diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Grids/GridStates.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.h | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gm.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/zone_nagrand.cpp | 148 |
11 files changed, 85 insertions, 85 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index f25f78e2a36..0b8ae1afad9 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -130,7 +130,7 @@ bool BattlegroundQueue::SelectionPool::AddGroup(GroupQueueInfo* ginfo, uint32 de /*********************************************************/ // add group or player (grp == NULL) to bg queue with the given leader and bg specifications -GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PVPDifficultyEntry const* bracketEntry, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid) +GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PVPDifficultyEntry const* bracketEntry, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid) { BattlegroundBracketId bracketId = bracketEntry->GetBracketId(); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 2fe2f2247b9..7c2e0a817c8 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1264,7 +1264,7 @@ bool Item::HasEnchantRequiredSkill(Player const* player) const return false; } - return true; + return true; } uint32 Item::GetEnchantRequiredLevel() const diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 4e1ea49930a..cdcfe9b2ae4 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1209,7 +1209,7 @@ bool WorldObject::IsInBetween(Position const& pos1, Position const& pos2, float return (size * size) >= GetExactDist2dSq(pos1.GetPositionX() + std::cos(angle) * dist, pos1.GetPositionY() + std::sin(angle) * dist); } -bool WorldObject::isInFront(WorldObject const* target, float arc) const +bool WorldObject::isInFront(WorldObject const* target, float arc) const { return HasInArc(arc, target); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a01de0e7ba6..9ac55835372 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -4305,7 +4305,7 @@ Aura* Unit::GetAuraOfRankedSpell(uint32 spellId, ObjectGuid casterGUID, ObjectGu return aurApp ? aurApp->GetBase() : nullptr; } -void Unit::GetDispellableAuraList(WorldObject const* caster, uint32 dispelMask, DispelChargesList& dispelList, bool isReflect /*= false*/) const +void Unit::GetDispellableAuraList(WorldObject const* caster, uint32 dispelMask, DispelChargesList& dispelList, bool isReflect /*= false*/) const { AuraMap const& auras = GetOwnedAuras(); for (auto itr = auras.begin(); itr != auras.end(); ++itr) diff --git a/src/server/game/Grids/GridStates.cpp b/src/server/game/Grids/GridStates.cpp index 1d77032a04f..d819a36a620 100644 --- a/src/server/game/Grids/GridStates.cpp +++ b/src/server/game/Grids/GridStates.cpp @@ -25,7 +25,7 @@ void InvalidState::Update(Map&, NGridType&, GridInfo&, uint32) const { } -void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const +void ActiveState::Update(Map& map, NGridType& grid, GridInfo& info, uint32 diff) const { // Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle info.UpdateTimeTracker(diff); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 917298fddd5..fd71385152d 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1177,7 +1177,7 @@ ScriptObject::~ScriptObject() } ScriptMgr::ScriptMgr() - : _scriptCount(0), _scriptIdUpdated(false), _script_loader_callback(nullptr) + : _scriptCount(0), _scriptIdUpdated(false), _script_loader_callback(nullptr) { } diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index e80de7b966f..d18e56e703f 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -216,7 +216,7 @@ uint32 SpellImplicitTargetInfo::GetExplicitTargetMask(bool& srcSet, bool& dstSet return targetMask; } -SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_TARGETS] = +SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_TARGETS] = { {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 1 TARGET_UNIT_CASTER diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 840648ecdfe..0106cc796fd 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -513,8 +513,8 @@ typedef std::multimap<uint32, SpellArea const*> SpellAreaForAreaMap; typedef std::multimap<std::pair<uint32, uint32>, SpellArea const*> SpellAreaForQuestAreaMap; typedef std::pair<SpellAreaMap::const_iterator, SpellAreaMap::const_iterator> SpellAreaMapBounds; typedef std::pair<SpellAreaForQuestMap::const_iterator, SpellAreaForQuestMap::const_iterator> SpellAreaForQuestMapBounds; -typedef std::pair<SpellAreaForAuraMap::const_iterator, SpellAreaForAuraMap::const_iterator> SpellAreaForAuraMapBounds; -typedef std::pair<SpellAreaForAreaMap::const_iterator, SpellAreaForAreaMap::const_iterator> SpellAreaForAreaMapBounds; +typedef std::pair<SpellAreaForAuraMap::const_iterator, SpellAreaForAuraMap::const_iterator> SpellAreaForAuraMapBounds; +typedef std::pair<SpellAreaForAreaMap::const_iterator, SpellAreaForAreaMap::const_iterator> SpellAreaForAreaMapBounds; typedef std::pair<SpellAreaForQuestAreaMap::const_iterator, SpellAreaForQuestAreaMap::const_iterator> SpellAreaForQuestAreaMapBounds; // Spell rank chain (accessed using SpellMgr functions) diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index 9c076691a18..991105ed32d 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -100,7 +100,7 @@ public: if (!*args) return false; - Player* target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) target = handler->GetSession()->GetPlayer(); diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 640fe275c61..98ca41b064e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -2320,7 +2320,7 @@ class spell_maiev_down : public AuraScript } }; -// 40693 - Cage Trap +// 40693 - Cage Trap class spell_illidan_cage_teleport : public SpellScript { PrepareSpellScript(spell_illidan_cage_teleport); diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 159cfaede33..4b166ba9586 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -222,23 +222,23 @@ public: enum CorkiData { - // first quest - QUEST_HELP = 9923, - NPC_CORKI = 18445, - NPC_CORKI_CREDIT_1 = 18369, - GO_CORKIS_PRISON = 182349, - CORKI_SAY_THANKS = 0, - // 2nd quest - QUEST_CORKIS_GONE_MISSING_AGAIN = 9924, - NPC_CORKI_2 = 20812, - GO_CORKIS_PRISON_2 = 182350, - CORKI_SAY_PROMISE = 0, - // 3rd quest - QUEST_CHOWAR_THE_PILLAGER = 9955, - NPC_CORKI_3 = 18369, - NPC_CORKI_CREDIT_3 = 18444, - GO_CORKIS_PRISON_3 = 182521, - CORKI_SAY_LAST = 0 + // first quest + QUEST_HELP = 9923, + NPC_CORKI = 18445, + NPC_CORKI_CREDIT_1 = 18369, + GO_CORKIS_PRISON = 182349, + CORKI_SAY_THANKS = 0, + // 2nd quest + QUEST_CORKIS_GONE_MISSING_AGAIN = 9924, + NPC_CORKI_2 = 20812, + GO_CORKIS_PRISON_2 = 182350, + CORKI_SAY_PROMISE = 0, + // 3rd quest + QUEST_CHOWAR_THE_PILLAGER = 9955, + NPC_CORKI_3 = 18369, + NPC_CORKI_CREDIT_3 = 18444, + GO_CORKIS_PRISON_3 = 182521, + CORKI_SAY_LAST = 0 }; class go_corkis_prison : public GameObjectScript @@ -295,63 +295,63 @@ public: class npc_corki : public CreatureScript { public: - npc_corki() : CreatureScript("npc_corki") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_corkiAI(creature); - } - - struct npc_corkiAI : public ScriptedAI - { - npc_corkiAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - } - - void Initialize() - { - Say_Timer = 5000; - ReleasedFromCage = false; - } - - uint32 Say_Timer; - bool ReleasedFromCage; - - void Reset() override - { - Initialize(); - } - - void UpdateAI(uint32 diff) override - { - if (ReleasedFromCage) - { - if (Say_Timer <= diff) - { - me->DespawnOrUnsummon(); - ReleasedFromCage = false; - } - else - Say_Timer -= diff; - } - } - - void MovementInform(uint32 type, uint32 id) override - { - if (type == POINT_MOTION_TYPE && id == 1) - { - Say_Timer = 5000; - ReleasedFromCage = true; - if (me->GetEntry() == NPC_CORKI) - Talk(CORKI_SAY_THANKS); - if (me->GetEntry() == NPC_CORKI_2) - Talk(CORKI_SAY_PROMISE); - if (me->GetEntry() == NPC_CORKI_3) - Talk(CORKI_SAY_LAST); - } - }; - }; + npc_corki() : CreatureScript("npc_corki") { } + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_corkiAI(creature); + } + + struct npc_corkiAI : public ScriptedAI + { + npc_corkiAI(Creature* creature) : ScriptedAI(creature) + { + Initialize(); + } + + void Initialize() + { + Say_Timer = 5000; + ReleasedFromCage = false; + } + + uint32 Say_Timer; + bool ReleasedFromCage; + + void Reset() override + { + Initialize(); + } + + void UpdateAI(uint32 diff) override + { + if (ReleasedFromCage) + { + if (Say_Timer <= diff) + { + me->DespawnOrUnsummon(); + ReleasedFromCage = false; + } + else + Say_Timer -= diff; + } + } + + void MovementInform(uint32 type, uint32 id) override + { + if (type == POINT_MOTION_TYPE && id == 1) + { + Say_Timer = 5000; + ReleasedFromCage = true; + if (me->GetEntry() == NPC_CORKI) + Talk(CORKI_SAY_THANKS); + if (me->GetEntry() == NPC_CORKI_2) + Talk(CORKI_SAY_PROMISE); + if (me->GetEntry() == NPC_CORKI_3) + Talk(CORKI_SAY_LAST); + } + }; + }; }; /*##### |