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-rwxr-xr-xsrc/server/game/Accounts/AccountMgr.cpp66
-rwxr-xr-xsrc/server/game/Accounts/AccountMgr.h5
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp4
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.cpp25
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp8
-rwxr-xr-xsrc/server/game/Chat/Commands/Level0.cpp2
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp2
-rwxr-xr-xsrc/server/game/Chat/Commands/TicketCommands.cpp4
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp17
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h2
-rwxr-xr-xsrc/server/game/Entities/Player/SocialMgr.cpp5
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp5
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp3
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/CharacterHandler.cpp29
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/ChatHandler.cpp28
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MailHandler.cpp9
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp11
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/TradeHandler.cpp9
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp5
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp7
-rwxr-xr-xsrc/server/game/World/World.cpp6
-rw-r--r--src/server/scripts/Commands/cs_account.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp10
23 files changed, 174 insertions, 90 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 0dac657e6f3..5a6c5da38be 100755
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -220,4 +220,70 @@ std::string CalculateShaPassHash(std::string& name, std::string& password)
return encoded;
}
+bool IsPlayerAccount(uint32 gmlevel)
+{
+ switch (gmlevel)
+ {
+ case SEC_CONSOLE:
+ case SEC_ADMINISTRATOR:
+ case SEC_GAMEMASTER:
+ case SEC_MODERATOR:
+ return false;
+ default:
+ return true;
+ }
+}
+
+bool IsModeratorAccount(uint32 gmlevel)
+{
+ switch (gmlevel)
+ {
+ case SEC_CONSOLE:
+ case SEC_ADMINISTRATOR:
+ case SEC_GAMEMASTER:
+ case SEC_MODERATOR:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool IsGMAccount(uint32 gmlevel)
+{
+ switch (gmlevel)
+ {
+ case SEC_CONSOLE:
+ case SEC_ADMINISTRATOR:
+ case SEC_GAMEMASTER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool IsAdminAccount(uint32 gmlevel)
+{
+ switch (gmlevel)
+ {
+ case SEC_CONSOLE:
+ case SEC_ADMINISTRATOR:
+ case SEC_MODERATOR:
+ case SEC_PLAYER:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool IsConsoleAccount(uint32 gmlevel)
+{
+ switch (gmlevel)
+ {
+ case SEC_CONSOLE:
+ return true;
+ default:
+ return false;
+ }
+}
+
} // Namespace AccountMgr
diff --git a/src/server/game/Accounts/AccountMgr.h b/src/server/game/Accounts/AccountMgr.h
index 79f87dbfa2d..aca24e9522f 100755
--- a/src/server/game/Accounts/AccountMgr.h
+++ b/src/server/game/Accounts/AccountMgr.h
@@ -50,6 +50,11 @@ namespace AccountMgr
std::string CalculateShaPassHash(std::string& name, std::string& password);
bool normalizeString(std::string& utf8String);
+ bool IsPlayerAccount(uint32 gmlevel);
+ bool IsModeratorAccount(uint32 gmlevel);
+ bool IsGMAccount(uint32 gmlevel);
+ bool IsAdminAccount(uint32 gmlevel);
+ bool IsConsoleAccount(uint32 gmlevel);
};
#endif
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 3706667485c..f0282d71169 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -112,13 +112,13 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction, SQLTransaction&
bidder_accId = sObjectMgr->GetPlayerAccountIdByGUID(bidder_guid);
bidder_security = AccountMgr::GetSecurity(bidder_accId, realmID);
- if (bidder_security > SEC_PLAYER) // not do redundant DB requests
+ if (!AccountMgr::IsPlayerAccount(bidder_security)) // not do redundant DB requests
{
if (!sObjectMgr->GetPlayerNameByGUID(bidder_guid, bidder_name))
bidder_name = sObjectMgr->GetTrinityStringForDBCLocale(LANG_UNKNOWN);
}
}
- if (bidder_security > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(bidder_security))
{
std::string owner_name;
if (!sObjectMgr->GetPlayerNameByGUID(auction->owner, owner_name))
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index d39018e69a4..d2665b65226 100755
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -22,6 +22,7 @@
#include "SocialMgr.h"
#include "World.h"
#include "DatabaseEnv.h"
+#include "AccountMgr.h"
Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
: m_announce(true), m_ownership(true), m_name(name), m_password(""), m_flags(0), m_channelId(channel_id), m_ownerGUID(0), m_Team(Team)
@@ -173,7 +174,7 @@ void Channel::Join(uint64 p, const char *pass)
if (plr)
{
if (HasFlag(CHANNEL_FLAG_LFG) &&
- sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
+ sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && AccountMgr::IsPlayerAccount(plr->GetSession()->GetSecurity()) && plr->GetGroup())
{
MakeNotInLfg(&data);
SendToOne(&data, p);
@@ -183,7 +184,7 @@ void Channel::Join(uint64 p, const char *pass)
plr->JoinedChannel(this);
}
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || !AccountMgr::IsGMAccount(plr->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
MakeJoined(&data, p);
SendToAll(&data);
@@ -245,7 +246,7 @@ void Channel::Leave(uint64 p, bool send)
bool changeowner = players[p].IsOwner();
players.erase(p);
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || !AccountMgr::IsGMAccount(plr->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, p);
@@ -283,7 +284,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
MakeNotMember(&data);
SendToOne(&data, good);
}
- else if (!players[good].IsModerator() && sec < SEC_GAMEMASTER)
+ else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -298,7 +299,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
- else if (sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
+ else if (!AccountMgr::IsGMAccount(sec) && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
@@ -347,7 +348,7 @@ void Channel::UnBan(uint64 good, const char *badname)
MakeNotMember(&data);
SendToOne(&data, good);
}
- else if (!players[good].IsModerator() && sec < SEC_GAMEMASTER)
+ else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -390,7 +391,7 @@ void Channel::Password(uint64 p, const char *pass)
MakeNotMember(&data);
SendToOne(&data, p);
}
- else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
+ else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -422,7 +423,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
MakeNotMember(&data);
SendToOne(&data, p);
}
- else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
+ else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
@@ -452,7 +453,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
- if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
+ if ((!AccountMgr::IsGMAccount(plr->GetSession()->GetSecurity()) || !AccountMgr::IsGMAccount(newp->GetSession()->GetSecurity())) &&
plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
@@ -492,7 +493,7 @@ void Channel::SetOwner(uint64 p, const char *newname)
return;
}
- if (sec < SEC_GAMEMASTER && p != m_ownerGUID)
+ if (!AccountMgr::IsGMAccount(sec) && p != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
@@ -566,7 +567,7 @@ void Channel::List(Player* player)
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
- if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
+ if (plr && (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) || plr->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
plr->IsVisibleGloballyFor(player))
{
data << uint64(i->first);
@@ -594,7 +595,7 @@ void Channel::Announce(uint64 p)
MakeNotMember(&data);
SendToOne(&data, p);
}
- else if (!players[p].IsModerator() && sec < SEC_GAMEMASTER)
+ else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index aaacaca2661..25f1fadba47 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -510,7 +510,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
return false;
// ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
- if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
+ if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !strong && !sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
return false;
if (target)
@@ -696,7 +696,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
// table[i].Name == "" is special case: send original command to handler
if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
- if (table[i].SecurityLevel > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(table[i].SecurityLevel))
{
// chat case
if (m_session)
@@ -786,7 +786,7 @@ int ChatHandler::ParseCommands(const char* text)
std::string fullcmd = text;
- if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0)
+ if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()) && !sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS))
return 0;
/// chat case (.command or !command format)
@@ -811,7 +811,7 @@ int ChatHandler::ParseCommands(const char* text)
if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
{
- if (m_session && m_session->GetSecurity() == SEC_PLAYER)
+ if (m_session && AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
return 0;
SendSysMessage(LANG_NO_CMD);
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp
index a61ae629666..ad15cc99de9 100755
--- a/src/server/game/Chat/Commands/Level0.cpp
+++ b/src/server/game/Chat/Commands/Level0.cpp
@@ -129,7 +129,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/)
Player* player = m_session->GetPlayer();
// save GM account without delay and output message
- if (m_session->GetSecurity() > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
{
if (Player *target = getSelectedPlayer())
target->SaveToDB();
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 5bea5ae9aea..334911be09d 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -1933,7 +1933,7 @@ bool ChatHandler::HandleReviveCommand(const char *args)
if (target)
{
- target->ResurrectPlayer(target->GetSession()->GetSecurity() > SEC_PLAYER ? 1.0f : 0.5f);
+ target->ResurrectPlayer(!AccountMgr::IsPlayerAccount(target->GetSession()->GetSecurity()) ? 1.0f : 0.5f);
target->SpawnCorpseBones();
target->SaveToDB();
}
diff --git a/src/server/game/Chat/Commands/TicketCommands.cpp b/src/server/game/Chat/Commands/TicketCommands.cpp
index 32bc737b3be..2ae4632d172 100755
--- a/src/server/game/Chat/Commands/TicketCommands.cpp
+++ b/src/server/game/Chat/Commands/TicketCommands.cpp
@@ -171,7 +171,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
uint64 targetAccId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid);
uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccId, realmID);
// Target must exist and have administrative rights
- if (!targetGuid || targetGmLevel == SEC_PLAYER)
+ if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel))
{
SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
return true;
@@ -191,7 +191,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
}
// Assign ticket
SQLTransaction trans = SQLTransaction(NULL);
- ticket->SetAssignedTo(targetGuid, targetGmLevel == SEC_ADMINISTRATOR);
+ ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel));
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange();
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f4b6c29c5bb..01903e81e76 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -73,6 +73,7 @@
#include "CharacterDatabaseCleaner.h"
#include "InstanceScript.h"
#include <cmath>
+#include "AccountMgr.h"
#define ZONE_UPDATE_INTERVAL (1*IN_MILLISECONDS)
@@ -654,7 +655,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa
//m_pad = 0;
// players always accept
- if (GetSession()->GetSecurity() == SEC_PLAYER)
+ if (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
SetAcceptWhispers(true);
m_curSelection = 0;
@@ -996,7 +997,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL)
: sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
- if (GetSession()->GetSecurity() >= SEC_MODERATOR)
+ if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
{
uint32 gm_level = sWorld->getIntConfig(CONFIG_START_GM_LEVEL);
if (gm_level > start_level)
@@ -2085,7 +2086,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
return false;
}
- if ((GetSession()->GetSecurity() < SEC_GAMEMASTER) && sDisableMgr->IsDisabledFor(DISABLE_TYPE_MAP, mapid, this))
+ if (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()) && sDisableMgr->IsDisabledFor(DISABLE_TYPE_MAP, mapid, this))
{
sLog->outError("Player (GUID: %u, name: %s) tried to enter a forbidden map %u", GetGUIDLow(), GetName(), mapid);
SendTransferAborted(mapid, TRANSFER_ABORT_MAP_NOT_ALLOWED);
@@ -3116,7 +3117,7 @@ void Player::InitTalentForLevel()
// if used more that have then reset
if (m_usedTalentCount > talentPointsForLevel)
{
- if (GetSession()->GetSecurity() < SEC_ADMINISTRATOR)
+ if (!AccountMgr::IsAdminAccount(GetSession()->GetSecurity()))
resetTalents(true);
else
SetFreeTalentPoints(0);
@@ -16510,7 +16511,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// check name limitations
if (ObjectMgr::CheckPlayerName(m_name) != CHAR_NAME_SUCCESS ||
- (GetSession()->GetSecurity() == SEC_PLAYER && sObjectMgr->IsReservedName(m_name)))
+ (AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()) && sObjectMgr->IsReservedName(m_name)))
{
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid ='%u'", uint32(AT_LOGIN_RENAME), guid);
return false;
@@ -17038,7 +17039,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
outDebugValues();
// GM state
- if (GetSession()->GetSecurity() > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
{
switch (sWorld->getIntConfig(CONFIG_GM_LOGIN_STATE))
{
@@ -18940,7 +18941,7 @@ void Player::outDebugValues() const
void Player::UpdateSpeakTime()
{
// ignore chat spam protection for GMs in any mode
- if (GetSession()->GetSecurity() > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(GetSession()->GetSecurity()))
return;
time_t current = time (NULL);
@@ -21118,7 +21119,7 @@ bool Player::IsVisibleGloballyFor(Player* u) const
return true;
// GMs are visible for higher gms (or players are visible for gms)
- if (u->GetSession()->GetSecurity() > SEC_PLAYER)
+ if (!AccountMgr::IsPlayerAccount(u->GetSession()->GetSecurity()))
return GetSession()->GetSecurity() <= u->GetSession()->GetSecurity();
// non faction visibility non-breakable for non-GMs
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 3d19fe65f19..452f263d478 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1138,7 +1138,7 @@ class Player : public Unit, public GridObject<Player>
void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; }
bool isGameMaster() const { return m_ExtraFlags & PLAYER_EXTRA_GM_ON; }
void SetGameMaster(bool on);
- bool isGMChat() const { return GetSession()->GetSecurity() >= SEC_MODERATOR && (m_ExtraFlags & PLAYER_EXTRA_GM_CHAT); }
+ bool isGMChat() const { return m_ExtraFlags & PLAYER_EXTRA_GM_CHAT; }
void SetGMChat(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_GM_CHAT; else m_ExtraFlags &= ~PLAYER_EXTRA_GM_CHAT; }
bool isTaxiCheater() const { return m_ExtraFlags & PLAYER_EXTRA_TAXICHEAT; }
void SetTaxiCheater(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_TAXICHEAT; else m_ExtraFlags &= ~PLAYER_EXTRA_TAXICHEAT; }
diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp
index 9733d5e80bb..31152f35efe 100755
--- a/src/server/game/Entities/Player/SocialMgr.cpp
+++ b/src/server/game/Entities/Player/SocialMgr.cpp
@@ -25,6 +25,7 @@
#include "ObjectMgr.h"
#include "World.h"
#include "Util.h"
+#include "AccountMgr.h"
PlayerSocial::PlayerSocial()
{
@@ -197,7 +198,7 @@ void SocialMgr::GetFriendInfo(Player* player, uint32 friendGUID, FriendInfo &fri
// PLAYER see his team only and PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (pFriend && pFriend->GetName() &&
- (security > SEC_PLAYER ||
+ (!AccountMgr::IsPlayerAccount(security) ||
((pFriend->GetTeam() == team || allowTwoSideWhoList) && (pFriend->GetSession()->GetSecurity() <= gmLevelInWhoList))) &&
pFriend->IsVisibleGloballyFor(player))
{
@@ -276,7 +277,7 @@ void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet)
// PLAYER see his team only and PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (pFriend && pFriend->IsInWorld() &&
- (pFriend->GetSession()->GetSecurity() > SEC_PLAYER ||
+ (!AccountMgr::IsPlayerAccount(pFriend->GetSession()->GetSecurity()) ||
((pFriend->GetTeam() == team || allowTwoSideWhoList) && security <= gmLevelInWhoList)) &&
player->IsVisibleGloballyFor(pFriend))
{
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 63aa0f88b14..43e8a69344c 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -24,6 +24,7 @@
#include "Config.h"
#include "SocialMgr.h"
#include "Log.h"
+#include "AccountMgr.h"
#define MAX_GUILD_BANK_TAB_TEXT_LEN 500
#define EMBLEM_PRICE 10 * GOLD
@@ -937,7 +938,7 @@ void Guild::BankMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData*
void Guild::BankMoveItemData::LogAction(MoveItemData* pFrom) const
{
MoveItemData::LogAction(pFrom);
- if (!pFrom->IsBank() && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE) && m_pPlayer->GetSession()->GetSecurity() > SEC_PLAYER) // TODO: move to scripts
+ if (!pFrom->IsBank() && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE) && !AccountMgr::IsPlayerAccount(m_pPlayer->GetSession()->GetSecurity())) // TODO: move to scripts
sLog->outCommand(m_pPlayer->GetSession()->GetAccountId(),
"GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u)",
m_pPlayer->GetName(), m_pPlayer->GetSession()->GetAccountId(),
@@ -1630,7 +1631,7 @@ void Guild::HandleMemberDepositMoney(WorldSession* session, uint32 amount)
player->ModifyMoney(-int32(amount));
player->SaveGoldToDB(trans);
// Log GM action (TODO: move to scripts)
- if (player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(player->GetSession()->GetAccountId(),
"GM %s (Account: %u) deposit money (Amount: %u) to pGuild bank (Guild ID %u)",
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
index 589ad0a5c10..4b6e26e410a 100755
--- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
@@ -27,6 +27,7 @@
#include "Opcodes.h"
#include "UpdateMask.h"
#include "Util.h"
+#include "AccountMgr.h"
//please DO NOT use iterator++, because it is slower than ++iterator!!!
//post-incrementation is always slower than pre-incrementation !
@@ -204,7 +205,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data)
return;
}
- if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (AccountMgr::IsGMAccount(GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) create auction: %s (Entry: %u Count: %u)",
GetPlayerName(), GetAccountId(), it->GetTemplate()->Name1.c_str(), it->GetEntry(), count);
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
index 0bc16a8f8e2..05bb5e7d411 100755
--- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
@@ -42,6 +42,7 @@
#include "Util.h"
#include "ScriptMgr.h"
#include "Battleground.h"
+#include "AccountMgr.h"
class LoginQueryHolder : public SQLQueryHolder
{
@@ -279,7 +280,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
WorldPacket data(SMSG_CHAR_CREATE, 1); // returned with diff.values in all cases
- if (GetSecurity() == SEC_PLAYER)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
if (uint32 mask = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED))
{
@@ -337,7 +338,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
return;
}
- if (GetSecurity() == SEC_PLAYER)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK);
if ((1 << (race_ - 1)) & raceMaskDisabled)
@@ -374,7 +375,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
return;
}
- if (GetSecurity() == SEC_PLAYER && sObjectMgr->IsReservedName(name))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && sObjectMgr->IsReservedName(name))
{
data << (uint8)CHAR_NAME_RESERVED;
SendPacket(&data);
@@ -383,7 +384,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
// speedup check for heroic class disabled case
uint32 heroic_free_slots = sWorld->getIntConfig(CONFIG_HEROIC_CHARACTERS_PER_REALM);
- if (heroic_free_slots == 0 && GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT)
+ if (heroic_free_slots == 0 && AccountMgr::IsPlayerAccount(GetSecurity()) && class_ == CLASS_DEATH_KNIGHT)
{
data << (uint8)CHAR_CREATE_UNIQUE_CLASS_LIMIT;
SendPacket(&data);
@@ -392,7 +393,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
// speedup check for heroic class disabled case
uint32 req_level_for_heroic = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER);
- if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
data << (uint8)CHAR_CREATE_LEVEL_REQUIREMENT;
SendPacket(&data);
@@ -492,7 +493,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
}
- bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || GetSecurity() > SEC_PLAYER;
+ bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || !AccountMgr::IsPlayerAccount(GetSecurity());
uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS);
_charCreateCallback.FreeResult();
@@ -516,7 +517,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
bool haveSameRace = false;
uint32 heroicReqLevel = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER);
bool hasHeroicReqLevel = (heroicReqLevel == 0);
- bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || GetSecurity() > SEC_PLAYER;
+ bool allowTwoSideAccounts = !sWorld->IsPvPRealm() || sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || !AccountMgr::IsPlayerAccount(GetSecurity());
uint32 skipCinematics = sWorld->getIntConfig(CONFIG_SKIP_CINEMATICS);
if (result)
@@ -527,7 +528,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
Field* field = result->Fetch();
uint8 accRace = field[1].GetUInt8();
- if (GetSecurity() == SEC_PLAYER && createInfo->Class == CLASS_DEATH_KNIGHT)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT)
{
uint8 accClass = field[2].GetUInt8();
if (accClass == CLASS_DEATH_KNIGHT)
@@ -588,7 +589,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
if (!haveSameRace)
haveSameRace = createInfo->Race == accRace;
- if (GetSecurity() == SEC_PLAYER && createInfo->Class == CLASS_DEATH_KNIGHT)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT)
{
uint8 acc_class = field[2].GetUInt8();
if (acc_class == CLASS_DEATH_KNIGHT)
@@ -618,7 +619,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
}
}
- if (GetSecurity() == SEC_PLAYER && createInfo->Class == CLASS_DEATH_KNIGHT && !hasHeroicReqLevel)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && createInfo->Class == CLASS_DEATH_KNIGHT && !hasHeroicReqLevel)
{
WorldPacket data(SMSG_CHAR_CREATE, 1);
data << uint8(CHAR_CREATE_LEVEL_REQUIREMENT);
@@ -1121,7 +1122,7 @@ void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data)
}
// check name limitations
- if (GetSecurity() == SEC_PLAYER && sObjectMgr->IsReservedName(newname))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && sObjectMgr->IsReservedName(newname))
{
WorldPacket data(SMSG_CHAR_RENAME, 1);
data << uint8(CHAR_NAME_RESERVED);
@@ -1383,7 +1384,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
// check name limitations
- if (GetSecurity() == SEC_PLAYER && sObjectMgr->IsReservedName(newname))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && sObjectMgr->IsReservedName(newname))
{
WorldPacket data(SMSG_CHAR_CUSTOMIZE, 1);
data << uint8(CHAR_NAME_RESERVED);
@@ -1574,7 +1575,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
return;
}
- if (GetSecurity() == SEC_PLAYER)
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
uint32 raceMaskDisabled = sWorld->getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK);
if ((1 << (race - 1)) & raceMaskDisabled)
@@ -1605,7 +1606,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
}
// check name limitations
- if (GetSecurity() == SEC_PLAYER && sObjectMgr->IsReservedName(newname))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()) && sObjectMgr->IsReservedName(newname))
{
WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1);
data << uint8(CHAR_NAME_RESERVED);
diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
index becd81022c4..4f4c6ea700b 100755
--- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
@@ -39,6 +39,7 @@
#include "SpellAuraEffects.h"
#include "Util.h"
#include "ScriptMgr.h"
+#include "AccountMgr.h"
bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
{
@@ -48,7 +49,7 @@ bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg
if (sWorld->getBoolConfig(CONFIG_CHAT_FAKE_MESSAGE_PREVENTING))
stripLineInvisibleChars(msg);
- if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && AccountMgr::IsPlayerAccount(GetSecurity())
&& !ChatHandler(this).isValidChatMessage(msg.c_str()))
{
sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
@@ -269,24 +270,20 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
}
Player* receiver = sObjectAccessor->FindPlayerByName(to.c_str());
- uint32 senderSecurity = GetSecurity();
- uint32 receiverSecurity = receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER;
- if (!receiver || (senderSecurity == SEC_PLAYER && receiverSecurity > SEC_PLAYER && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
+ bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity());
+ bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
+ if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
{
SendPlayerNotFoundNotice(to);
return;
}
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderSecurity == SEC_PLAYER && receiverSecurity == SEC_PLAYER)
- {
- uint32 senderFaction = GetPlayer()->GetTeam();
- uint32 receiverFaction = receiver->GetTeam();
- if (senderFaction != receiverFaction)
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer)
+ if (GetPlayer()->GetTeam() != receiver->GetTeam())
{
SendWrongFactionNotice();
return;
}
- }
if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster())
{
@@ -295,7 +292,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
}
// If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
- if (senderSecurity > SEC_PLAYER && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
+ if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
sender->AddWhisperWhiteList(receiver->GetGUID());
GetPlayer()->Whisper(msg, lang, receiver->GetGUID());
@@ -420,10 +417,13 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
} break;
case CHAT_MSG_CHANNEL:
{
- if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
- SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
- return;
+ if (_player->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
+ {
+ SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
+ return;
+ }
}
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
diff --git a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
index 5b601ba15b1..ffaa846767e 100755
--- a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
@@ -27,6 +27,7 @@
#include "Language.h"
#include "DBCStores.h"
#include "Item.h"
+#include "AccountMgr.h"
void WorldSession::HandleSendMail(WorldPacket & recv_data)
{
@@ -160,7 +161,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
}
}
- if (!accountBound && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER)
+ if (!accountBound && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && AccountMgr::IsPlayerAccount(GetSecurity()))
{
pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_YOUR_TEAM);
return;
@@ -246,7 +247,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
for (uint8 i = 0; i < items_count; ++i)
{
Item* item = items[i];
- if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (!AccountMgr::IsPlayerAccount(GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) mail item: %s (Entry: %u Count: %u) to player: %s (Account: %u)",
GetPlayerName(), GetAccountId(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetCount(), receiver.c_str(), rc_account);
@@ -266,7 +267,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
needItemDelay = pl->GetSession()->GetAccountId() != rc_account;
}
- if (money > 0 && GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (money > 0 && !AccountMgr::IsPlayerAccount(GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(GetAccountId(), "GM %s (Account: %u) mail money: %u to player: %s (Account: %u)",
GetPlayerName(), GetAccountId(), money, receiver.c_str(), rc_account);
@@ -440,7 +441,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data)
uint32 sender_accId = 0;
- if (GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (!AccountMgr::IsPlayerAccount(GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
std::string sender_name;
if (receive)
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 2202199f2e1..4ee91aaae19 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -50,6 +50,7 @@
#include "InstanceScript.h"
#include "GameObjectAI.h"
#include "Group.h"
+#include "AccountMgr.h"
void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data)
{
@@ -242,7 +243,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data)
HashMapHolder<Player>::MapType& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
- if (security == SEC_PLAYER)
+ if (AccountMgr::IsPlayerAccount(security))
{
// player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST
if (itr->second->GetTeam() != team && !allowTwoSideWhoList)
@@ -560,13 +561,13 @@ void WorldSession::HandleAddFriendOpcodeCallBack(QueryResult result, std::string
team = Player::TeamForRace((*result)[1].GetUInt8());
friendAcctid = (*result)[2].GetUInt32();
- if (GetSecurity() >= SEC_MODERATOR || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || AccountMgr::GetSecurity(friendAcctid, realmID) < SEC_MODERATOR)
+ if (!AccountMgr::IsPlayerAccount(GetSecurity()) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAcctid, realmID)))
{
if (friendGuid)
{
if (friendGuid == GetPlayer()->GetGUID())
friendResult = FRIEND_SELF;
- else if (GetPlayer()->GetTeam() != team && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && GetSecurity() < SEC_MODERATOR)
+ else if (GetPlayer()->GetTeam() != team && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && AccountMgr::IsPlayerAccount(GetSecurity()))
friendResult = FRIEND_ENEMY;
else if (GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid)))
friendResult = FRIEND_ALREADY;
@@ -1274,7 +1275,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
sLog->outStaticDebug("Time %u sec, map=%u, x=%f, y=%f, z=%f, orient=%f", time/1000, mapid, PositionX, PositionY, PositionZ, Orientation);
- if (GetSecurity() >= SEC_ADMINISTRATOR)
+ if (AccountMgr::IsAdminAccount(GetSecurity()))
GetPlayer()->TeleportTo(mapid, PositionX, PositionY, PositionZ, Orientation);
else
SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
@@ -1287,7 +1288,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
std::string charname;
recv_data >> charname;
- if (GetSecurity() < SEC_ADMINISTRATOR)
+ if (!AccountMgr::IsAdminAccount(GetSecurity()))
{
SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
return;
diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
index 9dce42d6202..2e0e9f49f2b 100755
--- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
@@ -28,6 +28,7 @@
#include "Spell.h"
#include "SocialMgr.h"
#include "Language.h"
+#include "AccountMgr.h"
void WorldSession::SendTradeStatus(TradeStatus status)
{
@@ -151,7 +152,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
{
// logging
sLog->outDebug(LOG_FILTER_NETWORKIO, "partner storing: %u", myItems[i]->GetGUIDLow());
- if (_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (!AccountMgr::IsPlayerAccount(_player->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)",
_player->GetName(), _player->GetSession()->GetAccountId(),
@@ -169,7 +170,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
{
// logging
sLog->outDebug(LOG_FILTER_NETWORKIO, "player storing: %u", hisItems[i]->GetGUIDLow());
- if (trader->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (!AccountMgr::IsPlayerAccount(trader->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)",
trader->GetName(), trader->GetSession()->GetAccountId(),
@@ -459,14 +460,14 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
// logging money
if (sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
- if (_player->GetSession()->GetSecurity() > SEC_PLAYER && my_trade->GetMoney() > 0)
+ if (!AccountMgr::IsPlayerAccount(_player->GetSession()->GetSecurity()) && my_trade->GetMoney() > 0)
{
sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)",
_player->GetName(), _player->GetSession()->GetAccountId(),
my_trade->GetMoney(),
trader->GetName(), trader->GetSession()->GetAccountId());
}
- if (trader->GetSession()->GetSecurity() > SEC_PLAYER && his_trade->GetMoney() > 0)
+ if (!AccountMgr::IsPlayerAccount(trader->GetSession()->GetSecurity()) && his_trade->GetMoney() > 0)
{
sLog->outCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)",
trader->GetName(), trader->GetSession()->GetAccountId(),
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 74187686fe6..2f58d476ce2 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -44,6 +44,7 @@
#include "Log.h"
#include "WorldLog.h"
#include "ScriptMgr.h"
+#include "AccountMgr.h"
#if defined(__GNUC__)
#pragma pack(1)
@@ -935,7 +936,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// Check locked state for server
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
sLog->outDebug(LOG_FILTER_NETWORKIO, "Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
- if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
+ if (AccountTypes(security) < allowedAccountType)
{
WorldPacket Packet (SMSG_AUTH_RESPONSE, 1);
Packet << uint8 (AUTH_UNAVAILABLE);
@@ -1039,7 +1040,7 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
{
ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);
- if (m_Session && m_Session->GetSecurity() == SEC_PLAYER)
+ if (m_Session && AccountMgr::IsPlayerAccount(m_Session->GetSecurity()))
{
Player* _player = m_Session->GetPlayer();
sLog->outError("WorldSocket::HandlePing: Player (account: %u, GUID: %u, name: %s) kicked for over-speed pings (address: %s)",
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 21ac993cd56..2642ed6a7ed 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -61,6 +61,7 @@
#include "Vehicle.h"
#include "ScriptMgr.h"
#include "GameObjectAI.h"
+#include "AccountMgr.h"
pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
{
@@ -3441,7 +3442,7 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex)
if (!item_owner)
return;
- if (item_owner != p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
@@ -3502,7 +3503,7 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex)
if (!item_owner)
return;
- if (item_owner != p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
@@ -3632,7 +3633,7 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
if (!item_owner)
return;
- if (item_owner != p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
+ if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE))
{
sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(temp): %s (Entry: %d) for player: %s (Account: %u)",
p_caster->GetName(), p_caster->GetSession()->GetAccountId(),
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 69502e2b48a..d16e49b6b36 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -260,7 +260,7 @@ World::AddSession_(WorldSession* s)
if (decrease_session)
--Sessions;
- if (pLimit > 0 && Sessions >= pLimit && s->GetSecurity() == SEC_PLAYER && !HasRecentlyDisconnected(s))
+ if (pLimit > 0 && Sessions >= pLimit && AccountMgr::IsPlayerAccount(s->GetSecurity()) && !HasRecentlyDisconnected(s))
{
AddQueuedPlayer (s);
UpdateMaxSessionCounters();
@@ -2037,7 +2037,7 @@ void World::SendGlobalGMMessage(WorldPacket* packet, WorldSession* self, uint32
itr->second->GetPlayer() &&
itr->second->GetPlayer()->IsInWorld() &&
itr->second != self &&
- itr->second->GetSecurity() > SEC_PLAYER &&
+ !AccountMgr::IsPlayerAccount(itr->second->GetSecurity()) &&
(team == 0 || itr->second->GetPlayer()->GetTeam() == team))
{
itr->second->SendPacket(packet);
@@ -2134,7 +2134,7 @@ void World::SendGMText(int32 string_id, ...)
if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld())
continue;
- if (itr->second->GetSecurity() < SEC_MODERATOR)
+ if (AccountMgr::IsPlayerAccount(itr->second->GetSecurity()))
continue;
wt_do(itr->second->GetPlayer());
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index c8510f7fc03..11238850958 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -448,7 +448,7 @@ public:
}
// Check and abort if the target gm has a higher rank on one of the realms and the new realm is -1
- if (gmRealmID == -1 && plSecurity != SEC_CONSOLE)
+ if (gmRealmID == -1 && !AccountMgr::IsConsoleAccount(plSecurity))
{
QueryResult result = LoginDatabase.PQuery("SELECT * FROM account_access WHERE id = '%u' AND gmlevel > '%d'", targetAccountId, gm);
if (result)
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index a520eac1ee7..45e8dcd5eb5 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -25,6 +25,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ObjectMgr.h"
#include "Chat.h"
+#include "AccountMgr.h"
class gm_commandscript : public CommandScript
{
@@ -56,10 +57,11 @@ public:
{
if (!*args)
{
- if (handler->GetSession()->GetPlayer()->isGMChat())
- handler->GetSession()->SendNotification(LANG_GM_CHAT_ON);
+ WorldSession* session = handler->GetSession();
+ if (!AccountMgr::IsPlayerAccount(session->GetSecurity()) && session->GetPlayer()->isGMChat())
+ session->SendNotification(LANG_GM_CHAT_ON);
else
- handler->GetSession()->SendNotification(LANG_GM_CHAT_OFF);
+ session->SendNotification(LANG_GM_CHAT_OFF);
return true;
}
@@ -120,7 +122,7 @@ public:
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
AccountTypes itr_sec = itr->second->GetSession()->GetSecurity();
- if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
+ if ((itr->second->isGameMaster() || !AccountMgr::IsPlayerAccount((itr_sec) && itr_sec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
(!handler->GetSession() || itr->second->IsVisibleGloballyFor(handler->GetSession()->GetPlayer())))
{
if (first)