diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 1df6aa08a21..5c37213cb7c 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -105,7 +105,7 @@ enum ConditionTypes CONDITION_PET_TYPE = 45, // mask 0 0 true if player has a pet of given type(s) CONDITION_TAXI = 46, // 0 0 0 true if player is on taxi CONDITION_QUESTSTATE = 47, // quest_id state_mask 0 true if player is in any of the provided quest states for the quest (1 = not taken, 2 = completed, 8 = in progress, 32 = failed, 64 = rewarded) - CONDITION_QUEST_OBJECTIVE_PROGRESS = 48, // ID 0 0 true if player has ID objective complete, but quest not yet rewarded + CONDITION_QUEST_OBJECTIVE_PROGRESS = 48, // ID 0 progressValue true if player has ID objective progress equal to ConditionValue3 (and quest is in quest log) CONDITION_DIFFICULTY_ID = 49, // Difficulty 0 0 true is map has difficulty id CONDITION_GAMEMASTER = 50, // canBeGM 0 0 true if player is gamemaster (or can be gamemaster) CONDITION_OBJECT_ENTRY_GUID = 51, // TypeID entry guid true if object is type TypeID and the entry is 0 or matches entry of the object or matches guid of the object |