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-rw-r--r--src/server/authserver/authserver.conf.dist6
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h17
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp2
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp23
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_cheat.cpp281
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp118
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp22
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp98
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp40
-rw-r--r--src/server/shared/Logging/Log.cpp17
-rw-r--r--src/server/shared/Logging/Log.h2
-rw-r--r--src/server/worldserver/worldserver.conf.dist8
17 files changed, 408 insertions, 243 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index ee7e5970155..67d22c49da1 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -9,6 +9,7 @@
# EXAMPLE CONFIG
# AUTH SERVER SETTINGS
# MYSQL SETTINGS
+# LOGGING SYSTEM SETTINGS
#
###################################################################################################
@@ -148,7 +149,7 @@ LoginDatabase.WorkerThreads = 1
###################################################################################################
#
-# Logging system options.
+# LOGGING SYSTEM SETTINGS
#
# Appender config values: Given a appender "name"
# Appender.name
@@ -247,3 +248,6 @@ Logger.Root=0,3,Console Auth
# Default: "root"
Loggers=Root
+
+#
+################################################################################################### \ No newline at end of file
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9edf161b8de..c24ba16475e 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -846,6 +846,8 @@ Player::Player(WorldSession* session): Unit(true), m_achievementMgr(this), m_rep
m_SeasonalQuestChanged = false;
SetPendingBind(0, 0);
+
+ _activeCheats = CHEAT_NONE;
memset(_voidStorageItems, 0, VOID_STORAGE_MAX_SLOT * sizeof(VoidStorageItem*));
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index f058b35fb5a..c4047485033 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -875,6 +875,16 @@ enum PlayerRestState
REST_STATE_RAF_LINKED = 0x06
};
+enum PlayerCommandStates
+{
+ CHEAT_NONE = 0x00,
+ CHEAT_GOD = 0x01,
+ CHEAT_CASTTIME = 0x02,
+ CHEAT_COOLDOWN = 0x04,
+ CHEAT_POWER = 0x08,
+ CHEAT_WATERWALK = 0x10
+};
+
class PlayerTaxi
{
public:
@@ -1196,6 +1206,11 @@ class Player : public Unit, public GridObject<Player>
void InitStatsForLevel(bool reapplyMods = false);
+ // .cheat command related
+ bool GetCommandStatus(uint32 command) const { return _activeCheats & command; }
+ void SetCommandStatusOn(uint32 command) { _activeCheats |= command; }
+ void SetCommandStatusOff(uint32 command) { _activeCheats &= ~command; }
+
// Played Time Stuff
time_t m_logintime;
time_t m_Last_tick;
@@ -2936,6 +2951,8 @@ class Player : public Unit, public GridObject<Player>
InstanceTimeMap _instanceResetTimes;
uint32 _pendingBindId;
uint32 _pendingBindTimer;
+
+ uint32 _activeCheats;
};
void AddItemsSetItem(Player*player, Item* item);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 19c522eff87..8c372bad34a 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -544,6 +544,10 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
if (IsAIEnabled)
GetAI()->DamageDealt(victim, damage, damagetype);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ if (victim->ToPlayer()->GetCommandStatus(CHEAT_GOD))
+ return 0;
+
// Signal to pets that their owner was attacked
if (victim->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 649f09ad212..c7b66381158 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -740,11 +740,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recvData)
{
std::string dump;
if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))
- {
- std::ostringstream ss;
- ss << GetAccountId() << '_' << name.c_str();
- sLog->outCharDump(ss.str().c_str(), dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
- }
+ sLog->outCharDump(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
}
Player::DeleteFromDB(guid, GetAccountId());
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index e7d203c9bc1..e05f35ffbf7 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -50,6 +50,7 @@ void AddSC_ban_commandscript();
void AddSC_bf_commandscript();
void AddSC_cast_commandscript();
void AddSC_character_commandscript();
+void AddSC_cheat_commandscript();
void AddSC_debug_commandscript();
void AddSC_disable_commandscript();
void AddSC_event_commandscript();
@@ -658,6 +659,7 @@ void AddCommandScripts()
AddSC_bf_commandscript();
AddSC_cast_commandscript();
AddSC_character_commandscript();
+ AddSC_cheat_commandscript();
AddSC_debug_commandscript();
AddSC_disable_commandscript();
AddSC_event_commandscript();
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 9dd1d30f3ac..f5e5572734b 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3001,7 +3001,13 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered
// calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
m_casttime = m_spellInfo->CalcCastTime(m_caster, this);
if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ {
m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
+
+ // Set casttime to 0 if .cheat casttime is enabled.
+ if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_CASTTIME))
+ m_casttime = 0;
+ }
// don't allow channeled spells / spells with cast time to be casted while moving
// (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in)
@@ -3293,7 +3299,13 @@ void Spell::cast(bool skipCheck)
}
if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ {
m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
+
+ //Clear spell cooldowns after every spell is cast if .cheat cooldown is enabled.
+ if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_COOLDOWN))
+ m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true);
+ }
SetExecutedCurrently(false);
}
@@ -4333,6 +4345,13 @@ void Spell::TakePower()
if (m_CastItem || m_triggeredByAuraSpell)
return;
+ //Don't take power if the spell is cast while .cheat power is enabled.
+ if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ {
+ if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_POWER))
+ return;
+ }
+
Powers powerType = Powers(m_spellInfo->PowerType);
bool hit = true;
if (m_caster->GetTypeId() == TYPEID_PLAYER)
@@ -7155,6 +7174,10 @@ void Spell::TriggerGlobalCooldown()
if (!gcd)
return;
+ if (m_caster->GetTypeId() == TYPEID_PLAYER)
+ if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_COOLDOWN))
+ return;
+
// Global cooldown can't leave range 1..1.5 secs
// There are some spells (mostly not casted directly by player) that have < 1 sec and > 1.5 sec global cooldowns
// but as tests show are not affected by any spell mods.
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 8396cd8b94c..8369a1b61c5 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -295,6 +295,10 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/)
if (!unitTarget || !unitTarget->isAlive())
return;
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER)
+ if (unitTarget->ToPlayer()->GetCommandStatus(CHEAT_GOD))
+ return;
+
if (m_caster == unitTarget) // prevent interrupt message
finish();
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index d5ebeab3b8a..177b3a479f5 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -16,6 +16,7 @@ set(scripts_STAT_SRCS
Commands/cs_bf.cpp
Commands/cs_cast.cpp
Commands/cs_character.cpp
+ Commands/cs_cheat.cpp
Commands/cs_debug.cpp
Commands/cs_disable.cpp
Commands/cs_event.cpp
diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp
new file mode 100644
index 00000000000..ade1b9fae02
--- /dev/null
+++ b/src/server/scripts/Commands/cs_cheat.cpp
@@ -0,0 +1,281 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* ScriptData
+Name: cheat_commandscript
+%Complete: 100
+Comment: All cheat related commands
+Category: commandscripts
+EndScriptData */
+
+#include "ScriptMgr.h"
+#include "ObjectMgr.h"
+#include "Chat.h"
+
+class cheat_commandscript : public CommandScript
+{
+public:
+ cheat_commandscript() : CommandScript("cheat_commandscript") { }
+
+ ChatCommand* GetCommands() const
+ {
+
+ static ChatCommand cheatCommandTable[] =
+ {
+ { "god", SEC_GAMEMASTER, false, &HandleGodModeCheatCommand, "", NULL },
+ { "casttime", SEC_GAMEMASTER, false, &HandleCasttimeCheatCommand, "", NULL },
+ { "cooldown", SEC_GAMEMASTER, false, &HandleCoolDownCheatCommand, "", NULL },
+ { "power", SEC_GAMEMASTER, false, &HandlePowerCheatCommand, "", NULL },
+ { "waterwalk", SEC_GAMEMASTER, false, &HandleWaterWalkCheatCommand, "", NULL },
+ { "taxi", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "", NULL },
+ { "explore", SEC_GAMEMASTER, false, &HandleExploreCheatCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "cheat", SEC_GAMEMASTER, false, NULL, "", cheatCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ return commandTable;
+ }
+
+ static bool HandleGodModeCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
+ return false;
+
+ std::string argstr = (char*)args;
+
+ if (!*args)
+ argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_GOD)) ? "off" : "on";
+
+ if (argstr == "off")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_GOD);
+ handler->SendSysMessage("Godmode is OFF. You can take damage.");
+ return true;
+ }
+ else if (argstr == "on")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_GOD);
+ handler->SendSysMessage("Godmode is ON. You won't take damage.");
+ return true;
+ }
+
+ return false;
+ }
+
+ static bool HandleCasttimeCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
+ return false;
+
+ std::string argstr = (char*)args;
+
+ if (!*args)
+ argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_CASTTIME)) ? "off" : "on";
+
+ if (argstr == "off")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_CASTTIME);
+ handler->SendSysMessage("CastTime Cheat is OFF. Your spells will have a casttime.");
+ return true;
+ }
+ else if (argstr == "on")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_CASTTIME);
+ handler->SendSysMessage("CastTime Cheat is ON. Your spells won't have a casttime.");
+ return true;
+ }
+
+ return false;
+ }
+
+ static bool HandleCoolDownCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
+ return false;
+
+ std::string argstr = (char*)args;
+
+ if (!*args)
+ argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_COOLDOWN)) ? "off" : "on";
+
+ if (argstr == "off")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_COOLDOWN);
+ handler->SendSysMessage("Cooldown Cheat is OFF. You are on the global cooldown.");
+ return true;
+ }
+ else if (argstr == "on")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_COOLDOWN);
+ handler->SendSysMessage("Cooldown Cheat is ON. You are not on the global cooldown.");
+ return true;
+ }
+
+ return false;
+ }
+
+ static bool HandlePowerCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
+ return false;
+
+ std::string argstr = (char*)args;
+
+ if (!*args)
+ argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_POWER)) ? "off" : "on";
+
+ if (argstr == "off")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_POWER);
+ handler->SendSysMessage("Power Cheat is OFF. You need mana/rage/energy to use spells.");
+ return true;
+ }
+ else if (argstr == "on")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_POWER);
+ handler->SendSysMessage("Power Cheat is ON. You don't need mana/rage/energy to use spells.");
+ return true;
+ }
+
+ return false;
+ }
+
+ static bool HandleWaterWalkCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
+ return false;
+
+ std::string argstr = (char*)args;
+
+ if (!*args)
+ {
+ argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_WATERWALK)) ? "off" : "on";
+ if (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_WATERWALK))
+ argstr = "off";
+ else
+ argstr = "on";
+ }
+
+ if (argstr == "off")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_WATERWALK);
+ handler->GetSession()->GetPlayer()->SetMovement(MOVE_LAND_WALK); // OFF
+ handler->SendSysMessage("Waterwalking is OFF. You can't walk on water.");
+ return true;
+ }
+ else if (argstr == "on")
+ {
+ handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_WATERWALK);
+ handler->GetSession()->GetPlayer()->SetMovement(MOVE_WATER_WALK); // ON
+ handler->SendSysMessage("Waterwalking is ON. You can walk on water.");
+ return true;
+ }
+
+ return false;
+ }
+
+ static bool HandleTaxiCheatCommand(ChatHandler* handler, const char* args)
+ {
+ if (!*args)
+ {
+ handler->SendSysMessage(LANG_USE_BOL);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ std::string argstr = (char*)args;
+
+ Player* chr = handler->getSelectedPlayer();
+
+ if (!chr)
+ chr = handler->GetSession()->GetPlayer();
+ else if (handler->HasLowerSecurity(chr, 0)) // check online security
+ return false;
+
+ if (argstr == "on")
+ {
+ chr->SetTaxiCheater(true);
+ handler->PSendSysMessage(LANG_YOU_GIVE_TAXIS, handler->GetNameLink(chr).c_str());
+ if (handler->needReportToTarget(chr))
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, handler->GetNameLink().c_str());
+ return true;
+ }
+
+ if (argstr == "off")
+ {
+ chr->SetTaxiCheater(false);
+ handler->PSendSysMessage(LANG_YOU_REMOVE_TAXIS, handler->GetNameLink(chr).c_str());
+ if (handler->needReportToTarget(chr))
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, handler->GetNameLink().c_str());
+
+ return true;
+ }
+
+ handler->SendSysMessage(LANG_USE_BOL);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ static bool HandleExploreCheatCommand(ChatHandler* handler, const char *args)
+ {
+ if (!*args)
+ return false;
+
+ int flag = atoi((char*)args);
+
+ Player* chr = handler->getSelectedPlayer();
+ if (chr == NULL)
+ {
+ handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (flag != 0)
+ {
+ handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, handler->GetNameLink(chr).c_str());
+ if (handler->needReportToTarget(chr))
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL, handler->GetNameLink().c_str());
+ }
+ else
+ {
+ handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, handler->GetNameLink(chr).c_str());
+ if (handler->needReportToTarget(chr))
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING, handler->GetNameLink().c_str());
+ }
+
+ for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
+ {
+ if (flag != 0)
+ handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF);
+ else
+ handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0);
+ }
+
+ return true;
+ }
+};
+
+void AddSC_cheat_commandscript()
+{
+ new cheat_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 7ea681170b4..68e68ba7892 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -82,10 +82,8 @@ public:
{ "saveall", SEC_MODERATOR, true, &HandleSaveAllCommand, "", NULL },
{ "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "", NULL },
{ "start", SEC_PLAYER, false, &HandleStartCommand, "", NULL },
- { "taxicheat", SEC_MODERATOR, false, &HandleTaxiCheatCommand, "", NULL },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "", NULL },
{ "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "", NULL },
- { "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "", NULL },
{ "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "", NULL },
{ "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "", NULL },
{ "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "", NULL },
@@ -106,7 +104,6 @@ public:
{ "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "", NULL },
{ "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "", NULL },
- { "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "", NULL },
{ "freeze", SEC_MODERATOR, false, &HandleFreezeCommand, "", NULL },
{ "unfreeze", SEC_MODERATOR, false, &HandleUnFreezeCommand, "", NULL },
{ "listfreeze", SEC_MODERATOR, false, &HandleListFreezeCommand, "", NULL },
@@ -960,49 +957,6 @@ public:
player->CastSpell(player, 7355, false);
return true;
}
- // Enable on\off all taxi paths
- static bool HandleTaxiCheatCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- {
- handler->SendSysMessage(LANG_USE_BOL);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- std::string argStr = (char*)args;
-
- Player* chr = handler->getSelectedPlayer();
-
- if (!chr)
- chr = handler->GetSession()->GetPlayer();
- else if (handler->HasLowerSecurity(chr, 0)) // check online security
- return false;
-
- if (argStr == "on")
- {
- chr->SetTaxiCheater(true);
- handler->PSendSysMessage(LANG_YOU_GIVE_TAXIS, handler->GetNameLink(chr).c_str());
- if (handler->needReportToTarget(chr))
- ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, handler->GetNameLink().c_str());
- return true;
- }
-
- if (argStr == "off")
- {
- chr->SetTaxiCheater(false);
- handler->PSendSysMessage(LANG_YOU_REMOVE_TAXIS, handler->GetNameLink(chr).c_str());
- if (handler->needReportToTarget(chr))
- ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, handler->GetNameLink().c_str());
-
- return true;
- }
-
- handler->SendSysMessage(LANG_USE_BOL);
- handler->SetSentErrorMessage(true);
-
- return false;
- }
static bool HandleLinkGraveCommand(ChatHandler* handler, char const* args)
{
@@ -1123,45 +1077,6 @@ public:
return true;
}
- static bool HandleExploreCheatCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- int32 flag = int32(atoi((char*)args));
-
- Player* playerTarget = handler->getSelectedPlayer();
- if (!playerTarget)
- {
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (flag != 0)
- {
- handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, handler->GetNameLink(playerTarget).c_str());
- if (handler->needReportToTarget(playerTarget))
- ChatHandler(playerTarget).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL, handler->GetNameLink().c_str());
- }
- else
- {
- handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, handler->GetNameLink(playerTarget).c_str());
- if (handler->needReportToTarget(playerTarget))
- ChatHandler(playerTarget).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING, handler->GetNameLink().c_str());
- }
-
- for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
- {
- if (flag != 0)
- handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF);
- else
- handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0);
- }
-
- return true;
- }
-
static bool HandleShowAreaCommand(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -2193,39 +2108,6 @@ public:
return true;
}
- static bool HandleWaterwalkCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- Player* player = handler->getSelectedPlayer();
- if (!player)
- {
- handler->PSendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // check online security
- if (handler->HasLowerSecurity(player, 0))
- return false;
-
- if (strncmp(args, "on", 3) == 0)
- player->SendMovementSetWaterWalking(true);
- else if (strncmp(args, "off", 4) == 0)
- player->SendMovementSetWaterWalking(false);
- else
- {
- handler->SendSysMessage(LANG_USE_BOL);
- return false;
- }
-
- handler->PSendSysMessage(LANG_YOU_SET_WATERWALK, args, handler->GetNameLink(player).c_str());
- if (handler->needReportToTarget(player))
- ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, handler->GetNameLink().c_str());
- return true;
- }
-
// Send mail by command
static bool HandleSendMailCommand(ChatHandler* handler, char const* args)
{
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index b915f4c6304..1f1d24453ee 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -174,9 +174,12 @@ public:
## wyrmrest_defender
######*/
-enum Spells
+enum WyrmDefenderEnum
{
- SPELL_CHARACTER_SCRIPT = 49213
+ QUEST_DEFENDING_WYRMREST_TEMPLE = 12372,
+ GOSSIP_TEXTID_DEF1 = 12899,
+ GOSSIP_TEXTID_DEF2 = 12900,
+ SPELL_CHARACTER_SCRIPT = 49213
};
#define GOSSIP_ITEM_1 "We need to get into the fight. Are you ready?"
@@ -187,19 +190,24 @@ class npc_wyrmrest_defender : public CreatureScript
npc_wyrmrest_defender() : CreatureScript("npc_wyrmrest_defender") { }
bool OnGossipHello(Player* player, Creature* creature)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ {
+ if (player->GetQuestStatus(QUEST_DEFENDING_WYRMREST_TEMPLE) == QUEST_STATUS_INCOMPLETE)
+ {
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DEF1, creature->GetGUID());
+ }
+ else
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- player->CLOSE_GOSSIP_MENU();
+ player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DEF2, creature->GetGUID());
// Makes player cast trigger spell for 49207 on self
player->CastSpell(player, SPELL_CHARACTER_SCRIPT, true);
}
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 6bf342e4643..60c289dc8de 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -195,103 +195,6 @@ public:
};
/*######
-## npc_victorious_challenger
-######*/
-
-#define GOSSIP_CHALLENGER "Let's do this, sister."
-
-enum eVictoriousChallenger
-{
- QUEST_TAKING_ALL_CHALLENGERS = 12971,
- QUEST_DEFENDING_YOUR_TITLE = 13423,
-
- SPELL_SUNDER_ARMOR = 11971,
- SPELL_REND_VC = 11977
-};
-
-class npc_victorious_challenger : public CreatureScript
-{
-public:
- npc_victorious_challenger() : CreatureScript("npc_victorious_challenger") { }
-
- struct npc_victorious_challengerAI : public ScriptedAI
- {
- npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {}
-
- uint32 SunderArmorTimer;
- uint32 RendTimer;
-
- void Reset()
- {
- me->RestoreFaction();
-
- SunderArmorTimer = 10000;
- RendTimer = 15000;
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- if (RendTimer < diff)
- {
- DoCast(me->getVictim(), SPELL_REND_VC, true);
- RendTimer = 15000;
- }else RendTimer -= diff;
-
- if (SunderArmorTimer < diff)
- {
- DoCast(me->getVictim(), SPELL_SUNDER_ARMOR, true);
- SunderArmorTimer = 10000;
- }else SunderArmorTimer -= diff;
-
- DoMeleeAttackIfReady();
- }
-
- void KilledUnit(Unit* /*victim*/)
- {
- me->RestoreFaction();
- }
-
- };
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
- return false;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->setFaction(14);
- creature->AI()->AttackStart(player);
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_victorious_challengerAI(creature);
- }
-};
-
-/*######
## npc_loklira_crone
######*/
@@ -753,7 +656,6 @@ void AddSC_storm_peaks()
new npc_agnetta_tyrsdottar();
new npc_frostborn_scout();
new npc_thorim();
- new npc_victorious_challenger();
new npc_loklira_crone();
new npc_injured_goblin();
new npc_roxi_ramrocket();
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index c79bf74aab6..1656f7221ed 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -45,6 +45,7 @@ EndContentData */
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "Group.h"
+#include "SpellScript.h"
/*#####
# mob_mature_netherwing_drake
@@ -1868,9 +1869,41 @@ public:
};
};
-/*#####
-#
-######*/
+enum ZuluhedChains
+{
+ QUEST_ZULUHED = 10866,
+ NPC_KARYNAKU = 22112,
+};
+
+class spell_unlocking_zuluheds_chains : public SpellScriptLoader
+{
+ public:
+ spell_unlocking_zuluheds_chains() : SpellScriptLoader("spell_unlocking_zuluheds_chains") { }
+
+ class spell_unlocking_zuluheds_chains_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_unlocking_zuluheds_chains_SpellScript);
+
+ void HandleOnCast()
+ {
+ // FIXME: Hackish solution, a better way to reward killcredit should be found
+ if (Unit* caster = GetCaster())
+ if(Player* player = caster->ToPlayer())
+ if (player->GetQuestStatus(QUEST_ZULUHED) == QUEST_STATUS_INCOMPLETE)
+ player->CastedCreatureOrGO(NPC_KARYNAKU, MAKE_NEW_GUID(0, NPC_KARYNAKU, HIGHGUID_UNIT), 0);
+ }
+
+ void Register()
+ {
+ OnCast += SpellCastFn(spell_unlocking_zuluheds_chains_SpellScript::HandleOnCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_unlocking_zuluheds_chains_SpellScript();
+ }
+};
void AddSC_shadowmoon_valley()
{
@@ -1889,4 +1922,5 @@ void AddSC_shadowmoon_valley()
new mob_illidari_spawn();
new mob_torloth_the_magnificent();
new npc_enraged_spirit();
+ new spell_unlocking_zuluheds_chains();
}
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 0b2bbb3122a..88259831095 100644
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -435,19 +435,20 @@ void Log::outFatal(LogFilterType filter, const char * str, ...)
va_end(ap);
}
-void Log::outCharDump(const char* param, const char * str, ...)
+void Log::outCharDump(char const* str, uint32 accountId, uint32 guid, char const* name)
{
if (!str || !ShouldLog(LOG_FILTER_PLAYER_DUMP, LOG_LEVEL_INFO))
return;
- va_list ap;
- va_start(ap, str);
- char text[MAX_QUERY_LEN];
- vsnprintf(text, MAX_QUERY_LEN, str, ap);
- va_end(ap);
+ std::ostringstream ss;
+ ss << "== START DUMP == (account: " << accountId << " guid: " << guid << " name: " << name
+ << ")\n" << str << "\n== END DUMP ==\n";
- LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, LOG_FILTER_PLAYER_DUMP, text);
- msg->param1 = param;
+ LogMessage* msg = new LogMessage(LOG_LEVEL_INFO, LOG_FILTER_PLAYER_DUMP, ss.str());
+ ss.clear();
+ ss << guid << '_' << name;
+
+ msg->param1 = ss.str();
write(msg);
}
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index cd1e9dc80df..7980df0d52a 100644
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -56,7 +56,7 @@ class Log
void EnableDBAppenders();
void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
- void outCharDump(const char* param, const char* str, ...) ATTR_PRINTF(3, 4);
+ void outCharDump(char const* str, uint32 account_id, uint32 guid, char const* name);
static std::string GetTimestampStr();
void SetRealmID(uint32 id);
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 499471ad823..5a9a1b86866 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -26,6 +26,7 @@
# CONSOLE AND REMOTE ACCESS
# CHARACTER DELETE OPTIONS
# CUSTOM SERVER OPTIONS
+# LOGGING SYSTEM SETTINGS
#
###################################################################################################
@@ -2653,7 +2654,7 @@ PlayerDump.DisallowOverwrite = 1
###################################################################################################
#
-# Logging system options.
+# LOGGING SYSTEM SETTINGS
#
# Appender config values: Given a appender "name"
# Appender.name
@@ -2796,7 +2797,7 @@ Appenders=Console Server GM DBErrors Char RA Warden Chat
#
Logger.Root=0,5,Console Server
-Logger.Chat=22,3,Chat
+Logger.Chat=22,2,Chat
Logger.DBErrors=26,5,Console Server DBErrors
Logger.GM=27,3,Console Server GM
Logger.RA=28,3,RA
@@ -2817,3 +2818,6 @@ Logger.Opcodes=41,6,Console Server
# Default: "Root Chat DBErrors GM RA Warden Character Load"
Loggers=Root Chat DBErrors GM RA Warden Character Load WorldServer Opcodes
+
+#
+################################################################################################### \ No newline at end of file