diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldTB.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Chat/Channels/Channel.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp index 4731bc0eadd..4bdea721e82 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp @@ -208,7 +208,7 @@ void BattlefieldTB::OnPlayerJoinWar(Player* player) player->SetPvP(true); // Bonus damage buff for attackers - if (player->GetTeam() == GetAttackerTeam() && GetData(BATTLEFIELD_TB_DATA_TOWERS_DESTROYED) > 0) + if (player->GetTeamId() == GetAttackerTeam() && GetData(BATTLEFIELD_TB_DATA_TOWERS_DESTROYED) > 0) player->CastCustomSpell(SPELL_TOWER_ATTACK_BONUS, SPELLVALUE_AURA_STACK, GetData(BATTLEFIELD_TB_DATA_TOWERS_DESTROYED), player, TRIGGERED_FULL_MASK); } diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 82bbb94c702..7c8ed2fc63b 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -827,9 +827,9 @@ void Channel::SetOwner(ObjectGuid const& guid, bool exclaim) if (exclaim) { - OwnerChangedAppend appender(_ownerGuid); - ChannelNameBuilder<OwnerChangedAppend> builder(this, appender); - SendToAll(builder); + OwnerChangedAppend ownerChangedAppender(_ownerGuid); + ChannelNameBuilder<OwnerChangedAppend> ownerChangedBuilder(this, ownerChangedAppender); + SendToAll(ownerChangedBuilder); } UpdateChannelInDB(); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index be4c60427a1..6e16f94422c 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -51,7 +51,7 @@ enum SpellChannelInterruptFlags CHANNEL_FLAG_DELAY = 0x4000 }; -enum SpellAuraInterruptFlags +enum SpellAuraInterruptFlags : uint32 { AURA_INTERRUPT_FLAG_HITBYSPELL = 0x00000001, // 0 removed when getting hit by a negative spell? AURA_INTERRUPT_FLAG_TAKE_DAMAGE = 0x00000002, // 1 removed by any damage |
