE_EVENT))
+ if (!UpdateVictim() && !(events.GetPhaseMask() & (1 << PHASE_EVENT)))
return;
events.Update(diff);
@@ -235,7 +235,7 @@ public:
events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_SMASH:
- DoCastVictim(SPELL_SMASH);
+ DoCastAOE(SPELL_SMASH);
events.ScheduleEvent(EVENT_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_JUST_TRANSFORMED:
@@ -402,7 +402,8 @@ public:
enum eShadowAxe
{
SPELL_SHADOW_AXE_DAMAGE = 42750,
- H_SPELL_SHADOW_AXE_DAMAGE = 59719
+ H_SPELL_SHADOW_AXE_DAMAGE = 59719,
+ POINT_TARGET = 28
};
class mob_ingvar_throw_dummy : public CreatureScript
@@ -427,7 +428,7 @@ public:
{
float x, y, z;
target->GetPosition(x, y, z);
- me->GetMotionMaster()->MoveCharge(x, y, z, 42.0f, 28);
+ me->GetMotionMaster()->MoveCharge(x, y, z, 42.0f, POINT_TARGET);
target->DisappearAndDie();
}
else
@@ -438,7 +439,7 @@ public:
void MovementInform(uint32 type, uint32 id)
{
- if (type == POINT_MOTION_TYPE && id == 28)
+ if (type == EFFECT_MOTION_TYPE && id == POINT_TARGET)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index 35bf7ee0b10..c694aa88338 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -166,7 +166,7 @@ public:
};
};
-enum TickingTimeBomb
+enum TickingTimeBomb
{
SPELL_TICKING_TIME_BOMB_EXPLODE = 59687
};
@@ -189,7 +189,7 @@ class spell_ticking_time_bomb : public SpellScriptLoader
if (GetCaster() == GetTarget())
{
GetTarget()->CastSpell(GetTarget(), SPELL_TICKING_TIME_BOMB_EXPLODE, true);
- }
+ }
}
void Register()
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 9b207c257fc..224d06e9d3c 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -1667,7 +1667,6 @@ public:
/*######
## npc_imprisoned_beryl_sorcerer
######*/
-
enum eImprisionedBerylSorcerer
{
SPELL_NEURAL_NEEDLE = 45634,
@@ -1692,103 +1691,79 @@ public:
{
npc_imprisoned_beryl_sorcererAI(Creature* creature) : ScriptedAI(creature) {}
- uint64 CasterGUID;
-
- uint32 uiStep;
- uint32 uiPhase;
+ uint32 rebuff;
void Reset()
{
- uiStep = 1;
- uiPhase = 0;
- CasterGUID = 0;
+ if (me->GetReactState() != REACT_PASSIVE)
+ me->SetReactState(REACT_PASSIVE);
+
+ rebuff = 0;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ UpdateVictim();
+
+ if (rebuff <= diff)
+ {
+ if (!me->HasAura(SPELL_COSMETIC_ENSLAVE_CHAINS_SELF))
+ {
+ DoCast(me, SPELL_COSMETIC_ENSLAVE_CHAINS_SELF);
+ }
+ rebuff = 180000;
+ }
+ else
+ rebuff -= diff;
+
+ DoMeleeAttackIfReady();
}
void EnterCombat(Unit* /*who*/)
{
}
- void SpellHit(Unit* unit, const SpellInfo* pSpell)
+ void SpellHit(Unit* unit, const SpellInfo* spell)
{
- if (pSpell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER)
+ if (spell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER)
{
- ++uiPhase;
- CasterGUID = unit->GetGUID();
+ if (Player* player = unit->ToPlayer())
+ {
+ GotStinged(player->GetGUID());
+ }
}
}
- void UpdateAI(const uint32 uiDiff)
+ void GotStinged(uint64 casterGUID)
{
- ScriptedAI::UpdateAI(uiDiff);
-
- if (!me->HasAura(SPELL_COSMETIC_ENSLAVE_CHAINS_SELF))
- DoCast(me, SPELL_COSMETIC_ENSLAVE_CHAINS_SELF);
-
- if (me->GetReactState() != REACT_PASSIVE)
- me->SetReactState(REACT_PASSIVE);
-
- switch (uiPhase)
+ if (Player* caster = Player::GetPlayer(*me, casterGUID))
{
- case 1:
- if (uiStep == 1)
- {
+ uint32 step = caster->GetAuraCount(SPELL_NEURAL_NEEDLE) + 1;
+ switch (step)
+ {
+ case 1:
DoScriptText(SAY_IMPRISIONED_BERYL_1, me);
- uiStep = 2;
- }
- break;
-
- case 2:
- if (uiStep == 2)
- {
- DoScriptText(SAY_IMPRISIONED_BERYL_2, me);
- uiStep = 3;
- }
- break;
-
- case 3:
- if (uiStep == 3)
- {
+ break;
+ case 2:
+ DoScriptText(SAY_IMPRISIONED_BERYL_2, me, caster);
+ break;
+ case 3:
DoScriptText(SAY_IMPRISIONED_BERYL_3, me);
- uiStep = 4;
- }
- break;
-
- case 4:
- if (uiStep == 4)
- {
+ break;
+ case 4:
DoScriptText(SAY_IMPRISIONED_BERYL_4, me);
- uiStep = 5;
- }
- break;
-
- case 5:
- if (uiStep == 5)
- {
- if (Player* pCaster = Unit::GetPlayer(*me, CasterGUID))
- {
- DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
- pCaster->KilledMonsterCredit(25478, 0);
- uiStep = 6;
- }
- }
- break;
-
- case 6:
- if (uiStep == 6)
- {
- DoScriptText(SAY_IMPRISIONED_BERYL_6, me);
- uiStep = 7;
- }
- break;
-
- case 7:
- if (uiStep == 7)
- {
+ break;
+ case 5:
+ DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
+ break;
+ case 6:
+ DoScriptText(SAY_IMPRISIONED_BERYL_6, me, caster);
+ break;
+ case 7:
DoScriptText(SAY_IMPRISIONED_BERYL_7, me);
- uiStep = 1;
- uiPhase = 0;
- }
- break;
+ caster->KilledMonsterCredit(NPC_IMPRISONED_BERYL_SORCERER, 0);
+ break;
+ }
}
}
};