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-rwxr-xr-xsrc/server/game/AI/CoreAI/CombatAI.cpp5
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
2 files changed, 1 insertions, 6 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index 99f3a8c3b21..14bf90eb8a2 100755
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -54,11 +54,6 @@ int TurretAI::Permissible(const Creature * /*creature*/)
return PERMIT_BASE_NO;
}
-int AOEAI::Permissible(const Creature * /*creature*/)
-{
- return PERMIT_BASE_NO;
-}
-
int VehicleAI::Permissible(const Creature * /*creature*/)
{
return PERMIT_BASE_NO;
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 285e99d5b65..a4c136c7885 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2484,7 +2484,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
Creature* c = triggerTarget->ToCreature();
if (!c || (c && !sScriptMgr->OnDummyEffect(caster, GetId(), SpellEffIndex(GetEffIndex()), triggerTarget->ToCreature())) ||
(c && !c->AI()->sOnDummyEffect(caster, GetId(), SpellEffIndex(GetEffIndex()))))
- sLog->outError("AuraEffect::TriggerSpell: Spell %u has value 0 in EffectTriggered[%d] and is therefor not handled. Define as custom case?", GetId(), GetEffIndex());
+ sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "AuraEffect::TriggerSpell: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefor not triggered.", GetId(), triggerSpellId, GetEffIndex());
}
}