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-rw-r--r--src/game/AuctionHouseHandler.cpp6
-rw-r--r--src/game/AuctionHouseMgr.cpp8
-rw-r--r--src/game/Mail.cpp2
-rw-r--r--src/game/Mail.h4
-rw-r--r--src/game/Player.cpp6
5 files changed, 13 insertions, 13 deletions
diff --git a/src/game/AuctionHouseHandler.cpp b/src/game/AuctionHouseHandler.cpp
index 2a2308019fd..c2c54139be8 100644
--- a/src/game/AuctionHouseHandler.cpp
+++ b/src/game/AuctionHouseHandler.cpp
@@ -138,7 +138,7 @@ void WorldSession::SendAuctionOutbiddedMail(AuctionEntry *auction, uint32 newPri
MailDraft(msgAuctionOutbiddedSubject.str(), "") // TODO: fix body
.AddMoney(auction->bid)
- .SendMailTo(MailReceiver(oldBidder, auction->bidder), auction);
+ .SendMailTo(MailReceiver(oldBidder, auction->bidder), auction, MAIL_CHECK_MASK_COPIED);
}
}
@@ -160,7 +160,7 @@ void WorldSession::SendAuctionCancelledToBidderMail(AuctionEntry* auction)
MailDraft(msgAuctionCancelledSubject.str(), "") // TODO: fix body
.AddMoney(auction->bid)
- .SendMailTo(MailReceiver(bidder, auction->bidder), auction);
+ .SendMailTo(MailReceiver(bidder, auction->bidder), auction, MAIL_CHECK_MASK_COPIED);
}
}
@@ -464,7 +464,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data)
// item will deleted or added to received mail list
MailDraft(msgAuctionCanceledOwner.str(), "") // TODO: fix body
.AddItem(pItem)
- .SendMailTo(pl, auction);
+ .SendMailTo(pl, auction, MAIL_CHECK_MASK_COPIED);
}
else
{
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp
index f5b3a960ffb..95b388b6c1a 100644
--- a/src/game/AuctionHouseMgr.cpp
+++ b/src/game/AuctionHouseMgr.cpp
@@ -156,7 +156,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction)
MailDraft(msgAuctionWonSubject.str(), msgAuctionWonBody.str())
.AddItem(pItem)
- .SendMailTo(MailReceiver(bidder,auction->bidder), MailSender(auction), MAIL_CHECK_MASK_NONE);
+ .SendMailTo(MailReceiver(bidder,auction->bidder), auction, MAIL_CHECK_MASK_COPIED);
}
}
@@ -185,7 +185,7 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction)
sLog.outDebug("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());
MailDraft(msgAuctionSalePendingSubject.str(), msgAuctionSalePendingBody.str())
- .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_NONE);
+ .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_COPIED);
}
}
@@ -222,7 +222,7 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction)
}
MailDraft(msgAuctionSuccessfulSubject.str(), auctionSuccessfulBody.str())
.AddMoney(profit)
- .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_NONE, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY));
+ .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_COPIED, sWorld.getConfig(CONFIG_MAIL_DELIVERY_DELAY));
}
}
@@ -247,7 +247,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry * auction)
MailDraft(subject.str(), "") // TODO: fix body
.AddItem(pItem)
- .SendMailTo(MailReceiver(owner,auction->owner), auction);
+ .SendMailTo(MailReceiver(owner,auction->owner), auction, MAIL_CHECK_MASK_COPIED);
}
}
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 14096fa796f..cb4c464af6a 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -274,7 +274,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
draft
.AddMoney(money)
.AddCOD(COD)
- .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), MailSender(pl), body.empty() ? MailCheckMask(MAIL_CHECK_MASK_NONE | MAIL_CHECK_MASK_COPIED) : MAIL_CHECK_MASK_HAS_BODY, deliver_delay);
+ .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), pl, body.empty() ? MAIL_CHECK_MASK_COPIED : MAIL_CHECK_MASK_HAS_BODY, deliver_delay);
CharacterDatabase.BeginTransaction();
pl->SaveInventoryAndGoldToDB();
diff --git a/src/game/Mail.h b/src/game/Mail.h
index 7a28787fec5..b0103897864 100644
--- a/src/game/Mail.h
+++ b/src/game/Mail.h
@@ -44,8 +44,8 @@ enum MailCheckMask
{
MAIL_CHECK_MASK_NONE = 0x00,
MAIL_CHECK_MASK_READ = 0x01,
- MAIL_CHECK_MASK_RETURNED = 0x02, /// This mail was returned.
- MAIL_CHECK_MASK_COPIED = 0x04, /// This mail was copied.
+ MAIL_CHECK_MASK_RETURNED = 0x02, /// This mail was returned. Do not allow returning mail back again.
+ MAIL_CHECK_MASK_COPIED = 0x04, /// This mail was copied. Do not allow making a copy of items in mail.
MAIL_CHECK_MASK_COD_PAYMENT = 0x08,
MAIL_CHECK_MASK_HAS_BODY = 0x10, /// This mail has body text.
};
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 8441dd31fa5..10aac3aa60b 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -14118,7 +14118,7 @@ void Player::RewardQuest(Quest const *pQuest, uint32 reward, Object* questGiver,
// Send reward mail
if (uint32 mail_template_id = pQuest->GetRewMailTemplateId())
- MailDraft(mail_template_id).SendMailTo(MailReceiver(this), MailSender(questGiver), MAIL_CHECK_MASK_HAS_BODY, pQuest->GetRewMailDelaySecs());
+ MailDraft(mail_template_id).SendMailTo(this, questGiver, MAIL_CHECK_MASK_HAS_BODY, pQuest->GetRewMailDelaySecs());
if (pQuest->IsDaily())
{
@@ -16548,7 +16548,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
draft.AddItem(item);
}
- draft.SendMailTo(this, MailSender(this, MAIL_STATIONERY_GM));
+ draft.SendMailTo(this, MailSender(this, MAIL_STATIONERY_GM), MAIL_CHECK_MASK_COPIED);
}
}
//if (isAlive())
@@ -21139,7 +21139,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/)
CharacterDatabase.CommitTransaction();
std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM);
- MailDraft(subject, "There's were problems with equipping this item.").AddItem(offItem).SendMailTo(this, MailSender(this, MAIL_STATIONERY_GM));
+ MailDraft(subject, "There were problems with equipping one or several items").AddItem(offItem).SendMailTo(this, MailSender(this, MAIL_STATIONERY_GM), MAIL_CHECK_MASK_COPIED);
}
}