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-rw-r--r--src/game/BattleGroundABG.cpp81
-rw-r--r--src/game/BattleGroundABG.h54
2 files changed, 0 insertions, 135 deletions
diff --git a/src/game/BattleGroundABG.cpp b/src/game/BattleGroundABG.cpp
deleted file mode 100644
index 5aa9c7a571b..00000000000
--- a/src/game/BattleGroundABG.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Player.h"
-#include "BattleGround.h"
-#include "BattleGroundABG.h"
-#include "Language.h"
-
-BattleGroundABG::BattleGroundABG()
-{
- //TODO FIX ME!
- m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_WS_START_TWO_MINUTES;
- m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE;
- m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE;
- m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN;
-}
-
-BattleGroundABG::~BattleGroundABG()
-{
-
-}
-
-void BattleGroundABG::Update(uint32 diff)
-{
- BattleGround::Update(diff);
-}
-
-void BattleGroundABG::StartingEventCloseDoors()
-{
-}
-
-void BattleGroundABG::StartingEventOpenDoors()
-{
-}
-
-void BattleGroundABG::AddPlayer(Player *plr)
-{
- BattleGround::AddPlayer(plr);
- //create score and add it to map, default values are set in constructor
- BattleGroundABGScore* sc = new BattleGroundABGScore;
-
- m_PlayerScores[plr->GetGUID()] = sc;
-}
-
-void BattleGroundABG::RemovePlayer(Player* /*plr*/,uint64 /*guid*/)
-{
-
-}
-
-void BattleGroundABG::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/)
-{
- // this is wrong way to implement these things. On official it done by gameobject spell cast.
- if (GetStatus() != STATUS_IN_PROGRESS)
- return;
-}
-
-void BattleGroundABG::UpdatePlayerScore(Player* Source, uint32 type, uint32 value, bool doAddHonor)
-{
-
- std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID());
-
- if (itr == m_PlayerScores.end()) // player not found...
- return;
-
- BattleGround::UpdatePlayerScore(Source,type,value, doAddHonor);
-} \ No newline at end of file
diff --git a/src/game/BattleGroundABG.h b/src/game/BattleGroundABG.h
deleted file mode 100644
index 70d48a7ceeb..00000000000
--- a/src/game/BattleGroundABG.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef __BATTLEGROUNDABG_H
-#define __BATTLEGROUNDABG_H
-
-class BattleGround;
-
-class BattleGroundABGScore : public BattleGroundScore
-{
- public:
- BattleGroundABGScore() {};
- virtual ~BattleGroundABGScore() {};
-};
-
-class BattleGroundABG : public BattleGround
-{
- friend class BattleGroundMgr;
-
- public:
- BattleGroundABG();
- ~BattleGroundABG();
- void Update(uint32 diff);
-
- /* inherited from BattlegroundClass */
- virtual void AddPlayer(Player *plr);
- virtual void StartingEventCloseDoors();
- virtual void StartingEventOpenDoors();
-
- void RemovePlayer(Player *plr,uint64 guid);
- void HandleAreaTrigger(Player *Source, uint32 Trigger);
- //bool SetupBattleGround();
-
- /* Scorekeeping */
- void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true);
-
- private:
-};
-#endif \ No newline at end of file