diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/NPCHandler.h | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8784e2ca4e7..3cdfff7dc4b 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5236,6 +5236,8 @@ void ObjectMgr::LoadGossipText() gText.Options[i].Text_0 = fields[cic++].GetString(); gText.Options[i].Text_1 = fields[cic++].GetString(); + gText.Options[i].BroadcastTextID = fields[cic++].GetUInt32(); // Need for correct loading order + gText.Options[i].Language = fields[cic++].GetUInt8(); gText.Options[i].Probability = fields[cic++].GetFloat(); diff --git a/src/server/game/Handlers/NPCHandler.h b/src/server/game/Handlers/NPCHandler.h index 8aa34eaafa7..7cf80bf0b9b 100644 --- a/src/server/game/Handlers/NPCHandler.h +++ b/src/server/game/Handlers/NPCHandler.h @@ -31,6 +31,7 @@ struct GossipTextOption { std::string Text_0; std::string Text_1; + uint32 BroadcastTextID; uint32 Language; float Probability; QEmote Emotes[MAX_GOSSIP_TEXT_EMOTES]; |
