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-rw-r--r--src/server/game/AI/CoreAI/ConversationAI.cpp28
-rw-r--r--src/server/game/AI/CoreAI/ConversationAI.h73
-rw-r--r--src/server/game/AI/CreatureAISelector.cpp27
-rw-r--r--src/server/game/AI/CreatureAISelector.h4
-rw-r--r--src/server/game/Entities/Conversation/Conversation.cpp24
-rw-r--r--src/server/game/Entities/Conversation/Conversation.h7
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp5
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp118
-rw-r--r--src/server/game/Scripting/ScriptMgr.h29
-rw-r--r--src/server/scripts/BrokenIsles/zone_mardum.cpp39
-rw-r--r--src/server/scripts/DragonIsles/AberrusTheShadowedCrucible/aberrus_the_shadowed_crucible.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp25
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp25
-rw-r--r--src/server/scripts/KulTiras/WaycrestManor/waycrest_manor.cpp11
-rw-r--r--src/server/scripts/KulTiras/zone_boralus.cpp75
-rw-r--r--src/server/scripts/Shadowlands/SanctumOfDomination/boss_sylvanas_windrunner.cpp11
-rw-r--r--src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp38
-rw-r--r--src/server/scripts/World/conversation_scripts.cpp11
-rw-r--r--src/server/scripts/Zandalar/KingsRest/kings_rest.cpp13
19 files changed, 382 insertions, 202 deletions
diff --git a/src/server/game/AI/CoreAI/ConversationAI.cpp b/src/server/game/AI/CoreAI/ConversationAI.cpp
new file mode 100644
index 00000000000..19de90c6ad2
--- /dev/null
+++ b/src/server/game/AI/CoreAI/ConversationAI.cpp
@@ -0,0 +1,28 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Conversation.h"
+#include "ConversationAI.h"
+
+ConversationAI::ConversationAI(Conversation* c, uint32 scriptId) : _scriptId(scriptId ? scriptId : c->GetScriptId()), conversation(c)
+{
+ ASSERT(_scriptId, "A ConversationAI was initialized with an invalid scriptId!");
+}
+
+ConversationAI::~ConversationAI()
+{
+}
diff --git a/src/server/game/AI/CoreAI/ConversationAI.h b/src/server/game/AI/CoreAI/ConversationAI.h
new file mode 100644
index 00000000000..25adc8bc68b
--- /dev/null
+++ b/src/server/game/AI/CoreAI/ConversationAI.h
@@ -0,0 +1,73 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef TRINITY_CONVERSATIONAI_H
+#define TRINITY_CONVERSATIONAI_H
+
+#include "Define.h"
+#include "ObjectGuid.h"
+
+class Conversation;
+class Unit;
+class Player;
+
+class TC_GAME_API ConversationAI
+{
+ uint32 _scriptId;
+
+ protected:
+ Conversation* const conversation;
+ public:
+ explicit ConversationAI(Conversation* c, uint32 scriptId = {});
+ virtual ~ConversationAI();
+
+ // Called when the Conversation has just been initialized, just before added to map
+ virtual void OnInitialize() {}
+
+ // Called when Conversation is created but not added to Map yet.
+ virtual void OnCreate([[maybe_unused]] Unit* creator) { }
+
+ // Called when Conversation is started
+ virtual void OnStart() { }
+
+ // Called when player sends CMSG_CONVERSATION_LINE_STARTED with valid conversation guid
+ virtual void OnLineStarted([[maybe_unused]] uint32 lineId, [[maybe_unused]] Player* sender) { }
+
+ // Called for each update tick
+ virtual void OnUpdate([[maybe_unused]] uint32 diff) { }
+
+ // Called when the Conversation is removed
+ virtual void OnRemove() { }
+
+ // Pass parameters between AI
+ virtual void DoAction([[maybe_unused]] int32 param) { }
+ virtual uint32 GetData([[maybe_unused]] uint32 id = 0) const { return 0; }
+ virtual void SetData([[maybe_unused]] uint32 id, [[maybe_unused]] uint32 value) { }
+ virtual void SetGUID([[maybe_unused]] ObjectGuid const& guid, [[maybe_unused]] int32 id = 0) { }
+ virtual ObjectGuid GetGUID([[maybe_unused]] int32 id = 0) const { return ObjectGuid::Empty; }
+
+ // Gets the id of the AI (script id)
+ uint32 GetId() const { return _scriptId; }
+};
+
+class NullConversationAI final : public ConversationAI
+{
+ public:
+ using ConversationAI::ConversationAI;
+};
+
+#endif
diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp
index c6a8871a822..ec22e9e4eba 100644
--- a/src/server/game/AI/CreatureAISelector.cpp
+++ b/src/server/game/AI/CreatureAISelector.cpp
@@ -28,6 +28,9 @@
#include "AreaTriggerAI.h"
+#include "Conversation.h"
+#include "ConversationAI.h"
+
#include "ScriptMgr.h"
namespace FactorySelector
@@ -187,4 +190,28 @@ namespace FactorySelector
return GetNullAreaTriggerAIScriptId();
}
+
+ static uint32 GetNullConversationAIScriptId()
+ {
+ return sObjectMgr->GetScriptId("NullConversationAI", false);
+ }
+
+ ConversationAI* SelectConversationAI(Conversation* conversation)
+ {
+ if (ConversationAI* ai = sScriptMgr->GetConversationAI(conversation))
+ return ai;
+
+ return new NullConversationAI(conversation, GetNullConversationAIScriptId());
+ }
+
+ uint32 GetSelectedAIId(Conversation const* conversation)
+ {
+ if (uint32 id = conversation->GetScriptId())
+ {
+ if (sScriptMgr->CanCreateConversationAI(id))
+ return id;
+ }
+
+ return GetNullConversationAIScriptId();
+ }
}
diff --git a/src/server/game/AI/CreatureAISelector.h b/src/server/game/AI/CreatureAISelector.h
index 0cb6c9632b3..d2ee805706f 100644
--- a/src/server/game/AI/CreatureAISelector.h
+++ b/src/server/game/AI/CreatureAISelector.h
@@ -28,6 +28,8 @@ class GameObjectAI;
class GameObject;
class AreaTriggerAI;
class AreaTrigger;
+class Conversation;
+class ConversationAI;
namespace FactorySelector
{
@@ -35,10 +37,12 @@ namespace FactorySelector
TC_GAME_API MovementGenerator* SelectMovementGenerator(Unit* unit);
TC_GAME_API GameObjectAI* SelectGameObjectAI(GameObject* go);
TC_GAME_API AreaTriggerAI* SelectAreaTriggerAI(AreaTrigger* at);
+ TC_GAME_API ConversationAI* SelectConversationAI(Conversation* conversation);
TC_GAME_API uint32 GetSelectedAIId(Creature const* creature);
TC_GAME_API uint32 GetSelectedAIId(GameObject const* go);
TC_GAME_API uint32 GetSelectedAIId(AreaTrigger const* at);
+ TC_GAME_API uint32 GetSelectedAIId(Conversation const* conversation);
}
#endif
diff --git a/src/server/game/Entities/Conversation/Conversation.cpp b/src/server/game/Entities/Conversation/Conversation.cpp
index fa1d5204165..746f936a88c 100644
--- a/src/server/game/Entities/Conversation/Conversation.cpp
+++ b/src/server/game/Entities/Conversation/Conversation.cpp
@@ -18,8 +18,10 @@
#include "Conversation.h"
#include "ConditionMgr.h"
#include "Containers.h"
+#include "ConversationAI.h"
#include "ConversationDataStore.h"
#include "Creature.h"
+#include "CreatureAISelector.h"
#include "DB2Stores.h"
#include "IteratorPair.h"
#include "Log.h"
@@ -61,6 +63,8 @@ void Conversation::RemoveFromWorld()
///- Remove the Conversation from the accessor and from all lists of objects in world
if (IsInWorld())
{
+ _ai->OnRemove();
+
WorldObject::RemoveFromWorld();
GetMap()->GetObjectsStore().Remove<Conversation>(GetGUID());
}
@@ -68,7 +72,7 @@ void Conversation::RemoveFromWorld()
void Conversation::Update(uint32 diff)
{
- sScriptMgr->OnConversationUpdate(this, diff);
+ _ai->OnUpdate(diff);
if (GetDuration() > Milliseconds(diff))
{
@@ -183,6 +187,8 @@ void Conversation::Create(ObjectGuid::LowType lowGuid, uint32 conversationEntry,
SetEntry(conversationEntry);
SetObjectScale(1.0f);
+ AI_Initialize();
+
_textureKitId = conversationTemplate->TextureKitId;
for (ConversationActorTemplate const& actor : conversationTemplate->Actors)
@@ -227,7 +233,7 @@ void Conversation::Create(ObjectGuid::LowType lowGuid, uint32 conversationEntry,
// conversations are despawned 5-20s after LastLineEndTime
_duration += 10s;
- sScriptMgr->OnConversationCreate(this, creator);
+ _ai->OnCreate(creator);
}
bool Conversation::Start()
@@ -255,7 +261,7 @@ bool Conversation::Start()
if (!GetMap()->AddToMap(this))
return false;
- sScriptMgr->OnConversationStart(this);
+ _ai->OnStart();
return true;
}
@@ -344,6 +350,18 @@ Creature* Conversation::GetActorCreature(uint32 actorIdx) const
return actor->ToCreature();
}
+void Conversation::AI_Initialize()
+{
+ AI_Destroy();
+ _ai.reset(FactorySelector::SelectConversationAI(this));
+ _ai->OnInitialize();
+}
+
+void Conversation::AI_Destroy()
+{
+ _ai.reset();
+}
+
uint32 Conversation::GetScriptId() const
{
return sConversationDataStore->GetConversationTemplate(GetEntry())->ScriptId;
diff --git a/src/server/game/Entities/Conversation/Conversation.h b/src/server/game/Entities/Conversation/Conversation.h
index f56c8e1d3c6..4f85809b5ba 100644
--- a/src/server/game/Entities/Conversation/Conversation.h
+++ b/src/server/game/Entities/Conversation/Conversation.h
@@ -22,6 +22,7 @@
#include "GridObject.h"
#include "Hash.h"
+class ConversationAI;
class Unit;
class SpellInfo;
enum class ConversationActorType : uint32;
@@ -85,6 +86,10 @@ class TC_GAME_API Conversation final : public WorldObject, public GridObject<Con
Unit* GetActorUnit(uint32 actorIdx) const;
Creature* GetActorCreature(uint32 actorIdx) const;
+ void AI_Initialize();
+ void AI_Destroy();
+
+ ConversationAI* AI() { return _ai.get(); }
uint32 GetScriptId() const;
UF::UpdateField<UF::ConversationData, int32(WowCS::EntityFragment::CGObject), TYPEID_CONVERSATION> m_conversationData;
@@ -97,6 +102,8 @@ class TC_GAME_API Conversation final : public WorldObject, public GridObject<Con
std::unordered_map<std::pair<LocaleConstant /*locale*/, int32 /*lineId*/>, Milliseconds /*startTime*/> _lineStartTimes;
std::array<Milliseconds /*endTime*/, TOTAL_LOCALES> _lastLineEndTimes;
+
+ std::unique_ptr<ConversationAI> _ai;
};
#endif // TRINITYCORE_CONVERSATION_H
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 451526e1cf8..189e40cdca8 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -27,6 +27,7 @@
#include "ClientConfigPackets.h"
#include "Common.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "Corpse.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
@@ -1164,8 +1165,8 @@ void WorldSession::HandleCloseInteraction(WorldPackets::Misc::CloseInteraction&
void WorldSession::HandleConversationLineStarted(WorldPackets::Misc::ConversationLineStarted& conversationLineStarted)
{
- if (Conversation* convo = ObjectAccessor::GetConversation(*_player, conversationLineStarted.ConversationGUID))
- sScriptMgr->OnConversationLineStarted(convo, conversationLineStarted.LineID, _player);
+ if (Conversation* conversation = ObjectAccessor::GetConversation(*_player, conversationLineStarted.ConversationGUID))
+ conversation->AI()->OnLineStarted(conversationLineStarted.LineID, _player);
}
void WorldSession::HandleRequestLatestSplashScreen(WorldPackets::Misc::RequestLatestSplashScreen& /*requestLatestSplashScreen*/)
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index e69b64a73fa..99f25980a0d 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -21,6 +21,7 @@
#include "AreaTriggerAI.h"
#include "ChatCommand.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
@@ -382,7 +383,7 @@ public:
/// This hook is responsible for swapping Creature, GameObject and AreaTrigger AI's
template<typename ObjectType, typename ScriptType, typename Base>
-class CreatureGameObjectAreaTriggerScriptRegistrySwapHooks
+class CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks
: public ScriptRegistrySwapHookBase
{
template<typename W>
@@ -484,6 +485,24 @@ class CreatureGameObjectAreaTriggerScriptRegistrySwapHooks
"The AI should be null here!");
}
+ // Hook which is called before a conversation is swapped
+ static void UnloadResetScript(Conversation* conversation)
+ {
+ // Remove deletable events only,
+ // otherwise it causes crashes with non-deletable spell events.
+ conversation->m_Events.KillAllEvents(false);
+
+ conversation->AI()->OnRemove();
+ }
+
+ static void UnloadDestroyScript(Conversation* conversation)
+ {
+ conversation->AI_Destroy();
+
+ ASSERT(!conversation->AI(),
+ "The AI should be null here!");
+ }
+
// Hook which is called after a creature was swapped
static void LoadInitializeScript(Creature* creature)
{
@@ -543,6 +562,20 @@ class CreatureGameObjectAreaTriggerScriptRegistrySwapHooks
at->AI()->OnCreate(nullptr);
}
+ // Hook which is called after a conversation was swapped
+ static void LoadInitializeScript(Conversation* conversation)
+ {
+ ASSERT(!conversation->AI(),
+ "The AI should be null here!");
+
+ conversation->AI_Initialize();
+ }
+
+ static void LoadResetScript(Conversation* conversation)
+ {
+ conversation->AI()->OnCreate(nullptr);
+ }
+
static Creature* GetEntityFromMap(std::common_type<Creature>, Map* map, ObjectGuid const& guid)
{
return map->GetCreature(guid);
@@ -558,6 +591,11 @@ class CreatureGameObjectAreaTriggerScriptRegistrySwapHooks
return map->GetAreaTrigger(guid);
}
+ static Conversation* GetEntityFromMap(std::common_type<Conversation>, Map* map, ObjectGuid const& guid)
+ {
+ return map->GetConversation(guid);
+ }
+
static auto VisitObjectsToSwapOnMap(std::unordered_set<uint32> const& idsToRemove)
{
return [&idsToRemove](Map* map, auto&& visitor)
@@ -731,24 +769,32 @@ private:
// This hook is responsible for swapping CreatureAI's
template<typename Base>
class ScriptRegistrySwapHooks<CreatureScript, Base>
- : public CreatureGameObjectAreaTriggerScriptRegistrySwapHooks<
+ : public CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks<
Creature, CreatureScript, Base
> { };
// This hook is responsible for swapping GameObjectAI's
template<typename Base>
class ScriptRegistrySwapHooks<GameObjectScript, Base>
- : public CreatureGameObjectAreaTriggerScriptRegistrySwapHooks<
+ : public CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks<
GameObject, GameObjectScript, Base
> { };
// This hook is responsible for swapping AreaTriggerAI's
template<typename Base>
class ScriptRegistrySwapHooks<AreaTriggerEntityScript, Base>
- : public CreatureGameObjectAreaTriggerScriptRegistrySwapHooks<
+ : public CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks<
AreaTrigger, AreaTriggerEntityScript, Base
> { };
+// This hook is responsible for swapping ConversationAI's
+template<typename Base>
+class ScriptRegistrySwapHooks<ConversationScript, Base>
+ : public CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks<
+ Conversation, ConversationScript, Base
+ > {
+};
+
/// This hook is responsible for swapping BattlefieldScripts
template<typename Base>
class ScriptRegistrySwapHooks<BattlefieldScript, Base>
@@ -955,7 +1001,7 @@ class SpecializedScriptRegistry<ScriptType, true>
friend class ScriptRegistrySwapHooks;
template<typename, typename, typename>
- friend class CreatureGameObjectAreaTriggerScriptRegistrySwapHooks;
+ friend class CreatureGameObjectAreaTriggerConversationScriptRegistrySwapHooks;
public:
SpecializedScriptRegistry() { }
@@ -1752,6 +1798,19 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger, b
return entered ? tmpscript->OnTrigger(player, trigger) : tmpscript->OnExit(player, trigger);
}
+bool ScriptMgr::CanCreateConversationAI(uint32 scriptId) const
+{
+ return !!ScriptRegistry<ConversationScript>::Instance()->GetScriptById(scriptId);
+}
+
+ConversationAI* ScriptMgr::GetConversationAI(Conversation* conversation)
+{
+ ASSERT(conversation);
+
+ GET_SCRIPT_RET(ConversationScript, conversation->GetScriptId(), tmpscript, nullptr);
+ return tmpscript->GetAI(conversation);
+}
+
Battlefield* ScriptMgr::CreateBattlefield(uint32 scriptId, Map* map)
{
GET_SCRIPT_RET(BattlefieldScript, scriptId, tmpscript, nullptr);
@@ -2279,40 +2338,6 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama
FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage, spellInfo);
}
-// Conversation
-void ScriptMgr::OnConversationCreate(Conversation* conversation, Unit* creator)
-{
- ASSERT(conversation);
-
- GET_SCRIPT(ConversationScript, conversation->GetScriptId(), tmpscript);
- tmpscript->OnConversationCreate(conversation, creator);
-}
-
-void ScriptMgr::OnConversationStart(Conversation* conversation)
-{
- ASSERT(conversation);
-
- GET_SCRIPT(ConversationScript, conversation->GetScriptId(), tmpscript);
- tmpscript->OnConversationStart(conversation);
-}
-
-void ScriptMgr::OnConversationLineStarted(Conversation* conversation, uint32 lineId, Player* sender)
-{
- ASSERT(conversation);
- ASSERT(sender);
-
- GET_SCRIPT(ConversationScript, conversation->GetScriptId(), tmpscript);
- tmpscript->OnConversationLineStarted(conversation, lineId, sender);
-}
-
-void ScriptMgr::OnConversationUpdate(Conversation* conversation, uint32 diff)
-{
- ASSERT(conversation);
-
- GET_SCRIPT(ConversationScript, conversation->GetScriptId(), tmpscript);
- tmpscript->OnConversationUpdate(conversation, diff);
-}
-
// Scene
void ScriptMgr::OnSceneStart(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate)
{
@@ -3172,20 +3197,9 @@ ConversationScript::ConversationScript(char const* name)
ConversationScript::~ConversationScript() = default;
-void ConversationScript::OnConversationCreate(Conversation* /*conversation*/, Unit* /*creator*/)
-{
-}
-
-void ConversationScript::OnConversationStart(Conversation* /*conversation*/ )
-{
-}
-
-void ConversationScript::OnConversationLineStarted(Conversation* /*conversation*/, uint32 /*lineId*/, Player* /*sender*/)
-{
-}
-
-void ConversationScript::OnConversationUpdate(Conversation* /*conversation*/, uint32 /*diff*/)
+ConversationAI* ConversationScript::GetAI(Conversation* /*conversation*/) const
{
+ return nullptr;
}
SceneScript::SceneScript(char const* name)
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 31a5842a383..d7746b01e04 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -38,6 +38,7 @@ class BattlegroundMap;
class BattlegroundScript;
class Channel;
class Conversation;
+class ConversationAI;
class Creature;
class CreatureAI;
class DynamicObject;
@@ -911,17 +912,8 @@ class TC_GAME_API ConversationScript : public ScriptObject
~ConversationScript();
- // Called when Conversation is created but not added to Map yet.
- virtual void OnConversationCreate(Conversation* conversation, Unit* creator);
-
- // Called when Conversation is started
- virtual void OnConversationStart(Conversation* conversation);
-
- // Called when player sends CMSG_CONVERSATION_LINE_STARTED with valid conversation guid
- virtual void OnConversationLineStarted(Conversation* conversation, uint32 lineId, Player* sender);
-
- // Called for each update tick
- virtual void OnConversationUpdate(Conversation* conversation, uint32 diff);
+ // Called when a ConversationAI object is needed for the conversation.
+ virtual ConversationAI* GetAI(Conversation* conversation) const;
};
class TC_GAME_API SceneScript : public ScriptObject
@@ -1279,10 +1271,8 @@ class TC_GAME_API ScriptMgr
public: /* ConversationScript */
- void OnConversationCreate(Conversation* conversation, Unit* creator);
- void OnConversationStart(Conversation* conversation);
- void OnConversationLineStarted(Conversation* conversation, uint32 lineId, Player* sender);
- void OnConversationUpdate(Conversation* conversation, uint32 diff);
+ bool CanCreateConversationAI(uint32 scriptId) const;
+ ConversationAI* GetConversationAI(Conversation* conversation);
public: /* SceneScript */
@@ -1405,6 +1395,15 @@ class GenericAreaTriggerEntityScript : public AreaTriggerEntityScript
};
#define RegisterAreaTriggerAI(ai_name) new GenericAreaTriggerEntityScript<ai_name>(#ai_name)
+template <class AI>
+class GenericConversationScript : public ConversationScript
+{
+public:
+ GenericConversationScript(char const* name) : ConversationScript(name) {}
+ ConversationAI* GetAI(Conversation* conversation) const override { return new AI(conversation); }
+};
+#define RegisterConversationAI(ai_name) new GenericConversationScript<ai_name>(#ai_name)
+
template<class Script>
class GenericBattlegroundMapScript : public BattlegroundMapScript
{
diff --git a/src/server/scripts/BrokenIsles/zone_mardum.cpp b/src/server/scripts/BrokenIsles/zone_mardum.cpp
index 34b604ab7af..b4ac35635ba 100644
--- a/src/server/scripts/BrokenIsles/zone_mardum.cpp
+++ b/src/server/scripts/BrokenIsles/zone_mardum.cpp
@@ -20,6 +20,7 @@
#include "CellImpl.h"
#include "Containers.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "CreatureAIImpl.h"
#include "EventProcessor.h"
#include "GridNotifiersImpl.h"
@@ -376,10 +377,10 @@ struct npc_cyana_nightglaive_invasion_begins : public ScriptedAI
};
// 922 - The Invasion Begins
-class conversation_the_invasion_begins : public ConversationScript
+class conversation_the_invasion_begins : public ConversationAI
{
public:
- conversation_the_invasion_begins() : ConversationScript("conversation_the_invasion_begins") { }
+ conversation_the_invasion_begins(Conversation* conversation) : ConversationAI(conversation) { }
enum TheInvasionBeginsConversationData
{
@@ -396,7 +397,7 @@ public:
EVENT_ILLIDARI_START_PATH
};
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* kaynObject = GetClosestCreatureWithOptions(creator, 10.0f, { .CreatureId = NPC_KAYN_SUNFURY_INVASION_BEGINS, .IgnorePhases = true });
Creature* jayceObject = GetClosestCreatureWithOptions(creator, 10.0f, { .CreatureId = NPC_JAYCE_DARKWEAVER_INVASION_BEGINS, .IgnorePhases = true });
@@ -428,7 +429,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -439,7 +440,7 @@ public:
_events.ScheduleEvent(EVENT_ILLIDARI_START_PATH, *illidariStartPathLineStarted);
}
- static void StartCloneChannel(ObjectGuid guid, Conversation* conversation)
+ void StartCloneChannel(ObjectGuid guid)
{
Unit* privateObjectOwner = ObjectAccessor::GetUnit(*conversation, conversation->GetPrivateObjectOwner());
if (!privateObjectOwner)
@@ -452,7 +453,7 @@ public:
clone->CastSpell(privateObjectOwner, SPELL_TRACK_TARGET_IN_CHANNEL, false);
}
- static void StartCloneMovement(ObjectGuid cloneGUID, uint32 pathId, uint32 animKit, Conversation* conversation)
+ void StartCloneMovement(ObjectGuid cloneGUID, uint32 pathId, uint32 animKit)
{
Creature* clone = ObjectAccessor::GetCreature(*conversation, cloneGUID);
if (!clone)
@@ -464,7 +465,7 @@ public:
clone->SetAIAnimKitId(animKit);
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -472,12 +473,12 @@ public:
{
case EVENT_ILLIDARI_FACE_PLAYERS:
{
- StartCloneChannel(conversation->GetActorUnit(CONVO_ACTOR_IDX_KAYN)->GetGUID(), conversation);
- StartCloneChannel(conversation->GetActorUnit(CONVO_ACTOR_IDX_KORVAS)->GetGUID(), conversation);
- StartCloneChannel(_jayceGUID, conversation);
- StartCloneChannel(_allariGUID, conversation);
- StartCloneChannel(_cyanaGUID, conversation);
- StartCloneChannel(_sevisGUID, conversation);
+ StartCloneChannel(conversation->GetActorUnit(CONVO_ACTOR_IDX_KAYN)->GetGUID());
+ StartCloneChannel(conversation->GetActorUnit(CONVO_ACTOR_IDX_KORVAS)->GetGUID());
+ StartCloneChannel(_jayceGUID);
+ StartCloneChannel(_allariGUID);
+ StartCloneChannel(_cyanaGUID);
+ StartCloneChannel(_sevisGUID);
break;
}
case EVENT_ILLIDARI_START_PATH:
@@ -501,11 +502,11 @@ public:
kaynClone->SetSheath(SHEATH_STATE_MELEE);
kaynClone->SetNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
- StartCloneMovement(conversation->GetActorUnit(CONVO_ACTOR_IDX_KORVAS)->GetGUID(), PATH_KORVAS_INVASION_BEGINS, ANIM_DH_RUN, conversation);
- StartCloneMovement(_jayceGUID, PATH_JAYCE_INVASION_BEGINS, 0, conversation);
- StartCloneMovement(_allariGUID, PATH_ALLARI_INVASION_BEGINS, ANIM_DH_RUN_ALLARI, conversation);
- StartCloneMovement(_cyanaGUID, PATH_CYANA_INVASION_BEGINS, 0, conversation);
- StartCloneMovement(_sevisGUID, PATH_SEVIS_INVASION_BEGINS, ANIM_DH_RUN, conversation);
+ StartCloneMovement(conversation->GetActorUnit(CONVO_ACTOR_IDX_KORVAS)->GetGUID(), PATH_KORVAS_INVASION_BEGINS, ANIM_DH_RUN);
+ StartCloneMovement(_jayceGUID, PATH_JAYCE_INVASION_BEGINS, 0);
+ StartCloneMovement(_allariGUID, PATH_ALLARI_INVASION_BEGINS, ANIM_DH_RUN_ALLARI);
+ StartCloneMovement(_cyanaGUID, PATH_CYANA_INVASION_BEGINS, 0);
+ StartCloneMovement(_sevisGUID, PATH_SEVIS_INVASION_BEGINS, ANIM_DH_RUN);
break;
}
default:
@@ -2002,7 +2003,7 @@ void AddSC_zone_mardum()
new event_sevis_sacrifice_self();
// Conversation
- new conversation_the_invasion_begins();
+ RegisterConversationAI(conversation_the_invasion_begins);
// Scene
new scene_demonhunter_intro();
diff --git a/src/server/scripts/DragonIsles/AberrusTheShadowedCrucible/aberrus_the_shadowed_crucible.cpp b/src/server/scripts/DragonIsles/AberrusTheShadowedCrucible/aberrus_the_shadowed_crucible.cpp
index 7527b516936..746b24a77ca 100644
--- a/src/server/scripts/DragonIsles/AberrusTheShadowedCrucible/aberrus_the_shadowed_crucible.cpp
+++ b/src/server/scripts/DragonIsles/AberrusTheShadowedCrucible/aberrus_the_shadowed_crucible.cpp
@@ -18,6 +18,7 @@
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ScriptMgr.h"
@@ -107,12 +108,12 @@ struct at_aberrus_sarkareth_conversation_intro : AreaTriggerAI
};
// 20800 - Conversation
-class conversation_aberrus_sabellian_intro : public ConversationScript
+class conversation_aberrus_sabellian_intro : public ConversationAI
{
public:
- conversation_aberrus_sabellian_intro() : ConversationScript("conversation_aberrus_sabellian_intro") { }
+ conversation_aberrus_sabellian_intro(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
if (Milliseconds const* sabellianMoveStartTime = conversation->GetLineStartTime(DEFAULT_LOCALE, CONVO_SABELLIAN_INTRO_LINE_01))
_events.ScheduleEvent(EVENT_SABELLIAN_MOVE, *sabellianMoveStartTime);
@@ -121,7 +122,7 @@ public:
_events.ScheduleEvent(EVENT_SABELLIAN_MOVE_HOME_POS, *sabellianHomeMoveStartTime + Seconds(2));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -157,17 +158,17 @@ private:
};
// 20985 - Conversation
-class conversation_aberrus_kazzara_intro : public ConversationScript
+class conversation_aberrus_kazzara_intro : public ConversationAI
{
public:
- conversation_aberrus_kazzara_intro() : ConversationScript("conversation_aberrus_kazzara_intro") { }
+ conversation_aberrus_kazzara_intro(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
_events.ScheduleEvent(EVENT_KAZZARA_INTRO, conversation->GetLineEndTime(DEFAULT_LOCALE, CONVO_SARKARETH_LAST_LINE));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -213,6 +214,6 @@ void AddSC_aberrus_the_shadowed_crucible()
RegisterAreaTriggerAI(at_aberrus_sabellian_conversation_intro);
RegisterAreaTriggerAI(at_aberrus_sarkareth_conversation_intro);
- new conversation_aberrus_sabellian_intro();
- new conversation_aberrus_kazzara_intro();
+ RegisterConversationAI(conversation_aberrus_sabellian_intro);
+ RegisterConversationAI(conversation_aberrus_kazzara_intro);
}
diff --git a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
index caa7fb2dd97..22a8b5dedf2 100644
--- a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
@@ -19,6 +19,7 @@
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "CreatureAIImpl.h"
#include "CreatureGroups.h"
#include "MotionMaster.h"
@@ -469,12 +470,12 @@ struct at_human_heritage_lions_pride_inn_basement_enter : AreaTriggerAI
};
// 20342 - Conversation
-class conversation_an_unlikely_informant : public ConversationScript
+class conversation_an_unlikely_informant : public ConversationAI
{
public:
- conversation_an_unlikely_informant() : ConversationScript("conversation_an_unlikely_informant") { }
+ conversation_an_unlikely_informant(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* mathiasObject = GetClosestCreatureWithOptions(creator, 15.0f, { .CreatureId = NPC_MATHIAS_SHAW, .IgnorePhases = true });
Creature* vanessaObject = GetClosestCreatureWithOptions(creator, 15.0f, { .CreatureId = NPC_VANESSA_VANCLEEF, .IgnorePhases = true });
@@ -495,7 +496,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -511,7 +512,7 @@ public:
_events.ScheduleEvent(EVENT_MATHIAS_CLONE_DESPAWN, conversation->GetLastLineEndTime(privateOwnerLocale));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -582,12 +583,12 @@ private:
};
// 20387 - Conversation
-class conversation_the_new_classington_estate : public ConversationScript
+class conversation_the_new_classington_estate : public ConversationAI
{
public:
- conversation_the_new_classington_estate() : ConversationScript("conversation_the_new_classington_estate") { }
+ conversation_the_new_classington_estate(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* mathiasObject = GetClosestCreatureWithOptions(creator, 15.0f, { .CreatureId = NPC_MATHIAS_SHAW, .IgnorePhases = true });
Creature* vanessaObject = GetClosestCreatureWithOptions(creator, 15.0f, { .CreatureId = NPC_VANESSA_VANCLEEF, .IgnorePhases = true });
@@ -608,7 +609,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -622,7 +623,7 @@ public:
_events.ScheduleEvent(EVENT_MATHIAS_CLONE_DESPAWN, conversation->GetLastLineEndTime(privateOwnerLocale));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -720,8 +721,8 @@ void AddSC_elwynn_forest()
RegisterSpellScript(spell_stealth_vanessa_human_heritage);
// Conversation
- new conversation_an_unlikely_informant();
- new conversation_the_new_classington_estate();
+ RegisterConversationAI(conversation_an_unlikely_informant);
+ RegisterConversationAI(conversation_the_new_classington_estate);
// AreaTrigger
RegisterAreaTriggerAI(at_human_heritage_lions_pride_inn_basement_enter);
diff --git a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
index e071fdf1f19..902fb016da4 100644
--- a/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
@@ -19,6 +19,7 @@
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "CreatureAIImpl.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
@@ -104,10 +105,10 @@ struct at_stormwind_keep_tides_of_war : AreaTriggerAI
Position const VisionOfSailorsMemoryPosition = { -8384.131f, 324.383f, 148.443f, 1.559973f };
// 4857 - Conversation
-class conversation_start_council_tides_of_war : public ConversationScript
+class conversation_start_council_tides_of_war : public ConversationAI
{
public:
- conversation_start_council_tides_of_war() : ConversationScript("conversation_start_council_tides_of_war") { }
+ conversation_start_council_tides_of_war(Conversation* conversation) : ConversationAI(conversation) { }
enum Events
{
@@ -123,7 +124,7 @@ public:
CONVO_LINE_JAINA_CREDIT = 19486,
};
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* jainaObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_JAINA_TIDES_OF_WAR, .IgnorePhases = true });
if (!jainaObject)
@@ -137,7 +138,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -147,7 +148,7 @@ public:
_events.ScheduleEvent(EVENT_KILL_CREDIT, conversation->GetLineEndTime(privateOwnerLocale, CONVO_LINE_JAINA_CREDIT));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -422,10 +423,10 @@ private:
};
// 22025 - Conversation
-class conversation_quest_ancient_curses_accept : public ConversationScript
+class conversation_quest_ancient_curses_accept : public ConversationAI
{
public:
- conversation_quest_ancient_curses_accept() : ConversationScript("conversation_quest_ancient_curses_accept") { }
+ conversation_quest_ancient_curses_accept(Conversation* conversation) : ConversationAI(conversation) { }
enum AncientCursesConversationEvents
{
@@ -439,7 +440,7 @@ public:
CONVO_LINE_LYSANDER_START_PATH = 60113,
};
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* arkonarinObject = GetClosestCreatureWithOptions(creator, 20.0f, { .CreatureId = NPC_ARKONARIN_STARSHADE, .IgnorePhases = true });
Creature* lysanderObject = GetClosestCreatureWithOptions(creator, 20.0f, { .CreatureId = NPC_LYSANDER_STARSHADE, .IgnorePhases = true });
@@ -461,7 +462,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -472,7 +473,7 @@ public:
_events.ScheduleEvent(EVENT_LYSANDER_START_PATH, *lysanderPathStartTime);
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -563,8 +564,8 @@ void AddSC_stormwind_city()
RegisterCreatureAI(npc_lysande_starshade_ancient_curses);
// Conversation
- new conversation_start_council_tides_of_war();
- new conversation_quest_ancient_curses_accept();
+ RegisterConversationAI(conversation_start_council_tides_of_war);
+ RegisterConversationAI(conversation_quest_ancient_curses_accept);
// PlayerScript
new player_conv_after_movie_tides_of_war();
diff --git a/src/server/scripts/KulTiras/WaycrestManor/waycrest_manor.cpp b/src/server/scripts/KulTiras/WaycrestManor/waycrest_manor.cpp
index d8973eb29e7..21fb2e722fc 100644
--- a/src/server/scripts/KulTiras/WaycrestManor/waycrest_manor.cpp
+++ b/src/server/scripts/KulTiras/WaycrestManor/waycrest_manor.cpp
@@ -18,6 +18,7 @@
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "Creature.h"
#include "InstanceScript.h"
#include "Map.h"
@@ -351,12 +352,12 @@ class spell_waycrest_manor_organ_missiles : public SpellScript
// 267597 - Waycrest Manor - Waycrests Defeated (Alliance)
// 7351 - Conversation
// 7352 - Conversation
-class conversation_waycrest_manor_waycrests_defeated : public ConversationScript
+class conversation_waycrest_manor_waycrests_defeated : public ConversationAI
{
public:
- conversation_waycrest_manor_waycrests_defeated() : ConversationScript("conversation_waycrest_manor_waycrests_defeated") { }
+ conversation_waycrest_manor_waycrests_defeated(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
if (Milliseconds const* gorakTulMoveStartTimeAlliance = conversation->GetLineStartTime(DEFAULT_LOCALE, CONVERSATION_LINE_LUCILLE_WAYCREST))
_events.ScheduleEvent(EVENT_GORAK_TUL_TRANSFORM, *gorakTulMoveStartTimeAlliance);
@@ -364,7 +365,7 @@ public:
_events.ScheduleEvent(EVENT_GORAK_TUL_TRANSFORM, *gorakTulMoveStartTimeHorde + 3s);
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -442,5 +443,5 @@ void AddSC_waycrest_manor()
// Lord and Lady Waycrest outro
RegisterAreaTriggerAI(at_waycrest_manor_organ_missiles);
RegisterSpellScript(spell_waycrest_manor_organ_missiles);
- new conversation_waycrest_manor_waycrests_defeated();
+ RegisterConversationAI(conversation_waycrest_manor_waycrests_defeated);
}
diff --git a/src/server/scripts/KulTiras/zone_boralus.cpp b/src/server/scripts/KulTiras/zone_boralus.cpp
index 32dc6942110..854e8e0298f 100644
--- a/src/server/scripts/KulTiras/zone_boralus.cpp
+++ b/src/server/scripts/KulTiras/zone_boralus.cpp
@@ -19,6 +19,7 @@
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "CreatureAIImpl.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
@@ -138,12 +139,12 @@ struct npc_taelia_get_your_bearings : public ScriptedAI
};
// 5360 - Conversation
-class conversation_boralus_hub_tour_00 : public ConversationScript
+class conversation_boralus_hub_tour_00 : public ConversationAI
{
public:
- conversation_boralus_hub_tour_00() : ConversationScript("conversation_boralus_hub_tour_00") { }
+ conversation_boralus_hub_tour_00(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
if (!kultiranGuard)
@@ -174,10 +175,10 @@ struct at_boralus_get_your_bearings : AreaTriggerAI
};
// 5362 - Conversation - Get your Bearings (Ferry)
-class conversation_boralus_hub_tour : public ConversationScript
+class conversation_boralus_hub_tour : public ConversationAI
{
public:
- conversation_boralus_hub_tour(char const* scriptName) : ConversationScript(scriptName) { }
+ conversation_boralus_hub_tour(Conversation* conversation) : ConversationAI(conversation) { }
enum ConversationFerryData
{
@@ -187,7 +188,7 @@ public:
virtual Position const& GetGuardMovePosition() = 0;
virtual uint32 GetKillCreditId() = 0;
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
if (!kultiranGuard)
@@ -200,14 +201,14 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
_events.ScheduleEvent(EVENT_TAELIA_CREDIT, conversation->GetLastLineEndTime(privateOwnerLocale));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -241,7 +242,7 @@ Position const TaeliaFerryPos = { 1039.5955f, -598.00653f, 1.458778f };
class conversation_boralus_hub_tour_ferry : public conversation_boralus_hub_tour
{
public:
- conversation_boralus_hub_tour_ferry() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_ferry") { }
+ conversation_boralus_hub_tour_ferry(Conversation* conversation) : conversation_boralus_hub_tour(conversation) { }
Position const& GetGuardMovePosition()
{
@@ -260,7 +261,7 @@ Position const TaeliaBankPos = { 1118.7385f, -622.4115f, 17.76035f };
class conversation_boralus_hub_tour_counting_house : public conversation_boralus_hub_tour
{
public:
- conversation_boralus_hub_tour_counting_house() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_counting_house") { }
+ conversation_boralus_hub_tour_counting_house(Conversation* conversation) : conversation_boralus_hub_tour(conversation) { }
Position const& GetGuardMovePosition()
{
@@ -279,7 +280,7 @@ Position const TaeliaInnPos = { 1177.39f, -587.682f, 31.557224f };
class conversation_boralus_hub_tour_harbor_inn : public conversation_boralus_hub_tour
{
public:
- conversation_boralus_hub_tour_harbor_inn() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_harbor_inn") { }
+ conversation_boralus_hub_tour_harbor_inn(Conversation* conversation) : conversation_boralus_hub_tour(conversation) { }
Position const& GetGuardMovePosition()
{
@@ -298,7 +299,7 @@ Position const TaeliaFlightMasterPos = { 1149.82f, -471.071f, 30.503826f };
class conversation_boralus_hub_tour_flight_master : public conversation_boralus_hub_tour
{
public:
- conversation_boralus_hub_tour_flight_master() : conversation_boralus_hub_tour("conversation_boralus_hub_tour_flight_master") { }
+ conversation_boralus_hub_tour_flight_master(Conversation* conversation) : conversation_boralus_hub_tour(conversation) {}
Position const& GetGuardMovePosition()
{
@@ -312,12 +313,12 @@ public:
};
// 9556 - Conversation The Old Knight (accept Quest)
-class conversation_boralus_accept_old_knight : public ConversationScript
+class conversation_boralus_accept_old_knight : public ConversationAI
{
public:
- conversation_boralus_accept_old_knight() : ConversationScript("conversation_boralus_accept_old_knight") { }
+ conversation_boralus_accept_old_knight(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
if (!kultiranGuard)
@@ -344,12 +345,12 @@ struct at_boralus_old_knight_enter_harbormasters_office : AreaTriggerAI
};
// 7605 - Conversation The Old Knight (Enter the Harbormasters Office)
-class conversation_boralus_enter_harbormaster_office : public ConversationScript
+class conversation_boralus_enter_harbormaster_office : public ConversationAI
{
public:
- conversation_boralus_enter_harbormaster_office() : ConversationScript("conversation_boralus_enter_harbormaster_office") { }
+ conversation_boralus_enter_harbormaster_office(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* kultiranGuard = creator->FindNearestCreatureWithOptions(20.0f, { .CreatureId = NPC_SUMMONED_KULTIRAN_GUARD, .IgnorePhases = true, .OwnerGuid = creator->GetGUID() });
if (!kultiranGuard)
@@ -428,10 +429,10 @@ Position const GreyguardOneOfficePos = { 1044.979f, -468.523f, 8.386f, 6.03047f
Position const GreyguardTwoOfficePos = { 1042.359f, -467.738f, 8.386f, 6.04665f };
// 8062 - Conversation
-class conversation_boralus_cyrus_meets_genn : public ConversationScript
+class conversation_boralus_cyrus_meets_genn : public ConversationAI
{
public:
- conversation_boralus_cyrus_meets_genn() : ConversationScript("conversation_boralus_cyrus_meets_genn") { }
+ conversation_boralus_cyrus_meets_genn(Conversation* conversation) : ConversationAI(conversation) { }
enum OldKnightsConversationData
{
@@ -440,7 +441,7 @@ public:
EVENT_OLD_KNIGHTS_CLONE_DESPAWN = 1
};
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* cyrusObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_CYRUS_CRESTFALL, .IgnorePhases = true });
Creature* gennObject = GetClosestCreatureWithOptions(creator, 30.0f, { .CreatureId = NPC_GENN_GREYMANE, .IgnorePhases = true });
@@ -470,14 +471,14 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
_events.ScheduleEvent(EVENT_OLD_KNIGHTS_CLONE_DESPAWN, conversation->GetLineEndTime(privateOwnerLocale, CONVO_LINE_CYRUS_AND_GENN_DESPAWN));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -532,10 +533,10 @@ Position const CyrusMoveToOfficeFirePos = { 1075.257f, -487.25696f, 9.812291f };
Position const CyrusStaticOfficePos = { 1071.428f, -486.312f, 9.783f, 3.4995f };
// 7653 - Conversation
-class conversation_cyrus_crestfall_shaking_hands : public ConversationScript
+class conversation_cyrus_crestfall_shaking_hands : public ConversationAI
{
public:
- conversation_cyrus_crestfall_shaking_hands() : ConversationScript("conversation_cyrus_crestfall_shaking_hands") { }
+ conversation_cyrus_crestfall_shaking_hands(Conversation* conversation) : ConversationAI(conversation) { }
enum ShakingHandsConversationData
{
@@ -553,7 +554,7 @@ public:
POINT_CYRUS_MOVE_BACK_TO_GENN = 2
};
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
Creature* cyrusObject = GetClosestCreatureWithOptions(creator, 10.0f, { .CreatureId = NPC_CYRUS_CRESTFALL, .IgnorePhases = true });
if (!cyrusObject)
@@ -569,7 +570,7 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
LocaleConstant privateOwnerLocale = conversation->GetPrivateObjectOwnerLocale();
@@ -579,7 +580,7 @@ public:
_events.ScheduleEvent(EVENT_CYRUS_DESPAWN_CLONE_OFFICE, conversation->GetLineEndTime(privateOwnerLocale, CONVO_LINE_CYRUS_DESPAWN_CLONE_OFFICE));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -778,15 +779,15 @@ void AddSC_zone_boralus()
RegisterCreatureAI(npc_7th_legion_magus_sanctum_of_the_sages);
// Conversation
- new conversation_boralus_hub_tour_00();
- new conversation_boralus_hub_tour_ferry();
- new conversation_boralus_hub_tour_counting_house();
- new conversation_boralus_hub_tour_harbor_inn();
- new conversation_boralus_hub_tour_flight_master();
- new conversation_boralus_accept_old_knight();
- new conversation_boralus_enter_harbormaster_office();
- new conversation_boralus_cyrus_meets_genn();
- new conversation_cyrus_crestfall_shaking_hands();
+ RegisterConversationAI(conversation_boralus_hub_tour_00);
+ RegisterConversationAI(conversation_boralus_hub_tour_ferry);
+ RegisterConversationAI(conversation_boralus_hub_tour_counting_house);
+ RegisterConversationAI(conversation_boralus_hub_tour_harbor_inn);
+ RegisterConversationAI(conversation_boralus_hub_tour_flight_master);
+ RegisterConversationAI(conversation_boralus_accept_old_knight);
+ RegisterConversationAI(conversation_boralus_enter_harbormaster_office);
+ RegisterConversationAI(conversation_boralus_cyrus_meets_genn);
+ RegisterConversationAI(conversation_cyrus_crestfall_shaking_hands);
// Scene
new scene_boralus_client_scene_cyrus_and_genn();
diff --git a/src/server/scripts/Shadowlands/SanctumOfDomination/boss_sylvanas_windrunner.cpp b/src/server/scripts/Shadowlands/SanctumOfDomination/boss_sylvanas_windrunner.cpp
index 4ed74a7b144..c54d4a7d8fa 100644
--- a/src/server/scripts/Shadowlands/SanctumOfDomination/boss_sylvanas_windrunner.cpp
+++ b/src/server/scripts/Shadowlands/SanctumOfDomination/boss_sylvanas_windrunner.cpp
@@ -18,6 +18,7 @@
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "InstanceScript.h"
@@ -262,12 +263,12 @@ struct at_sylvanas_windrunner_introduction : AreaTriggerAI
};
// 17368 - Sylvanas Windrunner's Introduction (Conversation)
-class conversation_sylvanas_windrunner_introduction : public ConversationScript
+class conversation_sylvanas_windrunner_introduction : public ConversationAI
{
public:
- conversation_sylvanas_windrunner_introduction() : ConversationScript("conversation_sylvanas_windrunner_introduction") { }
+ conversation_sylvanas_windrunner_introduction(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* conversation, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
InstanceScript* instance = creator->GetInstanceScript();
if (!instance)
@@ -283,7 +284,7 @@ public:
_events.ScheduleEvent(EVENT_INTRODUCTION, 5s + 500ms);
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -485,5 +486,5 @@ void AddSC_boss_sylvanas_windrunner()
RegisterAreaTriggerAI(at_sylvanas_windrunner_z_check);
RegisterAreaTriggerAI(at_sylvanas_windrunner_introduction);
- new conversation_sylvanas_windrunner_introduction();
+ RegisterConversationAI(conversation_sylvanas_windrunner_introduction);
}
diff --git a/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp b/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp
index 62f6ca3f78b..aba4b171ef4 100644
--- a/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp
+++ b/src/server/scripts/Shadowlands/SepulcherOfTheFirstOnes/boss_anduin_wrynn.cpp
@@ -776,14 +776,14 @@ struct boss_anduin_wrynn : public BossAI
if (!jaina)
return;
- Conversation* convo = Conversation::CreateConversation(CONVERSATION_INTRO, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false);
- if (!convo)
+ Conversation* conversation = Conversation::CreateConversation(CONVERSATION_INTRO, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false);
+ if (!conversation)
return;
- convo->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 1, uther->GetGUID());
- convo->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 2, sylvanas->GetGUID());
- convo->AddActor(NPC_LADY_JAINA_PROUDMOORE_ANDUIN, 3, jaina->GetGUID());
- convo->Start();
+ conversation->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 1, uther->GetGUID());
+ conversation->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 2, sylvanas->GetGUID());
+ conversation->AddActor(NPC_LADY_JAINA_PROUDMOORE_ANDUIN, 3, jaina->GetGUID());
+ conversation->Start();
});
scheduler.Schedule(35s, [this](TaskContext /*task*/)
@@ -827,15 +827,15 @@ struct boss_anduin_wrynn : public BossAI
firim->GetMotionMaster()->MovePath(PATH_OUTRODUCTION_FIRIM, false);
- Conversation* convo = Conversation::CreateConversation(CONVERSATION_ANDUIN_OUTRODUCTION, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false);
- if (!convo)
+ Conversation* conversation = Conversation::CreateConversation(CONVERSATION_ANDUIN_OUTRODUCTION, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false);
+ if (!conversation)
break;
- convo->AddActor(NPC_LADY_JAINA_PROUDMOORE_ANDUIN, 1, jaina->GetGUID());
- convo->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 2, sylvanas->GetGUID());
- convo->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 3, uther->GetGUID());
- convo->AddActor(NPC_FIRIM_ANDUIN, 4, firim->GetGUID());
- convo->Start();
+ conversation->AddActor(NPC_LADY_JAINA_PROUDMOORE_ANDUIN, 1, jaina->GetGUID());
+ conversation->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 2, sylvanas->GetGUID());
+ conversation->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 3, uther->GetGUID());
+ conversation->AddActor(NPC_FIRIM_ANDUIN, 4, firim->GetGUID());
+ conversation->Start();
break;
}
case ACTION_ARTHAS_INTERMISSION_UTHER:
@@ -843,10 +843,10 @@ struct boss_anduin_wrynn : public BossAI
instance->DoUpdateWorldState(WORLD_STATE_ANDUIN_INTERMISSION, 1);
if (Creature* uther = instance->GetCreature(DATA_UTHER_THE_LIGHTBRINGER_ANDUIN))
{
- if (Conversation* convo = Conversation::CreateConversation(CONVERSATION_ARTHAS_UTHER, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false))
+ if (Conversation* conversation = Conversation::CreateConversation(CONVERSATION_ARTHAS_UTHER, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false))
{
- convo->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 1, uther->GetGUID());
- convo->Start();
+ conversation->AddActor(NPC_UTHER_THE_LIGHTBRINGER_ANDUIN, 1, uther->GetGUID());
+ conversation->Start();
}
}
break;
@@ -856,10 +856,10 @@ struct boss_anduin_wrynn : public BossAI
instance->DoUpdateWorldState(WORLD_STATE_ANDUIN_INTERMISSION, 2);
if (Creature* sylvanas = instance->GetCreature(DATA_SYLVANAS_WINDRUNNER_ANDUIN))
{
- if (Conversation* convo = Conversation::CreateConversation(CONVERSATION_ARTHAS_SYLVANAS, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false))
+ if (Conversation* conversation = Conversation::CreateConversation(CONVERSATION_ARTHAS_SYLVANAS, me, me->GetPosition(), ObjectGuid::Empty, nullptr, false))
{
- convo->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 1, sylvanas->GetGUID());
- convo->Start();
+ conversation->AddActor(NPC_SYLVANAS_WINDRUNNER_ANDUIN, 1, sylvanas->GetGUID());
+ conversation->Start();
}
}
break;
diff --git a/src/server/scripts/World/conversation_scripts.cpp b/src/server/scripts/World/conversation_scripts.cpp
index 507da020e79..f1a442c40b7 100644
--- a/src/server/scripts/World/conversation_scripts.cpp
+++ b/src/server/scripts/World/conversation_scripts.cpp
@@ -17,9 +17,10 @@
#include "ScriptMgr.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "Player.h"
-class conversation_allied_race_dk_defender_of_azeroth : public ConversationScript
+class conversation_allied_race_dk_defender_of_azeroth : public ConversationAI
{
public:
enum DefenderOfAzerothIds : uint32
@@ -30,15 +31,15 @@ public:
CONVERSATION_LINE_PLAYER = 32926
};
- conversation_allied_race_dk_defender_of_azeroth() : ConversationScript("conversation_allied_race_dk_defender_of_azeroth") { }
+ conversation_allied_race_dk_defender_of_azeroth(Conversation* conversation) : ConversationAI(conversation) { }
- void OnConversationCreate(Conversation* /*conversation*/, Unit* creator) override
+ void OnCreate(Unit* creator) override
{
if (Player* player = creator->ToPlayer())
player->KilledMonsterCredit(NPC_TALK_TO_YOUR_COMMANDER_CREDIT);
}
- void OnConversationLineStarted(Conversation* /*conversation*/, uint32 lineId, Player* sender) override
+ void OnLineStarted(uint32 lineId, Player* sender) override
{
if (lineId != CONVERSATION_LINE_PLAYER)
return;
@@ -49,5 +50,5 @@ public:
void AddSC_conversation_scripts()
{
- new conversation_allied_race_dk_defender_of_azeroth();
+ RegisterConversationAI(conversation_allied_race_dk_defender_of_azeroth);
}
diff --git a/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp b/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
index 00d545b3d3f..5ffa6554ebc 100644
--- a/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
+++ b/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
@@ -18,6 +18,7 @@
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Conversation.h"
+#include "ConversationAI.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
@@ -85,10 +86,10 @@ struct at_kings_rest_trigger_intro_event_with_zul : AreaTriggerAI
};
// 7690 - Shadow of Zul - KingsRest Intro
-class conversation_kings_rest_intro : public ConversationScript
+class conversation_kings_rest_intro : public ConversationAI
{
public:
- conversation_kings_rest_intro() : ConversationScript("conversation_kings_rest_intro") { }
+ conversation_kings_rest_intro(Conversation* conversation) : ConversationAI(conversation) { }
enum KingsRestIntroConversationData
{
@@ -103,7 +104,7 @@ public:
EVENT_ZUL_INTRO_DESPAWN,
};
- void OnConversationCreate(Conversation* conversation, Unit* /*creator*/) override
+ void OnCreate(Unit* /*creator*/) override
{
TempSummon* shadowOfZul = conversation->SummonCreature(NPC_SHADOW_OF_ZUL, ShadowOfZulIntroSpawnPosition, TEMPSUMMON_MANUAL_DESPAWN);
if (!shadowOfZul)
@@ -113,12 +114,12 @@ public:
conversation->Start();
}
- void OnConversationStart(Conversation* conversation) override
+ void OnStart() override
{
_events.ScheduleEvent(EVENT_ZUL_OPEN_INTRO_DOOR, conversation->GetLineEndTime(DEFAULT_LOCALE, CONVO_LINE_INTRO_DOOR));
}
- void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ void OnUpdate(uint32 diff) override
{
_events.Update(diff);
@@ -595,7 +596,7 @@ void AddSC_kings_rest()
RegisterAreaTriggerAI(at_kings_rest_gust_slash);
// Conversation
- new conversation_kings_rest_intro();
+ RegisterConversationAI(conversation_kings_rest_intro);
// Spells
RegisterSpellScript(spell_kings_rest_suppression_slam);