aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp2
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.cpp5
2 files changed, 4 insertions, 3 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 8e323f3c849..6c75b2fa287 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -401,7 +401,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Arena teams
PrepareStatement(CHAR_SEL_CHARACTER_ARENAINFO, "SELECT arenaTeamId, weekGames, seasonGames, seasonWins, personalRating FROM arena_team_member WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_ARENA_TEAM, "INSERT INTO arena_team (arenaTeamId, name, captainGuid, type, rating, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
- PrepareStatement(CHAR_INS_ARENA_TEAM_MEMBER, "INSERT INTO arena_team_member (arenaTeamId, guid) VALUES (?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_INS_ARENA_TEAM_MEMBER, "INSERT INTO arena_team_member (arenaTeamId, guid, personalRating) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM, "DELETE FROM arena_team where arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBERS, "DELETE FROM arena_team_member WHERE arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_ARENA_TEAM_CAPTAIN, "UPDATE arena_team SET captainGuid = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC);
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 7211a822edc..f85546b1c73 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -121,10 +121,10 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
}
// Set player's personal rating
- uint32 personalRating = 0;
+ uint16 personalRating = 0;
if (sWorld->getIntConfig(CONFIG_ARENA_START_PERSONAL_RATING) > 0)
- personalRating = sWorld->getIntConfig(CONFIG_ARENA_START_PERSONAL_RATING);
+ personalRating = uint16(sWorld->getIntConfig(CONFIG_ARENA_START_PERSONAL_RATING));
else if (GetRating() >= 1000)
personalRating = 1000;
@@ -163,6 +163,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_ARENA_TEAM_MEMBER);
stmt->setUInt32(0, TeamId);
stmt->setUInt64(1, playerGuid.GetCounter());
+ stmt->setUInt16(2, personalRating);
CharacterDatabase.Execute(stmt);
// Inform player if online