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-rw-r--r--src/server/game/Scripting/ScriptReloadMgr.cpp40
1 files changed, 21 insertions, 19 deletions
diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp
index a6a13d00aeb..f13bd16d6c6 100644
--- a/src/server/game/Scripting/ScriptReloadMgr.cpp
+++ b/src/server/game/Scripting/ScriptReloadMgr.cpp
@@ -309,15 +309,6 @@ namespace std
};
}
-/// Escapes spaces in the given path
-static std::string EscapeWindowsPath(std::string str)
-{
-#ifdef _WIN32
- boost::algorithm::replace_all(str, " ", "\\ ");
-#endif
- return str;
-}
-
/// Invokes a synchronous CMake process with the given arguments
template<typename... T>
static int InvokeCMakeCommand(T&&... args)
@@ -518,6 +509,17 @@ public:
if (!sWorld->getBoolConfig(CONFIG_HOTSWAP_ENABLED))
return;
+ if (BuiltInConfig::GetBuildDirectory().find(" ") != std::string::npos)
+ {
+ TC_LOG_ERROR("scripts.hotswap", "Your build directory path \"%s\" "
+ "contains spaces, which isn't allowed for compatibility reasons! "
+ "You need to create a build directory which doesn't contain any space character "
+ "in it's path!",
+ BuiltInConfig::GetBuildDirectory().c_str());
+
+ return;
+ }
+
{
auto const library_directory = GetLibraryDirectory();
if (!fs::exists(library_directory) || !fs::is_directory(library_directory))
@@ -1116,7 +1118,7 @@ private:
TC_LOG_INFO("scripts.hotswap", "Rerunning CMake because there were sources added or removed...");
_build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_RERUN_CMAKE,
- InvokeAsyncCMakeCommand(EscapeWindowsPath(BuiltInConfig::GetBuildDirectory())));
+ InvokeAsyncCMakeCommand(BuiltInConfig::GetBuildDirectory()));
}
/// Invokes a new build of the current active module job
@@ -1129,9 +1131,9 @@ private:
_build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_COMPILE,
InvokeAsyncCMakeCommand(
- "--build", EscapeWindowsPath(BuiltInConfig::GetBuildDirectory()),
- "--target", EscapeWindowsPath(_build_job->GetProjectName()),
- "--config", EscapeWindowsPath(_build_job->GetBuildDirective())));
+ "--build", BuiltInConfig::GetBuildDirectory(),
+ "--target", _build_job->GetProjectName(),
+ "--config", _build_job->GetBuildDirective()));
}
/// Invokes a new asynchronous install of the current active module job
@@ -1144,10 +1146,10 @@ private:
_build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_INSTALL,
InvokeAsyncCMakeCommand(
- "-DCOMPONENT=" + EscapeWindowsPath(_build_job->GetProjectName()),
- "-DBUILD_TYPE=" + EscapeWindowsPath(_build_job->GetBuildDirective()),
- "-P", EscapeWindowsPath(fs::absolute("cmake_install.cmake",
- BuiltInConfig::GetBuildDirectory()).generic_string())));
+ "-DCOMPONENT=" + _build_job->GetProjectName(),
+ "-DBUILD_TYPE=" + _build_job->GetBuildDirective(),
+ "-P", fs::absolute("cmake_install.cmake",
+ BuiltInConfig::GetBuildDirectory()).generic_string()));
}
/// Sets the CMAKE_INSTALL_PREFIX variable in the CMake cache
@@ -1258,8 +1260,8 @@ private:
TC_LOG_INFO("scripts.hotswap", "Invoking CMake cache correction...");
auto const error = InvokeCMakeCommand(
- "-DCMAKE_INSTALL_PREFIX:PATH=" + EscapeWindowsPath(fs::current_path().generic_string()),
- EscapeWindowsPath(BuiltInConfig::GetBuildDirectory()));
+ "-DCMAKE_INSTALL_PREFIX:PATH=" + fs::current_path().generic_string(),
+ BuiltInConfig::GetBuildDirectory());
if (error)
{