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-rwxr-xr-xsrc/server/game/Handlers/ItemHandler.cpp2
-rwxr-xr-xsrc/server/game/Handlers/MiscHandler.cpp9
-rwxr-xr-xsrc/server/game/Handlers/NPCHandler.cpp2
-rwxr-xr-xsrc/server/game/Handlers/TradeHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp6
5 files changed, 9 insertions, 12 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index bd799a7a2fa..c44cef555db 100755
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1654,8 +1654,6 @@ void WorldSession::HandleReforgeItemOpcode(WorldPacket& recvData)
guid[7] = recvData.ReadBit();
guid[5] = recvData.ReadBit();
- recvData.FlushBits();
-
recvData.ReadByteSeq(guid[2]);
recvData.ReadByteSeq(guid[3]);
recvData.ReadByteSeq(guid[6]);
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index cfb865f8d09..4e708553ee0 100755
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -520,11 +520,10 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recv_data)
_player->SetStandState(animstate);
}
-void WorldSession::HandleContactListOpcode(WorldPacket & recv_data)
+void WorldSession::HandleContactListOpcode(WorldPacket& recvData)
{
- uint32 unk;
- recv_data >> unk;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST - Unk: %d", unk);
+ recvData.read_skip<uint32>(); // always 1
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST");
_player->GetSocial()->SendSocialList(_player);
}
@@ -606,7 +605,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
}
-void WorldSession::HandleDelFriendOpcode(WorldPacket & recv_data)
+void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
{
uint64 FriendGUID;
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index e9b070b2aa2..bc3a22cdf05 100755
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -881,7 +881,7 @@ void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint3
SendStableResult(STABLE_SUCCESS_UNSTABLE);
}
-void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data)
+void WorldSession::HandleRepairItemOpcode(WorldPacket& recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REPAIR_ITEM");
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index 8e06ca88dd1..f510e7eca73 100755
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -65,7 +65,7 @@ void WorldSession::SendTradeStatus(TradeStatus status)
data << uint32(0); // unk
data << uint32(0); // unk
default:
- data.FlushBits();
+ data.FlushBits();
break;
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 10dece5490a..046a7b0076f 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -204,7 +204,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
//DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger );
//DEFINE_OPCODE_HANDLER(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery );
@@ -224,7 +224,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_DECLINE_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChannelDeclineInvite );
//DEFINE_OPCODE_HANDLER(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -543,7 +543,7 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(CMSG_REFORGE_ITEM, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleReforgeItemOpcode );
DEFINE_OPCODE_HANDLER(SMSG_REFORGE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph );
- //DEFINE_OPCODE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
DEFINE_OPCODE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData );