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-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index bae46732140..d254cbe08fb 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -415,36 +415,6 @@ class spell_energize_aoe : public SpellScriptLoader
}
};
-/*######
-## go_blackhoof_cage
-######*/
-
-enum PrisonersOfTheGrimTotems
-{
- NPC_THERAMORE_PRISONER = 23720,
- SAY_FREE = 0,
-};
-
-class go_blackhoof_cage : public GameObjectScript
-{
-public:
- go_blackhoof_cage() : GameObjectScript("go_blackhoof_cage") { }
-
- bool OnGossipHello(Player* player, GameObject* go) override
- {
- go->UseDoorOrButton();
- if (Creature* prisoner = go->FindNearestCreature(NPC_THERAMORE_PRISONER, 1.0f))
- {
- if (player)
- player->KilledMonsterCredit(NPC_THERAMORE_PRISONER);
-
- prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote)
- prisoner->DespawnOrUnsummon(6000);
- }
- return true;
- }
-};
-
void AddSC_dustwallow_marsh()
{
new npc_lady_jaina_proudmoore();
@@ -454,5 +424,4 @@ void AddSC_dustwallow_marsh()
new spell_ooze_zap();
new spell_ooze_zap_channel_end();
new spell_energize_aoe();
- new go_blackhoof_cage();
}