diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Groups/Group.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 19bc1ab7dea..b31b632e963 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -203,7 +203,9 @@ void Group::LoadMemberFromDB(uint32 guidLow, uint8 memberFlags, uint8 subgroup, // skip non-existed member if (!sObjectMgr->GetPlayerNameByGUID(member.guid, member.name)) { - CharacterDatabase.PQuery("DELETE FROM group_member WHERE memberGuid=%u", guidLow); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_MEMBER); + stmt->setUInt32(0, guidLow); + CharacterDatabase.Execute(stmt); return; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 1b6a6c6fdcf..57932ef56c6 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -130,7 +130,7 @@ public: { uint32 tguid = chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); if (tguid > 0) - WorldDatabase.PQuery("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); + WorldDatabase.PExecute("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); return true; } @@ -679,7 +679,7 @@ public: if (target->GetTransport()) if (target->GetGUIDTransport()) - WorldDatabase.PQuery("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport()); + WorldDatabase.PExecute("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport()); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote); |