diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/QuestPackets.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/QuestPackets.h | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 9393fd3a0d1..14ba25a2e7b 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -490,6 +490,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU packet.QuestInfoID = quest->GetQuestInfoID(); packet.QuestSessionBonus = 0; //quest->GetQuestSessionBonus(); // this is only sent while quest session is active packet.AutoLaunched = autoLaunched; + packet.ResetByScheduler = quest->IsResetByScheduler(); packet.DisplayPopup = displayPopup; packet.QuestFlags[0] = quest->GetFlags() & (sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_ACCEPT) ? ~QUEST_FLAGS_AUTO_ACCEPT : ~0); packet.QuestFlags[1] = quest->GetFlagsEx(); diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp index 6c8b9517a78..0aeee26a837 100644 --- a/src/server/game/Server/Packets/QuestPackets.cpp +++ b/src/server/game/Server/Packets/QuestPackets.cpp @@ -507,6 +507,7 @@ WorldPacket const* QuestGiverQuestDetails::Write() _worldPacket << Bits<1>(AutoLaunched); _worldPacket << Bits<1>(FromContentPush); _worldPacket << Bits<1>(false); // unused in client + _worldPacket << Bits<1>(ResetByScheduler); _worldPacket << Bits<1>(StartCheat); _worldPacket << Bits<1>(DisplayPopup); _worldPacket.FlushBits(); diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 2fb56be4c3f..5f0e339aa7c 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -440,6 +440,7 @@ namespace WorldPackets bool StartCheat = false; bool AutoLaunched = false; bool FromContentPush = false; + bool ResetByScheduler = false; }; struct QuestObjectiveCollect |