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-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h2
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h6
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 198b5bd4542..64b2042b0f0 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -44,7 +44,7 @@ enum SpellInterruptFlags
SPELL_INTERRUPT_FLAG_MOVEMENT = 0x01, // why need this for instant?
SPELL_INTERRUPT_FLAG_PUSH_BACK = 0x02, // push back
SPELL_INTERRUPT_FLAG_INTERRUPT = 0x04, // interrupt
- SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // no
+ SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // enter combat
SPELL_INTERRUPT_FLAG_ABORT_ON_DMG = 0x10, // _complete_ interrupt on direct damage
//SPELL_INTERRUPT_UNK = 0x20 // unk, 564 of 727 spells having this spell start with "Glyph"
};
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 6819f059fef..c103a89247f 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -308,11 +308,11 @@ enum SpellAttr1
SPELL_ATTR1_CHANNELED_2 = 0x00000040, // 6
SPELL_ATTR1_NEGATIVE = 0x00000080, // 7
SPELL_ATTR1_NOT_IN_COMBAT_TARGET = 0x00000100, // 8 Spell req target not to be in combat state
- SPELL_ATTR1_UNK9 = 0x00000200, // 9 melee spells
+ SPELL_ATTR1_MELEE_COMBAT_SPELL = 0x00000200, // 9 spells with this flag can be cast only if caster is able to melee attack target
SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)
SPELL_ATTR1_UNK11 = 0x00000800, // 11 aura
SPELL_ATTR1_UNK12 = 0x00001000, // 12
- SPELL_ATTR1_USE_RADIUS_AS_MAX_DISTANCE = 0x00002000, // 13 Client removes farsight on aura loss
+ SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss
SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling
SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity
SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // 16 on immuniy
@@ -327,7 +327,7 @@ enum SpellAttr1
SPELL_ATTR1_UNK25 = 0x02000000, // 25
SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros?
SPELL_ATTR1_UNK27 = 0x08000000, // 27
- SPELL_ATTR1_IGNORE_IMMUNITY = 0x10000000, // 28 removed from Chains of Ice 3.3.0
+ SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // 28 client doesn't display these spells in aura bar
SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // 29 spell name is displayed in cast bar instead of 'channeling' text
SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // 30 Overpower, Wolverine Bite
SPELL_ATTR1_UNK31 = 0x80000000 // 31
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 51b0e86a2c3..926420b63e4 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2141,7 +2141,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
float angle, dist;
float objSize = m_caster->GetObjectSize();
- if (m_spellInfo->AttributesEx & SPELL_ATTR1_USE_RADIUS_AS_MAX_DISTANCE)
+ if (cur == TARGET_MINION)
dist = 0.0f;
else
dist = GetSpellRadiusForFriend(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));