diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bddbd7da295..39ca623c91e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -28498,7 +28498,7 @@ void Player::SendRaidGroupOnlyMessage(RaidGroupReason reason, int32 delay) const uint32 Player::DoRandomRoll(uint32 minimum, uint32 maximum) { - ASSERT(maximum <= 10000); + ASSERT(maximum <= 1000000); uint32 roll = urand(minimum, maximum); diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index de4c909a829..988249b9bb2 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -432,7 +432,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPackets::Party::MinimapPingClien void WorldSession::HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient& packet) { /** error handling **/ - if (packet.Min > packet.Max || packet.Max > 10000) // < 32768 for urand call + if (packet.Min > packet.Max || packet.Max > 1000000) return; /********************/ |