diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2cfdaf84205..beae47640e4 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2206,9 +2206,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati if (!sMapMgr->CanPlayerEnter(mapid, this, false)) return false; - // If the map is not created, assume it is possible to enter it. - // It will be created in the WorldPortAck. - Map* map = sMapMgr->FindMap(mapid); + Map* map = sMapMgr->CreateMap(mapid, this, 0); if (!map || map->CanEnter(this)) { //lets reset near teleport flag if it wasn't reset during chained teleports |