diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Outland/zone_hellfire_peninsula.cpp | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index f8bf32bdda6..29ed2aa8e1b 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -239,96 +239,6 @@ public: } }; -/*###### -## npc_wounded_blood_elf -######*/ - -enum WoundedBloodElf -{ - SAY_ELF_START = 0, - SAY_ELF_SUMMON1 = 1, - SAY_ELF_RESTING = 2, - SAY_ELF_SUMMON2 = 3, - SAY_ELF_COMPLETE = 4, - SAY_ELF_AGGRO = 5, - QUEST_ROAD_TO_FALCON_WATCH = 9375, - NPC_HAALESHI_WINDWALKER = 16966, - NPC_HAALESHI_TALONGUARD = 16967, - -}; - -class npc_wounded_blood_elf : public CreatureScript -{ -public: - npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { } - - struct npc_wounded_blood_elfAI : public EscortAI - { - npc_wounded_blood_elfAI(Creature* creature) : EscortAI(creature) { } - - void Reset() override { } - - void JustEngagedWith(Unit* /*who*/) override - { - if (HasEscortState(STATE_ESCORT_ESCORTING)) - Talk(SAY_ELF_AGGRO); - } - - void JustSummoned(Creature* summoned) override - { - summoned->AI()->AttackStart(me); - } - - void OnQuestAccept(Player* player, Quest const* quest) override - { - if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) - { - me->SetFaction(FACTION_ESCORTEE_H_PASSIVE); - EscortAI::Start(true, false, player->GetGUID()); - } - } - - void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override - { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) - { - case 0: - Talk(SAY_ELF_START, player); - break; - case 9: - Talk(SAY_ELF_SUMMON1, player); - // Spawn two Haal'eshi Talonguard - DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s); - DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s); - break; - case 13: - Talk(SAY_ELF_RESTING, player); - break; - case 14: - Talk(SAY_ELF_SUMMON2, player); - // Spawn two Haal'eshi Windwalker - DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s); - DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s); - break; - case 27: - Talk(SAY_ELF_COMPLETE, player); - // Award quest credit - player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me); - break; - } - } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_wounded_blood_elfAI(creature); - } -}; - enum ExorcismSpells { SPELL_JULES_GOES_PRONE = 39283, @@ -1100,7 +1010,6 @@ void AddSC_hellfire_peninsula() { new npc_aeranas(); new npc_ancestral_wolf(); - new npc_wounded_blood_elf(); new npc_colonel_jules(); new npc_barada(); new npc_magister_aledis(); |