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-rw-r--r--src/server/game/Entities/Player/EquipmentSet.h9
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp10
-rw-r--r--src/server/game/Garrison/Garrison.cpp6
-rw-r--r--src/server/game/Handlers/CombatHandler.cpp10
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp1
-rw-r--r--src/server/game/Server/Packets/AchievementPackets.cpp12
-rw-r--r--src/server/game/Server/Packets/AdventureJournalPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/AuctionHousePackets.cpp14
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp10
-rw-r--r--src/server/game/Server/Packets/BattlePetPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/BattlegroundPackets.cpp10
-rw-r--r--src/server/game/Server/Packets/BattlenetPackets.cpp6
-rw-r--r--src/server/game/Server/Packets/BlackMarketPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.cpp205
-rw-r--r--src/server/game/Server/Packets/CalendarPackets.h81
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.cpp120
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.h32
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.cpp136
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.h100
-rw-r--r--src/server/game/Server/Packets/ChatPackets.cpp184
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h62
-rw-r--r--src/server/game/Server/Packets/ClientConfigPackets.cpp33
-rw-r--r--src/server/game/Server/Packets/ClientConfigPackets.h22
-rw-r--r--src/server/game/Server/Packets/CollectionPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/CollectionPackets.h4
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.cpp82
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.h41
-rw-r--r--src/server/game/Server/Packets/CombatLogPacketsCommon.cpp13
-rw-r--r--src/server/game/Server/Packets/CombatLogPacketsCommon.h21
-rw-r--r--src/server/game/Server/Packets/CombatPackets.cpp65
-rw-r--r--src/server/game/Server/Packets/CombatPackets.h43
-rw-r--r--src/server/game/Server/Packets/CraftingPacketsCommon.cpp2
-rw-r--r--src/server/game/Server/Packets/DuelPackets.cpp40
-rw-r--r--src/server/game/Server/Packets/DuelPackets.h24
-rw-r--r--src/server/game/Server/Packets/EquipmentSetPackets.cpp46
-rw-r--r--src/server/game/Server/Packets/EquipmentSetPackets.h17
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.cpp7
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.h35
-rw-r--r--src/server/game/Server/Packets/GarrisonPackets.cpp71
-rw-r--r--src/server/game/Server/Packets/GarrisonPackets.h46
-rw-r--r--src/server/game/Server/Packets/GuildPackets.cpp506
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h190
-rw-r--r--src/server/game/Server/Packets/HotfixPackets.cpp30
-rw-r--r--src/server/game/Server/Packets/HotfixPackets.h16
-rw-r--r--src/server/game/Server/Packets/InspectPackets.cpp32
-rw-r--r--src/server/game/Server/Packets/InspectPackets.h11
-rw-r--r--src/server/game/Server/Packets/InstancePackets.cpp63
-rw-r--r--src/server/game/Server/Packets/InstancePackets.h56
-rw-r--r--src/server/game/Server/Packets/ItemPackets.cpp113
-rw-r--r--src/server/game/Server/Packets/ItemPackets.h90
-rw-r--r--src/server/game/Server/Packets/ItemPacketsCommon.cpp39
-rw-r--r--src/server/game/Server/Packets/ItemPacketsCommon.h11
-rw-r--r--src/server/game/Server/Packets/PacketUtilities.h5
54 files changed, 1423 insertions, 1381 deletions
diff --git a/src/server/game/Entities/Player/EquipmentSet.h b/src/server/game/Entities/Player/EquipmentSet.h
index 8ffcd296eb4..00ec331e30d 100644
--- a/src/server/game/Entities/Player/EquipmentSet.h
+++ b/src/server/game/Entities/Player/EquipmentSet.h
@@ -15,11 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef EquipmentSet_h__
-#define EquipmentSet_h__
+#ifndef TRINITYCORE_EQUIPMENT_SET_H
+#define TRINITYCORE_EQUIPMENT_SET_H
#include "Define.h"
#include "ObjectGuid.h"
+#include "Optional.h"
#include <array>
#include <map>
@@ -48,7 +49,7 @@ struct EquipmentSetInfo
uint64 Guid = 0; ///< Set Identifier
uint32 SetID = 0; ///< Index
uint32 IgnoreMask = 0; ///< Mask of EquipmentSlot
- int32 AssignedSpecIndex = -1; ///< Index of character specialization that this set is automatically equipped for
+ Optional<int32> AssignedSpecIndex; ///< Index of character specialization that this set is automatically equipped for
std::string SetName;
std::string SetIcon;
std::array<ObjectGuid, EQUIPMENT_SET_SLOTS> Pieces = {};
@@ -68,4 +69,4 @@ struct EquipmentSetInfo
typedef std::map<uint64, EquipmentSetInfo> EquipmentSetContainer;
-#endif // EquipmentSet_h__
+#endif // TRINITYCORE_EQUIPMENT_SET_H
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 69319ef113a..b4174fe0a91 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -17634,7 +17634,9 @@ void Player::_LoadEquipmentSets(PreparedQueryResult result)
eqSet.Data.SetName = fields[2].GetString();
eqSet.Data.SetIcon = fields[3].GetString();
eqSet.Data.IgnoreMask = fields[4].GetUInt32();
- eqSet.Data.AssignedSpecIndex = fields[5].GetInt32();
+ if (int32 assignedSpecIndex = fields[5].GetInt32(); assignedSpecIndex != -1)
+ eqSet.Data.AssignedSpecIndex = assignedSpecIndex;
+
eqSet.State = EQUIPMENT_SET_UNCHANGED;
for (uint32 i = EQUIPMENT_SLOT_START; i < EQUIPMENT_SLOT_END; ++i)
@@ -27856,7 +27858,7 @@ void Player::_SaveEquipmentSets(CharacterDatabaseTransaction trans)
stmt->setString(j++, eqSet.Data.SetName);
stmt->setString(j++, eqSet.Data.SetIcon);
stmt->setUInt32(j++, eqSet.Data.IgnoreMask);
- stmt->setInt32(j++, eqSet.Data.AssignedSpecIndex);
+ stmt->setInt32(j++, eqSet.Data.AssignedSpecIndex.value_or(-1));
for (uint8 i = EQUIPMENT_SLOT_START; i < EQUIPMENT_SLOT_END; ++i)
stmt->setUInt64(j++, eqSet.Data.Pieces[i].GetCounter());
stmt->setUInt64(j++, GetGUID().GetCounter());
@@ -27893,7 +27895,7 @@ void Player::_SaveEquipmentSets(CharacterDatabaseTransaction trans)
stmt->setString(j++, eqSet.Data.SetName);
stmt->setString(j++, eqSet.Data.SetIcon);
stmt->setUInt32(j++, eqSet.Data.IgnoreMask);
- stmt->setInt32(j++, eqSet.Data.AssignedSpecIndex);
+ stmt->setInt32(j++, eqSet.Data.AssignedSpecIndex.value_or(-1));
for (uint8 i = EQUIPMENT_SLOT_START; i < EQUIPMENT_SLOT_END; ++i)
stmt->setUInt64(j++, eqSet.Data.Pieces[i].GetCounter());
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 2dea5dda211..80ea5a2d1fe 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -2525,7 +2525,15 @@ void Unit::SendMeleeAttackStart(Unit* victim)
void Unit::SendMeleeAttackStop(Unit* victim)
{
- SendMessageToSet(WorldPackets::Combat::SAttackStop(this, victim).Write(), true);
+ WorldPackets::Combat::SAttackStop attackStop;
+ attackStop.Attacker = GetGUID();
+ if (victim)
+ {
+ attackStop.Victim = victim->GetGUID();
+ attackStop.NowDead = !victim->IsAlive();
+ }
+
+ SendMessageToSet(attackStop.Write(), true);
if (victim)
TC_LOG_DEBUG("entities.unit", "{} stopped attacking {}", GetGUID().ToString(), victim->GetGUID().ToString());
diff --git a/src/server/game/Garrison/Garrison.cpp b/src/server/game/Garrison/Garrison.cpp
index 112f82d9738..e7c6c059cd0 100644
--- a/src/server/game/Garrison/Garrison.cpp
+++ b/src/server/game/Garrison/Garrison.cpp
@@ -29,6 +29,7 @@
#include "PhasingHandler.h"
#include "Player.h"
#include "VehicleDefines.h"
+#include "advstd.h"
Garrison::Garrison(Player* owner) : _owner(owner), _siteLevel(nullptr), _followerActivationsRemainingToday(1)
{
@@ -839,8 +840,5 @@ uint32 Garrison::Follower::GetItemLevel() const
bool Garrison::Follower::HasAbility(uint32 garrAbilityId) const
{
- return std::find_if(PacketInfo.AbilityID.begin(), PacketInfo.AbilityID.end(), [garrAbilityId](GarrAbilityEntry const* garrAbility)
- {
- return garrAbility->ID == garrAbilityId;
- }) != PacketInfo.AbilityID.end();
+ return advstd::ranges::contains(PacketInfo.AbilityID, garrAbilityId, &GarrAbilityEntry::ID);
}
diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp
index 71a5520b3ea..db7ef662f39 100644
--- a/src/server/game/Handlers/CombatHandler.cpp
+++ b/src/server/game/Handlers/CombatHandler.cpp
@@ -78,5 +78,13 @@ void WorldSession::HandleSetSheathedOpcode(WorldPackets::Combat::SetSheathed& pa
void WorldSession::SendAttackStop(Unit const* enemy)
{
- SendPacket(WorldPackets::Combat::SAttackStop(GetPlayer(), enemy).Write());
+ WorldPackets::Combat::SAttackStop attackStop;
+ attackStop.Attacker = _player->GetGUID();
+ if (enemy)
+ {
+ attackStop.Victim = enemy->GetGUID();
+ attackStop.NowDead = !enemy->IsAlive();
+ }
+
+ SendPacket(attackStop.Write());
}
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 529069364f1..0b66cdfc6cb 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -20,6 +20,7 @@
#include "Common.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
+#include "GameObject.h"
#include "GameObjectAI.h"
#include "GameObjectPackets.h"
#include "Guild.h"
diff --git a/src/server/game/Server/Packets/AchievementPackets.cpp b/src/server/game/Server/Packets/AchievementPackets.cpp
index d56d900c250..b35b1a1a1cb 100644
--- a/src/server/game/Server/Packets/AchievementPackets.cpp
+++ b/src/server/game/Server/Packets/AchievementPackets.cpp
@@ -50,8 +50,8 @@ ByteBuffer& operator<<(ByteBuffer& data, CriteriaProgress const& criteria)
ByteBuffer& operator<<(ByteBuffer& data, AllAchievements const& allAchievements)
{
- data << uint32(allAchievements.Earned.size());
- data << uint32(allAchievements.Progress.size());
+ data << Size<uint32>(allAchievements.Earned);
+ data << Size<uint32>(allAchievements.Progress);
for (EarnedAchievement const& earned : allAchievements.Earned)
data << earned;
@@ -71,7 +71,7 @@ WorldPacket const* AllAchievementData::Write()
WorldPacket const* AllAccountCriteria::Write()
{
- _worldPacket << uint32(Progress.size());
+ _worldPacket << Size<uint32>(Progress);
for (CriteriaProgress const& progress : Progress)
_worldPacket << progress;
@@ -154,7 +154,7 @@ WorldPacket const* BroadcastAchievement::Write()
WorldPacket const* GuildCriteriaUpdate::Write()
{
- _worldPacket << uint32(Progress.size());
+ _worldPacket << Size<uint32>(Progress);
for (GuildCriteriaProgress const& progress : Progress)
{
@@ -204,7 +204,7 @@ WorldPacket const* GuildAchievementEarned::Write()
WorldPacket const* AllGuildAchievements::Write()
{
- _worldPacket << uint32(Earned.size());
+ _worldPacket << Size<uint32>(Earned);
for (EarnedAchievement const& earned : Earned)
_worldPacket << earned;
@@ -229,7 +229,7 @@ WorldPacket const* GuildAchievementMembers::Write()
{
_worldPacket << GuildGUID;
_worldPacket << int32(AchievementID);
- _worldPacket << uint32(Member.size());
+ _worldPacket << Size<uint32>(Member);
for (GuildAchievementMember const& member : Member)
_worldPacket << member;
diff --git a/src/server/game/Server/Packets/AdventureJournalPackets.cpp b/src/server/game/Server/Packets/AdventureJournalPackets.cpp
index 055da2f56bd..30e589f50f9 100644
--- a/src/server/game/Server/Packets/AdventureJournalPackets.cpp
+++ b/src/server/game/Server/Packets/AdventureJournalPackets.cpp
@@ -41,7 +41,7 @@ ByteBuffer& operator<<(ByteBuffer& data, AdventureJournalEntry const& adventureJ
WorldPacket const* AdventureJournalDataResponse::Write()
{
_worldPacket << Bits<1>(OnLevelUp);
- _worldPacket << uint32(Entries.size());
+ _worldPacket << Size<uint32>(Entries);
for (AdventureJournalEntry const& adventureJournalEntry : Entries)
_worldPacket << adventureJournalEntry;
diff --git a/src/server/game/Server/Packets/AuctionHousePackets.cpp b/src/server/game/Server/Packets/AuctionHousePackets.cpp
index e19b501afe8..399cdc40e12 100644
--- a/src/server/game/Server/Packets/AuctionHousePackets.cpp
+++ b/src/server/game/Server/Packets/AuctionHousePackets.cpp
@@ -149,7 +149,7 @@ ByteBuffer& operator<<(ByteBuffer& data, BucketInfo const& bucketInfo)
data << int32(bucketInfo.TotalQuantity);
data << int32(bucketInfo.RequiredLevel);
data << uint64(bucketInfo.MinPrice);
- data << uint32(bucketInfo.ItemModifiedAppearanceIDs.size());
+ data << Size<uint32>(bucketInfo.ItemModifiedAppearanceIDs);
if (!bucketInfo.ItemModifiedAppearanceIDs.empty())
data.append(bucketInfo.ItemModifiedAppearanceIDs.data(), bucketInfo.ItemModifiedAppearanceIDs.size());
@@ -560,7 +560,7 @@ WorldPacket const* AuctionHelloResponse::Write()
WorldPacket const* AuctionListBiddedItemsResult::Write()
{
- _worldPacket << uint32(Items.size());
+ _worldPacket << Size<uint32>(Items);
_worldPacket << uint32(DesiredDelay);
_worldPacket << Bits<1>(HasMoreResults);
_worldPacket.FlushBits();
@@ -573,7 +573,7 @@ WorldPacket const* AuctionListBiddedItemsResult::Write()
WorldPacket const* AuctionListBucketsResult::Write()
{
- _worldPacket << uint32(Buckets.size());
+ _worldPacket << Size<uint32>(Buckets);
_worldPacket << uint32(DesiredDelay);
_worldPacket << int32(Unknown830_0);
_worldPacket << int32(Unknown830_1);
@@ -590,7 +590,7 @@ WorldPacket const* AuctionListBucketsResult::Write()
WorldPacket const* AuctionListItemsResult::Write()
{
{
- _worldPacket << uint32(Items.size());
+ _worldPacket << Size<uint32>(Items);
_worldPacket << uint32(Unknown830);
_worldPacket << uint32(DesiredDelay);
for (AuctionItem const& item : Items)
@@ -611,8 +611,8 @@ WorldPacket const* AuctionListItemsResult::Write()
WorldPacket const* AuctionListOwnedItemsResult::Write()
{
- _worldPacket << int32(Items.size());
- _worldPacket << int32(SoldItems.size());
+ _worldPacket << Size<int32>(Items);
+ _worldPacket << Size<int32>(SoldItems);
_worldPacket << uint32(DesiredDelay);
_worldPacket << Bits<1>(HasMoreResults);
_worldPacket.FlushBits();
@@ -651,7 +651,7 @@ WorldPacket const* AuctionReplicateResponse::Write()
_worldPacket << uint32(ChangeNumberGlobal);
_worldPacket << uint32(ChangeNumberCursor);
_worldPacket << uint32(ChangeNumberTombstone);
- _worldPacket << uint32(Items.size());
+ _worldPacket << Size<uint32>(Items);
for (AuctionItem const& item : Items)
_worldPacket << item;
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 1888c6f55fb..0dda7373312 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -108,20 +108,20 @@ WorldPacket const* AuthResponse::Write()
if (SuccessInfo)
{
_worldPacket << uint32(SuccessInfo->VirtualRealmAddress);
- _worldPacket << uint32(SuccessInfo->VirtualRealms.size());
+ _worldPacket << Size<uint32>(SuccessInfo->VirtualRealms);
_worldPacket << uint32(SuccessInfo->TimeRested);
_worldPacket << uint8(SuccessInfo->ActiveExpansionLevel);
_worldPacket << uint8(SuccessInfo->AccountExpansionLevel);
_worldPacket << uint32(SuccessInfo->TimeSecondsUntilPCKick);
- _worldPacket << uint32(SuccessInfo->AvailableClasses->size());
- _worldPacket << uint32(SuccessInfo->Templates.size());
+ _worldPacket << Size<uint32>(*SuccessInfo->AvailableClasses);
+ _worldPacket << Size<uint32>(SuccessInfo->Templates);
_worldPacket << uint32(SuccessInfo->CurrencyID);
_worldPacket << SuccessInfo->Time;
for (RaceClassAvailability const& raceClassAvailability : *SuccessInfo->AvailableClasses)
{
_worldPacket << uint8(raceClassAvailability.RaceID);
- _worldPacket << uint32(raceClassAvailability.Classes.size());
+ _worldPacket << Size<uint32>(raceClassAvailability.Classes);
for (ClassAvailability const& classAvailability : raceClassAvailability.Classes)
{
@@ -174,7 +174,7 @@ WorldPacket const* AuthResponse::Write()
for (CharacterTemplate const* characterTemplate : SuccessInfo->Templates)
{
_worldPacket << uint32(characterTemplate->TemplateSetId);
- _worldPacket << uint32(characterTemplate->Classes.size());
+ _worldPacket << Size<uint32>(characterTemplate->Classes);
for (CharacterTemplateClass const& templateClass : characterTemplate->Classes)
{
_worldPacket << uint8(templateClass.ClassID);
diff --git a/src/server/game/Server/Packets/BattlePetPackets.cpp b/src/server/game/Server/Packets/BattlePetPackets.cpp
index 6b339552a9a..43566727233 100644
--- a/src/server/game/Server/Packets/BattlePetPackets.cpp
+++ b/src/server/game/Server/Packets/BattlePetPackets.cpp
@@ -70,8 +70,8 @@ ByteBuffer& operator<<(ByteBuffer& data, BattlePet const& pet)
WorldPacket const* BattlePetJournal::Write()
{
_worldPacket << uint16(Trap);
- _worldPacket << uint32(Slots.size());
- _worldPacket << uint32(Pets.size());
+ _worldPacket << Size<uint32>(Slots);
+ _worldPacket << Size<uint32>(Pets);
_worldPacket << Bits<1>(HasJournalLock);
_worldPacket.FlushBits();
@@ -86,7 +86,7 @@ WorldPacket const* BattlePetJournal::Write()
WorldPacket const* BattlePetUpdates::Write()
{
- _worldPacket << uint32(Pets.size());
+ _worldPacket << Size<uint32>(Pets);
_worldPacket << Bits<1>(PetAdded);
_worldPacket.FlushBits();
@@ -98,7 +98,7 @@ WorldPacket const* BattlePetUpdates::Write()
WorldPacket const* PetBattleSlotUpdates::Write()
{
- _worldPacket << uint32(Slots.size());
+ _worldPacket << Size<uint32>(Slots);
_worldPacket << Bits<1>(NewSlot);
_worldPacket << Bits<1>(AutoSlotted);
_worldPacket.FlushBits();
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp
index f77493bb2b7..d81547a7f48 100644
--- a/src/server/game/Server/Packets/BattlegroundPackets.cpp
+++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp
@@ -90,7 +90,7 @@ ByteBuffer& operator<<(ByteBuffer& data, PVPMatchStatistics::PVPMatchPlayerStati
data << int32(playerData.Faction);
data << uint32(playerData.DamageDone);
data << uint32(playerData.HealingDone);
- data << uint32(playerData.Stats.size());
+ data << Size<uint32>(playerData.Stats);
data << int32(playerData.PrimaryTalentTree);
data << int8(playerData.Sex);
data << int8(playerData.Race);
@@ -134,7 +134,7 @@ ByteBuffer& operator<<(ByteBuffer& data, PVPMatchStatistics::PVPMatchPlayerStati
ByteBuffer& operator<<(ByteBuffer& data, PVPMatchStatistics const& pvpLogData)
{
data << OptionalInit(pvpLogData.Ratings);
- data << uint32(pvpLogData.Statistics.size());
+ data << Size<uint32>(pvpLogData.Statistics);
data.append(pvpLogData.PlayerCount.data(), pvpLogData.PlayerCount.size());
if (pvpLogData.Ratings)
@@ -175,7 +175,7 @@ void BattlemasterJoinArena::Read()
ByteBuffer& operator<<(ByteBuffer& data, BattlefieldStatusHeader const& header)
{
data << header.Ticket;
- data << uint32(header.QueueID.size());
+ data << Size<uint32>(header.QueueID);
data << uint8(header.RangeMin);
data << uint8(header.RangeMax);
data << uint8(header.TeamSize);
@@ -262,7 +262,7 @@ WorldPacket const* BattlefieldList::Write()
_worldPacket << int32(BattlemasterListID);
_worldPacket << uint8(MinLevel);
_worldPacket << uint8(MaxLevel);
- _worldPacket << uint32(Battlefields.size());
+ _worldPacket << Size<uint32>(Battlefields);
if (!Battlefields.empty())
_worldPacket.append(Battlefields.data(), Battlefields.size());
@@ -317,7 +317,7 @@ ByteBuffer& operator<<(ByteBuffer& data, BattlegroundPlayerPosition const& playe
WorldPacket const* BattlegroundPlayerPositions::Write()
{
- _worldPacket << uint32(FlagCarriers.size());
+ _worldPacket << Size<uint32>(FlagCarriers);
for (BattlegroundPlayerPosition const& pos : FlagCarriers)
_worldPacket << pos;
diff --git a/src/server/game/Server/Packets/BattlenetPackets.cpp b/src/server/game/Server/Packets/BattlenetPackets.cpp
index 7b0d32d7231..278ebcad175 100644
--- a/src/server/game/Server/Packets/BattlenetPackets.cpp
+++ b/src/server/game/Server/Packets/BattlenetPackets.cpp
@@ -39,7 +39,7 @@ ByteBuffer& operator>>(ByteBuffer& data, MethodCall& method)
WorldPacket const* Notification::Write()
{
_worldPacket << Method;
- _worldPacket << uint32(Data.size());
+ _worldPacket << Size<uint32>(Data);
_worldPacket.append(Data);
return &_worldPacket;
@@ -49,7 +49,7 @@ WorldPacket const* Response::Write()
{
_worldPacket << uint32(BnetStatus);
_worldPacket << Method;
- _worldPacket << uint32(Data.size());
+ _worldPacket << Size<uint32>(Data);
_worldPacket.append(Data);
return &_worldPacket;
@@ -68,7 +68,7 @@ WorldPacket const* ChangeRealmTicketResponse::Write()
{
_worldPacket << uint32(Token);
_worldPacket << Bits<1>(Allow);
- _worldPacket << uint32(Ticket.size());
+ _worldPacket << Size<uint32>(Ticket);
_worldPacket.append(Ticket);
return &_worldPacket;
diff --git a/src/server/game/Server/Packets/BlackMarketPackets.cpp b/src/server/game/Server/Packets/BlackMarketPackets.cpp
index 77d05d64a03..227f80446f6 100644
--- a/src/server/game/Server/Packets/BlackMarketPackets.cpp
+++ b/src/server/game/Server/Packets/BlackMarketPackets.cpp
@@ -66,7 +66,7 @@ ByteBuffer& operator>>(ByteBuffer& data, BlackMarketItem& blackMarketItem)
WorldPacket const* BlackMarketRequestItemsResult::Write()
{
_worldPacket << LastUpdateID;
- _worldPacket << uint32(Items.size());
+ _worldPacket << Size<uint32>(Items);
for (BlackMarketItem const& item : Items)
_worldPacket << item;
diff --git a/src/server/game/Server/Packets/CalendarPackets.cpp b/src/server/game/Server/Packets/CalendarPackets.cpp
index 436026df50a..c271e6e9510 100644
--- a/src/server/game/Server/Packets/CalendarPackets.cpp
+++ b/src/server/game/Server/Packets/CalendarPackets.cpp
@@ -17,7 +17,9 @@
#include "CalendarPackets.h"
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCalendarEventInfo const& eventInfo)
+namespace WorldPackets::Calendar
+{
+ByteBuffer& operator<<(ByteBuffer& data, CalendarSendCalendarEventInfo const& eventInfo)
{
data << uint64(eventInfo.EventID);
data << uint8(eventInfo.EventType);
@@ -27,14 +29,15 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCal
data << uint64(eventInfo.EventClubID);
data << eventInfo.OwnerGuid;
- data.WriteBits(eventInfo.EventName.size(), 8);
+ data << SizedString::BitsSize<8>(eventInfo.EventName);
data.FlushBits();
- data.WriteString(eventInfo.EventName);
+
+ data << SizedString::Data(eventInfo.EventName);
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCalendarRaidLockoutInfo const& lockoutInfo)
+ByteBuffer& operator<<(ByteBuffer& data, CalendarSendCalendarRaidLockoutInfo const& lockoutInfo)
{
data << uint64(lockoutInfo.InstanceID);
data << int32(lockoutInfo.MapID);
@@ -44,7 +47,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCal
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCalendarInviteInfo const& inviteInfo)
+ByteBuffer& operator<<(ByteBuffer& data, CalendarSendCalendarInviteInfo const& inviteInfo)
{
data << uint64(inviteInfo.EventID);
data << uint64(inviteInfo.InviteID);
@@ -52,13 +55,13 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarSendCal
data << uint8(inviteInfo.Moderator);
data << uint8(inviteInfo.InviteType);
data << inviteInfo.InviterGuid;
- data.WriteBit(inviteInfo.IgnoreFriendAndGuildRestriction);
+ data << Bits<1>(inviteInfo.IgnoreFriendAndGuildRestriction);
data.FlushBits();
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarEventInviteInfo const& inviteInfo)
+ByteBuffer& operator<<(ByteBuffer& data, CalendarEventInviteInfo const& inviteInfo)
{
data << inviteInfo.Guid;
data << uint64(inviteInfo.InviteID);
@@ -69,19 +72,20 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Calendar::CalendarEventIn
data << uint8(inviteInfo.InviteType);
data << inviteInfo.ResponseTime;
- data.WriteBits(inviteInfo.Notes.size(), 8);
+ data << SizedString::BitsSize<8>(inviteInfo.Notes);
data.FlushBits();
- data.WriteString(inviteInfo.Notes);
+
+ data << SizedString::Data(inviteInfo.Notes);
return data;
}
-void WorldPackets::Calendar::CalendarGetEvent::Read()
+void CalendarGetEvent::Read()
{
_worldPacket >> EventID;
}
-void WorldPackets::Calendar::CalendarCommunityInviteRequest::Read()
+void CalendarCommunityInviteRequest::Read()
{
_worldPacket >> ClubID;
_worldPacket >> MinLevel;
@@ -89,14 +93,14 @@ void WorldPackets::Calendar::CalendarCommunityInviteRequest::Read()
_worldPacket >> MaxRankOrder;
}
-ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarAddEventInviteInfo& invite)
+ByteBuffer& operator>>(ByteBuffer& buffer, CalendarAddEventInviteInfo& invite)
{
buffer >> invite.Guid;
buffer >> invite.Status;
buffer >> invite.Moderator;
- buffer >> WorldPackets::OptionalInit(invite.BnetAccountID);
- buffer >> WorldPackets::OptionalInit(invite.RealmAddress);
- buffer >> WorldPackets::OptionalInit(invite.CommunityID);
+ buffer >> OptionalInit(invite.BnetAccountID);
+ buffer >> OptionalInit(invite.RealmAddress);
+ buffer >> OptionalInit(invite.CommunityID);
if (invite.BnetAccountID)
buffer >> *invite.BnetAccountID;
@@ -110,34 +114,34 @@ ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarAddEv
return buffer;
}
-ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarAddEventInfo& addEventInfo)
+ByteBuffer& operator>>(ByteBuffer& buffer, CalendarAddEventInfo& addEventInfo)
{
buffer >> addEventInfo.ClubID;
buffer >> addEventInfo.EventType;
buffer >> addEventInfo.TextureID;
buffer >> addEventInfo.Time;
buffer >> addEventInfo.Flags;
- addEventInfo.Invites.resize(buffer.read<uint32>());
+ buffer >> Size<uint32>(addEventInfo.Invites);
- uint8 titleLength = buffer.ReadBits(8);
- uint16 descriptionLength = buffer.ReadBits(11);
+ buffer >> SizedString::BitsSize<8>(addEventInfo.Title);
+ buffer >> SizedString::BitsSize<11>(addEventInfo.Description);
- for (WorldPackets::Calendar::CalendarAddEventInviteInfo& invite : addEventInfo.Invites)
+ for (CalendarAddEventInviteInfo& invite : addEventInfo.Invites)
buffer >> invite;
- addEventInfo.Title = buffer.ReadString(titleLength);
- addEventInfo.Description = buffer.ReadString(descriptionLength);
+ buffer >> SizedString::Data(addEventInfo.Title);
+ buffer >> SizedString::Data(addEventInfo.Description);
return buffer;
}
-void WorldPackets::Calendar::CalendarAddEvent::Read()
+void CalendarAddEvent::Read()
{
_worldPacket >> EventInfo;
_worldPacket >> MaxSize;
}
-ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarUpdateEventInfo& updateEventInfo)
+ByteBuffer& operator>>(ByteBuffer& buffer, CalendarUpdateEventInfo& updateEventInfo)
{
buffer >> updateEventInfo.ClubID;
buffer >> updateEventInfo.EventID;
@@ -147,22 +151,22 @@ ByteBuffer& operator>>(ByteBuffer& buffer, WorldPackets::Calendar::CalendarUpdat
buffer >> updateEventInfo.Time;
buffer >> updateEventInfo.Flags;
- uint8 titleLen = buffer.ReadBits(8);
- uint16 descLen = buffer.ReadBits(11);
+ buffer >> SizedString::BitsSize<8>(updateEventInfo.Title);
+ buffer >> SizedString::BitsSize<11>(updateEventInfo.Description);
- updateEventInfo.Title = buffer.ReadString(titleLen);
- updateEventInfo.Description = buffer.ReadString(descLen);
+ buffer >> SizedString::Data(updateEventInfo.Title);
+ buffer >> SizedString::Data(updateEventInfo.Description);
return buffer;
}
-void WorldPackets::Calendar::CalendarUpdateEvent::Read()
+void CalendarUpdateEvent::Read()
{
_worldPacket >> EventInfo;
_worldPacket >> MaxSize;
}
-void WorldPackets::Calendar::CalendarRemoveEvent::Read()
+void CalendarRemoveEvent::Read()
{
_worldPacket >> EventID;
_worldPacket >> ModeratorID;
@@ -170,7 +174,7 @@ void WorldPackets::Calendar::CalendarRemoveEvent::Read()
_worldPacket >> Flags;
}
-void WorldPackets::Calendar::CalendarCopyEvent::Read()
+void CalendarCopyEvent::Read()
{
_worldPacket >> EventID;
_worldPacket >> ModeratorID;
@@ -178,34 +182,34 @@ void WorldPackets::Calendar::CalendarCopyEvent::Read()
_worldPacket >> Date;
}
-void WorldPackets::Calendar::CalendarRSVP::Read()
+void CalendarRSVP::Read()
{
_worldPacket >> EventID;
_worldPacket >> InviteID;
_worldPacket >> Status;
}
-void WorldPackets::Calendar::CalendarInvite::Read()
+void CalendarInvite::Read()
{
_worldPacket >> EventID;
_worldPacket >> ModeratorID;
_worldPacket >> ClubID;
- uint16 nameLen = _worldPacket.ReadBits(9);
- Creating = _worldPacket.ReadBit();
- IsSignUp = _worldPacket.ReadBit();
+ _worldPacket >> SizedString::BitsSize<9>(Name);
+ _worldPacket >> Bits<1>(Creating);
+ _worldPacket >> Bits<1>(IsSignUp);
- Name = _worldPacket.ReadString(nameLen);
+ _worldPacket >> SizedString::Data(Name);
}
-void WorldPackets::Calendar::CalendarEventSignUp::Read()
+void CalendarEventSignUp::Read()
{
_worldPacket >> EventID;
_worldPacket >> ClubID;
- Tentative = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Tentative);
}
-void WorldPackets::Calendar::CalendarRemoveInvite::Read()
+void CalendarRemoveInvite::Read()
{
_worldPacket >> Guid;
_worldPacket >> InviteID;
@@ -213,7 +217,7 @@ void WorldPackets::Calendar::CalendarRemoveInvite::Read()
_worldPacket >> EventID;
}
-void WorldPackets::Calendar::CalendarStatus::Read()
+void CalendarStatus::Read()
{
_worldPacket >> Guid;
_worldPacket >> EventID;
@@ -222,14 +226,14 @@ void WorldPackets::Calendar::CalendarStatus::Read()
_worldPacket >> Status;
}
-void WorldPackets::Calendar::SetSavedInstanceExtend::Read()
+void SetSavedInstanceExtend::Read()
{
_worldPacket >> MapID;
_worldPacket >> DifficultyID;
- Extend = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Extend);
}
-void WorldPackets::Calendar::CalendarModeratorStatusQuery::Read()
+void CalendarModeratorStatusQuery::Read()
{
_worldPacket >> Guid;
_worldPacket >> EventID;
@@ -238,7 +242,7 @@ void WorldPackets::Calendar::CalendarModeratorStatusQuery::Read()
_worldPacket >> Status;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteAdded::Write()
+WorldPacket const* CalendarInviteAdded::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -247,19 +251,18 @@ WorldPacket const* WorldPackets::Calendar::CalendarInviteAdded::Write()
_worldPacket << uint8(Status);
_worldPacket << uint8(Type);
_worldPacket << ResponseTime;
-
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarSendCalendar::Write()
+WorldPacket const* CalendarSendCalendar::Write()
{
_worldPacket << ServerTime;
- _worldPacket << uint32(Invites.size());
- _worldPacket << uint32(Events.size());
- _worldPacket << uint32(RaidLockouts.size());
+ _worldPacket << Size<uint32>(Invites);
+ _worldPacket << Size<uint32>(Events);
+ _worldPacket << Size<uint32>(RaidLockouts);
for (CalendarSendCalendarRaidLockoutInfo const& lockout : RaidLockouts)
_worldPacket << lockout;
@@ -273,7 +276,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarSendCalendar::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarSendEvent::Write()
+WorldPacket const* CalendarSendEvent::Write()
{
_worldPacket << uint8(EventType);
_worldPacket << OwnerGuid;
@@ -284,21 +287,21 @@ WorldPacket const* WorldPackets::Calendar::CalendarSendEvent::Write()
_worldPacket << Date;
_worldPacket << LockDate;
_worldPacket << uint64(EventClubID);
- _worldPacket << uint32(Invites.size());
- _worldPacket << BitsSize<8>(EventName);
- _worldPacket << BitsSize<11>(Description);
+ _worldPacket << Size<uint32>(Invites);
+ _worldPacket << SizedString::BitsSize<8>(EventName);
+ _worldPacket << SizedString::BitsSize<11>(Description);
_worldPacket.FlushBits();
- for (auto const& invite : Invites)
+ for (CalendarEventInviteInfo const& invite : Invites)
_worldPacket << invite;
- _worldPacket.WriteString(EventName);
- _worldPacket.WriteString(Description);
+ _worldPacket << SizedString::Data(EventName);
+ _worldPacket << SizedString::Data(Description);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteAlert::Write()
+WorldPacket const* CalendarInviteAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket << Date;
@@ -314,15 +317,16 @@ WorldPacket const* WorldPackets::Calendar::CalendarInviteAlert::Write()
_worldPacket << InvitedByGuid;
_worldPacket << OwnerGuid;
- _worldPacket << BitsSize<8>(EventName);
+ _worldPacket << SizedString::BitsSize<8>(EventName);
_worldPacket << Bits<1>(Unknown_1100);
_worldPacket.FlushBits();
- _worldPacket.WriteString(EventName);
+
+ _worldPacket << SizedString::Data(EventName);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteStatus::Write()
+WorldPacket const* CalendarInviteStatus::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
@@ -330,38 +334,35 @@ WorldPacket const* WorldPackets::Calendar::CalendarInviteStatus::Write()
_worldPacket << uint32(Flags);
_worldPacket << uint8(Status);
_worldPacket << ResponseTime;
-
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteRemoved::Write()
+WorldPacket const* CalendarInviteRemoved::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
_worldPacket << uint32(Flags);
-
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarModeratorStatus::Write()
+WorldPacket const* CalendarModeratorStatus::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
_worldPacket << uint8(Status);
-
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteRemovedAlert::Write()
+WorldPacket const* CalendarInviteRemovedAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket << Date;
@@ -371,7 +372,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarInviteRemovedAlert::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventUpdatedAlert::Write()
+WorldPacket const* CalendarEventUpdatedAlert::Write()
{
_worldPacket << uint64(EventClubID);
_worldPacket << uint64(EventID);
@@ -383,47 +384,47 @@ WorldPacket const* WorldPackets::Calendar::CalendarEventUpdatedAlert::Write()
_worldPacket << uint32(TextureID);
_worldPacket << uint8(EventType);
- _worldPacket.WriteBits(EventName.size(), 8);
- _worldPacket.WriteBits(Description.size(), 11);
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << SizedString::BitsSize<8>(EventName);
+ _worldPacket << SizedString::BitsSize<11>(Description);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
- _worldPacket.WriteString(EventName);
- _worldPacket.WriteString(Description);
+ _worldPacket << SizedString::Data(EventName);
+ _worldPacket << SizedString::Data(Description);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarEventRemovedAlert::Write()
+WorldPacket const* CalendarEventRemovedAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket << Date;
-
- _worldPacket.WriteBit(ClearPending);
+ _worldPacket << Bits<1>(ClearPending);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarSendNumPending::Write()
+WorldPacket const* CalendarSendNumPending::Write()
{
_worldPacket << uint32(NumPending);
+
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarCommandResult::Write()
+WorldPacket const* CalendarCommandResult::Write()
{
_worldPacket << uint8(Command);
_worldPacket << uint8(Result);
-
- _worldPacket.WriteBits(Name.size(), 9);
+ _worldPacket << SizedString::BitsSize<9>(Name);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
+
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutAdded::Write()
+WorldPacket const* CalendarRaidLockoutAdded::Write()
{
_worldPacket << uint64(InstanceID);
_worldPacket << ServerTime;
@@ -434,7 +435,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutAdded::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutRemoved::Write()
+WorldPacket const* CalendarRaidLockoutRemoved::Write()
{
_worldPacket << uint64(InstanceID);
_worldPacket << int32(MapID);
@@ -443,7 +444,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutRemoved::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutUpdated::Write()
+WorldPacket const* CalendarRaidLockoutUpdated::Write()
{
_worldPacket << ServerTime;
_worldPacket << int32(MapID);
@@ -454,10 +455,10 @@ WorldPacket const* WorldPackets::Calendar::CalendarRaidLockoutUpdated::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarCommunityInvite::Write()
+WorldPacket const* CalendarCommunityInvite::Write()
{
- _worldPacket << uint32(Invites.size());
- for (auto const& invite : Invites)
+ _worldPacket << Size<uint32>(Invites);
+ for (CalendarEventInitialInviteInfo const& invite : Invites)
{
_worldPacket << invite.InviteGuid;
_worldPacket << uint8(invite.Level);
@@ -466,7 +467,7 @@ WorldPacket const* WorldPackets::Calendar::CalendarCommunityInvite::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteStatusAlert::Write()
+WorldPacket const* CalendarInviteStatusAlert::Write()
{
_worldPacket << uint64(EventID);
_worldPacket << Date;
@@ -476,33 +477,35 @@ WorldPacket const* WorldPackets::Calendar::CalendarInviteStatusAlert::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteNotesAlert::Write()
+WorldPacket const* CalendarInviteNotesAlert::Write()
{
_worldPacket << uint64(EventID);
-
- _worldPacket.WriteBits(Notes.size(), 8);
+ _worldPacket << SizedString::BitsSize<8>(Notes);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Notes);
+
+ _worldPacket << SizedString::Data(Notes);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Calendar::CalendarInviteNotes::Write()
+WorldPacket const* CalendarInviteNotes::Write()
{
_worldPacket << InviteGuid;
_worldPacket << uint64(EventID);
- _worldPacket.WriteBit(ClearPending);
- _worldPacket.WriteBits(Notes.size(), 8);
+ _worldPacket << Bits<1>(ClearPending);
+ _worldPacket << SizedString::BitsSize<8>(Notes);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Notes);
+
+ _worldPacket << SizedString::Data(Notes);
return &_worldPacket;
}
-void WorldPackets::Calendar::CalendarComplain::Read()
+void CalendarComplain::Read()
{
_worldPacket >> InvitedByGUID;
_worldPacket >> EventID;
_worldPacket >> InviteID;
}
+}
diff --git a/src/server/game/Server/Packets/CalendarPackets.h b/src/server/game/Server/Packets/CalendarPackets.h
index 12ee0bb1df3..2c23d07f44d 100644
--- a/src/server/game/Server/Packets/CalendarPackets.h
+++ b/src/server/game/Server/Packets/CalendarPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CalendarPackets_h__
-#define CalendarPackets_h__
+#ifndef TRINITYCORE_CALENDAR_PACKETS_H
+#define TRINITYCORE_CALENDAR_PACKETS_H
#include "Packet.h"
#include "CalendarMgr.h"
@@ -32,7 +32,7 @@ namespace WorldPackets
class CalendarGetCalendar final : public ClientPacket
{
public:
- CalendarGetCalendar(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET, std::move(packet)) { }
+ explicit CalendarGetCalendar(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET, std::move(packet)) { }
void Read() override { }
};
@@ -40,7 +40,7 @@ namespace WorldPackets
class CalendarGetEvent final : public ClientPacket
{
public:
- CalendarGetEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET_EVENT, std::move(packet)) { }
+ explicit CalendarGetEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET_EVENT, std::move(packet)) { }
void Read() override;
@@ -50,7 +50,7 @@ namespace WorldPackets
class CalendarCommunityInviteRequest final : public ClientPacket
{
public:
- CalendarCommunityInviteRequest(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COMMUNITY_INVITE, std::move(packet)) { }
+ explicit CalendarCommunityInviteRequest(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COMMUNITY_INVITE, std::move(packet)) { }
void Read() override;
@@ -85,7 +85,7 @@ namespace WorldPackets
class CalendarAddEvent final : public ClientPacket
{
public:
- CalendarAddEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_ADD_EVENT, std::move(packet)) { }
+ explicit CalendarAddEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_ADD_EVENT, std::move(packet)) { }
void Read() override;
@@ -109,7 +109,7 @@ namespace WorldPackets
class CalendarUpdateEvent final : public ClientPacket
{
public:
- CalendarUpdateEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_UPDATE_EVENT, std::move(packet)) { }
+ explicit CalendarUpdateEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_UPDATE_EVENT, std::move(packet)) { }
void Read() override;
@@ -120,7 +120,7 @@ namespace WorldPackets
class CalendarRemoveEvent final : public ClientPacket
{
public:
- CalendarRemoveEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_REMOVE_EVENT, std::move(packet)) { }
+ explicit CalendarRemoveEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_REMOVE_EVENT, std::move(packet)) { }
void Read() override;
@@ -133,7 +133,7 @@ namespace WorldPackets
class CalendarCopyEvent final : public ClientPacket
{
public:
- CalendarCopyEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COPY_EVENT, std::move(packet)) { }
+ explicit CalendarCopyEvent(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COPY_EVENT, std::move(packet)) { }
void Read() override;
@@ -146,7 +146,7 @@ namespace WorldPackets
class CalendarInviteAdded final : public ServerPacket
{
public:
- CalendarInviteAdded() : ServerPacket(SMSG_CALENDAR_INVITE_ADDED, 43) { }
+ explicit CalendarInviteAdded() : ServerPacket(SMSG_CALENDAR_INVITE_ADDED, 43) { }
WorldPacket const* Write() override;
@@ -194,7 +194,7 @@ namespace WorldPackets
class CalendarSendCalendar final : public ServerPacket
{
public:
- CalendarSendCalendar() : ServerPacket(SMSG_CALENDAR_SEND_CALENDAR, 338) { }
+ explicit CalendarSendCalendar() : ServerPacket(SMSG_CALENDAR_SEND_CALENDAR, 338) { }
WorldPacket const* Write() override;
@@ -219,7 +219,7 @@ namespace WorldPackets
class CalendarSendEvent final : public ServerPacket
{
public:
- CalendarSendEvent() : ServerPacket(SMSG_CALENDAR_SEND_EVENT, 93) { }
+ explicit CalendarSendEvent() : ServerPacket(SMSG_CALENDAR_SEND_EVENT, 93) { }
WorldPacket const* Write() override;
@@ -240,7 +240,7 @@ namespace WorldPackets
class CalendarInviteAlert final : public ServerPacket
{
public:
- CalendarInviteAlert() : ServerPacket(SMSG_CALENDAR_INVITE_ALERT, 80) { }
+ explicit CalendarInviteAlert() : ServerPacket(SMSG_CALENDAR_INVITE_ALERT, 80) { }
WorldPacket const* Write() override;
@@ -262,7 +262,7 @@ namespace WorldPackets
class CalendarInvite final : public ClientPacket
{
public:
- CalendarInvite(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_INVITE, std::move(packet)) { }
+ explicit CalendarInvite(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_INVITE, std::move(packet)) { }
void Read() override;
@@ -277,7 +277,7 @@ namespace WorldPackets
class CalendarRSVP final : public ClientPacket
{
public:
- CalendarRSVP(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_RSVP, std::move(packet)) { }
+ explicit CalendarRSVP(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_RSVP, std::move(packet)) { }
void Read() override;
@@ -289,7 +289,7 @@ namespace WorldPackets
class CalendarInviteStatus final : public ServerPacket
{
public:
- CalendarInviteStatus() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS, 41) { }
+ explicit CalendarInviteStatus() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS, 41) { }
WorldPacket const* Write() override;
@@ -305,7 +305,7 @@ namespace WorldPackets
class CalendarInviteRemoved final : public ServerPacket
{
public:
- CalendarInviteRemoved() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED, 29) { }
+ explicit CalendarInviteRemoved() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED, 29) { }
WorldPacket const* Write() override;
@@ -318,7 +318,7 @@ namespace WorldPackets
class CalendarModeratorStatus final : public ServerPacket
{
public:
- CalendarModeratorStatus() : ServerPacket(SMSG_CALENDAR_MODERATOR_STATUS, 26) { }
+ explicit CalendarModeratorStatus() : ServerPacket(SMSG_CALENDAR_MODERATOR_STATUS, 26) { }
WorldPacket const* Write() override;
@@ -331,7 +331,7 @@ namespace WorldPackets
class CalendarInviteRemovedAlert final : public ServerPacket
{
public:
- CalendarInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED_ALERT, 17) { }
+ explicit CalendarInviteRemovedAlert() : ServerPacket(SMSG_CALENDAR_INVITE_REMOVED_ALERT, 17) { }
WorldPacket const* Write() override;
@@ -344,7 +344,7 @@ namespace WorldPackets
class CalendarClearPendingAction final : public ServerPacket
{
public:
- CalendarClearPendingAction() : ServerPacket(SMSG_CALENDAR_CLEAR_PENDING_ACTION, 0) { }
+ explicit CalendarClearPendingAction() : ServerPacket(SMSG_CALENDAR_CLEAR_PENDING_ACTION, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -352,7 +352,7 @@ namespace WorldPackets
class CalendarEventUpdatedAlert final : public ServerPacket
{
public:
- CalendarEventUpdatedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_UPDATED_ALERT, 32) { }
+ explicit CalendarEventUpdatedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_UPDATED_ALERT, 32) { }
WorldPacket const* Write() override;
@@ -372,7 +372,7 @@ namespace WorldPackets
class CalendarEventRemovedAlert final : public ServerPacket
{
public:
- CalendarEventRemovedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_REMOVED_ALERT, 13) { }
+ explicit CalendarEventRemovedAlert() : ServerPacket(SMSG_CALENDAR_EVENT_REMOVED_ALERT, 13) { }
WorldPacket const* Write() override;
@@ -384,8 +384,8 @@ namespace WorldPackets
class CalendarSendNumPending final : public ServerPacket
{
public:
- CalendarSendNumPending() : ServerPacket(SMSG_CALENDAR_SEND_NUM_PENDING, 4) { }
- CalendarSendNumPending(uint32 numPending) : ServerPacket(SMSG_CALENDAR_SEND_NUM_PENDING, 4), NumPending(numPending) { }
+ explicit CalendarSendNumPending() : ServerPacket(SMSG_CALENDAR_SEND_NUM_PENDING, 4) { }
+ explicit CalendarSendNumPending(uint32 numPending) : ServerPacket(SMSG_CALENDAR_SEND_NUM_PENDING, 4), NumPending(numPending) { }
WorldPacket const* Write() override;
@@ -395,7 +395,7 @@ namespace WorldPackets
class CalendarGetNumPending final : public ClientPacket
{
public:
- CalendarGetNumPending(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET_NUM_PENDING, std::move(packet)) { }
+ explicit CalendarGetNumPending(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_GET_NUM_PENDING, std::move(packet)) { }
void Read() override { }
};
@@ -403,7 +403,7 @@ namespace WorldPackets
class CalendarEventSignUp final : public ClientPacket
{
public:
- CalendarEventSignUp(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_EVENT_SIGN_UP, std::move(packet)) { }
+ explicit CalendarEventSignUp(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_EVENT_SIGN_UP, std::move(packet)) { }
void Read() override;
@@ -415,7 +415,7 @@ namespace WorldPackets
class CalendarRemoveInvite final : public ClientPacket
{
public:
- CalendarRemoveInvite(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_REMOVE_INVITE, std::move(packet)) { }
+ explicit CalendarRemoveInvite(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_REMOVE_INVITE, std::move(packet)) { }
void Read() override;
@@ -428,7 +428,7 @@ namespace WorldPackets
class CalendarStatus final : public ClientPacket
{
public:
- CalendarStatus(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_STATUS, std::move(packet)) { }
+ explicit CalendarStatus(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_STATUS, std::move(packet)) { }
void Read() override;
@@ -442,7 +442,7 @@ namespace WorldPackets
class SetSavedInstanceExtend final : public ClientPacket
{
public:
- SetSavedInstanceExtend(WorldPacket&& packet) : ClientPacket(CMSG_SET_SAVED_INSTANCE_EXTEND, std::move(packet)) { }
+ explicit SetSavedInstanceExtend(WorldPacket&& packet) : ClientPacket(CMSG_SET_SAVED_INSTANCE_EXTEND, std::move(packet)) { }
void Read() override;
@@ -454,7 +454,7 @@ namespace WorldPackets
class CalendarModeratorStatusQuery final : public ClientPacket
{
public:
- CalendarModeratorStatusQuery(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_MODERATOR_STATUS, std::move(packet)) { }
+ explicit CalendarModeratorStatusQuery(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_MODERATOR_STATUS, std::move(packet)) { }
void Read() override;
@@ -468,8 +468,7 @@ namespace WorldPackets
class CalendarCommandResult final : public ServerPacket
{
public:
- CalendarCommandResult() : ServerPacket(SMSG_CALENDAR_COMMAND_RESULT, 3) { }
- CalendarCommandResult(uint8 command, uint8 result, std::string const& name) : ServerPacket(SMSG_CALENDAR_COMMAND_RESULT, 3), Command(command), Result(result), Name(name) { }
+ explicit CalendarCommandResult() : ServerPacket(SMSG_CALENDAR_COMMAND_RESULT, 3) { }
WorldPacket const* Write() override;
@@ -481,7 +480,7 @@ namespace WorldPackets
class CalendarRaidLockoutAdded final : public ServerPacket
{
public:
- CalendarRaidLockoutAdded() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, 8 + 4 + 4 + 4 + 4) { }
+ explicit CalendarRaidLockoutAdded() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, 8 + 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -495,7 +494,7 @@ namespace WorldPackets
class CalendarRaidLockoutRemoved final : public ServerPacket
{
public:
- CalendarRaidLockoutRemoved() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, 8 + 4 + 4) { }
+ explicit CalendarRaidLockoutRemoved() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, 8 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -507,7 +506,7 @@ namespace WorldPackets
class CalendarRaidLockoutUpdated final : public ServerPacket
{
public:
- CalendarRaidLockoutUpdated() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 20) { }
+ explicit CalendarRaidLockoutUpdated() : ServerPacket(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 20) { }
WorldPacket const* Write() override;
@@ -529,7 +528,7 @@ namespace WorldPackets
class CalendarCommunityInvite final : public ServerPacket
{
public:
- CalendarCommunityInvite() : ServerPacket(SMSG_CALENDAR_COMMUNITY_INVITE, 17) { }
+ explicit CalendarCommunityInvite() : ServerPacket(SMSG_CALENDAR_COMMUNITY_INVITE, 17) { }
WorldPacket const* Write() override;
@@ -539,7 +538,7 @@ namespace WorldPackets
class CalendarInviteStatusAlert final : public ServerPacket
{
public:
- CalendarInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS_ALERT, 5) { }
+ explicit CalendarInviteStatusAlert() : ServerPacket(SMSG_CALENDAR_INVITE_STATUS_ALERT, 5) { }
WorldPacket const* Write() override;
@@ -552,8 +551,8 @@ namespace WorldPackets
class CalendarInviteNotesAlert final : public ServerPacket
{
public:
- CalendarInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 9) { }
- CalendarInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { }
+ explicit CalendarInviteNotesAlert() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 9) { }
+ explicit CalendarInviteNotesAlert(uint64 eventID, std::string const& notes) : ServerPacket(SMSG_CALENDAR_INVITE_NOTES_ALERT, 8 + notes.size()), EventID(eventID), Notes(notes) { }
WorldPacket const* Write() override;
@@ -564,7 +563,7 @@ namespace WorldPackets
class CalendarInviteNotes final : public ServerPacket
{
public:
- CalendarInviteNotes() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES, 26) { }
+ explicit CalendarInviteNotes() : ServerPacket(SMSG_CALENDAR_INVITE_NOTES, 26) { }
WorldPacket const* Write() override;
@@ -577,7 +576,7 @@ namespace WorldPackets
class CalendarComplain final : public ClientPacket
{
public:
- CalendarComplain(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COMPLAIN, std::move(packet)) { }
+ explicit CalendarComplain(WorldPacket&& packet) : ClientPacket(CMSG_CALENDAR_COMPLAIN, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/ChannelPackets.cpp b/src/server/game/Server/Packets/ChannelPackets.cpp
index 56a7b25437f..4b6b8ffe4cc 100644
--- a/src/server/game/Server/Packets/ChannelPackets.cpp
+++ b/src/server/game/Server/Packets/ChannelPackets.cpp
@@ -18,14 +18,17 @@
#include "ChannelPackets.h"
#include "Channel.h"
#include "Errors.h"
+#include "PacketUtilities.h"
-WorldPacket const* WorldPackets::Channel::ChannelListResponse::Write()
+namespace WorldPackets::Channel
{
- _worldPacket.WriteBit(_Display);
- _worldPacket.WriteBits(_Channel.length(), 7);
+WorldPacket const* ChannelListResponse::Write()
+{
+ _worldPacket << Bits<1>(_Display);
+ _worldPacket << SizedString::BitsSize<7>(_Channel);
_worldPacket << uint32(_ChannelFlags);
- _worldPacket << uint32(_Members.size());
- _worldPacket.WriteString(_Channel);
+ _worldPacket << Size<uint32>(_Members);
+ _worldPacket << SizedString::Data(_Channel);
for (ChannelPlayer const& player : _Members)
{
@@ -37,11 +40,11 @@ WorldPacket const* WorldPackets::Channel::ChannelListResponse::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::ChannelNotify::Write()
+WorldPacket const* ChannelNotify::Write()
{
- _worldPacket.WriteBits(Type, 6);
- _worldPacket.WriteBits(_Channel.length(), 7);
- _worldPacket.WriteBits(Sender.length(), 6);
+ _worldPacket << Bits<6>(Type);
+ _worldPacket << SizedString::BitsSize<7>(_Channel);
+ _worldPacket << SizedString::BitsSize<6>(Sender);
_worldPacket << SenderGuid;
_worldPacket << SenderAccountID;
@@ -56,73 +59,79 @@ WorldPacket const* WorldPackets::Channel::ChannelNotify::Write()
_worldPacket << uint8(NewFlags);
}
- _worldPacket.WriteString(_Channel);
- _worldPacket.WriteString(Sender);
+ _worldPacket << SizedString::Data(_Channel);
+ _worldPacket << SizedString::Data(Sender);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::ChannelNotifyJoined::Write()
+WorldPacket const* ChannelNotifyJoined::Write()
{
- _worldPacket.WriteBits(_Channel.length(), 7);
- _worldPacket.WriteBits(ChannelWelcomeMsg.length(), 11);
+ _worldPacket << SizedString::BitsSize<7>(_Channel);
+ _worldPacket << SizedString::BitsSize<11>(ChannelWelcomeMsg);
_worldPacket << uint32(_ChannelFlags);
_worldPacket << uint8(Unknown1107);
_worldPacket << int32(ChatChannelID);
_worldPacket << uint64(InstanceID);
_worldPacket << ChannelGUID;
- _worldPacket.WriteString(_Channel);
- _worldPacket.WriteString(ChannelWelcomeMsg);
+ _worldPacket << SizedString::Data(_Channel);
+ _worldPacket << SizedString::Data(ChannelWelcomeMsg);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::ChannelNotifyLeft::Write()
+WorldPacket const* ChannelNotifyLeft::Write()
{
- _worldPacket.WriteBits(Channel.length(), 7);
- _worldPacket.WriteBit(Suspended);
+ _worldPacket << SizedString::BitsSize<7>(Channel);
+ _worldPacket << Bits<1>(Suspended);
_worldPacket << int32(ChatChannelID);
- _worldPacket.WriteString(Channel);
+ _worldPacket << SizedString::Data(Channel);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::UserlistAdd::Write()
+WorldPacket const* UserlistAdd::Write()
{
_worldPacket << AddedUserGUID;
_worldPacket << uint8(UserFlags);
_worldPacket << uint32(_ChannelFlags);
_worldPacket << uint32(ChannelID);
- _worldPacket.WriteBits(ChannelName.length(), 7);
+ _worldPacket << SizedString::BitsSize<7>(ChannelName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(ChannelName);
+
+ _worldPacket << SizedString::Data(ChannelName);
+
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::UserlistRemove::Write()
+WorldPacket const* UserlistRemove::Write()
{
_worldPacket << RemovedUserGUID;
_worldPacket << uint32(_ChannelFlags);
_worldPacket << uint32(ChannelID);
- _worldPacket.WriteBits(ChannelName.length(), 7);
+ _worldPacket << SizedString::BitsSize<7>(ChannelName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(ChannelName);
+
+ _worldPacket << SizedString::Data(ChannelName);
+
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Channel::UserlistUpdate::Write()
+WorldPacket const* UserlistUpdate::Write()
{
_worldPacket << UpdatedUserGUID;
_worldPacket << uint8(UserFlags);
_worldPacket << uint32(_ChannelFlags);
_worldPacket << int32(ChannelID);
- _worldPacket.WriteBits(ChannelName.length(), 7);
+ _worldPacket << SizedString::BitsSize<7>(ChannelName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(ChannelName);
+
+ _worldPacket << SizedString::Data(ChannelName);
+
return &_worldPacket;
}
-WorldPackets::Channel::ChannelCommand::ChannelCommand(WorldPacket&& packet) : ClientPacket(std::move(packet))
+ChannelCommand::ChannelCommand(WorldPacket&& packet) : ClientPacket(std::move(packet))
{
switch (packet.GetOpcode())
{
@@ -138,12 +147,14 @@ WorldPackets::Channel::ChannelCommand::ChannelCommand(WorldPacket&& packet) : Cl
}
}
-void WorldPackets::Channel::ChannelCommand::Read()
+void ChannelCommand::Read()
{
- ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits(7));
+ _worldPacket >> SizedString::BitsSize<7>(ChannelName);
+
+ _worldPacket >> SizedString::Data(ChannelName);
}
-WorldPackets::Channel::ChannelPlayerCommand::ChannelPlayerCommand(WorldPacket&& packet) : ClientPacket(std::move(packet))
+ChannelPlayerCommand::ChannelPlayerCommand(WorldPacket&& packet) : ClientPacket(std::move(packet))
{
switch (GetOpcode())
{
@@ -163,35 +174,40 @@ WorldPackets::Channel::ChannelPlayerCommand::ChannelPlayerCommand(WorldPacket&&
}
}
-void WorldPackets::Channel::ChannelPlayerCommand::Read()
+void ChannelPlayerCommand::Read()
{
- uint32 channelNameLength = _worldPacket.ReadBits(7);
- uint32 nameLength = _worldPacket.ReadBits(9);
- ChannelName = _worldPacket.ReadString(channelNameLength);
- Name = _worldPacket.ReadString(nameLength);
+ _worldPacket >> SizedString::BitsSize<7>(ChannelName);
+ _worldPacket >> SizedString::BitsSize<9>(Name);
+
+ _worldPacket >> SizedString::Data(ChannelName);
+ _worldPacket >> SizedString::Data(Name);
}
-void WorldPackets::Channel::ChannelPassword::Read()
+void ChannelPassword::Read()
{
- uint32 channelNameLength = _worldPacket.ReadBits(7);
- uint32 passwordLength = _worldPacket.ReadBits(7);
- ChannelName = _worldPacket.ReadString(channelNameLength);
- Password = _worldPacket.ReadString(passwordLength);
+ _worldPacket >> SizedString::BitsSize<7>(ChannelName);
+ _worldPacket >> SizedString::BitsSize<7>(Password);
+
+ _worldPacket >> SizedString::Data(ChannelName);
+ _worldPacket >> SizedString::Data(Password);
}
-void WorldPackets::Channel::JoinChannel::Read()
+void JoinChannel::Read()
{
_worldPacket >> ChatChannelId;
- CreateVoiceSession = _worldPacket.ReadBit();
- Internal = _worldPacket.ReadBit();
- uint32 channelLength = _worldPacket.ReadBits(7);
- uint32 passwordLength = _worldPacket.ReadBits(7);
- ChannelName = _worldPacket.ReadString(channelLength);
- Password = _worldPacket.ReadString(passwordLength);
+ _worldPacket >> Bits<1>(CreateVoiceSession);
+ _worldPacket >> Bits<1>(Internal);
+ _worldPacket >> SizedString::BitsSize<7>(ChannelName);
+ _worldPacket >> SizedString::BitsSize<7>(Password);
+
+ _worldPacket >> SizedString::Data(ChannelName);
+ _worldPacket >> SizedString::Data(Password);
}
-void WorldPackets::Channel::LeaveChannel::Read()
+void LeaveChannel::Read()
{
_worldPacket >> ZoneChannelID;
- ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits(7));
+ _worldPacket >> SizedString::BitsSize<7>(ChannelName);
+ _worldPacket >> SizedString::Data(ChannelName);
+}
}
diff --git a/src/server/game/Server/Packets/ChannelPackets.h b/src/server/game/Server/Packets/ChannelPackets.h
index ec9701029fa..db4b51ddd20 100644
--- a/src/server/game/Server/Packets/ChannelPackets.h
+++ b/src/server/game/Server/Packets/ChannelPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef ChannelPackets_h__
-#define ChannelPackets_h__
+#ifndef TRINITYCORE_CHANNEL_PACKETS_H
+#define TRINITYCORE_CHANNEL_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
@@ -38,7 +38,7 @@ namespace WorldPackets
uint8 Flags; ///< @see enum ChannelMemberFlags
};
- ChannelListResponse() : ServerPacket(SMSG_CHANNEL_LIST) { }
+ explicit ChannelListResponse() : ServerPacket(SMSG_CHANNEL_LIST) { }
WorldPacket const* Write() override;
@@ -51,7 +51,7 @@ namespace WorldPackets
class TC_GAME_API ChannelNotify final : public ServerPacket
{
public:
- ChannelNotify() : ServerPacket(SMSG_CHANNEL_NOTIFY, 80) { }
+ explicit ChannelNotify() : ServerPacket(SMSG_CHANNEL_NOTIFY, 80) { }
WorldPacket const* Write() override;
@@ -71,7 +71,7 @@ namespace WorldPackets
class ChannelNotifyJoined final : public ServerPacket
{
public:
- ChannelNotifyJoined() : ServerPacket(SMSG_CHANNEL_NOTIFY_JOINED, 50) { }
+ explicit ChannelNotifyJoined() : ServerPacket(SMSG_CHANNEL_NOTIFY_JOINED, 50) { }
WorldPacket const* Write() override;
@@ -86,8 +86,8 @@ namespace WorldPackets
class ChannelNotifyLeft final : public ServerPacket
{
- public:
- ChannelNotifyLeft() : ServerPacket(SMSG_CHANNEL_NOTIFY_LEFT, 30) { }
+ public:
+ explicit ChannelNotifyLeft() : ServerPacket(SMSG_CHANNEL_NOTIFY_LEFT, 30) { }
WorldPacket const* Write() override;
@@ -99,7 +99,7 @@ namespace WorldPackets
class UserlistAdd final : public ServerPacket
{
public:
- UserlistAdd() : ServerPacket(SMSG_USERLIST_ADD, 30) { }
+ explicit UserlistAdd() : ServerPacket(SMSG_USERLIST_ADD, 30) { }
WorldPacket const* Write() override;
@@ -113,7 +113,7 @@ namespace WorldPackets
class UserlistRemove final : public ServerPacket
{
public:
- UserlistRemove() : ServerPacket(SMSG_USERLIST_REMOVE, 30) { }
+ explicit UserlistRemove() : ServerPacket(SMSG_USERLIST_REMOVE, 30) { }
WorldPacket const* Write() override;
@@ -126,7 +126,7 @@ namespace WorldPackets
class UserlistUpdate final : public ServerPacket
{
public:
- UserlistUpdate() : ServerPacket(SMSG_USERLIST_UPDATE, 30) { }
+ explicit UserlistUpdate() : ServerPacket(SMSG_USERLIST_UPDATE, 30) { }
WorldPacket const* Write() override;
@@ -140,7 +140,7 @@ namespace WorldPackets
class ChannelCommand final : public ClientPacket
{
public:
- ChannelCommand(WorldPacket&& packet);
+ explicit ChannelCommand(WorldPacket&& packet);
void Read() override;
@@ -150,7 +150,7 @@ namespace WorldPackets
class ChannelPlayerCommand final : public ClientPacket
{
public:
- ChannelPlayerCommand(WorldPacket&& packet);
+ explicit ChannelPlayerCommand(WorldPacket&& packet);
void Read() override;
@@ -161,7 +161,7 @@ namespace WorldPackets
class ChannelPassword final : public ClientPacket
{
public:
- ChannelPassword(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_CHANNEL_PASSWORD, std::move(packet)) { }
+ explicit ChannelPassword(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_CHANNEL_PASSWORD, std::move(packet)) { }
void Read() override;
@@ -172,7 +172,7 @@ namespace WorldPackets
class JoinChannel final : public ClientPacket
{
public:
- JoinChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_JOIN_CHANNEL, std::move(packet)) { }
+ explicit JoinChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_JOIN_CHANNEL, std::move(packet)) { }
void Read() override;
@@ -186,7 +186,7 @@ namespace WorldPackets
class LeaveChannel final : public ClientPacket
{
public:
- LeaveChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_LEAVE_CHANNEL, std::move(packet)) { }
+ explicit LeaveChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_LEAVE_CHANNEL, std::move(packet)) { }
void Read() override;
@@ -196,4 +196,4 @@ namespace WorldPackets
}
}
-#endif // ChannelPackets_h__
+#endif // TRINITYCORE_CHANNEL_PACKETS_H
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp
index 7df758a319f..dbc5288c58a 100644
--- a/src/server/game/Server/Packets/CharacterPackets.cpp
+++ b/src/server/game/Server/Packets/CharacterPackets.cpp
@@ -43,9 +43,7 @@ ByteBuffer& operator>>(ByteBuffer& data, ChrCustomizationChoice& customizationCh
}
}
-namespace WorldPackets
-{
-namespace Character
+namespace WorldPackets::Character
{
void SortCustomizations(Array<ChrCustomizationChoice, 250>& customizations)
{
@@ -220,7 +218,7 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterInfoBasi
data << uint8(charInfo.SexID);
data << uint8(charInfo.ClassID);
data << int16(charInfo.SpecID);
- data << uint32(charInfo.Customizations.size());
+ data << Size<uint32>(charInfo.Customizations);
data << uint8(charInfo.ExperienceLevel);
data << int32(charInfo.MapID);
data << int32(charInfo.ZoneID);
@@ -277,8 +275,8 @@ ByteBuffer& operator<<(ByteBuffer& data, EnumCharactersResult::CharacterRestrict
data.FlushBits();
data << uint32(restrictionsAndMails.RestrictionFlags);
- data << uint32(restrictionsAndMails.MailSenders.size());
- data << uint32(restrictionsAndMails.MailSenderTypes.size());
+ data << Size<uint32>(restrictionsAndMails.MailSenders);
+ data << Size<uint32>(restrictionsAndMails.MailSenderTypes);
if (!restrictionsAndMails.MailSenderTypes.empty())
data.append(restrictionsAndMails.MailSenderTypes.data(), restrictionsAndMails.MailSenderTypes.size());
@@ -360,7 +358,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WarbandGroup const& warbandGroup)
data << uint8(warbandGroup.OrderIndex);
data << uint32(warbandGroup.WarbandSceneID);
data << uint32(warbandGroup.Flags);
- data << uint32(warbandGroup.Members.size());
+ data << Size<uint32>(warbandGroup.Members);
for (WarbandGroupMember const& member : warbandGroup.Members)
data << member;
@@ -394,13 +392,13 @@ WorldPacket const* EnumCharactersResult::Write()
_worldPacket << Bits<1>(IsRestrictedTrial);
_worldPacket << OptionalInit(ClassDisableMask);
_worldPacket << Bits<1>(DontCreateCharacterDisplays);
- _worldPacket << uint32(Characters.size());
- _worldPacket << uint32(RegionwideCharacters.size());
+ _worldPacket << Size<uint32>(Characters);
+ _worldPacket << Size<uint32>(RegionwideCharacters);
_worldPacket << int32(MaxCharacterLevel);
- _worldPacket << uint32(RaceUnlockData.size());
- _worldPacket << uint32(UnlockedConditionalAppearances.size());
- _worldPacket << uint32(RaceLimitDisables.size());
- _worldPacket << uint32(WarbandGroups.size());
+ _worldPacket << Size<uint32>(RaceUnlockData);
+ _worldPacket << Size<uint32>(UnlockedConditionalAppearances);
+ _worldPacket << Size<uint32>(RaceLimitDisables);
+ _worldPacket << Size<uint32>(WarbandGroups);
if (ClassDisableMask)
_worldPacket << uint32(*ClassDisableMask);
@@ -429,7 +427,9 @@ WorldPacket const* EnumCharactersResult::Write()
void CheckCharacterNameAvailability::Read()
{
_worldPacket >> SequenceIndex;
- Name = _worldPacket.ReadString(_worldPacket.ReadBits(6));
+ _worldPacket >> SizedString::BitsSize<6>(Name);
+
+ _worldPacket >> SizedString::Data(Name);
}
WorldPacket const* CheckCharacterNameAvailabilityResult::Write()
@@ -443,20 +443,20 @@ WorldPacket const* CheckCharacterNameAvailabilityResult::Write()
void CreateCharacter::Read()
{
CreateInfo = std::make_shared<CharacterCreateInfo>();
- uint32 nameLength = _worldPacket.ReadBits(6);
- bool const hasTemplateSet = _worldPacket.ReadBit();
- CreateInfo->IsTrialBoost = _worldPacket.ReadBit();
- CreateInfo->UseNPE = _worldPacket.ReadBit();
- CreateInfo->HardcoreSelfFound = _worldPacket.ReadBit();
+ _worldPacket >> SizedString::BitsSize<6>(CreateInfo->Name);
+ _worldPacket >> OptionalInit(CreateInfo->TemplateSet);
+ _worldPacket >> Bits<1>(CreateInfo->IsTrialBoost);
+ _worldPacket >> Bits<1>(CreateInfo->UseNPE);
+ _worldPacket >> Bits<1>(CreateInfo->HardcoreSelfFound);
_worldPacket >> CreateInfo->Race;
_worldPacket >> CreateInfo->Class;
_worldPacket >> CreateInfo->Sex;
- CreateInfo->Customizations.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(CreateInfo->Customizations);
_worldPacket >> CreateInfo->TimerunningSeasonID;
- CreateInfo->Name = _worldPacket.ReadString(nameLength);
- if (hasTemplateSet)
- CreateInfo->TemplateSet = _worldPacket.read<int32>();
+ _worldPacket >> SizedString::Data(CreateInfo->Name);
+ if (CreateInfo->TemplateSet)
+ _worldPacket >> *CreateInfo->TemplateSet;
for (ChrCustomizationChoice& customization : CreateInfo->Customizations)
_worldPacket >> customization;
@@ -468,6 +468,7 @@ WorldPacket const* CreateChar::Write()
{
_worldPacket << uint8(Code);
_worldPacket << Guid;
+
return &_worldPacket;
}
@@ -479,27 +480,31 @@ void CharDelete::Read()
WorldPacket const* DeleteChar::Write()
{
_worldPacket << uint8(Code);
+
return &_worldPacket;
}
void CharacterRenameRequest::Read()
{
RenameInfo = std::make_shared<CharacterRenameInfo>();
+
_worldPacket >> RenameInfo->Guid;
- RenameInfo->NewName = _worldPacket.ReadString(_worldPacket.ReadBits(6));
+ _worldPacket >> SizedString::BitsSize<6>(RenameInfo->NewName);
+
+ _worldPacket >> SizedString::Data(RenameInfo->NewName);
}
WorldPacket const* CharacterRenameResult::Write()
{
_worldPacket << uint8(Result);
- _worldPacket.WriteBit(Guid.has_value());
- _worldPacket.WriteBits(Name.length(), 6);
+ _worldPacket << OptionalInit(Guid);
+ _worldPacket << SizedString::BitsSize<6>(Name);
_worldPacket.FlushBits();
if (Guid)
_worldPacket << *Guid;
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
@@ -507,31 +512,31 @@ WorldPacket const* CharacterRenameResult::Write()
void CharCustomize::Read()
{
CustomizeInfo = std::make_shared<CharCustomizeInfo>();
+
_worldPacket >> CustomizeInfo->CharGUID;
_worldPacket >> CustomizeInfo->SexID;
- CustomizeInfo->Customizations.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(CustomizeInfo->Customizations);
for (ChrCustomizationChoice& customization : CustomizeInfo->Customizations)
_worldPacket >> customization;
- SortCustomizations(CustomizeInfo->Customizations);
+ _worldPacket >> SizedString::BitsSize<6>(CustomizeInfo->CharName);
+ _worldPacket >> SizedString::Data(CustomizeInfo->CharName);
- CustomizeInfo->CharName = _worldPacket.ReadString(_worldPacket.ReadBits(6));
+ SortCustomizations(CustomizeInfo->Customizations);
}
void CharRaceOrFactionChange::Read()
{
RaceOrFactionChangeInfo = std::make_shared<CharRaceOrFactionChangeInfo>();
- RaceOrFactionChangeInfo->FactionChange = _worldPacket.ReadBit();
-
- uint32 nameLength = _worldPacket.ReadBits(6);
-
+ _worldPacket >> Bits<1>(RaceOrFactionChangeInfo->FactionChange);
+ _worldPacket >> SizedString::BitsSize<6>(RaceOrFactionChangeInfo->Name);
_worldPacket >> RaceOrFactionChangeInfo->Guid;
_worldPacket >> RaceOrFactionChangeInfo->SexID;
_worldPacket >> RaceOrFactionChangeInfo->RaceID;
_worldPacket >> RaceOrFactionChangeInfo->InitialRaceID;
- RaceOrFactionChangeInfo->Customizations.resize(_worldPacket.read<uint32>());
- RaceOrFactionChangeInfo->Name = _worldPacket.ReadString(nameLength);
+ _worldPacket >> Size<uint32>(RaceOrFactionChangeInfo->Customizations);
+ _worldPacket >> SizedString::Data(RaceOrFactionChangeInfo->Name);
for (ChrCustomizationChoice& customization : RaceOrFactionChangeInfo->Customizations)
_worldPacket >> customization;
@@ -542,16 +547,16 @@ WorldPacket const* CharFactionChangeResult::Write()
{
_worldPacket << uint8(Result);
_worldPacket << Guid;
- _worldPacket.WriteBit(Display.has_value());
+ _worldPacket << OptionalInit(Display);
_worldPacket.FlushBits();
if (Display)
{
- _worldPacket.WriteBits(Display->Name.length(), 6);
+ _worldPacket << SizedString::BitsSize<6>(Display->Name);
_worldPacket << uint8(Display->SexID);
_worldPacket << uint8(Display->RaceID);
- _worldPacket << uint32(Display->Customizations->size());
- _worldPacket.WriteString(Display->Name);
+ _worldPacket << Size<uint32>(*Display->Customizations);
+ _worldPacket << SizedString::Data(Display->Name);
for (ChrCustomizationChoice customization : *Display->Customizations)
_worldPacket << customization;
}
@@ -567,11 +572,11 @@ void GenerateRandomCharacterName::Read()
WorldPacket const* GenerateRandomCharacterNameResult::Write()
{
- _worldPacket.WriteBit(Success);
- _worldPacket.WriteBits(Name.length(), 6);
+ _worldPacket << Bits<1>(Success);
+ _worldPacket << SizedString::BitsSize<6>(Name);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
@@ -582,7 +587,7 @@ ReorderCharacters::ReorderCharacters(WorldPacket&& packet) : ClientPacket(CMSG_R
void ReorderCharacters::Read()
{
- Entries.resize(_worldPacket.ReadBits(9));
+ _worldPacket >> BitsSize<9>(Entries);
for (ReorderInfo& reorderInfo : Entries)
{
_worldPacket >> reorderInfo.PlayerGUID;
@@ -593,6 +598,7 @@ void ReorderCharacters::Read()
void UndeleteCharacter::Read()
{
UndeleteInfo = std::make_shared<CharacterUndeleteInfo>();
+
_worldPacket >> UndeleteInfo->ClientToken;
_worldPacket >> UndeleteInfo->CharacterGuid;
}
@@ -600,17 +606,20 @@ void UndeleteCharacter::Read()
WorldPacket const* UndeleteCharacterResponse::Write()
{
ASSERT(UndeleteInfo);
+
_worldPacket << int32(UndeleteInfo->ClientToken);
_worldPacket << uint32(Result);
_worldPacket << UndeleteInfo->CharacterGuid;
+
return &_worldPacket;
}
WorldPacket const* UndeleteCooldownStatusResponse::Write()
{
- _worldPacket.WriteBit(OnCooldown);
+ _worldPacket << Bits<1>(OnCooldown);
_worldPacket << uint32(MaxCooldown);
_worldPacket << uint32(CurrentCooldown);
+
return &_worldPacket;
}
@@ -625,25 +634,28 @@ WorldPacket const* LoginVerifyWorld::Write()
_worldPacket << int32(MapID);
_worldPacket << Pos;
_worldPacket << uint32(Reason);
+
return &_worldPacket;
}
WorldPacket const* CharacterLoginFailed::Write()
{
_worldPacket << uint8(Code);
+
return &_worldPacket;
}
void LogoutRequest::Read()
{
- IdleLogout = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(IdleLogout);
}
WorldPacket const* LogoutResponse::Write()
{
_worldPacket << int32(LogoutResult);
- _worldPacket.WriteBit(Instant);
+ _worldPacket << Bits<1>(Instant);
_worldPacket.FlushBits();
+
return &_worldPacket;
}
@@ -656,8 +668,8 @@ ByteBuffer& operator<<(ByteBuffer& data, GameModeData const& gameModeData)
data << uint8(gameModeData.Unknown_1107_1);
data << uint8(gameModeData.Unknown_1107_2);
data << uint8(gameModeData.Unknown_1107_3);
- data << uint32(gameModeData.Customizations.size());
- data << uint32(gameModeData.Unknown_1107_4.size());
+ data << Size<uint32>(gameModeData.Customizations);
+ data << Size<uint32>(gameModeData.Unknown_1107_4);
for (ChrCustomizationChoice const& customization : gameModeData.Customizations)
data << customization;
@@ -691,7 +703,7 @@ WorldPacket const* LogoutComplete::Write()
void LoadingScreenNotify::Read()
{
_worldPacket >> MapID;
- Showing = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Showing);
}
WorldPacket const* InitialSetup::Write()
@@ -709,14 +721,14 @@ void SetActionBarToggles::Read()
void RequestPlayedTime::Read()
{
- TriggerScriptEvent = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(TriggerScriptEvent);
}
WorldPacket const* PlayedTime::Write()
{
_worldPacket << int32(TotalTime);
_worldPacket << int32(LevelTime);
- _worldPacket.WriteBit(TriggerEvent);
+ _worldPacket << Bits<1>(TriggerEvent);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -729,7 +741,7 @@ void SetTitle::Read()
void AlterApperance::Read()
{
- Customizations.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(Customizations);
_worldPacket >> NewSex;
_worldPacket >> CustomizedRace;
_worldPacket >> CustomizedChrModelID;
@@ -743,6 +755,7 @@ void AlterApperance::Read()
WorldPacket const* BarberShopResult::Write()
{
_worldPacket << int32(Result);
+
return &_worldPacket;
}
@@ -777,7 +790,7 @@ void SetFactionNotAtWar::Read()
void SetFactionInactive::Read()
{
_worldPacket >> Index;
- State = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(State);
}
void SetWatchedFaction::Read()
@@ -788,6 +801,7 @@ void SetWatchedFaction::Read()
WorldPacket const* SetFactionVisible::Write()
{
_worldPacket << FactionIndex;
+
return &_worldPacket;
}
@@ -803,13 +817,14 @@ WorldPacket const* CharCustomizeSuccess::Write()
{
_worldPacket << CharGUID;
_worldPacket << uint8(SexID);
- _worldPacket << uint32(Customizations.size());
+ _worldPacket << Size<uint32>(Customizations);
for (ChrCustomizationChoice customization : Customizations)
_worldPacket << customization;
- _worldPacket.WriteBits(CharName.length(), 6);
+ _worldPacket << SizedString::BitsSize<6>(CharName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(CharName);
+
+ _worldPacket << SizedString::Data(CharName);
return &_worldPacket;
}
@@ -826,13 +841,11 @@ void SetPlayerDeclinedNames::Read()
{
_worldPacket >> Player;
- uint8 stringLengths[MAX_DECLINED_NAME_CASES];
-
for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
- stringLengths[i] = _worldPacket.ReadBits(7);
+ _worldPacket >> SizedString::BitsSize<7>(DeclinedNames.name[i]);
for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
- DeclinedNames.name[i] = _worldPacket.ReadString(stringLengths[i]);
+ _worldPacket >> SizedString::Data(DeclinedNames.name[i]);
}
WorldPacket const * SetPlayerDeclinedNamesResult::Write()
@@ -856,4 +869,3 @@ WorldPacket const* PlayerSavePersonalEmblem::Write()
return &_worldPacket;
}
}
-}
diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h
index f26a7b13524..d123b269406 100644
--- a/src/server/game/Server/Packets/CharacterPackets.h
+++ b/src/server/game/Server/Packets/CharacterPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CharacterPackets_h__
-#define CharacterPackets_h__
+#ifndef TRINITYCORE_CHARACTER_PACKETS_H
+#define TRINITYCORE_CHARACTER_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
@@ -49,7 +49,7 @@ namespace WorldPackets
class EnumCharacters final : public ClientPacket
{
public:
- EnumCharacters(WorldPacket&& packet);
+ explicit EnumCharacters(WorldPacket&& packet);
void Read() override { }
};
@@ -257,7 +257,7 @@ namespace WorldPackets
int32 Reason = 0;
};
- EnumCharactersResult() : ServerPacket(SMSG_ENUM_CHARACTERS_RESULT) { }
+ explicit EnumCharactersResult() : ServerPacket(SMSG_ENUM_CHARACTERS_RESULT) { }
WorldPacket const* Write() override;
@@ -284,7 +284,7 @@ namespace WorldPackets
class CheckCharacterNameAvailability final : public ClientPacket
{
public:
- CheckCharacterNameAvailability(WorldPacket&& packet) : ClientPacket(CMSG_CHECK_CHARACTER_NAME_AVAILABILITY, std::move(packet)) { }
+ explicit CheckCharacterNameAvailability(WorldPacket&& packet) : ClientPacket(CMSG_CHECK_CHARACTER_NAME_AVAILABILITY, std::move(packet)) { }
void Read() override;
@@ -295,7 +295,7 @@ namespace WorldPackets
class CheckCharacterNameAvailabilityResult final : public ServerPacket
{
public:
- CheckCharacterNameAvailabilityResult(uint32 sequenceIndex, uint32 result) : ServerPacket(SMSG_CHECK_CHARACTER_NAME_AVAILABILITY_RESULT, 4 + 4),
+ explicit CheckCharacterNameAvailabilityResult(uint32 sequenceIndex, uint32 result) : ServerPacket(SMSG_CHECK_CHARACTER_NAME_AVAILABILITY_RESULT, 4 + 4),
SequenceIndex(sequenceIndex), Result(result)
{
}
@@ -309,7 +309,7 @@ namespace WorldPackets
class CreateCharacter final : public ClientPacket
{
public:
- CreateCharacter(WorldPacket&& packet) : ClientPacket(CMSG_CREATE_CHARACTER, std::move(packet)) { }
+ explicit CreateCharacter(WorldPacket&& packet) : ClientPacket(CMSG_CREATE_CHARACTER, std::move(packet)) { }
void Read() override;
@@ -332,7 +332,7 @@ namespace WorldPackets
class CreateChar final : public ServerPacket
{
public:
- CreateChar() : ServerPacket(SMSG_CREATE_CHAR, 1) { }
+ explicit CreateChar() : ServerPacket(SMSG_CREATE_CHAR, 1) { }
WorldPacket const* Write() override;
@@ -343,7 +343,7 @@ namespace WorldPackets
class CharDelete final : public ClientPacket
{
public:
- CharDelete(WorldPacket&& packet): ClientPacket(CMSG_CHAR_DELETE, std::move(packet)) { }
+ explicit CharDelete(WorldPacket&& packet): ClientPacket(CMSG_CHAR_DELETE, std::move(packet)) { }
void Read() override;
@@ -353,7 +353,7 @@ namespace WorldPackets
class DeleteChar final : public ServerPacket
{
public:
- DeleteChar(): ServerPacket(SMSG_DELETE_CHAR, 1) { }
+ explicit DeleteChar(): ServerPacket(SMSG_DELETE_CHAR, 1) { }
WorldPacket const* Write() override;
@@ -363,7 +363,7 @@ namespace WorldPackets
class CharacterRenameRequest final : public ClientPacket
{
public:
- CharacterRenameRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHARACTER_RENAME_REQUEST, std::move(packet)) { }
+ explicit CharacterRenameRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHARACTER_RENAME_REQUEST, std::move(packet)) { }
void Read() override;
@@ -377,7 +377,7 @@ namespace WorldPackets
class CharacterRenameResult final : public ServerPacket
{
public:
- CharacterRenameResult() : ServerPacket(SMSG_CHARACTER_RENAME_RESULT, 20) { }
+ explicit CharacterRenameResult() : ServerPacket(SMSG_CHARACTER_RENAME_RESULT, 20) { }
WorldPacket const* Write() override;
@@ -389,7 +389,7 @@ namespace WorldPackets
class CharCustomize final : public ClientPacket
{
public:
- CharCustomize(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_CUSTOMIZE, std::move(packet)) { }
+ explicit CharCustomize(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_CUSTOMIZE, std::move(packet)) { }
void Read() override;
@@ -411,7 +411,7 @@ namespace WorldPackets
class CharRaceOrFactionChange final : public ClientPacket
{
public:
- CharRaceOrFactionChange(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_RACE_OR_FACTION_CHANGE, std::move(packet)) { }
+ explicit CharRaceOrFactionChange(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_RACE_OR_FACTION_CHANGE, std::move(packet)) { }
void Read() override;
@@ -441,7 +441,7 @@ namespace WorldPackets
class CharFactionChangeResult final : public ServerPacket
{
public:
- CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE_RESULT, 20 + sizeof(CharFactionChangeDisplayInfo)) { }
+ explicit CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE_RESULT, 20 + sizeof(CharFactionChangeDisplayInfo)) { }
WorldPacket const* Write() override;
@@ -453,7 +453,7 @@ namespace WorldPackets
class GenerateRandomCharacterName final : public ClientPacket
{
public:
- GenerateRandomCharacterName(WorldPacket&& packet) : ClientPacket(CMSG_GENERATE_RANDOM_CHARACTER_NAME, std::move(packet)) { }
+ explicit GenerateRandomCharacterName(WorldPacket&& packet) : ClientPacket(CMSG_GENERATE_RANDOM_CHARACTER_NAME, std::move(packet)) { }
void Read() override;
@@ -464,7 +464,7 @@ namespace WorldPackets
class GenerateRandomCharacterNameResult final : public ServerPacket
{
public:
- GenerateRandomCharacterNameResult() : ServerPacket(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, 20) { }
+ explicit GenerateRandomCharacterNameResult() : ServerPacket(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, 20) { }
WorldPacket const* Write() override;
@@ -481,7 +481,7 @@ namespace WorldPackets
uint8 NewPosition = 0;
};
- ReorderCharacters(WorldPacket&& packet);
+ explicit ReorderCharacters(WorldPacket&& packet);
void Read() override;
@@ -491,7 +491,7 @@ namespace WorldPackets
class UndeleteCharacter final : public ClientPacket
{
public:
- UndeleteCharacter(WorldPacket&& packet) : ClientPacket(CMSG_UNDELETE_CHARACTER, std::move(packet)) { }
+ explicit UndeleteCharacter(WorldPacket&& packet) : ClientPacket(CMSG_UNDELETE_CHARACTER, std::move(packet)) { }
void Read() override;
@@ -505,7 +505,7 @@ namespace WorldPackets
class UndeleteCharacterResponse final : public ServerPacket
{
public:
- UndeleteCharacterResponse() : ServerPacket(SMSG_UNDELETE_CHARACTER_RESPONSE, 26) { }
+ explicit UndeleteCharacterResponse() : ServerPacket(SMSG_UNDELETE_CHARACTER_RESPONSE, 26) { }
WorldPacket const* Write() override;
@@ -520,7 +520,7 @@ namespace WorldPackets
class GetUndeleteCharacterCooldownStatus final : public ClientPacket
{
public:
- GetUndeleteCharacterCooldownStatus(WorldPacket&& packet) : ClientPacket(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, std::move(packet)) { }
+ explicit GetUndeleteCharacterCooldownStatus(WorldPacket&& packet) : ClientPacket(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, std::move(packet)) { }
void Read() override { }
};
@@ -528,7 +528,7 @@ namespace WorldPackets
class UndeleteCooldownStatusResponse final : public ServerPacket
{
public:
- UndeleteCooldownStatusResponse() : ServerPacket(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, 9) { }
+ explicit UndeleteCooldownStatusResponse() : ServerPacket(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, 9) { }
WorldPacket const* Write() override;
@@ -540,7 +540,7 @@ namespace WorldPackets
class PlayerLogin final : public ClientPacket
{
public:
- PlayerLogin(WorldPacket&& packet) : ClientPacket(CMSG_PLAYER_LOGIN, std::move(packet)) { }
+ explicit PlayerLogin(WorldPacket&& packet) : ClientPacket(CMSG_PLAYER_LOGIN, std::move(packet)) { }
void Read() override;
@@ -551,7 +551,7 @@ namespace WorldPackets
class LoginVerifyWorld final : public ServerPacket
{
public:
- LoginVerifyWorld() : ServerPacket(SMSG_LOGIN_VERIFY_WORLD, 4 + 4 * 4 + 4) { }
+ explicit LoginVerifyWorld() : ServerPacket(SMSG_LOGIN_VERIFY_WORLD, 4 + 4 * 4 + 4) { }
WorldPacket const* Write() override;
@@ -582,7 +582,7 @@ namespace WorldPackets
class CharacterLoginFailed final : public ServerPacket
{
public:
- CharacterLoginFailed(LoginFailureReason code) : ServerPacket(SMSG_CHARACTER_LOGIN_FAILED, 1), Code(code) { }
+ explicit CharacterLoginFailed(LoginFailureReason code) : ServerPacket(SMSG_CHARACTER_LOGIN_FAILED, 1), Code(code) { }
WorldPacket const* Write() override;
@@ -592,7 +592,7 @@ namespace WorldPackets
class LogoutRequest final : public ClientPacket
{
public:
- LogoutRequest(WorldPacket&& packet) : ClientPacket(CMSG_LOGOUT_REQUEST, std::move(packet)) { }
+ explicit LogoutRequest(WorldPacket&& packet) : ClientPacket(CMSG_LOGOUT_REQUEST, std::move(packet)) { }
void Read() override;
@@ -602,7 +602,7 @@ namespace WorldPackets
class LogoutResponse final : public ServerPacket
{
public:
- LogoutResponse() : ServerPacket(SMSG_LOGOUT_RESPONSE, 4 + 1) { }
+ explicit LogoutResponse() : ServerPacket(SMSG_LOGOUT_RESPONSE, 4 + 1) { }
WorldPacket const* Write() override;
@@ -643,7 +643,7 @@ namespace WorldPackets
class LogoutCancel final : public ClientPacket
{
public:
- LogoutCancel(WorldPacket&& packet) : ClientPacket(CMSG_LOGOUT_CANCEL, std::move(packet)) { }
+ explicit LogoutCancel(WorldPacket&& packet) : ClientPacket(CMSG_LOGOUT_CANCEL, std::move(packet)) { }
void Read() override { }
};
@@ -651,7 +651,7 @@ namespace WorldPackets
class LogoutCancelAck final : public ServerPacket
{
public:
- LogoutCancelAck() : ServerPacket(SMSG_LOGOUT_CANCEL_ACK, 0) { }
+ explicit LogoutCancelAck() : ServerPacket(SMSG_LOGOUT_CANCEL_ACK, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -659,7 +659,7 @@ namespace WorldPackets
class LoadingScreenNotify final : public ClientPacket
{
public:
- LoadingScreenNotify(WorldPacket&& packet) : ClientPacket(CMSG_LOADING_SCREEN_NOTIFY, std::move(packet)) { }
+ explicit LoadingScreenNotify(WorldPacket&& packet) : ClientPacket(CMSG_LOADING_SCREEN_NOTIFY, std::move(packet)) { }
void Read() override;
@@ -670,7 +670,7 @@ namespace WorldPackets
class InitialSetup final : public ServerPacket
{
public:
- InitialSetup() : ServerPacket(SMSG_INITIAL_SETUP, 1 + 1) { }
+ explicit InitialSetup() : ServerPacket(SMSG_INITIAL_SETUP, 1 + 1) { }
WorldPacket const* Write() override;
@@ -681,7 +681,7 @@ namespace WorldPackets
class SetActionBarToggles final : public ClientPacket
{
public:
- SetActionBarToggles(WorldPacket&& packet) : ClientPacket(CMSG_SET_ACTION_BAR_TOGGLES, std::move(packet)) { }
+ explicit SetActionBarToggles(WorldPacket&& packet) : ClientPacket(CMSG_SET_ACTION_BAR_TOGGLES, std::move(packet)) { }
void Read() override;
@@ -691,7 +691,7 @@ namespace WorldPackets
class RequestPlayedTime final : public ClientPacket
{
public:
- RequestPlayedTime(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_PLAYED_TIME, std::move(packet)) { }
+ explicit RequestPlayedTime(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_PLAYED_TIME, std::move(packet)) { }
void Read() override;
@@ -701,7 +701,7 @@ namespace WorldPackets
class PlayedTime final : public ServerPacket
{
public:
- PlayedTime() : ServerPacket(SMSG_PLAYED_TIME, 9) { }
+ explicit PlayedTime() : ServerPacket(SMSG_PLAYED_TIME, 9) { }
WorldPacket const* Write() override;
@@ -713,7 +713,7 @@ namespace WorldPackets
class SetTitle final : public ClientPacket
{
public:
- SetTitle(WorldPacket&& packet) : ClientPacket(CMSG_SET_TITLE, std::move(packet)) { }
+ explicit SetTitle(WorldPacket&& packet) : ClientPacket(CMSG_SET_TITLE, std::move(packet)) { }
void Read() override;
@@ -723,7 +723,7 @@ namespace WorldPackets
class AlterApperance final : public ClientPacket
{
public:
- AlterApperance(WorldPacket&& packet) : ClientPacket(CMSG_ALTER_APPEARANCE, std::move(packet)) { }
+ explicit AlterApperance(WorldPacket&& packet) : ClientPacket(CMSG_ALTER_APPEARANCE, std::move(packet)) { }
void Read() override;
@@ -745,7 +745,7 @@ namespace WorldPackets
NoMoney2 = 3
};
- BarberShopResult(ResultEnum result) : ServerPacket(SMSG_BARBER_SHOP_RESULT, 4), Result(result) { }
+ explicit BarberShopResult(ResultEnum result) : ServerPacket(SMSG_BARBER_SHOP_RESULT, 4), Result(result) { }
WorldPacket const* Write() override;
@@ -755,7 +755,7 @@ namespace WorldPackets
class LogXPGain final : public ServerPacket
{
public:
- LogXPGain() : ServerPacket(SMSG_LOG_XP_GAIN, 16 + 4 + 1 + 4 + 4) { }
+ explicit LogXPGain() : ServerPacket(SMSG_LOG_XP_GAIN, 16 + 4 + 1 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -769,7 +769,7 @@ namespace WorldPackets
class TitleEarned final : public ServerPacket
{
public:
- TitleEarned(OpcodeServer opcode) : ServerPacket(opcode, 4) { }
+ explicit TitleEarned(OpcodeServer opcode) : ServerPacket(opcode, 4) { }
WorldPacket const* Write() override;
@@ -779,7 +779,7 @@ namespace WorldPackets
class SetFactionAtWar final : public ClientPacket
{
public:
- SetFactionAtWar(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_AT_WAR, std::move(packet)) { }
+ explicit SetFactionAtWar(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_AT_WAR, std::move(packet)) { }
void Read() override;
@@ -789,7 +789,7 @@ namespace WorldPackets
class SetFactionNotAtWar final : public ClientPacket
{
public:
- SetFactionNotAtWar(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_NOT_AT_WAR, std::move(packet)) { }
+ explicit SetFactionNotAtWar(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_NOT_AT_WAR, std::move(packet)) { }
void Read() override;
@@ -799,7 +799,7 @@ namespace WorldPackets
class SetFactionInactive final : public ClientPacket
{
public:
- SetFactionInactive(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_INACTIVE, std::move(packet)) { }
+ explicit SetFactionInactive(WorldPacket&& packet) : ClientPacket(CMSG_SET_FACTION_INACTIVE, std::move(packet)) { }
void Read() override;
@@ -810,7 +810,7 @@ namespace WorldPackets
class SetWatchedFaction final : public ClientPacket
{
public:
- SetWatchedFaction(WorldPacket&& packet) : ClientPacket(CMSG_SET_WATCHED_FACTION, std::move(packet)) { }
+ explicit SetWatchedFaction(WorldPacket&& packet) : ClientPacket(CMSG_SET_WATCHED_FACTION, std::move(packet)) { }
void Read() override;
@@ -820,7 +820,7 @@ namespace WorldPackets
class SetFactionVisible : public ServerPacket
{
public:
- SetFactionVisible(bool visible) : ServerPacket(visible ? SMSG_SET_FACTION_VISIBLE : SMSG_SET_FACTION_NOT_VISIBLE, 4) { }
+ explicit SetFactionVisible(bool visible) : ServerPacket(visible ? SMSG_SET_FACTION_VISIBLE : SMSG_SET_FACTION_NOT_VISIBLE, 4) { }
WorldPacket const* Write() override;
@@ -830,7 +830,7 @@ namespace WorldPackets
class CharCustomizeSuccess final : public ServerPacket
{
public:
- CharCustomizeSuccess(CharCustomizeInfo const* customizeInfo);
+ explicit CharCustomizeSuccess(CharCustomizeInfo const* customizeInfo);
WorldPacket const* Write() override;
@@ -843,7 +843,7 @@ namespace WorldPackets
class CharCustomizeFailure final : public ServerPacket
{
public:
- CharCustomizeFailure() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILURE, 1 + 16) { }
+ explicit CharCustomizeFailure() : ServerPacket(SMSG_CHAR_CUSTOMIZE_FAILURE, 1 + 16) { }
WorldPacket const* Write() override;
@@ -854,7 +854,7 @@ namespace WorldPackets
class SetPlayerDeclinedNames final : public ClientPacket
{
public:
- SetPlayerDeclinedNames(WorldPacket&& packet) : ClientPacket(CMSG_SET_PLAYER_DECLINED_NAMES, std::move(packet)) { }
+ explicit SetPlayerDeclinedNames(WorldPacket&& packet) : ClientPacket(CMSG_SET_PLAYER_DECLINED_NAMES, std::move(packet)) { }
void Read() override;
@@ -865,7 +865,7 @@ namespace WorldPackets
class SetPlayerDeclinedNamesResult final : public ServerPacket
{
public:
- SetPlayerDeclinedNamesResult() : ServerPacket(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 8 + 4) { }
+ explicit SetPlayerDeclinedNamesResult() : ServerPacket(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 8 + 4) { }
WorldPacket const* Write() override;
@@ -876,7 +876,7 @@ namespace WorldPackets
class SavePersonalEmblem final : public ClientPacket
{
public:
- SavePersonalEmblem(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_PERSONAL_EMBLEM, std::move(packet)) { }
+ explicit SavePersonalEmblem(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_PERSONAL_EMBLEM, std::move(packet)) { }
void Read() override;
@@ -896,4 +896,4 @@ namespace WorldPackets
}
}
-#endif // CharacterPackets_h__
+#endif // TRINITYCORE_CHARACTER_PACKETS_H
diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp
index 3dfac9802ed..70ae9311a60 100644
--- a/src/server/game/Server/Packets/ChatPackets.cpp
+++ b/src/server/game/Server/Packets/ChatPackets.cpp
@@ -17,15 +17,15 @@
#include "ChatPackets.h"
#include "Creature.h"
-#include "Group.h"
#include "Player.h"
#include "World.h"
-#include "WorldSession.h"
-void WorldPackets::Chat::ChatMessage::Read()
+namespace WorldPackets::Chat
+{
+void ChatMessage::Read()
{
_worldPacket >> Language;
- uint32 len = _worldPacket.ReadBits(11);
+ _worldPacket >> SizedString::BitsSize<11>(Text);
switch (GetOpcode())
{
case CMSG_CHAT_MESSAGE_SAY:
@@ -33,15 +33,15 @@ void WorldPackets::Chat::ChatMessage::Read()
case CMSG_CHAT_MESSAGE_RAID:
case CMSG_CHAT_MESSAGE_RAID_WARNING:
case CMSG_CHAT_MESSAGE_INSTANCE_CHAT:
- IsSecure = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(IsSecure);
break;
default:
break;
}
- Text = _worldPacket.ReadString(len);
+ _worldPacket >> SizedString::Data(Text);
}
-void WorldPackets::Chat::ChatMessageWhisper::Read()
+void ChatMessageWhisper::Read()
{
_worldPacket >> Language;
_worldPacket >> TargetGUID;
@@ -54,37 +54,38 @@ void WorldPackets::Chat::ChatMessageWhisper::Read()
_worldPacket >> SizedCString::Data(Text);
}
-void WorldPackets::Chat::ChatMessageChannel::Read()
+void ChatMessageChannel::Read()
{
_worldPacket >> Language;
_worldPacket >> ChannelGUID;
- uint32 targetLen = _worldPacket.ReadBits(9);
- uint32 textLen = _worldPacket.ReadBits(11);
- if (_worldPacket.ReadBit())
- IsSecure = _worldPacket.ReadBit();
+ _worldPacket >> SizedString::BitsSize<9>(Target);
+ _worldPacket >> SizedString::BitsSize<11>(Text);
+ _worldPacket >> OptionalInit(IsSecure);
+ if (IsSecure)
+ _worldPacket >> Bits<1>(*IsSecure);
- Target = _worldPacket.ReadString(targetLen);
- Text = _worldPacket.ReadString(textLen);
+ _worldPacket >> SizedCString::Data(Target);
+ _worldPacket >> SizedCString::Data(Text);
}
-ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::Chat::ChatAddonMessageParams& params)
+ByteBuffer& operator>>(ByteBuffer& data, ChatAddonMessageParams& params)
{
- uint32 prefixLen = data.ReadBits(5);
- uint32 textLen = data.ReadBits(8);
- params.IsLogged = data.ReadBit();
- params.Type = ChatMsg(data.read<int32>());
- params.Prefix = data.ReadString(prefixLen);
- params.Text = data.ReadString(textLen, false);
+ data >> SizedString::BitsSize<5>(params.Prefix);
+ data >> SizedString::BitsSize<8>(params.Text);
+ data >> Bits<1>(params.IsLogged);
+ data >> As<int32>(params.Type);
+ data >> SizedString::Data(params.Prefix);
+ data >> SizedString::Data<Strings::DontValidateUtf8>(params.Text);
return data;
}
-void WorldPackets::Chat::ChatAddonMessage::Read()
+void ChatAddonMessage::Read()
{
_worldPacket >> Params;
}
-void WorldPackets::Chat::ChatAddonMessageTargeted::Read()
+void ChatAddonMessageTargeted::Read()
{
_worldPacket >> Params;
_worldPacket >> ChannelGUID;
@@ -98,34 +99,38 @@ void WorldPackets::Chat::ChatAddonMessageTargeted::Read()
_worldPacket >> SizedCString::Data(ChannelName);
}
-void WorldPackets::Chat::ChatMessageDND::Read()
+void ChatMessageDND::Read()
{
- uint32 len = _worldPacket.ReadBits(11);
- Text = _worldPacket.ReadString(len);
+ _worldPacket >> SizedString::BitsSize<11>(Text);
+
+ _worldPacket >> SizedString::Data(Text);
}
-void WorldPackets::Chat::ChatMessageAFK::Read()
+void ChatMessageAFK::Read()
{
- uint32 len = _worldPacket.ReadBits(11);
- Text = _worldPacket.ReadString(len);
+ _worldPacket >> SizedString::BitsSize<11>(Text);
+
+ _worldPacket >> SizedString::Data(Text);
}
-void WorldPackets::Chat::ChatMessageEmote::Read()
+void ChatMessageEmote::Read()
{
- uint32 len = _worldPacket.ReadBits(11);
- Text = _worldPacket.ReadString(len);
+ _worldPacket >> SizedString::BitsSize<11>(Text);
+
+ _worldPacket >> SizedString::Data(Text);
}
-WorldPackets::Chat::Chat::Chat(Chat const& chat) : ServerPacket(SMSG_CHAT, chat._worldPacket.size()),
+Chat::Chat(Chat const& chat) : ServerPacket(SMSG_CHAT, chat._worldPacket.size()),
SlashCmd(chat.SlashCmd), _Language(chat._Language), SenderGUID(chat.SenderGUID),
SenderGuildGUID(chat.SenderGuildGUID), SenderWowAccount(chat.SenderWowAccount), TargetGUID(chat.TargetGUID),
SenderVirtualAddress(chat.SenderVirtualAddress), TargetVirtualAddress(chat.TargetVirtualAddress), SenderName(chat.SenderName), TargetName(chat.TargetName),
Prefix(chat.Prefix), _Channel(chat._Channel), ChatText(chat.ChatText), AchievementID(chat.AchievementID), _ChatFlags(chat._ChatFlags),
- DisplayTime(chat.DisplayTime), HideChatLog(chat.HideChatLog), FakeSenderName(chat.FakeSenderName)
+ DisplayTime(chat.DisplayTime), SpellID(chat.SpellID), BroadcastTextID(chat.BroadcastTextID), HideChatLog(chat.HideChatLog), FakeSenderName(chat.FakeSenderName),
+ ChannelGUID(chat.ChannelGUID)
{
}
-void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string_view message,
+void Chat::Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string_view message,
uint32 achievementId /*= 0*/, std::string_view channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string_view addonPrefix /*= ""*/)
{
// Clear everything because same packet can be used multiple times
@@ -156,7 +161,7 @@ void WorldPackets::Chat::Chat::Initialize(ChatMsg chatType, Language language, W
ChatText = message;
}
-void WorldPackets::Chat::Chat::SetSender(WorldObject const* sender, LocaleConstant locale)
+void Chat::SetSender(WorldObject const* sender, LocaleConstant locale)
{
SenderGUID = sender->GetGUID();
@@ -165,21 +170,20 @@ void WorldPackets::Chat::Chat::SetSender(WorldObject const* sender, LocaleConsta
if (Player const* playerSender = sender->ToPlayer())
{
- SenderWowAccount = playerSender->GetSession()->GetAccountGUID();
+ SenderGuildGUID = playerSender->m_unitData->GuildGUID;
+ SenderWowAccount = playerSender->m_playerData->WowAccount;
_ChatFlags = playerSender->GetChatFlags();
-
- SenderGuildGUID = ObjectGuid::Create<HighGuid::Guild>(playerSender->GetGuildId());
}
}
-void WorldPackets::Chat::Chat::SetReceiver(WorldObject const* receiver, LocaleConstant locale)
+void Chat::SetReceiver(WorldObject const* receiver, LocaleConstant locale)
{
TargetGUID = receiver->GetGUID();
if (Creature const* creatureReceiver = receiver->ToCreature())
TargetName = creatureReceiver->GetNameForLocaleIdx(locale);
}
-WorldPacket const* WorldPackets::Chat::Chat::Write()
+WorldPacket const* Chat::Write()
{
_worldPacket << uint8(SlashCmd);
_worldPacket << uint32(_Language);
@@ -193,22 +197,22 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
_worldPacket << uint16(_ChatFlags);
_worldPacket << float(DisplayTime);
_worldPacket << int32(SpellID);
- _worldPacket.WriteBits(SenderName.length(), 11);
- _worldPacket.WriteBits(TargetName.length(), 11);
- _worldPacket.WriteBits(Prefix.length(), 5);
- _worldPacket.WriteBits(_Channel.length(), 7);
- _worldPacket.WriteBits(ChatText.length(), 12);
- _worldPacket.WriteBit(HideChatLog);
- _worldPacket.WriteBit(FakeSenderName);
- _worldPacket.WriteBit(BroadcastTextID.has_value());
- _worldPacket.WriteBit(ChannelGUID.has_value());
+ _worldPacket << SizedString::BitsSize<11>(SenderName);
+ _worldPacket << SizedString::BitsSize<11>(TargetName);
+ _worldPacket << SizedString::BitsSize<5>(Prefix);
+ _worldPacket << SizedString::BitsSize<7>(_Channel);
+ _worldPacket << SizedString::BitsSize<12>(ChatText);
+ _worldPacket << Bits<1>(HideChatLog);
+ _worldPacket << Bits<1>(FakeSenderName);
+ _worldPacket << OptionalInit(BroadcastTextID);
+ _worldPacket << OptionalInit(ChannelGUID);
_worldPacket.FlushBits();
- _worldPacket.WriteString(SenderName);
- _worldPacket.WriteString(TargetName);
- _worldPacket.WriteString(Prefix);
- _worldPacket.WriteString(_Channel);
- _worldPacket.WriteString(ChatText);
+ _worldPacket << SizedString::Data(SenderName);
+ _worldPacket << SizedString::Data(TargetName);
+ _worldPacket << SizedString::Data(Prefix);
+ _worldPacket << SizedString::Data(_Channel);
+ _worldPacket << SizedString::Data(ChatText);
if (BroadcastTextID)
_worldPacket << uint32(*BroadcastTextID);
@@ -219,11 +223,11 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Chat::Emote::Write()
+WorldPacket const* Emote::Write()
{
_worldPacket << Guid;
_worldPacket << uint32(EmoteID);
- _worldPacket << uint32(SpellVisualKitIDs.size());
+ _worldPacket << Size<uint32>(SpellVisualKitIDs);
_worldPacket << int32(SequenceVariation);
if (!SpellVisualKitIDs.empty())
_worldPacket.append(SpellVisualKitIDs.data(), SpellVisualKitIDs.size());
@@ -231,18 +235,18 @@ WorldPacket const* WorldPackets::Chat::Emote::Write()
return &_worldPacket;
}
-void WorldPackets::Chat::CTextEmote::Read()
+void CTextEmote::Read()
{
_worldPacket >> Target;
_worldPacket >> EmoteID;
_worldPacket >> SoundIndex;
- SpellVisualKitIDs.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(SpellVisualKitIDs);
_worldPacket >> SequenceVariation;
for (int32& spellVisualKitId : SpellVisualKitIDs)
_worldPacket >> spellVisualKitId;
}
-WorldPacket const* WorldPackets::Chat::STextEmote::Write()
+WorldPacket const* STextEmote::Write()
{
_worldPacket << SourceGUID;
_worldPacket << SourceAccountGUID;
@@ -253,82 +257,87 @@ WorldPacket const* WorldPackets::Chat::STextEmote::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Chat::PrintNotification::Write()
+WorldPacket const* PrintNotification::Write()
{
- _worldPacket.WriteBits(NotifyText.size(), 12);
+ _worldPacket << SizedString::BitsSize<12>(NotifyText);
_worldPacket.FlushBits();
- _worldPacket.WriteString(NotifyText);
+ _worldPacket << SizedString::Data(NotifyText);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Chat::ChatPlayerNotfound::Write()
+WorldPacket const* ChatPlayerNotfound::Write()
{
- _worldPacket.WriteBits(Name.length(), 9);
+ _worldPacket << SizedString::BitsSize<9>(Name);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Chat::ChatServerMessage::Write()
+WorldPacket const* ChatServerMessage::Write()
{
_worldPacket << int32(MessageID);
- _worldPacket.WriteBits(StringParam.length(), 11);
+ _worldPacket << SizedString::BitsSize<11>(StringParam);
_worldPacket.FlushBits();
- _worldPacket.WriteString(StringParam);
+ _worldPacket << SizedString::Data(StringParam);
return &_worldPacket;
}
-void WorldPackets::Chat::ChatRegisterAddonPrefixes::Read()
+void ChatRegisterAddonPrefixes::Read()
{
- Prefixes.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(Prefixes);
for (std::string& prefix : Prefixes)
- prefix.assign(_worldPacket.ReadString(_worldPacket.ReadBits(5)));
+ {
+ _worldPacket >> SizedString::BitsSize<5>(prefix);
+ _worldPacket >> SizedString::Data(prefix);
+ }
}
-WorldPacket const* WorldPackets::Chat::DefenseMessage::Write()
+WorldPacket const* DefenseMessage::Write()
{
_worldPacket << int32(ZoneID);
- _worldPacket.WriteBits(MessageText.length(), 12);
+ _worldPacket << SizedString::BitsSize<12>(MessageText);
_worldPacket.FlushBits();
- _worldPacket.WriteString(MessageText);
+
+ _worldPacket << SizedString::Data(MessageText);
return &_worldPacket;
}
-void WorldPackets::Chat::ChatReportIgnored::Read()
+void ChatReportIgnored::Read()
{
_worldPacket >> IgnoredGUID;
_worldPacket >> Reason;
}
-WorldPacket const* WorldPackets::Chat::ChatPlayerAmbiguous::Write()
+WorldPacket const* ChatPlayerAmbiguous::Write()
{
- _worldPacket.WriteBits(Name.length(), 9);
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::BitsSize<9>(Name);
+
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Chat::ChatRestricted::Write()
+WorldPacket const* ChatRestricted::Write()
{
_worldPacket << int32(Reason);
return &_worldPacket;
}
-void WorldPackets::Chat::CanLocalWhisperTargetRequest::Read()
+void CanLocalWhisperTargetRequest::Read()
{
_worldPacket >> WhisperTarget;
}
-WorldPacket const* WorldPackets::Chat::CanLocalWhisperTargetResponse::Write()
+WorldPacket const* CanLocalWhisperTargetResponse::Write()
{
_worldPacket << WhisperTarget;
_worldPacket << int32(Status);
@@ -336,16 +345,17 @@ WorldPacket const* WorldPackets::Chat::CanLocalWhisperTargetResponse::Write()
return &_worldPacket;
}
-void WorldPackets::Chat::UpdateAADCStatus::Read()
+void UpdateAADCStatus::Read()
{
- ChatDisabled = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(ChatDisabled);
}
-WorldPacket const* WorldPackets::Chat::UpdateAADCStatusResponse::Write()
+WorldPacket const* UpdateAADCStatusResponse::Write()
{
- _worldPacket.WriteBit(Success);
- _worldPacket.WriteBit(ChatDisabled);
+ _worldPacket << Bits<1>(Success);
+ _worldPacket << Bits<1>(ChatDisabled);
_worldPacket.FlushBits();
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
index 8af3f14d70a..81d12cdd2b0 100644
--- a/src/server/game/Server/Packets/ChatPackets.h
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef ChatPackets_h__
-#define ChatPackets_h__
+#ifndef TRINITYCORE_CHAT_PACKETS_H
+#define TRINITYCORE_CHAT_PACKETS_H
#include "Packet.h"
#include "Common.h"
@@ -43,7 +43,7 @@ namespace WorldPackets
class ChatMessage final : public ClientPacket
{
public:
- ChatMessage(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
+ explicit ChatMessage(WorldPacket&& packet) : ClientPacket(std::move(packet)) { }
void Read() override;
@@ -56,7 +56,7 @@ namespace WorldPackets
class ChatMessageWhisper final : public ClientPacket
{
public:
- ChatMessageWhisper(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_WHISPER, std::move(packet)) { }
+ explicit ChatMessageWhisper(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_WHISPER, std::move(packet)) { }
void Read() override;
@@ -71,7 +71,7 @@ namespace WorldPackets
class ChatMessageChannel final : public ClientPacket
{
public:
- ChatMessageChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_CHANNEL, std::move(packet)) { }
+ explicit ChatMessageChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_CHANNEL, std::move(packet)) { }
void Read() override;
@@ -94,7 +94,7 @@ namespace WorldPackets
class ChatAddonMessage final : public ClientPacket
{
public:
- ChatAddonMessage(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_ADDON_MESSAGE, std::move(packet)) { }
+ explicit ChatAddonMessage(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_ADDON_MESSAGE, std::move(packet)) { }
void Read() override;
@@ -105,9 +105,7 @@ namespace WorldPackets
class ChatAddonMessageTargeted final : public ClientPacket
{
public:
- ChatAddonMessageTargeted(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_ADDON_MESSAGE_TARGETED, std::move(packet))
- {
- }
+ explicit ChatAddonMessageTargeted(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_ADDON_MESSAGE_TARGETED, std::move(packet)) { }
void Read() override;
@@ -122,7 +120,7 @@ namespace WorldPackets
class ChatMessageDND final : public ClientPacket
{
public:
- ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_DND, std::move(packet)) { }
+ explicit ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_DND, std::move(packet)) { }
void Read() override;
@@ -132,7 +130,7 @@ namespace WorldPackets
class ChatMessageAFK final : public ClientPacket
{
public:
- ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_AFK, std::move(packet)) { }
+ explicit ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_AFK, std::move(packet)) { }
void Read() override;
@@ -142,7 +140,7 @@ namespace WorldPackets
class ChatMessageEmote final : public ClientPacket
{
public:
- ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_EMOTE, std::move(packet)) { }
+ explicit ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_EMOTE, std::move(packet)) { }
void Read() override;
@@ -153,7 +151,7 @@ namespace WorldPackets
class TC_GAME_API Chat final : public ServerPacket
{
public:
- Chat() : ServerPacket(SMSG_CHAT, 100) { }
+ explicit Chat() : ServerPacket(SMSG_CHAT, 100) { }
Chat(Chat const& chat);
void Initialize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string_view message, uint32 achievementId = 0,
@@ -189,7 +187,7 @@ namespace WorldPackets
class Emote final : public ServerPacket
{
public:
- Emote() : ServerPacket(SMSG_EMOTE, 18 + 4) { }
+ explicit Emote() : ServerPacket(SMSG_EMOTE, 18 + 4) { }
WorldPacket const* Write() override;
@@ -202,7 +200,7 @@ namespace WorldPackets
class CTextEmote final : public ClientPacket
{
public:
- CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_SEND_TEXT_EMOTE, std::move(packet)) { }
+ explicit CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_SEND_TEXT_EMOTE, std::move(packet)) { }
void Read() override;
@@ -216,7 +214,7 @@ namespace WorldPackets
class STextEmote final : public ServerPacket
{
public:
- STextEmote() : ServerPacket(SMSG_TEXT_EMOTE, 3 * 18 + 2 * 4) { }
+ explicit STextEmote() : ServerPacket(SMSG_TEXT_EMOTE, 3 * 18 + 2 * 4) { }
WorldPacket const* Write() override;
@@ -230,7 +228,7 @@ namespace WorldPackets
class ClearBossEmotes final : public ServerPacket
{
public:
- ClearBossEmotes() : ServerPacket(SMSG_CLEAR_BOSS_EMOTES, 0) { }
+ explicit ClearBossEmotes() : ServerPacket(SMSG_CLEAR_BOSS_EMOTES, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -238,7 +236,7 @@ namespace WorldPackets
class TC_GAME_API PrintNotification final : public ServerPacket
{
public:
- PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_PRINT_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { }
+ explicit PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_PRINT_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { }
WorldPacket const* Write() override;
@@ -248,7 +246,7 @@ namespace WorldPackets
class EmoteClient final : public ClientPacket
{
public:
- EmoteClient(WorldPacket&& packet) : ClientPacket(CMSG_EMOTE, std::move(packet)) { }
+ explicit EmoteClient(WorldPacket&& packet) : ClientPacket(CMSG_EMOTE, std::move(packet)) { }
void Read() override { }
};
@@ -256,7 +254,7 @@ namespace WorldPackets
class ChatPlayerNotfound final : public ServerPacket
{
public:
- ChatPlayerNotfound(std::string const& name) : ServerPacket(SMSG_CHAT_PLAYER_NOTFOUND, 2 + name.size()), Name(name) { }
+ explicit ChatPlayerNotfound(std::string const& name) : ServerPacket(SMSG_CHAT_PLAYER_NOTFOUND, 2 + name.size()), Name(name) { }
WorldPacket const* Write() override;
@@ -266,7 +264,7 @@ namespace WorldPackets
class ChatServerMessage final : public ServerPacket
{
public:
- ChatServerMessage() : ServerPacket(SMSG_CHAT_SERVER_MESSAGE, 4 + 2) { }
+ explicit ChatServerMessage() : ServerPacket(SMSG_CHAT_SERVER_MESSAGE, 4 + 2) { }
WorldPacket const* Write() override;
@@ -282,7 +280,7 @@ namespace WorldPackets
MAX_PREFIXES = 64
};
- ChatRegisterAddonPrefixes(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_REGISTER_ADDON_PREFIXES, std::move(packet)) { }
+ explicit ChatRegisterAddonPrefixes(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_REGISTER_ADDON_PREFIXES, std::move(packet)) { }
void Read() override;
@@ -292,7 +290,7 @@ namespace WorldPackets
class ChatUnregisterAllAddonPrefixes final : public ClientPacket
{
public:
- ChatUnregisterAllAddonPrefixes(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, std::move(packet)) { }
+ explicit ChatUnregisterAllAddonPrefixes(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, std::move(packet)) { }
void Read() override { }
};
@@ -300,7 +298,7 @@ namespace WorldPackets
class DefenseMessage final : public ServerPacket
{
public:
- DefenseMessage() : ServerPacket(SMSG_DEFENSE_MESSAGE) { }
+ explicit DefenseMessage() : ServerPacket(SMSG_DEFENSE_MESSAGE) { }
WorldPacket const* Write() override;
@@ -311,7 +309,7 @@ namespace WorldPackets
class ChatReportIgnored final : public ClientPacket
{
public:
- ChatReportIgnored(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_REPORT_IGNORED, std::move(packet)) { }
+ explicit ChatReportIgnored(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_REPORT_IGNORED, std::move(packet)) { }
void Read() override;
@@ -322,7 +320,7 @@ namespace WorldPackets
class ChatPlayerAmbiguous final : public ServerPacket
{
public:
- ChatPlayerAmbiguous(std::string const& name) : ServerPacket(SMSG_CHAT_PLAYER_AMBIGUOUS, 2 + name.length()), Name(name) { }
+ explicit ChatPlayerAmbiguous(std::string const& name) : ServerPacket(SMSG_CHAT_PLAYER_AMBIGUOUS, 2 + name.length()), Name(name) { }
WorldPacket const* Write() override;
@@ -332,7 +330,7 @@ namespace WorldPackets
class ChatRestricted final : public ServerPacket
{
public:
- ChatRestricted() : ServerPacket(SMSG_CHAT_RESTRICTED, 4) { }
+ explicit ChatRestricted() : ServerPacket(SMSG_CHAT_RESTRICTED, 4) { }
WorldPacket const* Write() override;
@@ -342,7 +340,7 @@ namespace WorldPackets
class CanLocalWhisperTargetRequest final : public ClientPacket
{
public:
- CanLocalWhisperTargetRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_CAN_LOCAL_WHISPER_TARGET_REQUEST, std::move(packet)) { }
+ explicit CanLocalWhisperTargetRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_CAN_LOCAL_WHISPER_TARGET_REQUEST, std::move(packet)) { }
void Read() override;
@@ -352,7 +350,7 @@ namespace WorldPackets
class CanLocalWhisperTargetResponse final : public ServerPacket
{
public:
- CanLocalWhisperTargetResponse() : ServerPacket(SMSG_CHAT_CAN_LOCAL_WHISPER_TARGET_RESPONSE, 16 + 1) { }
+ explicit CanLocalWhisperTargetResponse() : ServerPacket(SMSG_CHAT_CAN_LOCAL_WHISPER_TARGET_RESPONSE, 16 + 1) { }
WorldPacket const* Write() override;
@@ -363,7 +361,7 @@ namespace WorldPackets
class UpdateAADCStatus final : public ClientPacket
{
public:
- UpdateAADCStatus(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_AADC_STATUS, std::move(packet)) { }
+ explicit UpdateAADCStatus(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_AADC_STATUS, std::move(packet)) { }
void Read() override;
@@ -373,7 +371,7 @@ namespace WorldPackets
class UpdateAADCStatusResponse final : public ServerPacket
{
public:
- UpdateAADCStatusResponse() : ServerPacket(SMSG_UPDATE_AADC_STATUS_RESPONSE, 1) { }
+ explicit UpdateAADCStatusResponse() : ServerPacket(SMSG_UPDATE_AADC_STATUS_RESPONSE, 1) { }
WorldPacket const* Write() override;
@@ -383,4 +381,4 @@ namespace WorldPackets
}
}
-#endif // ChatPackets_h__
+#endif // TRINITYCORE_CHAT_PACKETS_H
diff --git a/src/server/game/Server/Packets/ClientConfigPackets.cpp b/src/server/game/Server/Packets/ClientConfigPackets.cpp
index 9f3060cfa42..06de1098f4d 100644
--- a/src/server/game/Server/Packets/ClientConfigPackets.cpp
+++ b/src/server/game/Server/Packets/ClientConfigPackets.cpp
@@ -17,7 +17,9 @@
#include "ClientConfigPackets.h"
-WorldPacket const* WorldPackets::ClientConfig::AccountDataTimes::Write()
+namespace WorldPackets::ClientConfig
+{
+WorldPacket const* AccountDataTimes::Write()
{
_worldPacket << PlayerGuid;
_worldPacket << ServerTime;
@@ -27,32 +29,33 @@ WorldPacket const* WorldPackets::ClientConfig::AccountDataTimes::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::ClientConfig::ClientCacheVersion::Write()
+WorldPacket const* ClientCacheVersion::Write()
{
_worldPacket << uint32(CacheVersion);
return &_worldPacket;
}
-void WorldPackets::ClientConfig::RequestAccountData::Read()
+void RequestAccountData::Read()
{
_worldPacket >> PlayerGuid;
_worldPacket >> DataType;
}
-WorldPacket const* WorldPackets::ClientConfig::UpdateAccountData::Write()
+WorldPacket const* UpdateAccountData::Write()
{
_worldPacket << Time;
_worldPacket << uint32(Size);
_worldPacket << Player;
_worldPacket << int32(DataType);
- _worldPacket << uint32(CompressedData.size());
- _worldPacket.append(CompressedData);
+ _worldPacket << WorldPackets::Size<uint32>(CompressedData);
+ if (!CompressedData.empty())
+ _worldPacket.append(CompressedData.data(), CompressedData.size());
return &_worldPacket;
}
-void WorldPackets::ClientConfig::UserClientUpdateAccountData::Read()
+void UserClientUpdateAccountData::Read()
{
_worldPacket >> Time;
_worldPacket >> Size;
@@ -60,17 +63,17 @@ void WorldPackets::ClientConfig::UserClientUpdateAccountData::Read()
_worldPacket >> DataType;
uint32 compressedSize = _worldPacket.read<uint32>();
- if (compressedSize > _worldPacket.size() - _worldPacket.rpos())
+ std::size_t pos = _worldPacket.rpos();
+ std::size_t remainingSize = _worldPacket.size() - pos;
+ if (compressedSize > remainingSize)
throw ByteBufferPositionException(_worldPacket.rpos(), _worldPacket.size(), compressedSize);
- if (compressedSize)
- {
- CompressedData.resize(compressedSize);
- _worldPacket.read(CompressedData.data(), compressedSize);
- }
+ CompressedData = { _worldPacket.data() + pos, compressedSize };
+ _worldPacket.rpos(pos + compressedSize);
}
-void WorldPackets::ClientConfig::SetAdvancedCombatLogging::Read()
+void SetAdvancedCombatLogging::Read()
{
- Enable = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Enable);
+}
}
diff --git a/src/server/game/Server/Packets/ClientConfigPackets.h b/src/server/game/Server/Packets/ClientConfigPackets.h
index 684231af0fe..60e09afff52 100644
--- a/src/server/game/Server/Packets/ClientConfigPackets.h
+++ b/src/server/game/Server/Packets/ClientConfigPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef ClientConfigPackets_h__
-#define ClientConfigPackets_h__
+#ifndef TRINITYCORE_CLIENT_CONFIG_PACKETS_H
+#define TRINITYCORE_CLIENT_CONFIG_PACKETS_H
#include "Packet.h"
#include "PacketUtilities.h"
@@ -29,7 +29,7 @@ namespace WorldPackets
class AccountDataTimes final : public ServerPacket
{
public:
- AccountDataTimes() : ServerPacket(SMSG_ACCOUNT_DATA_TIMES, 16 + 8 + 8 * NUM_ACCOUNT_DATA_TYPES) { }
+ explicit AccountDataTimes() : ServerPacket(SMSG_ACCOUNT_DATA_TIMES, 16 + 8 + 8 * NUM_ACCOUNT_DATA_TYPES) { }
WorldPacket const* Write() override;
@@ -41,7 +41,7 @@ namespace WorldPackets
class ClientCacheVersion final : public ServerPacket
{
public:
- ClientCacheVersion() : ServerPacket(SMSG_CACHE_VERSION, 4) { }
+ explicit ClientCacheVersion() : ServerPacket(SMSG_CACHE_VERSION, 4) { }
WorldPacket const* Write() override;
@@ -51,7 +51,7 @@ namespace WorldPackets
class RequestAccountData final : public ClientPacket
{
public:
- RequestAccountData(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_ACCOUNT_DATA, std::move(packet)) { }
+ explicit RequestAccountData(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_ACCOUNT_DATA, std::move(packet)) { }
void Read() override;
@@ -62,7 +62,7 @@ namespace WorldPackets
class UpdateAccountData final : public ServerPacket
{
public:
- UpdateAccountData() : ServerPacket(SMSG_UPDATE_ACCOUNT_DATA) { }
+ explicit UpdateAccountData() : ServerPacket(SMSG_UPDATE_ACCOUNT_DATA) { }
WorldPacket const* Write() override;
@@ -70,13 +70,13 @@ namespace WorldPackets
Timestamp<> Time;
uint32 Size = 0; ///< decompressed size
int32 DataType = 0; ///< @see enum AccountDataType
- ByteBuffer CompressedData;
+ std::vector<uint8> CompressedData;
};
class UserClientUpdateAccountData final : public ClientPacket
{
public:
- UserClientUpdateAccountData(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_ACCOUNT_DATA, std::move(packet)) { }
+ explicit UserClientUpdateAccountData(WorldPacket&& packet) : ClientPacket(CMSG_UPDATE_ACCOUNT_DATA, std::move(packet)) { }
void Read() override;
@@ -84,13 +84,13 @@ namespace WorldPackets
Timestamp<> Time;
uint32 Size = 0; ///< decompressed size
int32 DataType = 0; ///< @see enum AccountDataType
- ByteBuffer CompressedData;
+ std::span<uint8 const> CompressedData;
};
class SetAdvancedCombatLogging final : public ClientPacket
{
public:
- SetAdvancedCombatLogging(WorldPacket&& packet) : ClientPacket(CMSG_SET_ADVANCED_COMBAT_LOGGING, std::move(packet)) { }
+ explicit SetAdvancedCombatLogging(WorldPacket&& packet) : ClientPacket(CMSG_SET_ADVANCED_COMBAT_LOGGING, std::move(packet)) { }
void Read() override;
@@ -99,4 +99,4 @@ namespace WorldPackets
}
}
-#endif // ClientConfigPackets_h__
+#endif // TRINITYCORE_CLIENT_CONFIG_PACKETS_H
diff --git a/src/server/game/Server/Packets/CollectionPackets.cpp b/src/server/game/Server/Packets/CollectionPackets.cpp
index 2f82f083376..9150d9ec2ef 100644
--- a/src/server/game/Server/Packets/CollectionPackets.cpp
+++ b/src/server/game/Server/Packets/CollectionPackets.cpp
@@ -41,7 +41,7 @@ WorldPacket const* AccountItemCollectionData::Write()
{
_worldPacket << uint32(Unknown1110_1);
_worldPacket << uint8(Type);
- _worldPacket << uint32(Items.size());
+ _worldPacket << Size<uint32>(Items);
for (ItemCollectionItemData const& item : Items)
_worldPacket << item;
diff --git a/src/server/game/Server/Packets/CollectionPackets.h b/src/server/game/Server/Packets/CollectionPackets.h
index f9656623c27..98b9eed0db7 100644
--- a/src/server/game/Server/Packets/CollectionPackets.h
+++ b/src/server/game/Server/Packets/CollectionPackets.h
@@ -28,7 +28,7 @@ namespace WorldPackets
class CollectionItemSetFavorite final : public ClientPacket
{
public:
- CollectionItemSetFavorite(WorldPacket&& packet) : ClientPacket(CMSG_COLLECTION_ITEM_SET_FAVORITE, std::move(packet)) { }
+ explicit CollectionItemSetFavorite(WorldPacket&& packet) : ClientPacket(CMSG_COLLECTION_ITEM_SET_FAVORITE, std::move(packet)) { }
void Read() override;
@@ -48,7 +48,7 @@ namespace WorldPackets
class AccountItemCollectionData final : public ServerPacket
{
public:
- AccountItemCollectionData() : ServerPacket(SMSG_ACCOUNT_ITEM_COLLECTION_DATA) { }
+ explicit AccountItemCollectionData() : ServerPacket(SMSG_ACCOUNT_ITEM_COLLECTION_DATA) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/CombatLogPackets.cpp b/src/server/game/Server/Packets/CombatLogPackets.cpp
index dcd02a7648d..408d8029311 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.cpp
+++ b/src/server/game/Server/Packets/CombatLogPackets.cpp
@@ -16,6 +16,8 @@
*/
#include "CombatLogPackets.h"
+#include "PacketUtilities.h"
+#include "Spell.h"
#include "UnitDefines.h"
namespace WorldPackets::CombatLog
@@ -23,8 +25,8 @@ namespace WorldPackets::CombatLog
ByteBuffer& operator<<(ByteBuffer& data, CombatWorldTextViewerInfo const& worldTextViewer)
{
data << worldTextViewer.ViewerGUID;
- data.WriteBit(worldTextViewer.ColorType.has_value());
- data.WriteBit(worldTextViewer.ScaleType.has_value());
+ data << OptionalInit(worldTextViewer.ColorType);
+ data << OptionalInit(worldTextViewer.ScaleType);
data.FlushBits();
if (worldTextViewer.ColorType)
@@ -50,17 +52,17 @@ WorldPacket const* SpellNonMeleeDamageLog::Write()
*this << int32(Absorbed);
*this << int32(Resisted);
*this << int32(ShieldBlock);
- *this << uint32(WorldTextViewers.size());
- *this << uint32(Supporters.size());
+ *this << Size<uint32>(WorldTextViewers);
+ *this << Size<uint32>(Supporters);
for (Spells::SpellSupportInfo const& supportInfo : Supporters)
*this << supportInfo;
- WriteBit(Periodic);
- WriteBits(Flags, 7);
- WriteBit(false); // Debug info
+ *this << Bits<1>(Periodic);
+ *this << Bits<7>(Flags);
+ *this << Bits<1>(false); // Debug info
WriteLogDataBit();
- WriteBit(ContentTuning.has_value());
+ *this << OptionalInit(ContentTuning);
FlushBits();
for (CombatWorldTextViewerInfo const& worldTextViewer : WorldTextViewers)
@@ -91,7 +93,7 @@ WorldPacket const* SpellExecuteLog::Write()
{
*this << Caster;
*this << int32(SpellID);
- *this << uint32(Effects->size());
+ *this << Size<uint32>(*Effects);
for (SpellLogEffect const& effect : *Effects)
{
@@ -163,16 +165,16 @@ WorldPacket const* SpellHealLog::Write()
*this << int32(OriginalHeal);
*this << int32(OverHeal);
*this << int32(Absorbed);
- *this << uint32(Supporters.size());
+ *this << Size<uint32>(Supporters);
for (Spells::SpellSupportInfo const& supportInfo : Supporters)
*this << supportInfo;
- WriteBit(Crit);
- WriteBit(CritRollMade.has_value());
- WriteBit(CritRollNeeded.has_value());
+ *this << Bits<1>(Crit);
+ *this << OptionalInit(CritRollMade);
+ *this << OptionalInit(CritRollNeeded);
WriteLogDataBit();
- WriteBit(ContentTuning.has_value());
+ *this << OptionalInit(ContentTuning);
FlushBits();
WriteLogData();
@@ -194,7 +196,7 @@ WorldPacket const* SpellPeriodicAuraLog::Write()
*this << TargetGUID;
*this << CasterGUID;
*this << int32(SpellID);
- *this << uint32(Effects.size());
+ *this << Size<uint32>(Effects);
WriteLogDataBit();
FlushBits();
@@ -207,14 +209,14 @@ WorldPacket const* SpellPeriodicAuraLog::Write()
*this << int32(effect.SchoolMaskOrPower);
*this << int32(effect.AbsorbedOrAmplitude);
*this << int32(effect.Resisted);
- *this << uint32(effect.Supporters.size());
+ *this << Size<uint32>(effect.Supporters);
for (Spells::SpellSupportInfo const& supportInfo : effect.Supporters)
*this << supportInfo;
- WriteBit(effect.Crit);
- WriteBit(effect.DebugInfo.has_value());
- WriteBit(effect.ContentTuning.has_value());
+ *this << Bits<1>(effect.Crit);
+ *this << OptionalInit(effect.DebugInfo);
+ *this << OptionalInit(effect.ContentTuning);
FlushBits();
if (effect.ContentTuning)
@@ -272,6 +274,7 @@ ByteBuffer& operator<<(ByteBuffer& buffer, SpellLogMissDebug const& missDebug)
{
buffer << float(missDebug.HitRoll);
buffer << float(missDebug.HitRollNeeded);
+
return buffer;
}
@@ -279,10 +282,12 @@ ByteBuffer& operator<<(ByteBuffer& buffer, SpellLogMissEntry const& missEntry)
{
buffer << missEntry.Victim;
buffer << uint8(missEntry.MissReason);
- if (buffer.WriteBit(missEntry.Debug.has_value()))
+ buffer << OptionalInit(missEntry.Debug);
+ if (missEntry.Debug)
buffer << *missEntry.Debug;
buffer.FlushBits();
+
return buffer;
}
@@ -290,7 +295,7 @@ WorldPacket const* SpellMissLog::Write()
{
_worldPacket << int32(SpellID);
_worldPacket << Caster;
- _worldPacket << uint32(Entries.size());
+ _worldPacket << Size<uint32>(Entries);
for (SpellLogMissEntry const& missEntry : Entries)
_worldPacket << missEntry;
@@ -302,8 +307,8 @@ WorldPacket const* ProcResist::Write()
_worldPacket << Caster;
_worldPacket << Target;
_worldPacket << int32(SpellID);
- _worldPacket.WriteBit(Rolled.has_value());
- _worldPacket.WriteBit(Needed.has_value());
+ _worldPacket << OptionalInit(Rolled);
+ _worldPacket << OptionalInit(Needed);
_worldPacket.FlushBits();
if (Rolled)
@@ -320,7 +325,7 @@ WorldPacket const* SpellOrDamageImmune::Write()
_worldPacket << CasterGUID;
_worldPacket << VictimGUID;
_worldPacket << uint32(SpellID);
- _worldPacket.WriteBit(IsPeriodic);
+ _worldPacket << Bits<1>(IsPeriodic);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -398,7 +403,7 @@ WorldPacket const* AttackerStateUpdate::Write()
FlushBits();
WriteLogData();
- *this << uint32(attackRoundInfo.size());
+ *this << Size<uint32>(attackRoundInfo);
_worldPacket.append(attackRoundInfo);
_fullLogPacket.append(attackRoundInfo);
@@ -408,28 +413,29 @@ WorldPacket const* AttackerStateUpdate::Write()
ByteBuffer& operator<<(ByteBuffer& buffer, SpellDispellData const& dispellData)
{
buffer << int32(dispellData.SpellID);
- buffer.WriteBit(dispellData.Harmful);
- buffer.WriteBit(dispellData.Rolled.has_value());
- buffer.WriteBit(dispellData.Needed.has_value());
- if (dispellData.Rolled.has_value())
+ buffer << Bits<1>(dispellData.Harmful);
+ buffer << OptionalInit(dispellData.Rolled);
+ buffer << OptionalInit(dispellData.Needed);
+ buffer.FlushBits();
+
+ if (dispellData.Rolled)
buffer << int32(*dispellData.Rolled);
- if (dispellData.Needed.has_value())
- buffer << int32(*dispellData.Needed);
- buffer.FlushBits();
+ if (dispellData.Needed)
+ buffer << int32(*dispellData.Needed);
return buffer;
}
WorldPacket const* SpellDispellLog::Write()
{
- _worldPacket.WriteBit(IsSteal);
- _worldPacket.WriteBit(IsBreak);
+ _worldPacket << Bits<1>(IsSteal);
+ _worldPacket << Bits<1>(IsBreak);
_worldPacket << TargetGUID;
_worldPacket << CasterGUID;
_worldPacket << int32(DispelledBySpellID);
- _worldPacket << uint32(DispellData.size());
+ _worldPacket << Size<uint32>(DispellData);
for (SpellDispellData const& data : DispellData)
_worldPacket << data;
@@ -445,12 +451,12 @@ WorldPacket const* SpellAbsorbLog::Write()
*this << Caster;
*this << int32(Absorbed);
*this << int32(OriginalDamage);
- *this << uint32(Supporters.size());
+ *this << Size<uint32>(Supporters);
for (Spells::SpellSupportInfo const& supportInfo : Supporters)
*this << supportInfo;
- WriteBit(Crit);
+ *this << Bits<1>(Crit);
WriteLogDataBit();
FlushBits();
WriteLogData();
@@ -467,7 +473,7 @@ WorldPacket const* SpellHealAbsorbLog::Write()
_worldPacket << int32(AbsorbedSpellID);
_worldPacket << int32(Absorbed);
_worldPacket << int32(OriginalHeal);
- _worldPacket.WriteBit(ContentTuning.has_value());
+ _worldPacket << OptionalInit(ContentTuning);
_worldPacket.FlushBits();
if (ContentTuning)
diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h
index bdfca74c4f6..303cd14ae00 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.h
+++ b/src/server/game/Server/Packets/CombatLogPackets.h
@@ -15,12 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CombatLogPackets_h__
-#define CombatLogPackets_h__
+#ifndef TRINITYCORE_COMBAT_LOG_PACKETS_H
+#define TRINITYCORE_COMBAT_LOG_PACKETS_H
#include "CombatLogPacketsCommon.h"
#include "Optional.h"
-#include "Spell.h"
+
+struct SpellLogEffect;
namespace WorldPackets
{
@@ -36,7 +37,7 @@ namespace WorldPackets
class SpellNonMeleeDamageLog final : public CombatLogServerPacket
{
public:
- SpellNonMeleeDamageLog() : CombatLogServerPacket(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, 60) { }
+ explicit SpellNonMeleeDamageLog() : CombatLogServerPacket(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, 60) { }
WorldPacket const* Write() override;
@@ -63,7 +64,7 @@ namespace WorldPackets
class EnvironmentalDamageLog final : public CombatLogServerPacket
{
public:
- EnvironmentalDamageLog() : CombatLogServerPacket(SMSG_ENVIRONMENTAL_DAMAGE_LOG, 23) { }
+ explicit EnvironmentalDamageLog() : CombatLogServerPacket(SMSG_ENVIRONMENTAL_DAMAGE_LOG, 23) { }
WorldPacket const* Write() override;
@@ -77,7 +78,7 @@ namespace WorldPackets
class SpellExecuteLog final : public CombatLogServerPacket
{
public:
- SpellExecuteLog() : CombatLogServerPacket(SMSG_SPELL_EXECUTE_LOG, 16 + 4 + 4 + 1) { }
+ explicit SpellExecuteLog() : CombatLogServerPacket(SMSG_SPELL_EXECUTE_LOG, 16 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -89,7 +90,7 @@ namespace WorldPackets
class SpellHealLog final : public CombatLogServerPacket
{
public:
- SpellHealLog() : CombatLogServerPacket(SMSG_SPELL_HEAL_LOG, 16 + 16 + 4 * 5 + 1) { }
+ explicit SpellHealLog() : CombatLogServerPacket(SMSG_SPELL_HEAL_LOG, 16 + 16 + 4 * 5 + 1) { }
WorldPacket const* Write() override;
@@ -131,7 +132,7 @@ namespace WorldPackets
std::vector<Spells::SpellSupportInfo> Supporters;
};
- SpellPeriodicAuraLog() : CombatLogServerPacket(SMSG_SPELL_PERIODIC_AURA_LOG, 16 + 16 + 4 + 4 + 1) { }
+ explicit SpellPeriodicAuraLog() : CombatLogServerPacket(SMSG_SPELL_PERIODIC_AURA_LOG, 16 + 16 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -144,7 +145,7 @@ namespace WorldPackets
class SpellInterruptLog final : public ServerPacket
{
public:
- SpellInterruptLog() : ServerPacket(SMSG_SPELL_INTERRUPT_LOG, 16 + 16 + 4 + 4) { }
+ explicit SpellInterruptLog() : ServerPacket(SMSG_SPELL_INTERRUPT_LOG, 16 + 16 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -165,7 +166,7 @@ namespace WorldPackets
class SpellDispellLog : public ServerPacket
{
public:
- SpellDispellLog() : ServerPacket(SMSG_SPELL_DISPELL_LOG, 1 + 16 + 16 + 4 + 4 + 20) { }
+ explicit SpellDispellLog() : ServerPacket(SMSG_SPELL_DISPELL_LOG, 1 + 16 + 16 + 4 + 4 + 20) { }
WorldPacket const* Write() override;
@@ -180,7 +181,7 @@ namespace WorldPackets
class SpellEnergizeLog final : public CombatLogServerPacket
{
public:
- SpellEnergizeLog() : CombatLogServerPacket(SMSG_SPELL_ENERGIZE_LOG, 16 + 16 + 4 + 4 + 4 + 1) { }
+ explicit SpellEnergizeLog() : CombatLogServerPacket(SMSG_SPELL_ENERGIZE_LOG, 16 + 16 + 4 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -195,7 +196,7 @@ namespace WorldPackets
class TC_GAME_API SpellInstakillLog final : public ServerPacket
{
public:
- SpellInstakillLog() : ServerPacket(SMSG_SPELL_INSTAKILL_LOG, 16 + 16 + 4) { }
+ explicit SpellInstakillLog() : ServerPacket(SMSG_SPELL_INSTAKILL_LOG, 16 + 16 + 4) { }
WorldPacket const* Write() override;
@@ -222,7 +223,7 @@ namespace WorldPackets
class SpellMissLog final : public ServerPacket
{
public:
- SpellMissLog() : ServerPacket(SMSG_SPELL_MISS_LOG) { }
+ explicit SpellMissLog() : ServerPacket(SMSG_SPELL_MISS_LOG) { }
WorldPacket const* Write() override;
@@ -234,7 +235,7 @@ namespace WorldPackets
class ProcResist final : public ServerPacket
{
public:
- ProcResist() : ServerPacket(SMSG_PROC_RESIST, 16 + 4 + 4 + 4 + 16) { }
+ explicit ProcResist() : ServerPacket(SMSG_PROC_RESIST, 16 + 4 + 4 + 4 + 16) { }
WorldPacket const* Write() override;
@@ -248,7 +249,7 @@ namespace WorldPackets
class SpellOrDamageImmune final : public ServerPacket
{
public:
- SpellOrDamageImmune() : ServerPacket(SMSG_SPELL_OR_DAMAGE_IMMUNE, 16 + 1 + 4 + 16) { }
+ explicit SpellOrDamageImmune() : ServerPacket(SMSG_SPELL_OR_DAMAGE_IMMUNE, 16 + 1 + 4 + 16) { }
WorldPacket const* Write() override;
@@ -261,7 +262,7 @@ namespace WorldPackets
class SpellDamageShield final : public CombatLogServerPacket
{
public:
- SpellDamageShield() : CombatLogServerPacket(SMSG_SPELL_DAMAGE_SHIELD, 4 + 16 + 4 + 4 + 16 + 4 + 4 + 1) { }
+ explicit SpellDamageShield() : CombatLogServerPacket(SMSG_SPELL_DAMAGE_SHIELD, 4 + 16 + 4 + 4 + 16 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -303,7 +304,7 @@ namespace WorldPackets
class AttackerStateUpdate final : public CombatLogServerPacket
{
public:
- AttackerStateUpdate() : CombatLogServerPacket(SMSG_ATTACKER_STATE_UPDATE, 70) { }
+ explicit AttackerStateUpdate() : CombatLogServerPacket(SMSG_ATTACKER_STATE_UPDATE, 70) { }
WorldPacket const* Write() override;
@@ -327,7 +328,7 @@ namespace WorldPackets
class SpellAbsorbLog final : public CombatLogServerPacket
{
public:
- SpellAbsorbLog() : CombatLogServerPacket(SMSG_SPELL_ABSORB_LOG, 100) { }
+ explicit SpellAbsorbLog() : CombatLogServerPacket(SMSG_SPELL_ABSORB_LOG, 100) { }
WorldPacket const* Write() override;
@@ -345,7 +346,7 @@ namespace WorldPackets
class SpellHealAbsorbLog final : public ServerPacket
{
public:
- SpellHealAbsorbLog() : ServerPacket(SMSG_SPELL_HEAL_ABSORB_LOG, 100) { }
+ explicit SpellHealAbsorbLog() : ServerPacket(SMSG_SPELL_HEAL_ABSORB_LOG, 100) { }
WorldPacket const* Write() override;
@@ -361,4 +362,4 @@ namespace WorldPackets
}
}
-#endif // CombatLogPackets_h__
+#endif // TRINITYCORE_COMBAT_LOG_PACKETS_H
diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
index 8571eb02f74..83d229a1833 100644
--- a/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
+++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.cpp
@@ -24,9 +24,7 @@
#include "SpellInfo.h"
#include "Unit.h"
-namespace WorldPackets
-{
-namespace Spells
+namespace WorldPackets::Spells
{
void SpellCastLogData::Initialize(Unit const* unit)
{
@@ -188,8 +186,9 @@ ByteBuffer& operator<<(ByteBuffer& data, ContentTuningParams const& contentTunin
data << int32(contentTuningParams.PlayerContentTuningID);
data << int32(contentTuningParams.TargetContentTuningID);
data << int32(contentTuningParams.Unused927);
- data.WriteBits(contentTuningParams.Type, 4);
+ data << Bits<4>(contentTuningParams.Type);
data.FlushBits();
+
return data;
}
@@ -219,9 +218,11 @@ ByteBuffer& operator<<(ByteBuffer& data, SpellSupportInfo const& supportInfo)
return data;
}
}
-}
-ByteBuffer& WorldPackets::CombatLog::CombatLogServerPacket::WriteLogData()
+namespace WorldPackets::CombatLog
+{
+ByteBuffer& CombatLogServerPacket::WriteLogData()
{
return _fullLogPacket << LogData;
}
+}
diff --git a/src/server/game/Server/Packets/CombatLogPacketsCommon.h b/src/server/game/Server/Packets/CombatLogPacketsCommon.h
index 28088cf2e2d..69b0c031470 100644
--- a/src/server/game/Server/Packets/CombatLogPacketsCommon.h
+++ b/src/server/game/Server/Packets/CombatLogPacketsCommon.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CombatLogPacketsCommon_h__
-#define CombatLogPacketsCommon_h__
+#ifndef TRINITYCORE_COMBAT_LOG_PACKETS_COMMON_H
+#define TRINITYCORE_COMBAT_LOG_PACKETS_COMMON_H
#include "ObjectGuid.h"
#include "Packet.h"
@@ -120,7 +120,7 @@ namespace WorldPackets
Spells::SpellCastLogData LogData;
protected:
- template<typename T>
+ template <typename T>
void operator<<(T const& val)
{
_worldPacket << val;
@@ -139,19 +139,6 @@ namespace WorldPackets
_fullLogPacket.FlushBits();
}
- bool WriteBit(bool bit)
- {
- _worldPacket.WriteBit(bit);
- _fullLogPacket.WriteBit(bit);
- return bit;
- }
-
- void WriteBits(uint32 value, uint32 bitCount)
- {
- _worldPacket.WriteBits(value, bitCount);
- _fullLogPacket.WriteBits(value, bitCount);
- }
-
ByteBuffer& WriteLogData();
WorldPacket _fullLogPacket;
@@ -159,4 +146,4 @@ namespace WorldPackets
}
}
-#endif // CombatLogPacketsCommon_h__
+#endif // TRINITYCORE_COMBAT_LOG_PACKETS_COMMON_H
diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp
index e3cdc24797d..d88b7c889e1 100644
--- a/src/server/game/Server/Packets/CombatPackets.cpp
+++ b/src/server/game/Server/Packets/CombatPackets.cpp
@@ -16,14 +16,16 @@
*/
#include "CombatPackets.h"
-#include "Unit.h"
+#include "PacketUtilities.h"
-void WorldPackets::Combat::AttackSwing::Read()
+namespace WorldPackets::Combat
+{
+void AttackSwing::Read()
{
_worldPacket >> Victim;
}
-WorldPacket const* WorldPackets::Combat::AttackStart::Write()
+WorldPacket const* AttackStart::Write()
{
_worldPacket << Attacker;
_worldPacket << Victim;
@@ -31,31 +33,21 @@ WorldPacket const* WorldPackets::Combat::AttackStart::Write()
return &_worldPacket;
}
-WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1)
-{
- Attacker = attacker->GetGUID();
- if (victim)
- {
- Victim = victim->GetGUID();
- NowDead = !victim->IsAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well
- }
-}
-
-WorldPacket const* WorldPackets::Combat::SAttackStop::Write()
+WorldPacket const* SAttackStop::Write()
{
_worldPacket << Attacker;
_worldPacket << Victim;
- _worldPacket.WriteBit(NowDead);
+ _worldPacket << Bits<1>(NowDead);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::ThreatUpdate::Write()
+WorldPacket const* ThreatUpdate::Write()
{
_worldPacket << UnitGUID;
- _worldPacket << int32(ThreatList.size());
- for (WorldPackets::Combat::ThreatInfo const& threatInfo : ThreatList)
+ _worldPacket << Size<uint32>(ThreatList);
+ for (ThreatInfo const& threatInfo : ThreatList)
{
_worldPacket << threatInfo.UnitGUID;
_worldPacket << int64(threatInfo.Threat);
@@ -64,12 +56,12 @@ WorldPacket const* WorldPackets::Combat::ThreatUpdate::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::HighestThreatUpdate::Write()
+WorldPacket const* HighestThreatUpdate::Write()
{
_worldPacket << UnitGUID;
_worldPacket << HighestThreatGUID;
- _worldPacket << int32(ThreatList.size());
- for (WorldPackets::Combat::ThreatInfo const& threatInfo : ThreatList)
+ _worldPacket << Size<uint32>(ThreatList);
+ for (ThreatInfo const& threatInfo : ThreatList)
{
_worldPacket << threatInfo.UnitGUID;
_worldPacket << int64(threatInfo.Threat);
@@ -78,7 +70,7 @@ WorldPacket const* WorldPackets::Combat::HighestThreatUpdate::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::ThreatRemove::Write()
+WorldPacket const* ThreatRemove::Write()
{
_worldPacket << UnitGUID;
_worldPacket << AboutGUID;
@@ -86,7 +78,7 @@ WorldPacket const* WorldPackets::Combat::ThreatRemove::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::AIReaction::Write()
+WorldPacket const* AIReaction::Write()
{
_worldPacket << UnitGUID;
_worldPacket << Reaction;
@@ -94,17 +86,18 @@ WorldPacket const* WorldPackets::Combat::AIReaction::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::AttackSwingError::Write()
+WorldPacket const* AttackSwingError::Write()
{
- _worldPacket.WriteBits(AsUnderlyingType(Reason), 3);
+ _worldPacket << Bits<3>(Reason);
_worldPacket.FlushBits();
+
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::PowerUpdate::Write()
+WorldPacket const* PowerUpdate::Write()
{
_worldPacket << Guid;
- _worldPacket << uint32(Powers.size());
+ _worldPacket << Size<uint32>(Powers);
for (PowerUpdatePower const& power : Powers)
{
_worldPacket << uint8(power.PowerType);
@@ -114,27 +107,27 @@ WorldPacket const* WorldPackets::Combat::PowerUpdate::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::InterruptPowerRegen::Write()
+WorldPacket const* InterruptPowerRegen::Write()
{
_worldPacket << int8(PowerType);
return &_worldPacket;
}
-void WorldPackets::Combat::SetSheathed::Read()
+void SetSheathed::Read()
{
_worldPacket >> CurrentSheathState;
- Animate = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Animate);
}
-WorldPacket const* WorldPackets::Combat::CancelAutoRepeat::Write()
+WorldPacket const* CancelAutoRepeat::Write()
{
_worldPacket << Guid;
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::HealthUpdate::Write()
+WorldPacket const* HealthUpdate::Write()
{
_worldPacket << Guid;
_worldPacket << int64(Health);
@@ -142,13 +135,14 @@ WorldPacket const* WorldPackets::Combat::HealthUpdate::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::ThreatClear::Write()
+WorldPacket const* ThreatClear::Write()
{
_worldPacket << UnitGUID;
+
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::PvPCredit::Write()
+WorldPacket const* PvPCredit::Write()
{
_worldPacket << int32(OriginalHonor);
_worldPacket << int32(Honor);
@@ -158,9 +152,10 @@ WorldPacket const* WorldPackets::Combat::PvPCredit::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Combat::BreakTarget::Write()
+WorldPacket const* BreakTarget::Write()
{
_worldPacket << UnitGUID;
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h
index b42ff16a382..555a13442c5 100644
--- a/src/server/game/Server/Packets/CombatPackets.h
+++ b/src/server/game/Server/Packets/CombatPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CombatPackets_h__
-#define CombatPackets_h__
+#ifndef TRINITYCORE_COMBAT_PACKETS_H
+#define TRINITYCORE_COMBAT_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
@@ -32,7 +32,7 @@ namespace WorldPackets
class AttackSwing final : public ClientPacket
{
public:
- AttackSwing(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_SWING, std::move(packet)) { }
+ explicit AttackSwing(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_SWING, std::move(packet)) { }
void Read() override;
@@ -42,8 +42,8 @@ namespace WorldPackets
class AttackSwingError final : public ServerPacket
{
public:
- AttackSwingError() : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4) { }
- AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4), Reason(reason) { }
+ explicit AttackSwingError() : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4) { }
+ explicit AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4), Reason(reason) { }
WorldPacket const* Write() override;
@@ -53,7 +53,7 @@ namespace WorldPackets
class AttackStop final : public ClientPacket
{
public:
- AttackStop(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_STOP, std::move(packet)) { }
+ explicit AttackStop(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_STOP, std::move(packet)) { }
void Read() override { }
};
@@ -61,7 +61,7 @@ namespace WorldPackets
class AttackStart final : public ServerPacket
{
public:
- AttackStart() : ServerPacket(SMSG_ATTACK_START, 16) { }
+ explicit AttackStart() : ServerPacket(SMSG_ATTACK_START, 16) { }
WorldPacket const* Write() override;
@@ -72,8 +72,7 @@ namespace WorldPackets
class SAttackStop final : public ServerPacket
{
public:
- SAttackStop() : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1) { }
- SAttackStop(Unit const* attacker, Unit const* victim);
+ explicit SAttackStop() : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1) { }
WorldPacket const* Write() override;
@@ -91,7 +90,7 @@ namespace WorldPackets
class ThreatUpdate final : public ServerPacket
{
public:
- ThreatUpdate() : ServerPacket(SMSG_THREAT_UPDATE, 24) { }
+ explicit ThreatUpdate() : ServerPacket(SMSG_THREAT_UPDATE, 24) { }
WorldPacket const* Write() override;
@@ -102,7 +101,7 @@ namespace WorldPackets
class HighestThreatUpdate final : public ServerPacket
{
public:
- HighestThreatUpdate() : ServerPacket(SMSG_HIGHEST_THREAT_UPDATE, 44) { }
+ explicit HighestThreatUpdate() : ServerPacket(SMSG_HIGHEST_THREAT_UPDATE, 44) { }
WorldPacket const* Write() override;
@@ -114,7 +113,7 @@ namespace WorldPackets
class ThreatRemove final : public ServerPacket
{
public:
- ThreatRemove() : ServerPacket(SMSG_THREAT_REMOVE, 16) { }
+ explicit ThreatRemove() : ServerPacket(SMSG_THREAT_REMOVE, 16) { }
WorldPacket const* Write() override;
@@ -125,7 +124,7 @@ namespace WorldPackets
class AIReaction final : public ServerPacket
{
public:
- AIReaction() : ServerPacket(SMSG_AI_REACTION, 12) { }
+ explicit AIReaction() : ServerPacket(SMSG_AI_REACTION, 12) { }
WorldPacket const* Write() override;
@@ -136,7 +135,7 @@ namespace WorldPackets
class CancelCombat final : public ServerPacket
{
public:
- CancelCombat() : ServerPacket(SMSG_CANCEL_COMBAT, 0) { }
+ explicit CancelCombat() : ServerPacket(SMSG_CANCEL_COMBAT, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -152,7 +151,7 @@ namespace WorldPackets
class PowerUpdate final : public ServerPacket
{
public:
- PowerUpdate() : ServerPacket(SMSG_POWER_UPDATE, 16 + 4 + 1) { }
+ explicit PowerUpdate() : ServerPacket(SMSG_POWER_UPDATE, 16 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -173,7 +172,7 @@ namespace WorldPackets
class SetSheathed final : public ClientPacket
{
public:
- SetSheathed(WorldPacket&& packet) : ClientPacket(CMSG_SET_SHEATHED, std::move(packet)) { }
+ explicit SetSheathed(WorldPacket&& packet) : ClientPacket(CMSG_SET_SHEATHED, std::move(packet)) { }
void Read() override;
@@ -184,7 +183,7 @@ namespace WorldPackets
class CancelAutoRepeat final : public ServerPacket
{
public:
- CancelAutoRepeat() : ServerPacket(SMSG_CANCEL_AUTO_REPEAT, 16) { }
+ explicit CancelAutoRepeat() : ServerPacket(SMSG_CANCEL_AUTO_REPEAT, 16) { }
WorldPacket const* Write() override;
@@ -194,7 +193,7 @@ namespace WorldPackets
class HealthUpdate final : public ServerPacket
{
public:
- HealthUpdate() : ServerPacket(SMSG_HEALTH_UPDATE, 16 + 4) { }
+ explicit HealthUpdate() : ServerPacket(SMSG_HEALTH_UPDATE, 16 + 4) { }
WorldPacket const* Write() override;
@@ -205,7 +204,7 @@ namespace WorldPackets
class ThreatClear final : public ServerPacket
{
public:
- ThreatClear() : ServerPacket(SMSG_THREAT_CLEAR, 16) { }
+ explicit ThreatClear() : ServerPacket(SMSG_THREAT_CLEAR, 16) { }
WorldPacket const* Write() override;
@@ -215,7 +214,7 @@ namespace WorldPackets
class PvPCredit final : public ServerPacket
{
public:
- PvPCredit() : ServerPacket(SMSG_PVP_CREDIT, 4 + 16 + 4) { }
+ explicit PvPCredit() : ServerPacket(SMSG_PVP_CREDIT, 4 + 16 + 4) { }
WorldPacket const* Write() override;
@@ -228,7 +227,7 @@ namespace WorldPackets
class BreakTarget final : public ServerPacket
{
public:
- BreakTarget() : ServerPacket(SMSG_BREAK_TARGET, 16) { }
+ explicit BreakTarget() : ServerPacket(SMSG_BREAK_TARGET, 16) { }
WorldPacket const* Write() override;
@@ -237,4 +236,4 @@ namespace WorldPackets
}
}
-#endif // CombatPackets_h__
+#endif // TRINITYCORE_COMBAT_PACKETS_H
diff --git a/src/server/game/Server/Packets/CraftingPacketsCommon.cpp b/src/server/game/Server/Packets/CraftingPacketsCommon.cpp
index ee03eedbb75..7be2b4b3b61 100644
--- a/src/server/game/Server/Packets/CraftingPacketsCommon.cpp
+++ b/src/server/game/Server/Packets/CraftingPacketsCommon.cpp
@@ -39,7 +39,7 @@ ByteBuffer& operator<<(ByteBuffer& data, CraftingData const& craftingData)
data << int32(craftingData.CritBonusSkill);
data << float(craftingData.field_1C);
data << uint64(craftingData.field_20);
- data << uint32(craftingData.ResourcesReturned.size());
+ data << Size<uint32>(craftingData.ResourcesReturned);
data << uint32(craftingData.OperationID);
data << craftingData.ItemGUID;
data << int32(craftingData.Quantity);
diff --git a/src/server/game/Server/Packets/DuelPackets.cpp b/src/server/game/Server/Packets/DuelPackets.cpp
index 182a687e418..43e572cdd18 100644
--- a/src/server/game/Server/Packets/DuelPackets.cpp
+++ b/src/server/game/Server/Packets/DuelPackets.cpp
@@ -16,64 +16,68 @@
*/
#include "DuelPackets.h"
+#include "PacketUtilities.h"
-void WorldPackets::Duel::CanDuel::Read()
+namespace WorldPackets::Duel
+{
+void CanDuel::Read()
{
_worldPacket >> TargetGUID;
- ToTheDeath = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(ToTheDeath);
}
-WorldPacket const* WorldPackets::Duel::CanDuelResult::Write()
+WorldPacket const* CanDuelResult::Write()
{
_worldPacket << TargetGUID;
- _worldPacket.WriteBit(Result);
+ _worldPacket << Bits<1>(Result);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Duel::DuelComplete::Write()
+WorldPacket const* DuelComplete::Write()
{
- _worldPacket.WriteBit(Started);
+ _worldPacket << Bits<1>(Started);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Duel::DuelCountdown::Write()
+WorldPacket const* DuelCountdown::Write()
{
_worldPacket << uint32(Countdown);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Duel::DuelRequested::Write()
+WorldPacket const* DuelRequested::Write()
{
_worldPacket << ArbiterGUID;
_worldPacket << RequestedByGUID;
_worldPacket << RequestedByWowAccount;
- _worldPacket.WriteBit(ToTheDeath);
+ _worldPacket << Bits<1>(ToTheDeath);
_worldPacket.FlushBits();
return &_worldPacket;
}
-void WorldPackets::Duel::DuelResponse::Read()
+void DuelResponse::Read()
{
_worldPacket >> ArbiterGUID;
- Accepted = _worldPacket.ReadBit();
- Forfeited = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Accepted);
+ _worldPacket >> Bits<1>(Forfeited);
}
-WorldPacket const* WorldPackets::Duel::DuelWinner::Write()
+WorldPacket const* DuelWinner::Write()
{
- _worldPacket.WriteBits(BeatenName.size(), 6);
- _worldPacket.WriteBits(WinnerName.size(), 6);
- _worldPacket.WriteBit(Fled);
+ _worldPacket << SizedString::BitsSize<6>(BeatenName);
+ _worldPacket << SizedString::BitsSize<6>(WinnerName);
+ _worldPacket << Bits<1>(Fled);
_worldPacket << uint32(BeatenVirtualRealmAddress);
_worldPacket << uint32(WinnerVirtualRealmAddress);
- _worldPacket.WriteString(BeatenName);
- _worldPacket.WriteString(WinnerName);
+ _worldPacket << SizedString::Data(BeatenName);
+ _worldPacket << SizedString::Data(WinnerName);
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/DuelPackets.h b/src/server/game/Server/Packets/DuelPackets.h
index 84893a4f623..efa8b970d11 100644
--- a/src/server/game/Server/Packets/DuelPackets.h
+++ b/src/server/game/Server/Packets/DuelPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef DuelPackets_h__
-#define DuelPackets_h__
+#ifndef TRINITYCORE_DUEL_PACKETS_H
+#define TRINITYCORE_DUEL_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
@@ -28,7 +28,7 @@ namespace WorldPackets
class CanDuel final : public ClientPacket
{
public:
- CanDuel(WorldPacket&& packet) : ClientPacket(CMSG_CAN_DUEL, std::move(packet)) { }
+ explicit CanDuel(WorldPacket&& packet) : ClientPacket(CMSG_CAN_DUEL, std::move(packet)) { }
void Read() override;
@@ -39,7 +39,7 @@ namespace WorldPackets
class CanDuelResult final : public ServerPacket
{
public:
- CanDuelResult() : ServerPacket(SMSG_CAN_DUEL_RESULT, 16 + 1) { }
+ explicit CanDuelResult() : ServerPacket(SMSG_CAN_DUEL_RESULT, 16 + 1) { }
WorldPacket const* Write() override;
@@ -50,7 +50,7 @@ namespace WorldPackets
class DuelComplete final : public ServerPacket
{
public:
- DuelComplete() : ServerPacket(SMSG_DUEL_COMPLETE, 1) { }
+ explicit DuelComplete() : ServerPacket(SMSG_DUEL_COMPLETE, 1) { }
WorldPacket const* Write() override;
@@ -60,7 +60,7 @@ namespace WorldPackets
class DuelCountdown final : public ServerPacket
{
public:
- DuelCountdown(uint32 countdown) : ServerPacket(SMSG_DUEL_COUNTDOWN, 4), Countdown(countdown) { }
+ explicit DuelCountdown(uint32 countdown) : ServerPacket(SMSG_DUEL_COUNTDOWN, 4), Countdown(countdown) { }
WorldPacket const* Write() override;
@@ -70,7 +70,7 @@ namespace WorldPackets
class DuelInBounds final : public ServerPacket
{
public:
- DuelInBounds() : ServerPacket(SMSG_DUEL_IN_BOUNDS, 0) { }
+ explicit DuelInBounds() : ServerPacket(SMSG_DUEL_IN_BOUNDS, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -78,7 +78,7 @@ namespace WorldPackets
class DuelOutOfBounds final : public ServerPacket
{
public:
- DuelOutOfBounds() : ServerPacket(SMSG_DUEL_OUT_OF_BOUNDS, 0) { }
+ explicit DuelOutOfBounds() : ServerPacket(SMSG_DUEL_OUT_OF_BOUNDS, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -86,7 +86,7 @@ namespace WorldPackets
class DuelRequested final : public ServerPacket
{
public:
- DuelRequested() : ServerPacket(SMSG_DUEL_REQUESTED, 16 * 3 + 1) { }
+ explicit DuelRequested() : ServerPacket(SMSG_DUEL_REQUESTED, 16 * 3 + 1) { }
WorldPacket const* Write() override;
@@ -99,7 +99,7 @@ namespace WorldPackets
class DuelResponse : public ClientPacket
{
public:
- DuelResponse(WorldPacket&& packet) : ClientPacket(CMSG_DUEL_RESPONSE, std::move(packet)) { }
+ explicit DuelResponse(WorldPacket&& packet) : ClientPacket(CMSG_DUEL_RESPONSE, std::move(packet)) { }
void Read() override;
@@ -111,7 +111,7 @@ namespace WorldPackets
class DuelWinner final : public ServerPacket
{
public:
- DuelWinner() : ServerPacket(SMSG_DUEL_WINNER, 4 * 4 + 1) { }
+ explicit DuelWinner() : ServerPacket(SMSG_DUEL_WINNER, 4 * 4 + 1) { }
WorldPacket const* Write() override;
@@ -124,4 +124,4 @@ namespace WorldPackets
}
}
-#endif // DuelPackets_h__
+#endif // TRINITYCORE_DUEL_PACKETS_H
diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.cpp b/src/server/game/Server/Packets/EquipmentSetPackets.cpp
index f8423393343..e4f8b33ca56 100644
--- a/src/server/game/Server/Packets/EquipmentSetPackets.cpp
+++ b/src/server/game/Server/Packets/EquipmentSetPackets.cpp
@@ -17,7 +17,9 @@
#include "EquipmentSetPackets.h"
-WorldPacket const* WorldPackets::EquipmentSet::EquipmentSetID::Write()
+namespace WorldPackets::EquipmentSet
+{
+WorldPacket const* EquipmentSetID::Write()
{
_worldPacket << int32(Type);
_worldPacket << uint32(SetID);
@@ -26,9 +28,9 @@ WorldPacket const* WorldPackets::EquipmentSet::EquipmentSetID::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::EquipmentSet::LoadEquipmentSet::Write()
+WorldPacket const* LoadEquipmentSet::Write()
{
- _worldPacket << uint32(SetData.size());
+ _worldPacket << Size<uint32>(SetData);
for (EquipmentSetInfo::EquipmentSetData const* equipSet : SetData)
{
@@ -50,22 +52,22 @@ WorldPacket const* WorldPackets::EquipmentSet::LoadEquipmentSet::Write()
_worldPacket << int32(equipSet->SecondaryWeaponAppearanceID);
_worldPacket << int32(equipSet->SecondaryWeaponSlot);
- _worldPacket.WriteBit(equipSet->AssignedSpecIndex != -1);
- _worldPacket.WriteBits(equipSet->SetName.length(), 8);
- _worldPacket.WriteBits(equipSet->SetIcon.length(), 9);
+ _worldPacket << OptionalInit(equipSet->AssignedSpecIndex);
+ _worldPacket << SizedString::BitsSize<8>(equipSet->SetName);
+ _worldPacket << SizedString::BitsSize<9>(equipSet->SetIcon);
_worldPacket.FlushBits();
- if (equipSet->AssignedSpecIndex != -1)
- _worldPacket << int32(equipSet->AssignedSpecIndex);
+ if (equipSet->AssignedSpecIndex)
+ _worldPacket << int32(*equipSet->AssignedSpecIndex);
- _worldPacket.WriteString(equipSet->SetName);
- _worldPacket.WriteString(equipSet->SetIcon);
+ _worldPacket << SizedString::Data(equipSet->SetName);
+ _worldPacket << SizedString::Data(equipSet->SetIcon);
}
return &_worldPacket;
}
-void WorldPackets::EquipmentSet::SaveEquipmentSet::Read()
+void SaveEquipmentSet::Read()
{
_worldPacket >> As<int32>(Set.Type);
_worldPacket >> Set.Guid;
@@ -86,24 +88,23 @@ void WorldPackets::EquipmentSet::SaveEquipmentSet::Read()
_worldPacket >> Set.SecondaryWeaponAppearanceID;
_worldPacket >> Set.SecondaryWeaponSlot;
- bool hasSpecIndex = _worldPacket.ReadBit();
-
- uint32 setNameLength = _worldPacket.ReadBits(8);
- uint32 setIconLength = _worldPacket.ReadBits(9);
+ _worldPacket >> OptionalInit(Set.AssignedSpecIndex);
+ _worldPacket >> SizedString::BitsSize<8>(Set.SetName);
+ _worldPacket >> SizedString::BitsSize<9>(Set.SetIcon);
- if (hasSpecIndex)
- _worldPacket >> Set.AssignedSpecIndex;
+ if (Set.AssignedSpecIndex)
+ _worldPacket >> *Set.AssignedSpecIndex;
- Set.SetName = _worldPacket.ReadString(setNameLength);
- Set.SetIcon = _worldPacket.ReadString(setIconLength);
+ _worldPacket >> SizedString::Data(Set.SetName);
+ _worldPacket >> SizedString::Data(Set.SetIcon);
}
-void WorldPackets::EquipmentSet::DeleteEquipmentSet::Read()
+void DeleteEquipmentSet::Read()
{
_worldPacket >> ID;
}
-void WorldPackets::EquipmentSet::UseEquipmentSet::Read()
+void UseEquipmentSet::Read()
{
_worldPacket >> Inv;
@@ -117,10 +118,11 @@ void WorldPackets::EquipmentSet::UseEquipmentSet::Read()
_worldPacket >> GUID;
}
-WorldPacket const* WorldPackets::EquipmentSet::UseEquipmentSetResult::Write()
+WorldPacket const* UseEquipmentSetResult::Write()
{
_worldPacket << int32(Reason);
_worldPacket << uint64(GUID);
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.h b/src/server/game/Server/Packets/EquipmentSetPackets.h
index ed4165b4236..1c3d8454511 100644
--- a/src/server/game/Server/Packets/EquipmentSetPackets.h
+++ b/src/server/game/Server/Packets/EquipmentSetPackets.h
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#pragma once
+#ifndef TRINITYCORE_EQUIPMENT_SET_PACKETS_H
+#define TRINITYCORE_EQUIPMENT_SET_PACKETS_H
#include "Packet.h"
#include "EquipmentSet.h"
@@ -28,7 +29,7 @@ namespace WorldPackets
class EquipmentSetID final : public ServerPacket
{
public:
- EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_ID, 8 + 4 + 4) { }
+ explicit EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_ID, 8 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -40,7 +41,7 @@ namespace WorldPackets
class LoadEquipmentSet final : public ServerPacket
{
public:
- LoadEquipmentSet() : ServerPacket(SMSG_LOAD_EQUIPMENT_SET, 4) { }
+ explicit LoadEquipmentSet() : ServerPacket(SMSG_LOAD_EQUIPMENT_SET, 4) { }
WorldPacket const* Write() override;
@@ -50,7 +51,7 @@ namespace WorldPackets
class SaveEquipmentSet final : public ClientPacket
{
public:
- SaveEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_EQUIPMENT_SET, std::move(packet)) { }
+ explicit SaveEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_EQUIPMENT_SET, std::move(packet)) { }
void Read() override;
@@ -60,7 +61,7 @@ namespace WorldPackets
class DeleteEquipmentSet final : public ClientPacket
{
public:
- DeleteEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_DELETE_EQUIPMENT_SET, std::move(packet)) { }
+ explicit DeleteEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_DELETE_EQUIPMENT_SET, std::move(packet)) { }
void Read() override;
@@ -70,7 +71,7 @@ namespace WorldPackets
class UseEquipmentSet final : public ClientPacket
{
public:
- UseEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_USE_EQUIPMENT_SET, std::move(packet)) { }
+ explicit UseEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_USE_EQUIPMENT_SET, std::move(packet)) { }
void Read() override;
@@ -89,7 +90,7 @@ namespace WorldPackets
class UseEquipmentSetResult final : public ServerPacket
{
public:
- UseEquipmentSetResult() : ServerPacket(SMSG_USE_EQUIPMENT_SET_RESULT, 8 + 1) { }
+ explicit UseEquipmentSetResult() : ServerPacket(SMSG_USE_EQUIPMENT_SET_RESULT, 8 + 1) { }
WorldPacket const* Write() override;
@@ -98,3 +99,5 @@ namespace WorldPackets
};
}
}
+
+#endif // TRINITYCORE_EQUIPMENT_SET_PACKETS_H
diff --git a/src/server/game/Server/Packets/GameObjectPackets.cpp b/src/server/game/Server/Packets/GameObjectPackets.cpp
index 4b7ca3ffcd3..f24e4155433 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.cpp
+++ b/src/server/game/Server/Packets/GameObjectPackets.cpp
@@ -16,6 +16,7 @@
*/
#include "GameObjectPackets.h"
+#include "PacketUtilities.h"
void WorldPackets::GameObject::GameObjUse::Read()
{
@@ -30,12 +31,14 @@ void WorldPackets::GameObject::GameObjReportUse::Read()
WorldPacket const* WorldPackets::GameObject::GameObjectDespawn::Write()
{
_worldPacket << ObjectGUID;
+
return &_worldPacket;
}
WorldPacket const* WorldPackets::GameObject::PageText::Write()
{
_worldPacket << GameObjectGUID;
+
return &_worldPacket;
}
@@ -43,7 +46,7 @@ WorldPacket const* WorldPackets::GameObject::GameObjectActivateAnimKit::Write()
{
_worldPacket << ObjectGUID;
_worldPacket << uint32(AnimKitID);
- _worldPacket.WriteBit(Maintain);
+ _worldPacket << Bits<1>(Maintain);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -64,7 +67,7 @@ WorldPacket const* WorldPackets::GameObject::GameObjectCustomAnim::Write()
{
_worldPacket << ObjectGUID;
_worldPacket << uint32(CustomAnim);
- _worldPacket.WriteBit(PlayAsDespawn);
+ _worldPacket << Bits<1>(PlayAsDespawn);
_worldPacket.FlushBits();
return &_worldPacket;
diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h
index 1604adecc55..25e4afc4881 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.h
+++ b/src/server/game/Server/Packets/GameObjectPackets.h
@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef GOPackets_h__
-#define GOPackets_h__
+#ifndef TRINITYCORE_GAME_OBJECT_PACKETS_H
+#define TRINITYCORE_GAME_OBJECT_PACKETS_H
+#include "ObjectGuid.h"
#include "Packet.h"
-#include "GameObject.h"
enum class PlayerInteractionType : int32;
@@ -30,7 +30,7 @@ namespace WorldPackets
class GameObjUse final : public ClientPacket
{
public:
- GameObjUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_USE, std::move(packet)) { }
+ explicit GameObjUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_USE, std::move(packet)) { }
void Read() override;
@@ -40,7 +40,7 @@ namespace WorldPackets
class GameObjReportUse final : public ClientPacket
{
public:
- GameObjReportUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_REPORT_USE, std::move(packet)) { }
+ explicit GameObjReportUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_REPORT_USE, std::move(packet)) { }
void Read() override;
@@ -50,7 +50,7 @@ namespace WorldPackets
class GameObjectDespawn final : public ServerPacket
{
public:
- GameObjectDespawn() : ServerPacket(SMSG_GAME_OBJECT_DESPAWN, 16) { }
+ explicit GameObjectDespawn() : ServerPacket(SMSG_GAME_OBJECT_DESPAWN, 16) { }
WorldPacket const* Write() override;
@@ -60,7 +60,7 @@ namespace WorldPackets
class PageText final : public ServerPacket
{
public:
- PageText() : ServerPacket(SMSG_PAGE_TEXT, 16) { }
+ explicit PageText() : ServerPacket(SMSG_PAGE_TEXT, 16) { }
WorldPacket const* Write() override;
@@ -70,7 +70,7 @@ namespace WorldPackets
class GameObjectActivateAnimKit final : public ServerPacket
{
public:
- GameObjectActivateAnimKit() : ServerPacket(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, 16 + 4 + 1) { }
+ explicit GameObjectActivateAnimKit() : ServerPacket(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, 16 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -82,7 +82,7 @@ namespace WorldPackets
class DestructibleBuildingDamage final : public ServerPacket
{
public:
- DestructibleBuildingDamage() : ServerPacket(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, 16 + 16 + 16 + 4 + 4) { }
+ explicit DestructibleBuildingDamage() : ServerPacket(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, 16 + 16 + 16 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -96,7 +96,7 @@ namespace WorldPackets
class FishNotHooked final : public ServerPacket
{
public:
- FishNotHooked() : ServerPacket(SMSG_FISH_NOT_HOOKED, 0) { }
+ explicit FishNotHooked() : ServerPacket(SMSG_FISH_NOT_HOOKED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -104,7 +104,7 @@ namespace WorldPackets
class FishEscaped final : public ServerPacket
{
public:
- FishEscaped() : ServerPacket(SMSG_FISH_ESCAPED, 0) { }
+ explicit FishEscaped() : ServerPacket(SMSG_FISH_ESCAPED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -112,7 +112,7 @@ namespace WorldPackets
class GameObjectCustomAnim final : public ServerPacket
{
public:
- GameObjectCustomAnim() : ServerPacket(SMSG_GAME_OBJECT_CUSTOM_ANIM, 16 + 4 + 1) { }
+ explicit GameObjectCustomAnim() : ServerPacket(SMSG_GAME_OBJECT_CUSTOM_ANIM, 16 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -124,7 +124,7 @@ namespace WorldPackets
class GameObjectPlaySpellVisual final : public ServerPacket
{
public:
- GameObjectPlaySpellVisual() : ServerPacket(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, 16 + 16 + 4) { }
+ explicit GameObjectPlaySpellVisual() : ServerPacket(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, 16 + 16 + 4) { }
WorldPacket const* Write() override;
@@ -136,7 +136,7 @@ namespace WorldPackets
class GameObjectSetStateLocal final : public ServerPacket
{
public:
- GameObjectSetStateLocal() : ServerPacket(SMSG_GAME_OBJECT_SET_STATE_LOCAL, 16 + 1) { }
+ explicit GameObjectSetStateLocal() : ServerPacket(SMSG_GAME_OBJECT_SET_STATE_LOCAL, 16 + 1) { }
WorldPacket const* Write() override;
@@ -147,7 +147,7 @@ namespace WorldPackets
class GameObjectInteraction final : public ServerPacket
{
public:
- GameObjectInteraction() : ServerPacket(SMSG_GAME_OBJECT_INTERACTION, 16 + 4) { }
+ explicit GameObjectInteraction() : ServerPacket(SMSG_GAME_OBJECT_INTERACTION, 16 + 4) { }
WorldPacket const* Write() override;
@@ -158,7 +158,7 @@ namespace WorldPackets
class GameObjectCloseInteraction final : public ServerPacket
{
public:
- GameObjectCloseInteraction() : ServerPacket(SMSG_GAME_OBJECT_CLOSE_INTERACTION, 4) { }
+ explicit GameObjectCloseInteraction() : ServerPacket(SMSG_GAME_OBJECT_CLOSE_INTERACTION, 4) { }
WorldPacket const* Write() override;
@@ -166,4 +166,5 @@ namespace WorldPackets
};
}
}
-#endif // GOPackets_h__
+
+#endif // TRINITYCORE_GAME_OBJECT_PACKETS_H
diff --git a/src/server/game/Server/Packets/GarrisonPackets.cpp b/src/server/game/Server/Packets/GarrisonPackets.cpp
index 54abd15e0e4..4289505d153 100644
--- a/src/server/game/Server/Packets/GarrisonPackets.cpp
+++ b/src/server/game/Server/Packets/GarrisonPackets.cpp
@@ -53,7 +53,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonBuildingInfo const& buildingInf
data << buildingInfo.TimeBuilt;
data << uint32(buildingInfo.CurrentGarSpecID);
data << buildingInfo.TimeSpecCooldown;
- data.WriteBit(buildingInfo.Active);
+ data << Bits<1>(buildingInfo.Active);
data.FlushBits();
return data;
@@ -71,7 +71,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonFollower const& follower)
data << uint32(follower.Durability);
data << uint32(follower.CurrentBuildingID);
data << uint32(follower.CurrentMissionID);
- data << uint32(follower.AbilityID.size());
+ data << Size<uint32>(follower.AbilityID);
data << uint32(follower.ZoneSupportSpellID);
data << uint32(follower.FollowerStatus);
data << int32(follower.Health);
@@ -80,9 +80,10 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonFollower const& follower)
for (GarrAbilityEntry const* ability : follower.AbilityID)
data << uint32(ability->ID);
- data.WriteBits(follower.CustomName.length(), 7);
+ data << SizedString::BitsSize<7>(follower.CustomName);
data.FlushBits();
- data.WriteString(follower.CustomName);
+
+ data << SizedString::Data(follower.CustomName);
return data;
}
@@ -90,7 +91,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonFollower const& follower)
ByteBuffer& operator<<(ByteBuffer& data, GarrisonEncounter const& encounter)
{
data << int32(encounter.GarrEncounterID);
- data << uint32(encounter.Mechanics.size());
+ data << Size<uint32>(encounter.Mechanics);
data << int32(encounter.GarrAutoCombatantID);
data << int32(encounter.Health);
data << int32(encounter.MaxHealth);
@@ -112,7 +113,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonMissionReward const& missionRew
data << uint32(missionRewardItem.FollowerXP);
data << uint32(missionRewardItem.GarrMssnBonusAbilityID);
data << int32(missionRewardItem.ItemFileDataID);
- data.WriteBit(missionRewardItem.ItemInstance.has_value());
+ data << OptionalInit(missionRewardItem.ItemInstance);
data.FlushBits();
if (missionRewardItem.ItemInstance)
@@ -135,9 +136,9 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonMission const& mission)
data << uint32(mission.Flags);
data << float(mission.MissionScalar);
data << int32(mission.ContentTuningID);
- data << uint32(mission.Encounters.size());
- data << uint32(mission.Rewards.size());
- data << uint32(mission.OvermaxRewards.size());
+ data << Size<uint32>(mission.Encounters);
+ data << Size<uint32>(mission.Rewards);
+ data << Size<uint32>(mission.OvermaxRewards);
for (GarrisonEncounter const& encounter : mission.Encounters)
data << encounter;
@@ -173,7 +174,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonTalent const& talent)
data << int32(talent.Rank);
data << talent.ResearchStartTime;
data << int32(talent.Flags);
- data.WriteBit(talent.Socket.has_value());
+ data << OptionalInit(talent.Socket);
data.FlushBits();
if (talent.Socket)
@@ -193,7 +194,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonCollectionEntry const& collecti
ByteBuffer& operator<<(ByteBuffer& data, GarrisonCollection const& collection)
{
data << int32(collection.Type);
- data << uint32(collection.Entries.size());
+ data << Size<uint32>(collection.Entries);
for (GarrisonCollectionEntry const& collectionEntry : collection.Entries)
data << collectionEntry;
@@ -211,7 +212,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonEventEntry const& event)
ByteBuffer& operator<<(ByteBuffer& data, GarrisonEventList const& eventList)
{
data << int32(eventList.Type);
- data << uint32(eventList.Events.size());
+ data << Size<uint32>(eventList.Events);
for (GarrisonEventEntry const& event : eventList.Events)
data << event;
@@ -235,20 +236,20 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonInfo const& garrison)
data << uint8(garrison.GarrTypeID);
data << int32(garrison.GarrSiteID);
data << int32(garrison.GarrSiteLevelID);
- data << uint32(garrison.Buildings.size());
- data << uint32(garrison.Plots.size());
- data << uint32(garrison.Followers.size());
- data << uint32(garrison.AutoTroops.size());
- data << uint32(garrison.Missions.size());
- data << uint32(garrison.MissionRewards.size());
- data << uint32(garrison.MissionOvermaxRewards.size());
- data << uint32(garrison.MissionAreaBonuses.size());
- data << uint32(garrison.Talents.size());
- data << uint32(garrison.Collections.size());
- data << uint32(garrison.EventLists.size());
- data << uint32(garrison.SpecGroups.size());
- data << uint32(garrison.CanStartMission.size());
- data << uint32(garrison.ArchivedMissions.size());
+ data << Size<uint32>(garrison.Buildings);
+ data << Size<uint32>(garrison.Plots);
+ data << Size<uint32>(garrison.Followers);
+ data << Size<uint32>(garrison.AutoTroops);
+ data << Size<uint32>(garrison.Missions);
+ data << Size<uint32>(garrison.MissionRewards);
+ data << Size<uint32>(garrison.MissionOvermaxRewards);
+ data << Size<uint32>(garrison.MissionAreaBonuses);
+ data << Size<uint32>(garrison.Talents);
+ data << Size<uint32>(garrison.Collections);
+ data << Size<uint32>(garrison.EventLists);
+ data << Size<uint32>(garrison.SpecGroups);
+ data << Size<uint32>(garrison.CanStartMission);
+ data << Size<uint32>(garrison.ArchivedMissions);
data << int32(garrison.NumFollowerActivationsRemaining);
data << uint32(garrison.NumMissionsStartedToday);
data << int32(garrison.MinAutoTroopLevel);
@@ -257,10 +258,10 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonInfo const& garrison)
data << *plot;
for (std::vector<GarrisonMissionReward> const& missionReward : garrison.MissionRewards)
- data << uint32(missionReward.size());
+ data << Size<uint32>(missionReward);
for (std::vector<GarrisonMissionReward> const& missionReward : garrison.MissionOvermaxRewards)
- data << uint32(missionReward.size());
+ data << Size<uint32>(missionReward);
for (GarrisonMissionBonusAbility const* areaBonus : garrison.MissionAreaBonuses)
data << *areaBonus;
@@ -281,7 +282,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonInfo const& garrison)
data << *building;
for (bool canStartMission : garrison.CanStartMission)
- data.WriteBit(canStartMission);
+ data << Bits<1>(canStartMission);
data.FlushBits();
@@ -318,8 +319,8 @@ ByteBuffer& operator<<(ByteBuffer& data, FollowerSoftCapInfo const& followerSoft
WorldPacket const* GetGarrisonInfoResult::Write()
{
_worldPacket << int8(FactionIndex);
- _worldPacket << uint32(Garrisons.size());
- _worldPacket << uint32(FollowerSoftCaps.size());
+ _worldPacket << Size<uint32>(Garrisons);
+ _worldPacket << Size<uint32>(FollowerSoftCaps);
for (FollowerSoftCapInfo const& followerSoftCapInfo : FollowerSoftCaps)
_worldPacket << followerSoftCapInfo;
@@ -340,7 +341,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonRemoteBuildingInfo const& build
ByteBuffer& operator<<(ByteBuffer& data, GarrisonRemoteSiteInfo const& site)
{
data << uint32(site.GarrSiteLevelID);
- data << uint32(site.Buildings.size());
+ data << Size<uint32>(site.Buildings);
for (GarrisonRemoteBuildingInfo const& building : site.Buildings)
data << building;
@@ -349,7 +350,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonRemoteSiteInfo const& site)
WorldPacket const* GarrisonRemoteInfo::Write()
{
- _worldPacket << uint32(Sites.size());
+ _worldPacket << Size<uint32>(Sites);
for (GarrisonRemoteSiteInfo const& site : Sites)
_worldPacket << site;
@@ -368,7 +369,7 @@ WorldPacket const* GarrisonPlaceBuildingResult::Write()
_worldPacket << uint8(GarrTypeID);
_worldPacket << uint32(Result);
_worldPacket << BuildingInfo;
- _worldPacket.WriteBit(PlayActivationCinematic);
+ _worldPacket << Bits<1>(PlayActivationCinematic);
_worldPacket.FlushBits();
return &_worldPacket;
@@ -434,7 +435,7 @@ ByteBuffer& operator<<(ByteBuffer& data, GarrisonBuildingMapData const& building
WorldPacket const* GarrisonMapDataResponse::Write()
{
- _worldPacket << uint32(Buildings.size());
+ _worldPacket << Size<uint32>(Buildings);
for (GarrisonBuildingMapData& landmark : Buildings)
_worldPacket << landmark;
diff --git a/src/server/game/Server/Packets/GarrisonPackets.h b/src/server/game/Server/Packets/GarrisonPackets.h
index 15d16a7a182..402c95f2704 100644
--- a/src/server/game/Server/Packets/GarrisonPackets.h
+++ b/src/server/game/Server/Packets/GarrisonPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef GarrisonPackets_h__
-#define GarrisonPackets_h__
+#ifndef TRINITYCORE_GARRISON_PACKETS_H
+#define TRINITYCORE_GARRISON_PACKETS_H
#include "Packet.h"
#include "ItemPacketsCommon.h"
@@ -37,7 +37,7 @@ namespace WorldPackets
class GarrisonCreateResult final : public ServerPacket
{
public:
- GarrisonCreateResult() : ServerPacket(SMSG_GARRISON_CREATE_RESULT, 4 + 4) { }
+ explicit GarrisonCreateResult() : ServerPacket(SMSG_GARRISON_CREATE_RESULT, 4 + 4) { }
WorldPacket const* Write() override;
@@ -48,7 +48,7 @@ namespace WorldPackets
class GarrisonDeleteResult final : public ServerPacket
{
public:
- GarrisonDeleteResult() : ServerPacket(SMSG_GARRISON_DELETE_RESULT, 4 + 4) { }
+ explicit GarrisonDeleteResult() : ServerPacket(SMSG_GARRISON_DELETE_RESULT, 4 + 4) { }
WorldPacket const* Write() override;
@@ -59,7 +59,7 @@ namespace WorldPackets
class GetGarrisonInfo final : public ClientPacket
{
public:
- GetGarrisonInfo(WorldPacket&& packet) : ClientPacket(CMSG_GET_GARRISON_INFO, std::move(packet)) { }
+ explicit GetGarrisonInfo(WorldPacket&& packet) : ClientPacket(CMSG_GET_GARRISON_INFO, std::move(packet)) { }
void Read() override { }
};
@@ -228,7 +228,7 @@ namespace WorldPackets
class GetGarrisonInfoResult final : public ServerPacket
{
public:
- GetGarrisonInfoResult() : ServerPacket(SMSG_GET_GARRISON_INFO_RESULT) { }
+ explicit GetGarrisonInfoResult() : ServerPacket(SMSG_GET_GARRISON_INFO_RESULT) { }
WorldPacket const* Write() override;
@@ -255,7 +255,7 @@ namespace WorldPackets
class GarrisonRemoteInfo final : public ServerPacket
{
public:
- GarrisonRemoteInfo() : ServerPacket(SMSG_GARRISON_REMOTE_INFO) { }
+ explicit GarrisonRemoteInfo() : ServerPacket(SMSG_GARRISON_REMOTE_INFO) { }
WorldPacket const* Write() override;
@@ -265,7 +265,7 @@ namespace WorldPackets
class GarrisonPurchaseBuilding final : public ClientPacket
{
public:
- GarrisonPurchaseBuilding(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_PURCHASE_BUILDING, std::move(packet)) { }
+ explicit GarrisonPurchaseBuilding(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_PURCHASE_BUILDING, std::move(packet)) { }
void Read() override;
@@ -277,7 +277,7 @@ namespace WorldPackets
class GarrisonPlaceBuildingResult final : public ServerPacket
{
public:
- GarrisonPlaceBuildingResult() : ServerPacket(SMSG_GARRISON_PLACE_BUILDING_RESULT) { }
+ explicit GarrisonPlaceBuildingResult() : ServerPacket(SMSG_GARRISON_PLACE_BUILDING_RESULT) { }
WorldPacket const* Write() override;
@@ -290,7 +290,7 @@ namespace WorldPackets
class GarrisonCancelConstruction final : public ClientPacket
{
public:
- GarrisonCancelConstruction(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_CANCEL_CONSTRUCTION, std::move(packet)) { }
+ explicit GarrisonCancelConstruction(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_CANCEL_CONSTRUCTION, std::move(packet)) { }
void Read() override;
@@ -301,7 +301,7 @@ namespace WorldPackets
class GarrisonBuildingRemoved final : public ServerPacket
{
public:
- GarrisonBuildingRemoved() : ServerPacket(SMSG_GARRISON_BUILDING_REMOVED, 4 + 4 + 4 + 4) { }
+ explicit GarrisonBuildingRemoved() : ServerPacket(SMSG_GARRISON_BUILDING_REMOVED, 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -314,7 +314,7 @@ namespace WorldPackets
class GarrisonLearnBlueprintResult final : public ServerPacket
{
public:
- GarrisonLearnBlueprintResult() : ServerPacket(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, 4 + 4 + 4) { }
+ explicit GarrisonLearnBlueprintResult() : ServerPacket(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -326,7 +326,7 @@ namespace WorldPackets
class GarrisonUnlearnBlueprintResult final : public ServerPacket
{
public:
- GarrisonUnlearnBlueprintResult() : ServerPacket(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, 4 + 4) { }
+ explicit GarrisonUnlearnBlueprintResult() : ServerPacket(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, 4 + 4) { }
WorldPacket const* Write() override;
@@ -338,7 +338,7 @@ namespace WorldPackets
class GarrisonRequestBlueprintAndSpecializationData final : public ClientPacket
{
public:
- GarrisonRequestBlueprintAndSpecializationData(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, std::move(packet)) { }
+ explicit GarrisonRequestBlueprintAndSpecializationData(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, std::move(packet)) { }
void Read() override { }
};
@@ -346,7 +346,7 @@ namespace WorldPackets
class GarrisonRequestBlueprintAndSpecializationDataResult final : public ServerPacket
{
public:
- GarrisonRequestBlueprintAndSpecializationDataResult() : ServerPacket(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, 400) { }
+ explicit GarrisonRequestBlueprintAndSpecializationDataResult() : ServerPacket(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, 400) { }
WorldPacket const* Write() override;
@@ -358,7 +358,7 @@ namespace WorldPackets
class GarrisonGetMapData final : public ClientPacket
{
public:
- GarrisonGetMapData(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_GET_MAP_DATA, std::move(packet)) { }
+ explicit GarrisonGetMapData(WorldPacket&& packet) : ClientPacket(CMSG_GARRISON_GET_MAP_DATA, std::move(packet)) { }
void Read() override { }
};
@@ -375,7 +375,7 @@ namespace WorldPackets
class GarrisonMapDataResponse final : public ServerPacket
{
public:
- GarrisonMapDataResponse() : ServerPacket(SMSG_GARRISON_MAP_DATA_RESPONSE) { }
+ explicit GarrisonMapDataResponse() : ServerPacket(SMSG_GARRISON_MAP_DATA_RESPONSE) { }
WorldPacket const* Write() override;
@@ -385,7 +385,7 @@ namespace WorldPackets
class GarrisonPlotPlaced final : public ServerPacket
{
public:
- GarrisonPlotPlaced() : ServerPacket(SMSG_GARRISON_PLOT_PLACED) { }
+ explicit GarrisonPlotPlaced() : ServerPacket(SMSG_GARRISON_PLOT_PLACED) { }
WorldPacket const* Write() override;
@@ -396,7 +396,7 @@ namespace WorldPackets
class GarrisonPlotRemoved final : public ServerPacket
{
public:
- GarrisonPlotRemoved() : ServerPacket(SMSG_GARRISON_PLOT_REMOVED, 4) { }
+ explicit GarrisonPlotRemoved() : ServerPacket(SMSG_GARRISON_PLOT_REMOVED, 4) { }
WorldPacket const* Write() override;
@@ -406,7 +406,7 @@ namespace WorldPackets
class GarrisonAddFollowerResult final : public ServerPacket
{
public:
- GarrisonAddFollowerResult() : ServerPacket(SMSG_GARRISON_ADD_FOLLOWER_RESULT, 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 5 * 4 + 4) { }
+ explicit GarrisonAddFollowerResult() : ServerPacket(SMSG_GARRISON_ADD_FOLLOWER_RESULT, 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 5 * 4 + 4) { }
WorldPacket const* Write() override;
@@ -418,7 +418,7 @@ namespace WorldPackets
class GarrisonRemoveFollowerResult final : public ServerPacket
{
public:
- GarrisonRemoveFollowerResult() : ServerPacket(SMSG_GARRISON_REMOVE_FOLLOWER_RESULT, 1 + 4 + 8 + 4) { }
+ explicit GarrisonRemoveFollowerResult() : ServerPacket(SMSG_GARRISON_REMOVE_FOLLOWER_RESULT, 1 + 4 + 8 + 4) { }
WorldPacket const* Write() override;
@@ -431,7 +431,7 @@ namespace WorldPackets
class GarrisonBuildingActivated final : public ServerPacket
{
public:
- GarrisonBuildingActivated() : ServerPacket(SMSG_GARRISON_BUILDING_ACTIVATED, 4) { }
+ explicit GarrisonBuildingActivated() : ServerPacket(SMSG_GARRISON_BUILDING_ACTIVATED, 4) { }
WorldPacket const* Write() override;
@@ -440,4 +440,4 @@ namespace WorldPackets
}
}
-#endif // GarrisonPackets_h__
+#endif // TRINITYCORE_GARRISON_PACKETS_H
diff --git a/src/server/game/Server/Packets/GuildPackets.cpp b/src/server/game/Server/Packets/GuildPackets.cpp
index aefa1580c85..88058afa51c 100644
--- a/src/server/game/Server/Packets/GuildPackets.cpp
+++ b/src/server/game/Server/Packets/GuildPackets.cpp
@@ -17,76 +17,121 @@
#include "GuildPackets.h"
-void WorldPackets::Guild::QueryGuildInfo::Read()
+namespace WorldPackets::Guild
+{
+void QueryGuildInfo::Read()
{
_worldPacket >> GuildGuid;
_worldPacket >> PlayerGuid;
}
-WorldPackets::Guild::QueryGuildInfoResponse::QueryGuildInfoResponse()
- : ServerPacket(SMSG_QUERY_GUILD_INFO_RESPONSE) { }
-
-WorldPacket const* WorldPackets::Guild::QueryGuildInfoResponse::Write()
+WorldPacket const* QueryGuildInfoResponse::Write()
{
_worldPacket << GuildGuid;
- _worldPacket.WriteBit(Info.has_value());
+ _worldPacket << OptionalInit(Info);
_worldPacket.FlushBits();
if (Info)
{
_worldPacket << Info->GuildGUID;
_worldPacket << uint32(Info->VirtualRealmAddress);
- _worldPacket << uint32(Info->Ranks.size());
+ _worldPacket << Size<uint32>(Info->Ranks);
_worldPacket << uint32(Info->EmblemStyle);
_worldPacket << uint32(Info->EmblemColor);
_worldPacket << uint32(Info->BorderStyle);
_worldPacket << uint32(Info->BorderColor);
_worldPacket << uint32(Info->BackgroundColor);
- _worldPacket.WriteBits(Info->GuildName.size(), 7);
+ _worldPacket << SizedString::BitsSize<7>(Info->GuildName);
_worldPacket.FlushBits();
for (GuildInfo::GuildInfoRank const& rank : Info->Ranks)
{
_worldPacket << uint32(rank.RankID);
_worldPacket << uint32(rank.RankOrder);
- _worldPacket.WriteBits(rank.RankName.size(), 7);
+ _worldPacket << SizedString::BitsSize<7>(rank.RankName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(rank.RankName);
+ _worldPacket << SizedString::Data(rank.RankName);
}
- _worldPacket.WriteString(Info->GuildName);
+ _worldPacket << SizedString::Data(Info->GuildName);
}
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildRoster::Write()
+ByteBuffer& operator<<(ByteBuffer& data, GuildRosterProfessionData const& rosterProfessionData)
+{
+ data << int32(rosterProfessionData.DbID);
+ data << int32(rosterProfessionData.Rank);
+ data << int32(rosterProfessionData.Step);
+
+ return data;
+}
+
+ByteBuffer& operator<<(ByteBuffer& data, GuildRosterMemberData const& rosterMemberData)
+{
+ data << rosterMemberData.Guid;
+ data << int32(rosterMemberData.RankID);
+ data << int32(rosterMemberData.AreaID);
+ data << int32(rosterMemberData.PersonalAchievementPoints);
+ data << int32(rosterMemberData.GuildReputation);
+ data << float(rosterMemberData.LastSave);
+
+ for (uint8 i = 0; i < 2; i++)
+ data << rosterMemberData.Profession[i];
+
+ data << uint32(rosterMemberData.VirtualRealmAddress);
+ data << uint8(rosterMemberData.Status);
+ data << uint8(rosterMemberData.Level);
+ data << uint8(rosterMemberData.ClassID);
+ data << uint8(rosterMemberData.Gender);
+ data << uint64(rosterMemberData.GuildClubMemberID);
+ data << uint8(rosterMemberData.RaceID);
+
+ data << SizedString::BitsSize<6>(rosterMemberData.Name);
+ data << SizedString::BitsSize<8>(rosterMemberData.Note);
+ data << SizedString::BitsSize<8>(rosterMemberData.OfficerNote);
+ data << Bits<1>(rosterMemberData.Authenticated);
+ data << Bits<1>(rosterMemberData.SorEligible);
+ data.FlushBits();
+
+ data << rosterMemberData.DungeonScore;
+
+ data << SizedString::Data(rosterMemberData.Name);
+ data << SizedString::Data(rosterMemberData.Note);
+ data << SizedString::Data(rosterMemberData.OfficerNote);
+
+ return data;
+}
+
+WorldPacket const* GuildRoster::Write()
{
_worldPacket << int32(NumAccounts);
_worldPacket << CreateDate;
_worldPacket << int32(GuildFlags);
- _worldPacket << uint32(MemberData.size());
- _worldPacket.WriteBits(WelcomeText.length(), 11);
- _worldPacket.WriteBits(InfoText.length(), 11);
+ _worldPacket << Size<uint32>(MemberData);
+ _worldPacket << SizedString::BitsSize<11>(WelcomeText);
+ _worldPacket << SizedString::BitsSize<11>(InfoText);
_worldPacket.FlushBits();
for (GuildRosterMemberData const& member : MemberData)
_worldPacket << member;
- _worldPacket.WriteString(WelcomeText);
- _worldPacket.WriteString(InfoText);
+ _worldPacket << SizedString::Data(WelcomeText);
+ _worldPacket << SizedString::Data(InfoText);
return &_worldPacket;
}
-void WorldPackets::Guild::GuildUpdateMotdText::Read()
+void GuildUpdateMotdText::Read()
{
- uint32 textLen = _worldPacket.ReadBits(11);
- MotdText = _worldPacket.ReadString(textLen);
+ _worldPacket >> SizedString::BitsSize<11>(MotdText);
+
+ _worldPacket >> SizedString::Data(MotdText);
}
-WorldPacket const* WorldPackets::Guild::GuildCommandResult::Write()
+WorldPacket const* GuildCommandResult::Write()
{
_worldPacket << uint8(Result);
_worldPacket << uint8(Command);
@@ -99,39 +144,38 @@ WorldPacket const* WorldPackets::Guild::GuildCommandResult::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::AcceptGuildInvite::Read()
+void AcceptGuildInvite::Read()
{
_worldPacket >> GuildGuid;
}
-void WorldPackets::Guild::GuildDeclineInvitation::Read()
+void GuildDeclineInvitation::Read()
{
_worldPacket >> GuildGuid;
_worldPacket >> Bits<1>(IsAuto);
}
-void WorldPackets::Guild::DeclineGuildInvites::Read()
+void DeclineGuildInvites::Read()
{
- Allow = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Allow);
}
-void WorldPackets::Guild::GuildInviteByName::Read()
+void GuildInviteByName::Read()
{
- uint32 nameLen = _worldPacket.ReadBits(9);
- if (_worldPacket.ReadBit())
- ArenaTeam.emplace();
+ _worldPacket >> SizedString::BitsSize<9>(Name);
+ _worldPacket >> OptionalInit(ArenaTeam);
- Name = _worldPacket.ReadString(nameLen);
+ _worldPacket >> SizedString::Data(Name);
if (ArenaTeam)
_worldPacket >> *ArenaTeam;
}
-WorldPacket const* WorldPackets::Guild::GuildInvite::Write()
+WorldPacket const* GuildInvite::Write()
{
- _worldPacket.WriteBits(InviterName.length(), 6);
- _worldPacket.WriteBits(GuildName.length(), 7);
- _worldPacket.WriteBits(OldGuildName.length(), 7);
+ _worldPacket << SizedString::BitsSize<6>(InviterName);
+ _worldPacket << SizedString::BitsSize<7>(GuildName);
+ _worldPacket << SizedString::BitsSize<7>(OldGuildName);
_worldPacket.FlushBits();
_worldPacket << uint32(InviterVirtualRealmAddress);
@@ -146,124 +190,79 @@ WorldPacket const* WorldPackets::Guild::GuildInvite::Write()
_worldPacket << uint32(Background);
_worldPacket << int32(AchievementPoints);
- _worldPacket.WriteString(InviterName);
- _worldPacket.WriteString(GuildName);
- _worldPacket.WriteString(OldGuildName);
+ _worldPacket << SizedString::Data(InviterName);
+ _worldPacket << SizedString::Data(GuildName);
+ _worldPacket << SizedString::Data(OldGuildName);
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRosterProfessionData const& rosterProfessionData)
-{
- data << int32(rosterProfessionData.DbID);
- data << int32(rosterProfessionData.Rank);
- data << int32(rosterProfessionData.Step);
-
- return data;
-}
-
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRosterMemberData const& rosterMemberData)
-{
- data << rosterMemberData.Guid;
- data << int32(rosterMemberData.RankID);
- data << int32(rosterMemberData.AreaID);
- data << int32(rosterMemberData.PersonalAchievementPoints);
- data << int32(rosterMemberData.GuildReputation);
- data << float(rosterMemberData.LastSave);
-
- for (uint8 i = 0; i < 2; i++)
- data << rosterMemberData.Profession[i];
-
- data << uint32(rosterMemberData.VirtualRealmAddress);
- data << uint8(rosterMemberData.Status);
- data << uint8(rosterMemberData.Level);
- data << uint8(rosterMemberData.ClassID);
- data << uint8(rosterMemberData.Gender);
- data << uint64(rosterMemberData.GuildClubMemberID);
- data << uint8(rosterMemberData.RaceID);
-
- data.WriteBits(rosterMemberData.Name.length(), 6);
- data.WriteBits(rosterMemberData.Note.length(), 8);
- data.WriteBits(rosterMemberData.OfficerNote.length(), 8);
- data.WriteBit(rosterMemberData.Authenticated);
- data.WriteBit(rosterMemberData.SorEligible);
- data.FlushBits();
-
- data << rosterMemberData.DungeonScore;
-
- data.WriteString(rosterMemberData.Name);
- data.WriteString(rosterMemberData.Note);
- data.WriteString(rosterMemberData.OfficerNote);
-
- return data;
-}
-
-WorldPacket const* WorldPackets::Guild::GuildEventStatusChange::Write()
+WorldPacket const* GuildEventStatusChange::Write()
{
_worldPacket << Guid;
- _worldPacket.WriteBit(AFK);
- _worldPacket.WriteBit(DND);
+ _worldPacket << Bits<1>(AFK);
+ _worldPacket << Bits<1>(DND);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventPresenceChange::Write()
+WorldPacket const* GuildEventPresenceChange::Write()
{
_worldPacket << Guid;
_worldPacket << uint32(VirtualRealmAddress);
- _worldPacket.WriteBits(Name.length(), 6);
- _worldPacket.WriteBit(LoggedOn);
+ _worldPacket << SizedString::BitsSize<6>(Name);
+ _worldPacket << Bits<1>(LoggedOn);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventMotd::Write()
+WorldPacket const* GuildEventMotd::Write()
{
- _worldPacket.WriteBits(MotdText.length(), 11);
+ _worldPacket << SizedString::BitsSize<11>(MotdText);
_worldPacket.FlushBits();
- _worldPacket.WriteString(MotdText);
+ _worldPacket << SizedString::Data(MotdText);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventPlayerJoined::Write()
+WorldPacket const* GuildEventPlayerJoined::Write()
{
_worldPacket << Guid;
_worldPacket << uint32(VirtualRealmAddress);
- _worldPacket.WriteBits(Name.length(), 6);
+ _worldPacket << SizedString::BitsSize<6>(Name);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
+ _worldPacket << SizedString::Data(Name);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventRankChanged::Write()
+WorldPacket const* GuildEventRankChanged::Write()
{
_worldPacket << RankID;
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventBankMoneyChanged::Write()
+WorldPacket const* GuildEventBankMoneyChanged::Write()
{
_worldPacket << Money;
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventLogQueryResults::Write()
+WorldPacket const* GuildEventLogQueryResults::Write()
{
_worldPacket.reserve(4 + Entry.size() * 38);
- _worldPacket << uint32(Entry.size());
+ _worldPacket << Size<uint32>(Entry);
for (GuildEventEntry const& entry : Entry)
{
@@ -277,34 +276,34 @@ WorldPacket const* WorldPackets::Guild::GuildEventLogQueryResults::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventPlayerLeft::Write()
+WorldPacket const* GuildEventPlayerLeft::Write()
{
- _worldPacket.WriteBit(Removed);
- _worldPacket.WriteBits(LeaverName.length(), 6);
+ _worldPacket << Bits<1>(Removed);
+ _worldPacket << SizedString::BitsSize<6>(LeaverName);
if (Removed)
{
- _worldPacket.WriteBits(RemoverName.length(), 6);
+ _worldPacket << SizedString::BitsSize<6>(RemoverName);
_worldPacket << RemoverGUID;
_worldPacket << uint32(RemoverVirtualRealmAddress);
- _worldPacket.WriteString(RemoverName);
+ _worldPacket << SizedString::Data(RemoverName);
}
_worldPacket << LeaverGUID;
_worldPacket << uint32(LeaverVirtualRealmAddress);
- _worldPacket.WriteString(LeaverName);
+ _worldPacket << SizedString::Data(LeaverName);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildPermissionsQueryResults::Write()
+WorldPacket const* GuildPermissionsQueryResults::Write()
{
_worldPacket << uint32(RankID);
_worldPacket << int32(Flags);
_worldPacket << int32(WithdrawGoldLimit);
_worldPacket << int32(NumTabs);
- _worldPacket << uint32(Tab.size());
+ _worldPacket << Size<uint32>(Tab);
for (GuildRankTabPermissions const& tab : Tab)
{
@@ -315,7 +314,7 @@ WorldPacket const* WorldPackets::Guild::GuildPermissionsQueryResults::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::GuildSetRankPermissions::Read()
+void GuildSetRankPermissions::Read()
{
_worldPacket >> RankID;
_worldPacket >> RankOrder;
@@ -329,18 +328,18 @@ void WorldPackets::Guild::GuildSetRankPermissions::Read()
}
_worldPacket.ResetBitPos();
- uint32 rankNameLen = _worldPacket.ReadBits(7);
+ _worldPacket >> SizedString::BitsSize<7>(RankName);
- RankName = _worldPacket.ReadString(rankNameLen);
+ _worldPacket >> SizedString::Data(RankName);
_worldPacket >> OldFlags;
}
-WorldPacket const* WorldPackets::Guild::GuildEventNewLeader::Write()
+WorldPacket const* GuildEventNewLeader::Write()
{
- _worldPacket.WriteBit(SelfPromoted);
- _worldPacket.WriteBits(OldLeaderName.length(), 6);
- _worldPacket.WriteBits(NewLeaderName.length(), 6);
+ _worldPacket << Bits<1>(SelfPromoted);
+ _worldPacket << SizedString::BitsSize<6>(OldLeaderName);
+ _worldPacket << SizedString::BitsSize<6>(NewLeaderName);
_worldPacket.FlushBits();
_worldPacket << OldLeaderGUID;
@@ -348,34 +347,34 @@ WorldPacket const* WorldPackets::Guild::GuildEventNewLeader::Write()
_worldPacket << NewLeaderGUID;
_worldPacket << uint32(NewLeaderVirtualRealmAddress);
- _worldPacket.WriteString(OldLeaderName);
- _worldPacket.WriteString(NewLeaderName);
+ _worldPacket << SizedString::Data(OldLeaderName);
+ _worldPacket << SizedString::Data(NewLeaderName);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventTabModified::Write()
+WorldPacket const* GuildEventTabModified::Write()
{
_worldPacket << int32(Tab);
- _worldPacket.WriteBits(Name.length(), 7);
- _worldPacket.WriteBits(Icon.length(), 9);
+ _worldPacket << SizedString::BitsSize<7>(Name);
+ _worldPacket << SizedString::BitsSize<9>(Icon);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Name);
- _worldPacket.WriteString(Icon);
+ _worldPacket << SizedString::Data(Name);
+ _worldPacket << SizedString::Data(Icon);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildEventTabTextChanged::Write()
+WorldPacket const* GuildEventTabTextChanged::Write()
{
_worldPacket << Tab;
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRankData const& rankData)
+ByteBuffer& operator<<(ByteBuffer& data, GuildRankData const& rankData)
{
data << uint8(rankData.RankID);
data << int32(rankData.RankOrder);
@@ -388,42 +387,41 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRankData cons
data << uint32(rankData.TabWithdrawItemLimit[i]);
}
- data.WriteBits(rankData.RankName.length(), 7);
+ data << SizedString::BitsSize<7>(rankData.RankName);
data.FlushBits();
- data.WriteString(rankData.RankName);
+ data << SizedString::Data(rankData.RankName);
return data;
}
-void WorldPackets::Guild::GuildAddRank::Read()
+void GuildAddRank::Read()
{
- uint32 nameLen = _worldPacket.ReadBits(7);
- _worldPacket.ResetBitPos();
+ _worldPacket >> SizedString::BitsSize<7>(Name);
_worldPacket >> RankOrder;
- Name = _worldPacket.ReadString(nameLen);
+ _worldPacket >> SizedString::Data(Name);
}
-void WorldPackets::Guild::GuildAssignMemberRank::Read()
+void GuildAssignMemberRank::Read()
{
_worldPacket >> Member;
_worldPacket >> RankOrder;
}
-void WorldPackets::Guild::GuildDeleteRank::Read()
+void GuildDeleteRank::Read()
{
_worldPacket >> RankOrder;
}
-void WorldPackets::Guild::GuildGetRanks::Read()
+void GuildGetRanks::Read()
{
_worldPacket >> GuildGUID;
}
-WorldPacket const* WorldPackets::Guild::GuildRanks::Write()
+WorldPacket const* GuildRanks::Write()
{
- _worldPacket << uint32(Ranks.size());
+ _worldPacket << Size<uint32>(Ranks);
for (GuildRankData const& rank : Ranks)
_worldPacket << rank;
@@ -431,91 +429,94 @@ WorldPacket const* WorldPackets::Guild::GuildRanks::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Guild::GuildSendRankChange::Write()
+WorldPacket const* GuildSendRankChange::Write()
{
_worldPacket << Officer;
_worldPacket << Other;
_worldPacket << uint32(RankID);
- _worldPacket.WriteBit(Promote);
+ _worldPacket << Bits<1>(Promote);
_worldPacket.FlushBits();
return &_worldPacket;
}
-void WorldPackets::Guild::GuildShiftRank::Read()
+void GuildShiftRank::Read()
{
_worldPacket >> RankOrder;
- ShiftUp = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(ShiftUp);
}
-void WorldPackets::Guild::GuildUpdateInfoText::Read()
+void GuildUpdateInfoText::Read()
{
- uint32 textLen = _worldPacket.ReadBits(11);
- InfoText = _worldPacket.ReadString(textLen);
+ _worldPacket >> SizedString::BitsSize<11>(InfoText);
+
+ _worldPacket >> SizedString::Data(InfoText);
}
-void WorldPackets::Guild::GuildSetMemberNote::Read()
+void GuildSetMemberNote::Read()
{
_worldPacket >> NoteeGUID;
- uint32 noteLen = _worldPacket.ReadBits(8);
- IsPublic = _worldPacket.ReadBit();
+ _worldPacket >> SizedString::BitsSize<8>(Note);
+ _worldPacket >> Bits<1>(IsPublic);
- Note = _worldPacket.ReadString(noteLen);
+ _worldPacket >> SizedString::Data(Note);
}
-WorldPacket const* WorldPackets::Guild::GuildMemberUpdateNote::Write()
+WorldPacket const* GuildMemberUpdateNote::Write()
{
_worldPacket.reserve(16 + 2 + Note.size());
_worldPacket << Member;
- _worldPacket.WriteBits(Note.length(), 8);
- _worldPacket.WriteBit(IsPublic);
+ _worldPacket << SizedString::BitsSize<8>(Note);
+ _worldPacket << Bits<1>(IsPublic);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Note);
+ _worldPacket << SizedString::Data(Note);
return &_worldPacket;
}
-void WorldPackets::Guild::GuildDemoteMember::Read()
+void GuildDemoteMember::Read()
{
_worldPacket >> Demotee;
}
-void WorldPackets::Guild::GuildPromoteMember::Read()
+void GuildPromoteMember::Read()
{
_worldPacket >> Promotee;
}
-void WorldPackets::Guild::GuildOfficerRemoveMember::Read()
+void GuildOfficerRemoveMember::Read()
{
_worldPacket >> Removee;
}
-void WorldPackets::Guild::GuildChangeNameRequest::Read()
+void GuildChangeNameRequest::Read()
{
- uint32 nameLen = _worldPacket.ReadBits(7);
- NewName = _worldPacket.ReadString(nameLen);
+ _worldPacket >> SizedString::BitsSize<7>(NewName);
+
+ _worldPacket >> SizedString::Data(NewName);
}
-WorldPacket const* WorldPackets::Guild::GuildFlaggedForRename::Write()
+WorldPacket const* GuildFlaggedForRename::Write()
{
- _worldPacket.WriteBit(FlagSet);
+ _worldPacket << Bits<1>(FlagSet);
+ _worldPacket.FlushBits();
return &_worldPacket;
}
-void WorldPackets::Guild::RequestGuildPartyState::Read()
+void RequestGuildPartyState::Read()
{
_worldPacket >> GuildGUID;
}
-WorldPacket const* WorldPackets::Guild::GuildPartyState::Write()
+WorldPacket const* GuildPartyState::Write()
{
- _worldPacket.WriteBit(InGuildParty);
+ _worldPacket << Bits<1>(InGuildParty);
_worldPacket.FlushBits();
_worldPacket << int32(NumMembers);
@@ -525,11 +526,11 @@ WorldPacket const* WorldPackets::Guild::GuildPartyState::Write()
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRewardItem const& rewardItem)
+ByteBuffer& operator<<(ByteBuffer& data, GuildRewardItem const& rewardItem)
{
data << uint32(rewardItem.ItemID);
data << uint32(rewardItem.AchievementLogic);
- data << uint32(rewardItem.AchievementsRequired.size());
+ data << Size<uint32>(rewardItem.AchievementsRequired);
data << uint64(rewardItem.RaceMask.RawValue);
data << int32(rewardItem.MinGuildLevel);
data << int32(rewardItem.MinGuildRep);
@@ -541,15 +542,15 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRewardItem co
return data;
}
-void WorldPackets::Guild::RequestGuildRewardsList::Read()
+void RequestGuildRewardsList::Read()
{
_worldPacket >> CurrentVersion;
}
-WorldPacket const* WorldPackets::Guild::GuildRewardList::Write()
+WorldPacket const* GuildRewardList::Write()
{
_worldPacket << Version;
- _worldPacket << uint32(RewardItems.size());
+ _worldPacket << Size<uint32>(RewardItems);
for (GuildRewardItem const& item : RewardItems)
_worldPacket << item;
@@ -557,77 +558,77 @@ WorldPacket const* WorldPackets::Guild::GuildRewardList::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::GuildBankActivate::Read()
+void GuildBankActivate::Read()
{
_worldPacket >> Banker;
- FullUpdate = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(FullUpdate);
}
-void WorldPackets::Guild::GuildBankBuyTab::Read()
+void GuildBankBuyTab::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
}
-void WorldPackets::Guild::GuildBankUpdateTab::Read()
+void GuildBankUpdateTab::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket.ResetBitPos();
- uint32 nameLen = _worldPacket.ReadBits(7);
- uint32 iconLen = _worldPacket.ReadBits(9);
+ _worldPacket >> SizedString::BitsSize<7>(Name);
+ _worldPacket >> SizedString::BitsSize<9>(Icon);
- Name = _worldPacket.ReadString(nameLen);
- Icon = _worldPacket.ReadString(iconLen);
+ _worldPacket >> SizedString::Data(Name);
+ _worldPacket >> SizedString::Data(Icon);
}
-void WorldPackets::Guild::GuildBankDepositMoney::Read()
+void GuildBankDepositMoney::Read()
{
_worldPacket >> Banker;
_worldPacket >> Money;
}
-void WorldPackets::Guild::GuildBankQueryTab::Read()
+void GuildBankQueryTab::Read()
{
_worldPacket >> Banker;
_worldPacket >> Tab;
- FullUpdate = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(FullUpdate);
}
-WorldPacket const* WorldPackets::Guild::GuildBankRemainingWithdrawMoney::Write()
+WorldPacket const* GuildBankRemainingWithdrawMoney::Write()
{
_worldPacket << RemainingWithdrawMoney;
return &_worldPacket;
}
-void WorldPackets::Guild::GuildBankWithdrawMoney::Read()
+void GuildBankWithdrawMoney::Read()
{
_worldPacket >> Banker;
_worldPacket >> Money;
}
-WorldPacket const* WorldPackets::Guild::GuildBankQueryResults::Write()
+WorldPacket const* GuildBankQueryResults::Write()
{
_worldPacket << uint64(Money);
_worldPacket << int32(Tab);
_worldPacket << int32(WithdrawalsRemaining);
- _worldPacket << uint32(TabInfo.size());
- _worldPacket << uint32(ItemInfo.size());
- _worldPacket.WriteBit(FullUpdate);
+ _worldPacket << Size<uint32>(TabInfo);
+ _worldPacket << Size<uint32>(ItemInfo);
+ _worldPacket << Bits<1>(FullUpdate);
_worldPacket.FlushBits();
for (GuildBankTabInfo const& tab : TabInfo)
{
_worldPacket << int32(tab.TabIndex);
- _worldPacket.WriteBits(tab.Name.length(), 7);
- _worldPacket.WriteBits(tab.Icon.length(), 9);
+ _worldPacket << SizedString::BitsSize<7>(tab.Name);
+ _worldPacket << SizedString::BitsSize<9>(tab.Icon);
_worldPacket.FlushBits();
- _worldPacket.WriteString(tab.Name);
- _worldPacket.WriteString(tab.Icon);
+ _worldPacket << SizedString::Data(tab.Name);
+ _worldPacket << SizedString::Data(tab.Icon);
}
for (GuildBankItemInfo const& item : ItemInfo)
@@ -639,8 +640,8 @@ WorldPacket const* WorldPackets::Guild::GuildBankQueryResults::Write()
_worldPacket << int32(item.OnUseEnchantmentID);
_worldPacket << int32(item.Flags);
_worldPacket << item.Item;
- _worldPacket.WriteBits(item.SocketEnchant.size(), 2);
- _worldPacket.WriteBit(item.Locked);
+ _worldPacket << BitsSize<2>(item.SocketEnchant);
+ _worldPacket << Bits<1>(item.Locked);
_worldPacket.FlushBits();
for (Item::ItemGemData const& socketEnchant : item.SocketEnchant)
@@ -650,49 +651,43 @@ WorldPacket const* WorldPackets::Guild::GuildBankQueryResults::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::AutoGuildBankItem::Read()
+void AutoGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::StoreGuildBankItem::Read()
+void StoreGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::SwapItemWithGuildBankItem::Read()
+void SwapItemWithGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::SwapGuildBankItemWithGuildBankItem::Read()
+void SwapGuildBankItemWithGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab[0];
@@ -701,7 +696,7 @@ void WorldPackets::Guild::SwapGuildBankItemWithGuildBankItem::Read()
_worldPacket >> BankSlot[1];
}
-void WorldPackets::Guild::MoveGuildBankItem::Read()
+void MoveGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
@@ -710,74 +705,66 @@ void WorldPackets::Guild::MoveGuildBankItem::Read()
_worldPacket >> BankSlot1;
}
-void WorldPackets::Guild::MergeItemWithGuildBankItem::Read()
+void MergeItemWithGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
_worldPacket >> StackCount;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::SplitItemToGuildBank::Read()
+void SplitItemToGuildBank::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
_worldPacket >> StackCount;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::MergeGuildBankItemWithItem::Read()
+void MergeGuildBankItemWithItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
_worldPacket >> StackCount;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::SplitGuildBankItemToInventory::Read()
+void SplitGuildBankItemToInventory::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
_worldPacket >> ContainerItemSlot;
_worldPacket >> StackCount;
-
- if (_worldPacket.ReadBit())
- ContainerSlot.emplace();
+ _worldPacket >> OptionalInit(ContainerSlot);
if (ContainerSlot)
_worldPacket >> *ContainerSlot;
}
-void WorldPackets::Guild::AutoStoreGuildBankItem::Read()
+void AutoStoreGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
_worldPacket >> BankSlot;
}
-void WorldPackets::Guild::MergeGuildBankItemWithGuildBankItem::Read()
+void MergeGuildBankItemWithGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
@@ -787,7 +774,7 @@ void WorldPackets::Guild::MergeGuildBankItemWithGuildBankItem::Read()
_worldPacket >> StackCount;
}
-void WorldPackets::Guild::SplitGuildBankItem::Read()
+void SplitGuildBankItem::Read()
{
_worldPacket >> Banker;
_worldPacket >> BankTab;
@@ -797,16 +784,16 @@ void WorldPackets::Guild::SplitGuildBankItem::Read()
_worldPacket >> StackCount;
}
-void WorldPackets::Guild::GuildBankLogQuery::Read()
+void GuildBankLogQuery::Read()
{
_worldPacket >> Tab;
}
-WorldPacket const* WorldPackets::Guild::GuildBankLogQueryResults::Write()
+WorldPacket const* GuildBankLogQueryResults::Write()
{
_worldPacket << int32(Tab);
- _worldPacket << uint32(Entry.size());
- _worldPacket.WriteBit(WeeklyBonusMoney.has_value());
+ _worldPacket << Size<uint32>(Entry);
+ _worldPacket << OptionalInit(WeeklyBonusMoney);
_worldPacket.FlushBits();
for (GuildBankLogEntry const& logEntry : Entry)
@@ -815,22 +802,22 @@ WorldPacket const* WorldPackets::Guild::GuildBankLogQueryResults::Write()
_worldPacket << uint32(logEntry.TimeOffset);
_worldPacket << int8(logEntry.EntryType);
- _worldPacket.WriteBit(logEntry.Money.has_value());
- _worldPacket.WriteBit(logEntry.ItemID.has_value());
- _worldPacket.WriteBit(logEntry.Count.has_value());
- _worldPacket.WriteBit(logEntry.OtherTab.has_value());
+ _worldPacket << OptionalInit(logEntry.Money);
+ _worldPacket << OptionalInit(logEntry.ItemID);
+ _worldPacket << OptionalInit(logEntry.Count);
+ _worldPacket << OptionalInit(logEntry.OtherTab);
_worldPacket.FlushBits();
- if (logEntry.Money.has_value())
+ if (logEntry.Money)
_worldPacket << uint64(*logEntry.Money);
- if (logEntry.ItemID.has_value())
+ if (logEntry.ItemID)
_worldPacket << int32(*logEntry.ItemID);
- if (logEntry.Count.has_value())
+ if (logEntry.Count)
_worldPacket << int32(*logEntry.Count);
- if (logEntry.OtherTab.has_value())
+ if (logEntry.OtherTab)
_worldPacket << int8(*logEntry.OtherTab);
}
@@ -840,35 +827,37 @@ WorldPacket const* WorldPackets::Guild::GuildBankLogQueryResults::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::GuildBankTextQuery::Read()
+void GuildBankTextQuery::Read()
{
_worldPacket >> Tab;
}
-WorldPacket const* WorldPackets::Guild::GuildBankTextQueryResult::Write()
+WorldPacket const* GuildBankTextQueryResult::Write()
{
_worldPacket << int32(Tab);
- _worldPacket.WriteBits(Text.length(), 14);
+ _worldPacket << SizedString::BitsSize<14>(Text);
_worldPacket.FlushBits();
- _worldPacket.WriteString(Text);
+ _worldPacket << SizedString::Data(Text);
return &_worldPacket;
}
-void WorldPackets::Guild::GuildBankSetTabText::Read()
+void GuildBankSetTabText::Read()
{
_worldPacket >> Tab;
- TabText = _worldPacket.ReadString(_worldPacket.ReadBits(14));
+ _worldPacket >> SizedString::BitsSize<14>(TabText);
+
+ _worldPacket >> SizedString::Data(TabText);
}
-void WorldPackets::Guild::GuildQueryNews::Read()
+void GuildQueryNews::Read()
{
_worldPacket >> GuildGUID;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildNewsEvent const& newsEvent)
+ByteBuffer& operator<<(ByteBuffer& data, GuildNewsEvent const& newsEvent)
{
data << int32(newsEvent.Id);
data << newsEvent.CompletedDate;
@@ -879,12 +868,12 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildNewsEvent con
data << int32(newsEvent.Data[i]);
data << newsEvent.MemberGuid;
- data << uint32(newsEvent.MemberList.size());
+ data << Size<uint32>(newsEvent.MemberList);
for (ObjectGuid memberGuid : newsEvent.MemberList)
data << memberGuid;
- data.WriteBit(newsEvent.Item.has_value());
+ data << OptionalInit(newsEvent.Item);
data.FlushBits();
if (newsEvent.Item)
@@ -893,29 +882,30 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildNewsEvent con
return data;
}
-WorldPacket const* WorldPackets::Guild::GuildNews::Write()
+WorldPacket const* GuildNews::Write()
{
- _worldPacket << uint32(NewsEvents.size());
+ _worldPacket << Size<uint32>(NewsEvents);
for (GuildNewsEvent const& newsEvent : NewsEvents)
_worldPacket << newsEvent;
return &_worldPacket;
}
-void WorldPackets::Guild::GuildNewsUpdateSticky::Read()
+void GuildNewsUpdateSticky::Read()
{
_worldPacket >> GuildGUID;
_worldPacket >> NewsID;
_worldPacket >> Bits<1>(Sticky);
}
-void WorldPackets::Guild::GuildSetGuildMaster::Read()
+void GuildSetGuildMaster::Read()
{
- uint32 nameLen = _worldPacket.ReadBits(9);
- NewMasterName = _worldPacket.ReadString(nameLen);
+ _worldPacket >> SizedString::BitsSize<9>(NewMasterName);
+
+ _worldPacket >> SizedString::Data(NewMasterName);
}
-WorldPacket const* WorldPackets::Guild::GuildChallengeUpdate::Write()
+WorldPacket const* GuildChallengeUpdate::Write()
{
for (int32 i = 0; i < GUILD_CHALLENGES_TYPES; ++i)
_worldPacket << int32(CurrentCount[i]);
@@ -932,7 +922,7 @@ WorldPacket const* WorldPackets::Guild::GuildChallengeUpdate::Write()
return &_worldPacket;
}
-void WorldPackets::Guild::SaveGuildEmblem::Read()
+void SaveGuildEmblem::Read()
{
_worldPacket >> Vendor;
_worldPacket >> EStyle;
@@ -942,27 +932,29 @@ void WorldPackets::Guild::SaveGuildEmblem::Read()
_worldPacket >> Bg;
}
-WorldPacket const* WorldPackets::Guild::PlayerSaveGuildEmblem::Write()
+WorldPacket const* PlayerSaveGuildEmblem::Write()
{
_worldPacket << int32(Error);
return &_worldPacket;
}
-void WorldPackets::Guild::GuildSetAchievementTracking::Read()
+void GuildSetAchievementTracking::Read()
{
- AchievementIDs.resize(_worldPacket.read<uint32>());
+ _worldPacket >> Size<uint32>(AchievementIDs);
for (uint32& achievementID : AchievementIDs)
_worldPacket >> achievementID;
}
-WorldPacket const* WorldPackets::Guild::GuildNameChanged::Write()
+WorldPacket const* GuildNameChanged::Write()
{
_worldPacket << GuildGUID;
- _worldPacket.WriteBits(GuildName.length(), 7);
+ _worldPacket << SizedString::BitsSize<7>(GuildName);
_worldPacket.FlushBits();
- _worldPacket.WriteString(GuildName);
+
+ _worldPacket << SizedString::Data(GuildName);
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index 0cf34d7cf31..3841fffd092 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef GuildPackets_h__
-#define GuildPackets_h__
+#ifndef TRINITYCORE_GUILDPACKETS_H
+#define TRINITYCORE_GUILDPACKETS_H
#include "Packet.h"
#include "ItemPacketsCommon.h"
@@ -33,7 +33,7 @@ namespace WorldPackets
class QueryGuildInfo final : public ClientPacket
{
public:
- QueryGuildInfo(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_GUILD_INFO, std::move(packet)) { }
+ explicit QueryGuildInfo(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_GUILD_INFO, std::move(packet)) { }
void Read() override;
@@ -71,7 +71,7 @@ namespace WorldPackets
class QueryGuildInfoResponse final : public ServerPacket
{
public:
- QueryGuildInfoResponse();
+ explicit QueryGuildInfoResponse() : ServerPacket(SMSG_QUERY_GUILD_INFO_RESPONSE) { }
WorldPacket const* Write() override;
@@ -82,7 +82,7 @@ namespace WorldPackets
class GuildGetRoster final : public ClientPacket
{
public:
- GuildGetRoster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_GET_ROSTER, std::move(packet)) { }
+ explicit GuildGetRoster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_GET_ROSTER, std::move(packet)) { }
void Read() override { }
};
@@ -124,7 +124,7 @@ namespace WorldPackets
class GuildRoster final : public ServerPacket
{
public:
- GuildRoster() : ServerPacket(SMSG_GUILD_ROSTER, 4 + 4 + 4 + 4) { }
+ explicit GuildRoster() : ServerPacket(SMSG_GUILD_ROSTER, 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -139,7 +139,7 @@ namespace WorldPackets
class GuildUpdateMotdText final : public ClientPacket
{
public:
- GuildUpdateMotdText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_UPDATE_MOTD_TEXT, std::move(packet)) { }
+ explicit GuildUpdateMotdText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_UPDATE_MOTD_TEXT, std::move(packet)) { }
void Read() override;
@@ -149,7 +149,7 @@ namespace WorldPackets
class GuildCommandResult final : public ServerPacket
{
public:
- GuildCommandResult() : ServerPacket(SMSG_GUILD_COMMAND_RESULT, 9) { }
+ explicit GuildCommandResult() : ServerPacket(SMSG_GUILD_COMMAND_RESULT, 9) { }
WorldPacket const* Write() override;
@@ -161,7 +161,7 @@ namespace WorldPackets
class AcceptGuildInvite final : public ClientPacket
{
public:
- AcceptGuildInvite(WorldPacket&& packet) : ClientPacket(CMSG_ACCEPT_GUILD_INVITE, std::move(packet)) { }
+ explicit AcceptGuildInvite(WorldPacket&& packet) : ClientPacket(CMSG_ACCEPT_GUILD_INVITE, std::move(packet)) { }
void Read() override;
@@ -171,7 +171,7 @@ namespace WorldPackets
class GuildDeclineInvitation final : public ClientPacket
{
public:
- GuildDeclineInvitation(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DECLINE_INVITATION, std::move(packet)) { }
+ explicit GuildDeclineInvitation(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DECLINE_INVITATION, std::move(packet)) { }
void Read() override;
@@ -182,7 +182,7 @@ namespace WorldPackets
class DeclineGuildInvites final : public ClientPacket
{
public:
- DeclineGuildInvites(WorldPacket&& packet) : ClientPacket(CMSG_DECLINE_GUILD_INVITES, std::move(packet)) { }
+ explicit DeclineGuildInvites(WorldPacket&& packet) : ClientPacket(CMSG_DECLINE_GUILD_INVITES, std::move(packet)) { }
void Read() override;
@@ -192,7 +192,7 @@ namespace WorldPackets
class GuildInviteByName final : public ClientPacket
{
public:
- GuildInviteByName(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_INVITE_BY_NAME, std::move(packet)) { }
+ explicit GuildInviteByName(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_INVITE_BY_NAME, std::move(packet)) { }
void Read() override;
@@ -203,7 +203,7 @@ namespace WorldPackets
class GuildInvite final : public ServerPacket
{
public:
- GuildInvite() : ServerPacket(SMSG_GUILD_INVITE, 68) { }
+ explicit GuildInvite() : ServerPacket(SMSG_GUILD_INVITE, 68) { }
WorldPacket const* Write() override;
@@ -226,7 +226,7 @@ namespace WorldPackets
class GuildEventStatusChange final : public ServerPacket
{
public:
- GuildEventStatusChange() : ServerPacket(SMSG_GUILD_EVENT_STATUS_CHANGE, 16 + 1) { }
+ explicit GuildEventStatusChange() : ServerPacket(SMSG_GUILD_EVENT_STATUS_CHANGE, 16 + 1) { }
WorldPacket const* Write() override;
@@ -238,7 +238,7 @@ namespace WorldPackets
class GuildEventPresenceChange final : public ServerPacket
{
public:
- GuildEventPresenceChange() : ServerPacket(SMSG_GUILD_EVENT_PRESENCE_CHANGE, 16 + 4 + 1 + 1) { }
+ explicit GuildEventPresenceChange() : ServerPacket(SMSG_GUILD_EVENT_PRESENCE_CHANGE, 16 + 4 + 1 + 1) { }
WorldPacket const* Write() override;
@@ -251,7 +251,7 @@ namespace WorldPackets
class GuildEventMotd final : public ServerPacket
{
public:
- GuildEventMotd() : ServerPacket(SMSG_GUILD_EVENT_MOTD, 1) { }
+ explicit GuildEventMotd() : ServerPacket(SMSG_GUILD_EVENT_MOTD, 1) { }
WorldPacket const* Write() override;
@@ -261,7 +261,7 @@ namespace WorldPackets
class GuildEventPlayerJoined final : public ServerPacket
{
public:
- GuildEventPlayerJoined() : ServerPacket(SMSG_GUILD_EVENT_PLAYER_JOINED, 21) { }
+ explicit GuildEventPlayerJoined() : ServerPacket(SMSG_GUILD_EVENT_PLAYER_JOINED, 21) { }
WorldPacket const* Write() override;
@@ -273,7 +273,7 @@ namespace WorldPackets
class GuildEventRankChanged final : public ServerPacket
{
public:
- GuildEventRankChanged() : ServerPacket(SMSG_GUILD_EVENT_RANK_CHANGED, 4) { }
+ explicit GuildEventRankChanged() : ServerPacket(SMSG_GUILD_EVENT_RANK_CHANGED, 4) { }
WorldPacket const* Write() override;
@@ -283,7 +283,7 @@ namespace WorldPackets
class GuildEventRanksUpdated final : public ServerPacket
{
public:
- GuildEventRanksUpdated() : ServerPacket(SMSG_GUILD_EVENT_RANKS_UPDATED, 0) { }
+ explicit GuildEventRanksUpdated() : ServerPacket(SMSG_GUILD_EVENT_RANKS_UPDATED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -291,7 +291,7 @@ namespace WorldPackets
class GuildEventBankMoneyChanged final : public ServerPacket
{
public:
- GuildEventBankMoneyChanged() : ServerPacket(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, 8) { }
+ explicit GuildEventBankMoneyChanged() : ServerPacket(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, 8) { }
WorldPacket const* Write() override;
@@ -301,7 +301,7 @@ namespace WorldPackets
class GuildEventDisbanded final : public ServerPacket
{
public:
- GuildEventDisbanded() : ServerPacket(SMSG_GUILD_EVENT_DISBANDED, 0) { }
+ explicit GuildEventDisbanded() : ServerPacket(SMSG_GUILD_EVENT_DISBANDED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -318,7 +318,7 @@ namespace WorldPackets
class GuildEventLogQuery final : public ClientPacket
{
public:
- GuildEventLogQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_EVENT_LOG_QUERY, std::move(packet)) { }
+ explicit GuildEventLogQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_EVENT_LOG_QUERY, std::move(packet)) { }
void Read() override { }
};
@@ -326,7 +326,7 @@ namespace WorldPackets
class GuildEventLogQueryResults final : public ServerPacket
{
public:
- GuildEventLogQueryResults() : ServerPacket(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, 4) { }
+ explicit GuildEventLogQueryResults() : ServerPacket(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, 4) { }
WorldPacket const* Write() override;
@@ -336,7 +336,7 @@ namespace WorldPackets
class GuildEventPlayerLeft final : public ServerPacket
{
public:
- GuildEventPlayerLeft() : ServerPacket(SMSG_GUILD_EVENT_PLAYER_LEFT, 43) { }
+ explicit GuildEventPlayerLeft() : ServerPacket(SMSG_GUILD_EVENT_PLAYER_LEFT, 43) { }
WorldPacket const* Write() override;
@@ -352,7 +352,7 @@ namespace WorldPackets
class GuildEventNewLeader final : public ServerPacket
{
public:
- GuildEventNewLeader() : ServerPacket(SMSG_GUILD_EVENT_NEW_LEADER, 43) { }
+ explicit GuildEventNewLeader() : ServerPacket(SMSG_GUILD_EVENT_NEW_LEADER, 43) { }
WorldPacket const* Write() override;
@@ -368,7 +368,7 @@ namespace WorldPackets
class GuildEventTabAdded final : public ServerPacket
{
public:
- GuildEventTabAdded() : ServerPacket(SMSG_GUILD_EVENT_TAB_ADDED, 0) { }
+ explicit GuildEventTabAdded() : ServerPacket(SMSG_GUILD_EVENT_TAB_ADDED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -376,7 +376,7 @@ namespace WorldPackets
class GuildEventTabModified final : public ServerPacket
{
public:
- GuildEventTabModified() : ServerPacket(SMSG_GUILD_EVENT_TAB_MODIFIED, 6) { }
+ explicit GuildEventTabModified() : ServerPacket(SMSG_GUILD_EVENT_TAB_MODIFIED, 6) { }
WorldPacket const* Write() override;
@@ -388,7 +388,7 @@ namespace WorldPackets
class GuildEventTabTextChanged final : public ServerPacket
{
public:
- GuildEventTabTextChanged() : ServerPacket(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, 4) { }
+ explicit GuildEventTabTextChanged() : ServerPacket(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, 4) { }
WorldPacket const* Write() override;
@@ -398,7 +398,7 @@ namespace WorldPackets
class GuildEventBankContentsChanged final : public ServerPacket
{
public:
- GuildEventBankContentsChanged() : ServerPacket(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, 0) { }
+ explicit GuildEventBankContentsChanged() : ServerPacket(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -406,7 +406,7 @@ namespace WorldPackets
class GuildPermissionsQuery final : public ClientPacket
{
public:
- GuildPermissionsQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_PERMISSIONS_QUERY, std::move(packet)) { }
+ explicit GuildPermissionsQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_PERMISSIONS_QUERY, std::move(packet)) { }
void Read() override { }
};
@@ -420,7 +420,7 @@ namespace WorldPackets
int32 WithdrawItemLimit = 0;
};
- GuildPermissionsQueryResults() : ServerPacket(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, 20) { }
+ explicit GuildPermissionsQueryResults() : ServerPacket(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, 20) { }
WorldPacket const* Write() override;
@@ -434,7 +434,7 @@ namespace WorldPackets
class GuildSetRankPermissions final : public ClientPacket
{
public:
- GuildSetRankPermissions(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_RANK_PERMISSIONS, std::move(packet)) { }
+ explicit GuildSetRankPermissions(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_RANK_PERMISSIONS, std::move(packet)) { }
void Read() override;
@@ -451,7 +451,7 @@ namespace WorldPackets
class GuildAddRank final : public ClientPacket
{
public:
- GuildAddRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_ADD_RANK, std::move(packet)) { }
+ explicit GuildAddRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_ADD_RANK, std::move(packet)) { }
void Read() override;
@@ -462,7 +462,7 @@ namespace WorldPackets
class GuildAssignMemberRank final : public ClientPacket
{
public:
- GuildAssignMemberRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_ASSIGN_MEMBER_RANK, std::move(packet)) { }
+ explicit GuildAssignMemberRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_ASSIGN_MEMBER_RANK, std::move(packet)) { }
void Read() override;
@@ -473,7 +473,7 @@ namespace WorldPackets
class GuildDeleteRank final : public ClientPacket
{
public:
- GuildDeleteRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DELETE_RANK, std::move(packet)) { }
+ explicit GuildDeleteRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DELETE_RANK, std::move(packet)) { }
void Read() override;
@@ -483,7 +483,7 @@ namespace WorldPackets
class GuildGetRanks final : public ClientPacket
{
public:
- GuildGetRanks(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_GET_RANKS, std::move(packet)) { }
+ explicit GuildGetRanks(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_GET_RANKS, std::move(packet)) { }
void Read() override;
@@ -504,7 +504,7 @@ namespace WorldPackets
class GuildRanks final : public ServerPacket
{
public:
- GuildRanks() : ServerPacket(SMSG_GUILD_RANKS, 4) { }
+ explicit GuildRanks() : ServerPacket(SMSG_GUILD_RANKS, 4) { }
WorldPacket const* Write() override;
@@ -514,7 +514,7 @@ namespace WorldPackets
class GuildSendRankChange final : public ServerPacket
{
public:
- GuildSendRankChange() : ServerPacket(SMSG_GUILD_SEND_RANK_CHANGE, 43) { }
+ explicit GuildSendRankChange() : ServerPacket(SMSG_GUILD_SEND_RANK_CHANGE, 43) { }
WorldPacket const* Write() override;
@@ -527,7 +527,7 @@ namespace WorldPackets
class GuildShiftRank final : public ClientPacket
{
public:
- GuildShiftRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SHIFT_RANK, std::move(packet)) { }
+ explicit GuildShiftRank(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SHIFT_RANK, std::move(packet)) { }
void Read() override;
@@ -538,7 +538,7 @@ namespace WorldPackets
class GuildUpdateInfoText final : public ClientPacket
{
public:
- GuildUpdateInfoText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_UPDATE_INFO_TEXT, std::move(packet)) { }
+ explicit GuildUpdateInfoText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_UPDATE_INFO_TEXT, std::move(packet)) { }
void Read() override;
@@ -548,7 +548,7 @@ namespace WorldPackets
class GuildSetMemberNote final : public ClientPacket
{
public:
- GuildSetMemberNote(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_MEMBER_NOTE, std::move(packet)) { }
+ explicit GuildSetMemberNote(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_MEMBER_NOTE, std::move(packet)) { }
void Read() override;
@@ -560,7 +560,7 @@ namespace WorldPackets
class GuildMemberUpdateNote final : public ServerPacket
{
public:
- GuildMemberUpdateNote() : ServerPacket(SMSG_GUILD_MEMBER_UPDATE_NOTE, 21) { }
+ explicit GuildMemberUpdateNote() : ServerPacket(SMSG_GUILD_MEMBER_UPDATE_NOTE, 21) { }
WorldPacket const* Write() override;
@@ -572,7 +572,7 @@ namespace WorldPackets
class GuildMemberDailyReset final : public ServerPacket
{
public:
- GuildMemberDailyReset() : ServerPacket(SMSG_GUILD_MEMBER_DAILY_RESET, 0) { }
+ explicit GuildMemberDailyReset() : ServerPacket(SMSG_GUILD_MEMBER_DAILY_RESET, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -580,7 +580,7 @@ namespace WorldPackets
class GuildDelete final : public ClientPacket
{
public:
- GuildDelete(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DELETE, std::move(packet)) { }
+ explicit GuildDelete(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DELETE, std::move(packet)) { }
void Read() override { }
};
@@ -588,7 +588,7 @@ namespace WorldPackets
class GuildDemoteMember final : public ClientPacket
{
public:
- GuildDemoteMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DEMOTE_MEMBER, std::move(packet)) { }
+ explicit GuildDemoteMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_DEMOTE_MEMBER, std::move(packet)) { }
void Read() override;
@@ -598,7 +598,7 @@ namespace WorldPackets
class GuildPromoteMember final : public ClientPacket
{
public:
- GuildPromoteMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_PROMOTE_MEMBER, std::move(packet)) { }
+ explicit GuildPromoteMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_PROMOTE_MEMBER, std::move(packet)) { }
void Read() override;
@@ -608,7 +608,7 @@ namespace WorldPackets
class GuildOfficerRemoveMember : public ClientPacket
{
public:
- GuildOfficerRemoveMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_OFFICER_REMOVE_MEMBER, std::move(packet)) { }
+ explicit GuildOfficerRemoveMember(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_OFFICER_REMOVE_MEMBER, std::move(packet)) { }
void Read() override;
@@ -618,7 +618,7 @@ namespace WorldPackets
class GuildLeave final : public ClientPacket
{
public:
- GuildLeave(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_LEAVE, std::move(packet)) { }
+ explicit GuildLeave(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_LEAVE, std::move(packet)) { }
void Read() override { }
};
@@ -626,7 +626,7 @@ namespace WorldPackets
class GuildChangeNameRequest final : public ClientPacket
{
public:
- GuildChangeNameRequest(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_CHANGE_NAME_REQUEST, std::move(packet)) { }
+ explicit GuildChangeNameRequest(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_CHANGE_NAME_REQUEST, std::move(packet)) { }
void Read() override;
@@ -636,7 +636,7 @@ namespace WorldPackets
class GuildFlaggedForRename final : public ServerPacket
{
public:
- GuildFlaggedForRename() : ServerPacket(SMSG_GUILD_FLAGGED_FOR_RENAME, 1) { }
+ explicit GuildFlaggedForRename() : ServerPacket(SMSG_GUILD_FLAGGED_FOR_RENAME, 1) { }
WorldPacket const* Write() override;
@@ -646,7 +646,7 @@ namespace WorldPackets
class RequestGuildPartyState final : public ClientPacket
{
public:
- RequestGuildPartyState(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_GUILD_PARTY_STATE, std::move(packet)) { }
+ explicit RequestGuildPartyState(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_GUILD_PARTY_STATE, std::move(packet)) { }
void Read() override;
@@ -656,7 +656,7 @@ namespace WorldPackets
class GuildPartyState final : public ServerPacket
{
public:
- GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE, 15) { }
+ explicit GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE, 15) { }
WorldPacket const* Write() override;
@@ -669,7 +669,7 @@ namespace WorldPackets
class RequestGuildRewardsList final : public ClientPacket
{
public:
- RequestGuildRewardsList(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_GUILD_REWARDS_LIST, std::move(packet)) { }
+ explicit RequestGuildRewardsList(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_GUILD_REWARDS_LIST, std::move(packet)) { }
void Read() override;
@@ -690,7 +690,7 @@ namespace WorldPackets
class GuildRewardList final : public ServerPacket
{
public:
- GuildRewardList() : ServerPacket(SMSG_GUILD_REWARD_LIST, 8) { }
+ explicit GuildRewardList() : ServerPacket(SMSG_GUILD_REWARD_LIST, 8) { }
WorldPacket const* Write() override;
@@ -701,7 +701,7 @@ namespace WorldPackets
class GuildBankActivate final : public ClientPacket
{
public:
- GuildBankActivate(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_ACTIVATE, std::move(packet)) { }
+ explicit GuildBankActivate(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_ACTIVATE, std::move(packet)) { }
void Read() override;
@@ -712,7 +712,7 @@ namespace WorldPackets
class GuildBankBuyTab final : public ClientPacket
{
public:
- GuildBankBuyTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_BUY_TAB, std::move(packet)) { }
+ explicit GuildBankBuyTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_BUY_TAB, std::move(packet)) { }
void Read() override;
@@ -723,7 +723,7 @@ namespace WorldPackets
class GuildBankUpdateTab final : public ClientPacket
{
public:
- GuildBankUpdateTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_UPDATE_TAB, std::move(packet)) { }
+ explicit GuildBankUpdateTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_UPDATE_TAB, std::move(packet)) { }
void Read() override;
@@ -736,7 +736,7 @@ namespace WorldPackets
class GuildBankDepositMoney final : public ClientPacket
{
public:
- GuildBankDepositMoney(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_DEPOSIT_MONEY, std::move(packet)) { }
+ explicit GuildBankDepositMoney(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_DEPOSIT_MONEY, std::move(packet)) { }
void Read() override;
@@ -747,7 +747,7 @@ namespace WorldPackets
class GuildBankQueryTab final : public ClientPacket
{
public:
- GuildBankQueryTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_QUERY_TAB, std::move(packet)) { }
+ explicit GuildBankQueryTab(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_QUERY_TAB, std::move(packet)) { }
void Read() override;
@@ -759,7 +759,7 @@ namespace WorldPackets
class GuildBankRemainingWithdrawMoneyQuery final : public ClientPacket
{
public:
- GuildBankRemainingWithdrawMoneyQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, std::move(packet)) { }
+ explicit GuildBankRemainingWithdrawMoneyQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, std::move(packet)) { }
void Read() override { }
};
@@ -767,7 +767,7 @@ namespace WorldPackets
class GuildBankRemainingWithdrawMoney final : public ServerPacket
{
public:
- GuildBankRemainingWithdrawMoney() : ServerPacket(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, 8) { }
+ explicit GuildBankRemainingWithdrawMoney() : ServerPacket(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, 8) { }
WorldPacket const* Write() override;
@@ -777,7 +777,7 @@ namespace WorldPackets
class GuildBankWithdrawMoney final : public ClientPacket
{
public:
- GuildBankWithdrawMoney(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_WITHDRAW_MONEY, std::move(packet)) { }
+ explicit GuildBankWithdrawMoney(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_WITHDRAW_MONEY, std::move(packet)) { }
void Read() override;
@@ -808,7 +808,7 @@ namespace WorldPackets
class GuildBankQueryResults final : public ServerPacket
{
public:
- GuildBankQueryResults() : ServerPacket(SMSG_GUILD_BANK_QUERY_RESULTS, 25) { }
+ explicit GuildBankQueryResults() : ServerPacket(SMSG_GUILD_BANK_QUERY_RESULTS, 25) { }
WorldPacket const* Write() override;
@@ -823,7 +823,7 @@ namespace WorldPackets
class AutoGuildBankItem final : public ClientPacket
{
public:
- AutoGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit AutoGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -837,7 +837,7 @@ namespace WorldPackets
class StoreGuildBankItem final : public ClientPacket
{
public:
- StoreGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_STORE_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit StoreGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_STORE_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -851,7 +851,7 @@ namespace WorldPackets
class SwapItemWithGuildBankItem final : public ClientPacket
{
public:
- SwapItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit SwapItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -865,7 +865,7 @@ namespace WorldPackets
class SwapGuildBankItemWithGuildBankItem final : public ClientPacket
{
public:
- SwapGuildBankItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_GUILD_BANK_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit SwapGuildBankItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_GUILD_BANK_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -877,7 +877,7 @@ namespace WorldPackets
class MoveGuildBankItem final : public ClientPacket
{
public:
- MoveGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MOVE_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit MoveGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MOVE_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -891,7 +891,7 @@ namespace WorldPackets
class MergeItemWithGuildBankItem final : public ClientPacket
{
public:
- MergeItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit MergeItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -906,7 +906,7 @@ namespace WorldPackets
class SplitItemToGuildBank final : public ClientPacket
{
public:
- SplitItemToGuildBank(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_ITEM_TO_GUILD_BANK, std::move(packet)) { }
+ explicit SplitItemToGuildBank(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_ITEM_TO_GUILD_BANK, std::move(packet)) { }
void Read() override;
@@ -921,7 +921,7 @@ namespace WorldPackets
class MergeGuildBankItemWithItem final : public ClientPacket
{
public:
- MergeGuildBankItemWithItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_GUILD_BANK_ITEM_WITH_ITEM, std::move(packet)) { }
+ explicit MergeGuildBankItemWithItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_GUILD_BANK_ITEM_WITH_ITEM, std::move(packet)) { }
void Read() override;
@@ -936,7 +936,7 @@ namespace WorldPackets
class SplitGuildBankItemToInventory final : public ClientPacket
{
public:
- SplitGuildBankItemToInventory(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_GUILD_BANK_ITEM_TO_INVENTORY, std::move(packet)) { }
+ explicit SplitGuildBankItemToInventory(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_GUILD_BANK_ITEM_TO_INVENTORY, std::move(packet)) { }
void Read() override;
@@ -951,7 +951,7 @@ namespace WorldPackets
class AutoStoreGuildBankItem final : public ClientPacket
{
public:
- AutoStoreGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_STORE_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit AutoStoreGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_STORE_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -963,7 +963,7 @@ namespace WorldPackets
class MergeGuildBankItemWithGuildBankItem final : public ClientPacket
{
public:
- MergeGuildBankItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_GUILD_BANK_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit MergeGuildBankItemWithGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_MERGE_GUILD_BANK_ITEM_WITH_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -978,7 +978,7 @@ namespace WorldPackets
class SplitGuildBankItem final : public ClientPacket
{
public:
- SplitGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_GUILD_BANK_ITEM, std::move(packet)) { }
+ explicit SplitGuildBankItem(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_GUILD_BANK_ITEM, std::move(packet)) { }
void Read() override;
@@ -993,7 +993,7 @@ namespace WorldPackets
class GuildBankLogQuery final : public ClientPacket
{
public:
- GuildBankLogQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_LOG_QUERY, std::move(packet)) { }
+ explicit GuildBankLogQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_LOG_QUERY, std::move(packet)) { }
void Read() override;
@@ -1014,7 +1014,7 @@ namespace WorldPackets
class GuildBankLogQueryResults final : public ServerPacket
{
public:
- GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, 25) { }
+ explicit GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, 25) { }
WorldPacket const* Write() override;
@@ -1026,7 +1026,7 @@ namespace WorldPackets
class GuildBankTextQuery final : public ClientPacket
{
public:
- GuildBankTextQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_TEXT_QUERY, std::move(packet)) { }
+ explicit GuildBankTextQuery(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_TEXT_QUERY, std::move(packet)) { }
void Read() override;
@@ -1036,7 +1036,7 @@ namespace WorldPackets
class GuildBankTextQueryResult : public ServerPacket
{
public:
- GuildBankTextQueryResult() : ServerPacket(SMSG_GUILD_BANK_TEXT_QUERY_RESULT, 4 + 2) { }
+ explicit GuildBankTextQueryResult() : ServerPacket(SMSG_GUILD_BANK_TEXT_QUERY_RESULT, 4 + 2) { }
WorldPacket const* Write() override;
@@ -1047,7 +1047,7 @@ namespace WorldPackets
class GuildBankSetTabText final : public ClientPacket
{
public:
- GuildBankSetTabText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_SET_TAB_TEXT, std::move(packet)) { }
+ explicit GuildBankSetTabText(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_BANK_SET_TAB_TEXT, std::move(packet)) { }
void Read() override;
@@ -1058,7 +1058,7 @@ namespace WorldPackets
class GuildQueryNews final : public ClientPacket
{
public:
- GuildQueryNews(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_QUERY_NEWS, std::move(packet)) { }
+ explicit GuildQueryNews(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_QUERY_NEWS, std::move(packet)) { }
void Read() override;
@@ -1080,7 +1080,7 @@ namespace WorldPackets
class GuildNews final : public ServerPacket
{
public:
- GuildNews() : ServerPacket(SMSG_GUILD_NEWS, 25) { }
+ explicit GuildNews() : ServerPacket(SMSG_GUILD_NEWS, 25) { }
WorldPacket const* Write() override;
@@ -1090,7 +1090,7 @@ namespace WorldPackets
class GuildNewsUpdateSticky final : public ClientPacket
{
public:
- GuildNewsUpdateSticky(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_NEWS_UPDATE_STICKY, std::move(packet)) { }
+ explicit GuildNewsUpdateSticky(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_NEWS_UPDATE_STICKY, std::move(packet)) { }
void Read() override;
@@ -1102,7 +1102,7 @@ namespace WorldPackets
class GuildReplaceGuildMaster final : public ClientPacket
{
public:
- GuildReplaceGuildMaster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_REPLACE_GUILD_MASTER, std::move(packet)) { }
+ explicit GuildReplaceGuildMaster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_REPLACE_GUILD_MASTER, std::move(packet)) { }
void Read() override { }
};
@@ -1110,7 +1110,7 @@ namespace WorldPackets
class GuildSetGuildMaster final : public ClientPacket
{
public:
- GuildSetGuildMaster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_GUILD_MASTER, std::move(packet)) { }
+ explicit GuildSetGuildMaster(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_GUILD_MASTER, std::move(packet)) { }
void Read() override;
@@ -1120,7 +1120,7 @@ namespace WorldPackets
class GuildChallengeUpdateRequest final : public ClientPacket
{
public:
- GuildChallengeUpdateRequest(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, std::move(packet)) { }
+ explicit GuildChallengeUpdateRequest(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, std::move(packet)) { }
void Read() override { }
};
@@ -1128,7 +1128,7 @@ namespace WorldPackets
class GuildChallengeUpdate final : public ServerPacket
{
public:
- GuildChallengeUpdate() : ServerPacket(SMSG_GUILD_CHALLENGE_UPDATE, 96) { }
+ explicit GuildChallengeUpdate() : ServerPacket(SMSG_GUILD_CHALLENGE_UPDATE, 96) { }
WorldPacket const* Write() override;
@@ -1141,7 +1141,7 @@ namespace WorldPackets
class SaveGuildEmblem final : public ClientPacket
{
public:
- SaveGuildEmblem(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_GUILD_EMBLEM, std::move(packet)) { }
+ explicit SaveGuildEmblem(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_GUILD_EMBLEM, std::move(packet)) { }
void Read() override;
@@ -1156,7 +1156,7 @@ namespace WorldPackets
class PlayerSaveGuildEmblem final : public ServerPacket
{
public:
- PlayerSaveGuildEmblem() : ServerPacket(SMSG_PLAYER_SAVE_GUILD_EMBLEM, 4) { }
+ explicit PlayerSaveGuildEmblem() : ServerPacket(SMSG_PLAYER_SAVE_GUILD_EMBLEM, 4) { }
WorldPacket const* Write() override;
@@ -1166,7 +1166,7 @@ namespace WorldPackets
class GuildSetAchievementTracking final : public ClientPacket
{
public:
- GuildSetAchievementTracking(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, std::move(packet)) { }
+ explicit GuildSetAchievementTracking(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, std::move(packet)) { }
void Read() override;
@@ -1176,7 +1176,7 @@ namespace WorldPackets
class GuildNameChanged final : ServerPacket
{
public:
- GuildNameChanged() : ServerPacket(SMSG_GUILD_NAME_CHANGED, 40) { }
+ explicit GuildNameChanged() : ServerPacket(SMSG_GUILD_NAME_CHANGED, 40) { }
WorldPacket const* Write() override;
@@ -1186,10 +1186,4 @@ namespace WorldPackets
}
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRosterProfessionData const& rosterProfessionData);
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRosterMemberData const& rosterMemberData);
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRankData const& rankData);
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildRewardItem const& rewardItem);
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Guild::GuildNewsEvent const& newsEvent);
-
-#endif // GuildPackets_h__
+#endif // TRINITYCORE_GUILDPACKETS_H
diff --git a/src/server/game/Server/Packets/HotfixPackets.cpp b/src/server/game/Server/Packets/HotfixPackets.cpp
index 3e22cb39e60..4b1be2daad8 100644
--- a/src/server/game/Server/Packets/HotfixPackets.cpp
+++ b/src/server/game/Server/Packets/HotfixPackets.cpp
@@ -17,16 +17,14 @@
#include "HotfixPackets.h"
#include "PacketUtilities.h"
-#include "Util.h"
-namespace WorldPackets
-{
-namespace Hotfix
+namespace WorldPackets::Hotfix
{
ByteBuffer& operator>>(ByteBuffer& data, DB2Manager::HotfixId& hotfixId)
{
data >> hotfixId.PushID;
data >> hotfixId.UniqueID;
+
return data;
}
@@ -34,6 +32,7 @@ ByteBuffer& operator<<(ByteBuffer& data, DB2Manager::HotfixId const& hotfixId)
{
data << int32(hotfixId.PushID);
data << uint32(hotfixId.UniqueID);
+
return data;
}
@@ -42,6 +41,7 @@ ByteBuffer& operator>>(ByteBuffer& data, DB2Manager::HotfixRecord& hotfixRecord)
data >> hotfixRecord.ID;
data >> hotfixRecord.TableHash;
data >> hotfixRecord.RecordID;
+
return data;
}
@@ -50,18 +50,17 @@ ByteBuffer& operator<<(ByteBuffer& data, DB2Manager::HotfixRecord const& hotfixR
data << hotfixRecord.ID;
data << uint32(hotfixRecord.TableHash);
data << int32(hotfixRecord.RecordID);
+
return data;
}
void DBQueryBulk::Read()
{
_worldPacket >> TableHash;
+ _worldPacket >> BitsSize<13>(Queries);
- uint32 count = _worldPacket.ReadBits(13);
-
- Queries.resize(count);
- for (uint32 i = 0; i < count; ++i)
- _worldPacket >> Queries[i].RecordID;
+ for (DBQueryRecord& record : Queries)
+ _worldPacket >> record.RecordID;
}
WorldPacket const* DBReply::Write()
@@ -69,8 +68,8 @@ WorldPacket const* DBReply::Write()
_worldPacket << uint32(TableHash);
_worldPacket << uint32(RecordID);
_worldPacket << uint32(Timestamp);
- _worldPacket.WriteBits(AsUnderlyingType(Status), 3);
- _worldPacket << uint32(Data.size());
+ _worldPacket << Bits<3>(Status);
+ _worldPacket << Size<uint32>(Data);
_worldPacket.append(Data);
return &_worldPacket;
@@ -81,7 +80,7 @@ WorldPacket const* AvailableHotfixes::Write()
_worldPacket.reserve(4 + 4 + sizeof(DB2Manager::HotfixId) * Hotfixes.size());
_worldPacket << int32(VirtualRealmAddress);
- _worldPacket << uint32(Hotfixes.size());
+ _worldPacket << Size<uint32>(Hotfixes);
for (DB2Manager::HotfixId const& hotfixId : Hotfixes)
_worldPacket << hotfixId;
@@ -106,7 +105,7 @@ ByteBuffer& operator<<(ByteBuffer& data, HotfixConnect::HotfixData const& hotfix
{
data << hotfixData.Record;
data << uint32(hotfixData.Size);
- data.WriteBits(AsUnderlyingType(hotfixData.Record.HotfixStatus), 3);
+ data << Bits<3>(hotfixData.Record.HotfixStatus);
data.FlushBits();
return data;
@@ -114,14 +113,13 @@ ByteBuffer& operator<<(ByteBuffer& data, HotfixConnect::HotfixData const& hotfix
WorldPacket const* HotfixConnect::Write()
{
- _worldPacket << uint32(Hotfixes.size());
+ _worldPacket << Size<uint32>(Hotfixes);
for (HotfixData const& hotfix : Hotfixes)
_worldPacket << hotfix;
- _worldPacket << uint32(HotfixContent.size());
+ _worldPacket << Size<uint32>(HotfixContent);
_worldPacket.append(HotfixContent);
return &_worldPacket;
}
}
-}
diff --git a/src/server/game/Server/Packets/HotfixPackets.h b/src/server/game/Server/Packets/HotfixPackets.h
index 7c4ab389348..b3608a3c2d4 100644
--- a/src/server/game/Server/Packets/HotfixPackets.h
+++ b/src/server/game/Server/Packets/HotfixPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef HotfixPackets_h__
-#define HotfixPackets_h__
+#ifndef TRINITYCORE_HOTFIX_PACKETS_H
+#define TRINITYCORE_HOTFIX_PACKETS_H
#include "Common.h"
#include "DB2Stores.h"
@@ -34,7 +34,7 @@ namespace WorldPackets
uint32 RecordID = 0;
};
- DBQueryBulk(WorldPacket&& packet) : ClientPacket(CMSG_DB_QUERY_BULK, std::move(packet)) { }
+ explicit DBQueryBulk(WorldPacket&& packet) : ClientPacket(CMSG_DB_QUERY_BULK, std::move(packet)) { }
void Read() override;
@@ -45,7 +45,7 @@ namespace WorldPackets
class DBReply final : public ServerPacket
{
public:
- DBReply() : ServerPacket(SMSG_DB_REPLY, 4 + 4 + 4 + 1 + 4) { }
+ explicit DBReply() : ServerPacket(SMSG_DB_REPLY, 4 + 4 + 4 + 1 + 4) { }
WorldPacket const* Write() override;
@@ -59,7 +59,7 @@ namespace WorldPackets
class AvailableHotfixes final : public ServerPacket
{
public:
- AvailableHotfixes() : ServerPacket(SMSG_AVAILABLE_HOTFIXES, 0) { }
+ explicit AvailableHotfixes() : ServerPacket(SMSG_AVAILABLE_HOTFIXES, 0) { }
WorldPacket const* Write() override;
@@ -70,7 +70,7 @@ namespace WorldPackets
class HotfixRequest final : public ClientPacket
{
public:
- HotfixRequest(WorldPacket&& packet) : ClientPacket(CMSG_HOTFIX_REQUEST, std::move(packet)) { }
+ explicit HotfixRequest(WorldPacket&& packet) : ClientPacket(CMSG_HOTFIX_REQUEST, std::move(packet)) { }
void Read() override;
@@ -88,7 +88,7 @@ namespace WorldPackets
uint32 Size = 0;
};
- HotfixConnect() : ServerPacket(SMSG_HOTFIX_CONNECT) { }
+ explicit HotfixConnect() : ServerPacket(SMSG_HOTFIX_CONNECT) { }
WorldPacket const* Write() override;
@@ -98,4 +98,4 @@ namespace WorldPackets
}
}
-#endif // HotfixPackets_h__
+#endif // TRINITYCORE_HOTFIX_PACKETS_H
diff --git a/src/server/game/Server/Packets/InspectPackets.cpp b/src/server/game/Server/Packets/InspectPackets.cpp
index 278eaed2127..63ce132f401 100644
--- a/src/server/game/Server/Packets/InspectPackets.cpp
+++ b/src/server/game/Server/Packets/InspectPackets.cpp
@@ -40,7 +40,7 @@ ByteBuffer& operator<<(ByteBuffer& data, AzeriteEssenceData const& azeriteEssenc
data << uint32(azeriteEssenceData.Index);
data << uint32(azeriteEssenceData.AzeriteEssenceID);
data << uint32(azeriteEssenceData.Rank);
- data.WriteBit(azeriteEssenceData.SlotUnlocked);
+ data << Bits<1>(azeriteEssenceData.SlotUnlocked);
data.FlushBits();
return data;
@@ -50,16 +50,16 @@ ByteBuffer& operator<<(ByteBuffer& data, InspectItemData const& itemData)
{
data << itemData.CreatorGUID;
data << uint8(itemData.Index);
- data << uint32(itemData.AzeritePowers.size());
- data << uint32(itemData.AzeriteEssences.size());
+ data << Size<uint32>(itemData.AzeritePowers);
+ data << Size<uint32>(itemData.AzeriteEssences);
if (!itemData.AzeritePowers.empty())
data.append(itemData.AzeritePowers.data(), itemData.AzeritePowers.size());
data << itemData.Item;
- data.WriteBit(itemData.Usable);
- data.WriteBits(itemData.Enchants.size(), 4);
- data.WriteBits(itemData.Gems.size(), 2);
+ data << Bits<1>(itemData.Usable);
+ data << BitsSize<4>(itemData.Enchants);
+ data << BitsSize<2>(itemData.Gems);
data.FlushBits();
for (AzeriteEssenceData const& azeriteEssenceData : itemData.AzeriteEssences)
@@ -95,13 +95,13 @@ ByteBuffer& operator<<(ByteBuffer& data, PlayerModelDisplayInfo const& displayIn
{
data << displayInfo.GUID;
data << int32(displayInfo.SpecializationID);
- data << uint32(displayInfo.Items.size());
- data.WriteBits(displayInfo.Name.length(), 6);
+ data << Size<uint32>(displayInfo.Items);
+ data << SizedString::BitsSize<6>(displayInfo.Name);
data << uint8(displayInfo.GenderID);
data << uint8(displayInfo.Race);
data << uint8(displayInfo.ClassID);
- data << uint32(displayInfo.Customizations.size());
- data.WriteString(displayInfo.Name);
+ data << Size<uint32>(displayInfo.Customizations);
+ data << SizedString::Data(displayInfo.Name);
for (Character::ChrCustomizationChoice const& customization : displayInfo.Customizations)
data << customization;
@@ -141,7 +141,7 @@ ByteBuffer& operator<<(ByteBuffer& data, PVPBracketData const& bracket)
data << int32(bracket.RoundsSeasonWon);
data << int32(bracket.RoundsWeeklyPlayed);
data << int32(bracket.RoundsWeeklyWon);
- data.WriteBit(bracket.Disqualified);
+ data << Bits<1>(bracket.Disqualified);
data.FlushBits();
return data;
@@ -208,9 +208,9 @@ InspectItemData::InspectItemData(::Item const* item, uint8 index)
WorldPacket const* InspectResult::Write()
{
_worldPacket << DisplayInfo;
- _worldPacket << uint32(Glyphs.size());
- _worldPacket << uint32(Talents.size());
- _worldPacket << uint32(PvpTalents.size());
+ _worldPacket << Size<uint32>(Glyphs);
+ _worldPacket << Size<uint32>(Talents);
+ _worldPacket << Size<uint32>(PvpTalents);
_worldPacket << int32(ItemLevel);
_worldPacket << uint8(LifetimeMaxRank);
_worldPacket << uint16(TodayHK);
@@ -224,8 +224,8 @@ WorldPacket const* InspectResult::Write()
if (!PvpTalents.empty())
_worldPacket.append(PvpTalents.data(), PvpTalents.size());
- _worldPacket.WriteBit(GuildData.has_value());
- _worldPacket.WriteBit(AzeriteLevel.has_value());
+ _worldPacket << OptionalInit(GuildData);
+ _worldPacket << OptionalInit(AzeriteLevel);
_worldPacket.FlushBits();
for (PVPBracketData const& bracket : Bracket)
diff --git a/src/server/game/Server/Packets/InspectPackets.h b/src/server/game/Server/Packets/InspectPackets.h
index f1dcdb7f310..a57d0c5c612 100644
--- a/src/server/game/Server/Packets/InspectPackets.h
+++ b/src/server/game/Server/Packets/InspectPackets.h
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#pragma once
+#ifndef TRINITYCORE_INSPECT_PACKETS_H
+#define TRINITYCORE_INSPECT_PACKETS_H
#include "Packet.h"
#include "CharacterPackets.h"
@@ -36,7 +37,7 @@ namespace WorldPackets
class Inspect final : public ClientPacket
{
public:
- Inspect(WorldPacket&& packet) : ClientPacket(CMSG_INSPECT, std::move(packet)) { }
+ explicit Inspect(WorldPacket&& packet) : ClientPacket(CMSG_INSPECT, std::move(packet)) { }
void Read() override;
@@ -127,7 +128,7 @@ namespace WorldPackets
class InspectResult final : public ServerPacket
{
public:
- InspectResult() : ServerPacket(SMSG_INSPECT_RESULT, 4096)
+ explicit InspectResult() : ServerPacket(SMSG_INSPECT_RESULT, 4096)
{
PvpTalents.fill(0);
}
@@ -153,7 +154,7 @@ namespace WorldPackets
class QueryInspectAchievements final : public ClientPacket
{
public:
- QueryInspectAchievements(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_INSPECT_ACHIEVEMENTS, std::move(packet)) { }
+ explicit QueryInspectAchievements(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_INSPECT_ACHIEVEMENTS, std::move(packet)) { }
void Read() override;
@@ -163,3 +164,5 @@ namespace WorldPackets
/// RespondInspectAchievements in AchievementPackets
}
}
+
+#endif // TRINITYCORE_INSPECT_PACKETS_H
diff --git a/src/server/game/Server/Packets/InstancePackets.cpp b/src/server/game/Server/Packets/InstancePackets.cpp
index 86caa86b6ee..77111a0ae0a 100644
--- a/src/server/game/Server/Packets/InstancePackets.cpp
+++ b/src/server/game/Server/Packets/InstancePackets.cpp
@@ -18,21 +18,23 @@
#include "InstancePackets.h"
#include "PacketUtilities.h"
-WorldPacket const* WorldPackets::Instance::UpdateLastInstance::Write()
+namespace WorldPackets::Instance
+{
+WorldPacket const* UpdateLastInstance::Write()
{
_worldPacket << uint32(MapID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::UpdateInstanceOwnership::Write()
+WorldPacket const* UpdateInstanceOwnership::Write()
{
_worldPacket << int32(IOwnInstance);
return &_worldPacket;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Instance::InstanceLock const& lockInfos)
+ByteBuffer& operator<<(ByteBuffer& data, InstanceLock const& lockInfos)
{
data << uint32(lockInfos.MapID);
data << uint32(lockInfos.DifficultyID);
@@ -40,17 +42,17 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Instance::InstanceLock co
data << uint32(lockInfos.TimeRemaining);
data << uint32(lockInfos.CompletedMask);
- data.WriteBit(lockInfos.Locked);
- data.WriteBit(lockInfos.Extended);
+ data << Bits<1>(lockInfos.Locked);
+ data << Bits<1>(lockInfos.Extended);
data.FlushBits();
return data;
}
-WorldPacket const* WorldPackets::Instance::InstanceInfo::Write()
+WorldPacket const* InstanceInfo::Write()
{
- _worldPacket << int32(LockList.size());
+ _worldPacket << Size<int32>(LockList);
for (InstanceLock const& instanceLock : LockList)
_worldPacket << instanceLock;
@@ -58,36 +60,36 @@ WorldPacket const* WorldPackets::Instance::InstanceInfo::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceReset::Write()
+WorldPacket const* InstanceReset::Write()
{
_worldPacket << uint32(MapID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceResetFailed::Write()
+WorldPacket const* InstanceResetFailed::Write()
{
_worldPacket << uint32(MapID);
- _worldPacket.WriteBits(ResetFailedReason, 2);
+ _worldPacket << Bits<2>(ResetFailedReason);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceSaveCreated::Write()
+WorldPacket const* InstanceSaveCreated::Write()
{
- _worldPacket.WriteBit(Gm);
+ _worldPacket << Bits<1>(Gm);
_worldPacket.FlushBits();
return &_worldPacket;
}
-void WorldPackets::Instance::InstanceLockResponse::Read()
+void InstanceLockResponse::Read()
{
- AcceptLock = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(AcceptLock);
}
-WorldPacket const* WorldPackets::Instance::RaidGroupOnly::Write()
+WorldPacket const* RaidGroupOnly::Write()
{
_worldPacket << Delay;
_worldPacket << Reason;
@@ -95,18 +97,18 @@ WorldPacket const* WorldPackets::Instance::RaidGroupOnly::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::PendingRaidLock::Write()
+WorldPacket const* PendingRaidLock::Write()
{
_worldPacket << int32(TimeUntilLock);
_worldPacket << uint32(CompletedMask);
- _worldPacket.WriteBit(Extending);
- _worldPacket.WriteBit(WarningOnly);
+ _worldPacket << Bits<1>(Extending);
+ _worldPacket << Bits<1>(WarningOnly);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::RaidInstanceMessage::Write()
+WorldPacket const* RaidInstanceMessage::Write()
{
_worldPacket << int32(Type);
_worldPacket << uint32(MapID);
@@ -120,7 +122,7 @@ WorldPacket const* WorldPackets::Instance::RaidInstanceMessage::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterEngageUnit::Write()
+WorldPacket const* InstanceEncounterEngageUnit::Write()
{
_worldPacket << Unit;
_worldPacket << uint8(TargetFramePriority);
@@ -128,14 +130,14 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterEngageUnit::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterDisengageUnit::Write()
+WorldPacket const* InstanceEncounterDisengageUnit::Write()
{
_worldPacket << Unit;
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterChangePriority::Write()
+WorldPacket const* InstanceEncounterChangePriority::Write()
{
_worldPacket << Unit;
_worldPacket << uint8(TargetFramePriority);
@@ -143,21 +145,21 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterChangePriority::Writ
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterTimerStart::Write()
+WorldPacket const* InstanceEncounterTimerStart::Write()
{
_worldPacket << int32(TimeRemaining);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterObjectiveStart::Write()
+WorldPacket const* InstanceEncounterObjectiveStart::Write()
{
_worldPacket << int32(ObjectiveID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterObjectiveUpdate::Write()
+WorldPacket const* InstanceEncounterObjectiveUpdate::Write()
{
_worldPacket << int32(ObjectiveID);
_worldPacket << int32(ProgressAmount);
@@ -165,26 +167,26 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterObjectiveUpdate::Wri
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterObjectiveComplete::Write()
+WorldPacket const* InstanceEncounterObjectiveComplete::Write()
{
_worldPacket << int32(ObjectiveID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterStart::Write()
+WorldPacket const* InstanceEncounterStart::Write()
{
_worldPacket << uint32(InCombatResCount);
_worldPacket << uint32(MaxInCombatResCount);
_worldPacket << uint32(CombatResChargeRecovery);
_worldPacket << uint32(NextCombatResChargeTime);
- _worldPacket.WriteBit(InProgress);
+ _worldPacket << Bits<1>(InProgress);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::InstanceEncounterGainCombatResurrectionCharge::Write()
+WorldPacket const* InstanceEncounterGainCombatResurrectionCharge::Write()
{
_worldPacket << int32(InCombatResCount);
_worldPacket << uint32(CombatResChargeRecovery);
@@ -192,9 +194,10 @@ WorldPacket const* WorldPackets::Instance::InstanceEncounterGainCombatResurrecti
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Instance::BossKill::Write()
+WorldPacket const* BossKill::Write()
{
_worldPacket << uint32(DungeonEncounterID);
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/InstancePackets.h b/src/server/game/Server/Packets/InstancePackets.h
index ab980ca148f..0bfff99257f 100644
--- a/src/server/game/Server/Packets/InstancePackets.h
+++ b/src/server/game/Server/Packets/InstancePackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef InstancePackets_h__
-#define InstancePackets_h__
+#ifndef TRINITYCORE_INSTANCE_PACKETS_H
+#define TRINITYCORE_INSTANCE_PACKETS_H
#include "Packet.h"
#include "ObjectGuid.h"
@@ -28,7 +28,7 @@ namespace WorldPackets
class UpdateLastInstance final : public ServerPacket
{
public:
- UpdateLastInstance() : ServerPacket(SMSG_UPDATE_LAST_INSTANCE, 4) { }
+ explicit UpdateLastInstance() : ServerPacket(SMSG_UPDATE_LAST_INSTANCE, 4) { }
WorldPacket const* Write() override;
@@ -39,7 +39,7 @@ namespace WorldPackets
class UpdateInstanceOwnership final : public ServerPacket
{
public:
- UpdateInstanceOwnership() : ServerPacket(SMSG_UPDATE_INSTANCE_OWNERSHIP, 4) { }
+ explicit UpdateInstanceOwnership() : ServerPacket(SMSG_UPDATE_INSTANCE_OWNERSHIP, 4) { }
WorldPacket const* Write() override;
@@ -62,7 +62,7 @@ namespace WorldPackets
class InstanceInfo final : public ServerPacket
{
public:
- InstanceInfo() : ServerPacket(SMSG_INSTANCE_INFO, 4) { }
+ explicit InstanceInfo() : ServerPacket(SMSG_INSTANCE_INFO, 4) { }
WorldPacket const* Write() override;
@@ -72,7 +72,7 @@ namespace WorldPackets
class ResetInstances final : public ClientPacket
{
public:
- ResetInstances(WorldPacket&& packet) : ClientPacket(CMSG_RESET_INSTANCES, std::move(packet)) { }
+ explicit ResetInstances(WorldPacket&& packet) : ClientPacket(CMSG_RESET_INSTANCES, std::move(packet)) { }
void Read() override { }
};
@@ -80,7 +80,7 @@ namespace WorldPackets
class InstanceReset final : public ServerPacket
{
public:
- InstanceReset() : ServerPacket(SMSG_INSTANCE_RESET, 4) { }
+ explicit InstanceReset() : ServerPacket(SMSG_INSTANCE_RESET, 4) { }
WorldPacket const* Write() override;
@@ -90,7 +90,7 @@ namespace WorldPackets
class InstanceResetFailed final : public ServerPacket
{
public:
- InstanceResetFailed() : ServerPacket(SMSG_INSTANCE_RESET_FAILED, 4 + 1) { }
+ explicit InstanceResetFailed() : ServerPacket(SMSG_INSTANCE_RESET_FAILED, 4 + 1) { }
WorldPacket const* Write() override;
@@ -101,7 +101,7 @@ namespace WorldPackets
class ResetFailedNotify final : public ServerPacket
{
public:
- ResetFailedNotify() : ServerPacket(SMSG_RESET_FAILED_NOTIFY, 0) { }
+ explicit ResetFailedNotify() : ServerPacket(SMSG_RESET_FAILED_NOTIFY, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -109,7 +109,7 @@ namespace WorldPackets
class InstanceSaveCreated final : public ServerPacket
{
public:
- InstanceSaveCreated() : ServerPacket(SMSG_INSTANCE_SAVE_CREATED, 1) { }
+ explicit InstanceSaveCreated() : ServerPacket(SMSG_INSTANCE_SAVE_CREATED, 1) { }
WorldPacket const* Write() override;
@@ -119,7 +119,7 @@ namespace WorldPackets
class InstanceLockResponse final : public ClientPacket
{
public:
- InstanceLockResponse(WorldPacket&& packet) : ClientPacket(CMSG_INSTANCE_LOCK_RESPONSE, std::move(packet)) { }
+ explicit InstanceLockResponse(WorldPacket&& packet) : ClientPacket(CMSG_INSTANCE_LOCK_RESPONSE, std::move(packet)) { }
void Read() override;
@@ -129,7 +129,7 @@ namespace WorldPackets
class RaidGroupOnly final : public ServerPacket
{
public:
- RaidGroupOnly() : ServerPacket(SMSG_RAID_GROUP_ONLY, 4 + 4) { }
+ explicit RaidGroupOnly() : ServerPacket(SMSG_RAID_GROUP_ONLY, 4 + 4) { }
WorldPacket const* Write() override;
@@ -140,7 +140,7 @@ namespace WorldPackets
class PendingRaidLock final : public ServerPacket
{
public:
- PendingRaidLock() : ServerPacket(SMSG_PENDING_RAID_LOCK, 4 + 4) { }
+ explicit PendingRaidLock() : ServerPacket(SMSG_PENDING_RAID_LOCK, 4 + 4) { }
WorldPacket const* Write() override;
@@ -153,7 +153,7 @@ namespace WorldPackets
class RaidInstanceMessage final : public ServerPacket
{
public:
- RaidInstanceMessage() : ServerPacket(SMSG_RAID_INSTANCE_MESSAGE, 1 + 4 + 4 + 4 + 1) { }
+ explicit RaidInstanceMessage() : ServerPacket(SMSG_RAID_INSTANCE_MESSAGE, 1 + 4 + 4 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -169,7 +169,7 @@ namespace WorldPackets
class InstanceEncounterEngageUnit final : public ServerPacket
{
public:
- InstanceEncounterEngageUnit() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, 16 + 1) { }
+ explicit InstanceEncounterEngageUnit() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, 16 + 1) { }
WorldPacket const* Write() override;
@@ -180,7 +180,7 @@ namespace WorldPackets
class InstanceEncounterDisengageUnit final : public ServerPacket
{
public:
- InstanceEncounterDisengageUnit() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, 16) { }
+ explicit InstanceEncounterDisengageUnit() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, 16) { }
WorldPacket const* Write() override;
@@ -190,7 +190,7 @@ namespace WorldPackets
class InstanceEncounterChangePriority final : public ServerPacket
{
public:
- InstanceEncounterChangePriority() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY, 16 + 1) { }
+ explicit InstanceEncounterChangePriority() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY, 16 + 1) { }
WorldPacket const* Write() override;
@@ -201,7 +201,7 @@ namespace WorldPackets
class InstanceEncounterTimerStart final : public ServerPacket
{
public:
- InstanceEncounterTimerStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_TIMER_START, 4) { }
+ explicit InstanceEncounterTimerStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_TIMER_START, 4) { }
WorldPacket const* Write() override;
@@ -211,7 +211,7 @@ namespace WorldPackets
class InstanceEncounterObjectiveStart final : public ServerPacket
{
public:
- InstanceEncounterObjectiveStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, 4) { }
+ explicit InstanceEncounterObjectiveStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, 4) { }
WorldPacket const* Write() override;
@@ -221,7 +221,7 @@ namespace WorldPackets
class InstanceEncounterObjectiveUpdate final : public ServerPacket
{
public:
- InstanceEncounterObjectiveUpdate() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, 4 + 4) { }
+ explicit InstanceEncounterObjectiveUpdate() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, 4 + 4) { }
WorldPacket const* Write() override;
@@ -232,7 +232,7 @@ namespace WorldPackets
class InstanceEncounterObjectiveComplete final : public ServerPacket
{
public:
- InstanceEncounterObjectiveComplete() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE, 4) { }
+ explicit InstanceEncounterObjectiveComplete() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE, 4) { }
WorldPacket const* Write() override;
@@ -242,7 +242,7 @@ namespace WorldPackets
class InstanceEncounterPhaseShiftChanged final : public ServerPacket
{
public:
- InstanceEncounterPhaseShiftChanged() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, 0) { }
+ explicit InstanceEncounterPhaseShiftChanged() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -250,7 +250,7 @@ namespace WorldPackets
class InstanceEncounterStart final : public ServerPacket
{
public:
- InstanceEncounterStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_START, 16) { }
+ explicit InstanceEncounterStart() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_START, 16) { }
WorldPacket const* Write() override;
@@ -264,7 +264,7 @@ namespace WorldPackets
class InstanceEncounterEnd final : public ServerPacket
{
public:
- InstanceEncounterEnd() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_END, 0) { }
+ explicit InstanceEncounterEnd() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_END, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -272,7 +272,7 @@ namespace WorldPackets
class InstanceEncounterInCombatResurrection final : public ServerPacket
{
public:
- InstanceEncounterInCombatResurrection() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, 0) { }
+ explicit InstanceEncounterInCombatResurrection() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -280,7 +280,7 @@ namespace WorldPackets
class InstanceEncounterGainCombatResurrectionCharge final : public ServerPacket
{
public:
- InstanceEncounterGainCombatResurrectionCharge() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, 4 + 4) { }
+ explicit InstanceEncounterGainCombatResurrectionCharge() : ServerPacket(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, 4 + 4) { }
WorldPacket const* Write() override;
@@ -291,7 +291,7 @@ namespace WorldPackets
class BossKill final : public ServerPacket
{
public:
- BossKill() : ServerPacket(SMSG_BOSS_KILL, 4) { }
+ explicit BossKill() : ServerPacket(SMSG_BOSS_KILL, 4) { }
WorldPacket const* Write() override;
uint32 DungeonEncounterID = 0;
@@ -299,4 +299,4 @@ namespace WorldPackets
}
}
-#endif // InstancePackets_h__
+#endif // TRINITYCORE_INSTANCE_PACKETS_H
diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp
index 9d9c467525b..86f49b6433c 100644
--- a/src/server/game/Server/Packets/ItemPackets.cpp
+++ b/src/server/game/Server/Packets/ItemPackets.cpp
@@ -17,13 +17,15 @@
#include "ItemPackets.h"
-void WorldPackets::Item::BuyBackItem::Read()
+namespace WorldPackets::Item
+{
+void BuyBackItem::Read()
{
_worldPacket >> VendorGUID;
_worldPacket >> Slot;
}
-void WorldPackets::Item::BuyItem::Read()
+void BuyItem::Read()
{
_worldPacket >> VendorGUID;
_worldPacket >> ContainerGUID;
@@ -34,7 +36,7 @@ void WorldPackets::Item::BuyItem::Read()
_worldPacket >> Item;
}
-WorldPacket const* WorldPackets::Item::BuySucceeded::Write()
+WorldPacket const* BuySucceeded::Write()
{
_worldPacket << VendorGUID;
_worldPacket << uint32(Muid);
@@ -44,7 +46,7 @@ WorldPacket const* WorldPackets::Item::BuySucceeded::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::BuyFailed::Write()
+WorldPacket const* BuyFailed::Write()
{
_worldPacket << VendorGUID;
_worldPacket << uint32(Muid);
@@ -53,12 +55,12 @@ WorldPacket const* WorldPackets::Item::BuyFailed::Write()
return &_worldPacket;
}
-void WorldPackets::Item::GetItemPurchaseData::Read()
+void GetItemPurchaseData::Read()
{
_worldPacket >> ItemGUID;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseRefundItem& refundItem)
+ByteBuffer& operator<<(ByteBuffer& data, ItemPurchaseRefundItem& refundItem)
{
data << int32(refundItem.ItemID);
data << int32(refundItem.ItemCount);
@@ -66,7 +68,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseRefundI
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseRefundCurrency& refundCurrency)
+ByteBuffer& operator<<(ByteBuffer& data, ItemPurchaseRefundCurrency& refundCurrency)
{
data << int32(refundCurrency.CurrencyID);
data << int32(refundCurrency.CurrencyCount);
@@ -74,7 +76,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseRefundC
return data;
}
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseContents& purchaseContents)
+ByteBuffer& operator<<(ByteBuffer& data, ItemPurchaseContents& purchaseContents)
{
data << uint64(purchaseContents.Money);
for (uint32 i = 0; i < 5; ++i)
@@ -86,7 +88,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Item::ItemPurchaseContent
return data;
}
-WorldPacket const* WorldPackets::Item::SetItemPurchaseData::Write()
+WorldPacket const* SetItemPurchaseData::Write()
{
_worldPacket << ItemGUID;
_worldPacket << Contents;
@@ -96,16 +98,16 @@ WorldPacket const* WorldPackets::Item::SetItemPurchaseData::Write()
return &_worldPacket;
}
-void WorldPackets::Item::ItemPurchaseRefund::Read()
+void ItemPurchaseRefund::Read()
{
_worldPacket >> ItemGUID;
}
-WorldPacket const* WorldPackets::Item::ItemPurchaseRefundResult::Write()
+WorldPacket const* ItemPurchaseRefundResult::Write()
{
_worldPacket << ItemGUID;
_worldPacket << uint8(Result);
- _worldPacket.WriteBit(Contents.has_value());
+ _worldPacket << OptionalInit(Contents);
_worldPacket.FlushBits();
if (Contents)
_worldPacket << *Contents;
@@ -113,28 +115,28 @@ WorldPacket const* WorldPackets::Item::ItemPurchaseRefundResult::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::ItemExpirePurchaseRefund::Write()
+WorldPacket const* ItemExpirePurchaseRefund::Write()
{
_worldPacket << ItemGUID;
return &_worldPacket;
}
-void WorldPackets::Item::RepairItem::Read()
+void RepairItem::Read()
{
_worldPacket >> NpcGUID;
_worldPacket >> ItemGUID;
- UseGuildBank = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(UseGuildBank);
}
-void WorldPackets::Item::SellItem::Read()
+void SellItem::Read()
{
_worldPacket >> VendorGUID;
_worldPacket >> ItemGUID;
_worldPacket >> Amount;
}
-WorldPacket const* WorldPackets::Item::ItemTimeUpdate::Write()
+WorldPacket const* ItemTimeUpdate::Write()
{
_worldPacket << ItemGuid;
_worldPacket << uint32(DurationLeft);
@@ -142,7 +144,7 @@ WorldPacket const* WorldPackets::Item::ItemTimeUpdate::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::SetProficiency::Write()
+WorldPacket const* SetProficiency::Write()
{
_worldPacket << uint32(ProficiencyMask);
_worldPacket << uint8(ProficiencyClass);
@@ -150,7 +152,7 @@ WorldPacket const* WorldPackets::Item::SetProficiency::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::InventoryChangeFailure::Write()
+WorldPacket const* InventoryChangeFailure::Write()
{
_worldPacket << int32(BagResult);
_worldPacket << Item[0];
@@ -180,7 +182,7 @@ WorldPacket const* WorldPackets::Item::InventoryChangeFailure::Write()
return &_worldPacket;
}
-void WorldPackets::Item::SplitItem::Read()
+void SplitItem::Read()
{
_worldPacket >> Inv;
_worldPacket >> FromPackSlot;
@@ -190,14 +192,14 @@ void WorldPackets::Item::SplitItem::Read()
_worldPacket >> Quantity;
}
-void WorldPackets::Item::SwapInvItem::Read()
+void SwapInvItem::Read()
{
_worldPacket >> Inv;
_worldPacket >> Slot2;
_worldPacket >> Slot1;
}
-void WorldPackets::Item::SwapItem::Read()
+void SwapItem::Read()
{
_worldPacket >> Inv;
_worldPacket >> ContainerSlotB;
@@ -206,21 +208,21 @@ void WorldPackets::Item::SwapItem::Read()
_worldPacket >> SlotA;
}
-void WorldPackets::Item::AutoEquipItem::Read()
+void AutoEquipItem::Read()
{
_worldPacket >> Inv;
_worldPacket >> PackSlot;
_worldPacket >> Slot;
}
-void WorldPackets::Item::AutoEquipItemSlot::Read()
+void AutoEquipItemSlot::Read()
{
_worldPacket >> Inv;
_worldPacket >> Item;
_worldPacket >> ItemDstSlot;
}
-void WorldPackets::Item::AutoStoreBagItem::Read()
+void AutoStoreBagItem::Read()
{
_worldPacket >> Inv;
_worldPacket >> ContainerSlotB;
@@ -228,17 +230,17 @@ void WorldPackets::Item::AutoStoreBagItem::Read()
_worldPacket >> SlotA;
}
-void WorldPackets::Item::DestroyItem::Read()
+void DestroyItem::Read()
{
_worldPacket >> Count;
_worldPacket >> ContainerId;
_worldPacket >> SlotNum;
}
-WorldPacket const* WorldPackets::Item::SellResponse::Write()
+WorldPacket const* SellResponse::Write()
{
_worldPacket << VendorGUID;
- _worldPacket << uint32(ItemGUIDs.size());
+ _worldPacket << Size<uint32>(ItemGUIDs);
_worldPacket << int32(Reason);
for (ObjectGuid const& itemGuid : ItemGUIDs)
_worldPacket << itemGuid;
@@ -246,7 +248,7 @@ WorldPacket const* WorldPackets::Item::SellResponse::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::ItemPushResult::Write()
+WorldPacket const* ItemPushResult::Write()
{
_worldPacket << PlayerGUID;
_worldPacket << uint8(Slot);
@@ -261,7 +263,7 @@ WorldPacket const* WorldPackets::Item::ItemPushResult::Write()
_worldPacket << uint8(BattlePetBreedQuality);
_worldPacket << int32(BattlePetLevel);
_worldPacket << ItemGUID;
- _worldPacket << uint32(Toasts.size());
+ _worldPacket << Size<uint32>(Toasts);
for (UiEventToast const& uiEventToast : Toasts)
_worldPacket << uiEventToast;
@@ -286,41 +288,41 @@ WorldPacket const* WorldPackets::Item::ItemPushResult::Write()
return &_worldPacket;
}
-void WorldPackets::Item::ReadItem::Read()
+void ReadItem::Read()
{
_worldPacket >> PackSlot;
_worldPacket >> Slot;
}
-WorldPacket const* WorldPackets::Item::ReadItemResultFailed::Write()
+WorldPacket const* ReadItemResultFailed::Write()
{
_worldPacket << Item;
_worldPacket << uint32(Delay);
- _worldPacket.WriteBits(Subcode, 2);
+ _worldPacket << Bits<2>(Subcode);
_worldPacket.FlushBits();
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::ReadItemResultOK::Write()
+WorldPacket const* ReadItemResultOK::Write()
{
_worldPacket << Item;
return &_worldPacket;
}
-void WorldPackets::Item::WrapItem::Read()
+void WrapItem::Read()
{
_worldPacket >> Inv;
}
-void WorldPackets::Item::CancelTempEnchantment::Read()
+void CancelTempEnchantment::Read()
{
_worldPacket >> Slot;
}
-WorldPacket const* WorldPackets::Item::ItemCooldown::Write()
+WorldPacket const* ItemCooldown::Write()
{
_worldPacket << ItemGuid;
_worldPacket << uint32(SpellID);
@@ -329,7 +331,7 @@ WorldPacket const* WorldPackets::Item::ItemCooldown::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::EnchantmentLog::Write()
+WorldPacket const* EnchantmentLog::Write()
{
_worldPacket << Owner;
_worldPacket << Caster;
@@ -341,7 +343,7 @@ WorldPacket const* WorldPackets::Item::EnchantmentLog::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::ItemEnchantTimeUpdate::Write()
+WorldPacket const* ItemEnchantTimeUpdate::Write()
{
_worldPacket << ItemGuid;
_worldPacket << uint32(DurationLeft);
@@ -351,78 +353,79 @@ WorldPacket const* WorldPackets::Item::ItemEnchantTimeUpdate::Write()
return &_worldPacket;
}
-void WorldPackets::Item::UseCritterItem::Read()
+void UseCritterItem::Read()
{
_worldPacket >> ItemGuid;
}
-void WorldPackets::Item::SocketGems::Read()
+void SocketGems::Read()
{
_worldPacket >> ItemGuid;
for (ObjectGuid& gemGuid : GemItem)
_worldPacket >> gemGuid;
}
-WorldPacket const* WorldPackets::Item::SocketGemsSuccess::Write()
+WorldPacket const* SocketGemsSuccess::Write()
{
_worldPacket << Item;
return &_worldPacket;
}
-void WorldPackets::Item::RemoveNewItem::Read()
+void RemoveNewItem::Read()
{
_worldPacket >> ItemGuid;
}
-void WorldPackets::Item::ChangeBagSlotFlag::Read()
+void ChangeBagSlotFlag::Read()
{
_worldPacket >> BagIndex;
_worldPacket >> As<uint32>(FlagToChange);
_worldPacket >> Bits<1>(On);
}
-void WorldPackets::Item::ChangeBankBagSlotFlag::Read()
+void ChangeBankBagSlotFlag::Read()
{
_worldPacket >> BagIndex;
_worldPacket >> As<uint32>(FlagToChange);
_worldPacket >> Bits<1>(On);
}
-void WorldPackets::Item::SetBackpackAutosortDisabled::Read()
+void SetBackpackAutosortDisabled::Read()
{
- Disable = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Disable);
}
-void WorldPackets::Item::SetBackpackSellJunkDisabled::Read()
+void SetBackpackSellJunkDisabled::Read()
{
- Disable = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Disable);
}
-void WorldPackets::Item::SetBankAutosortDisabled::Read()
+void SetBankAutosortDisabled::Read()
{
- Disable = _worldPacket.ReadBit();
+ _worldPacket >> Bits<1>(Disable);
}
-WorldPacket const* WorldPackets::Item::AddItemPassive::Write()
+WorldPacket const* AddItemPassive::Write()
{
_worldPacket << int32(SpellID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::RemoveItemPassive::Write()
+WorldPacket const* RemoveItemPassive::Write()
{
_worldPacket << int32(SpellID);
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Item::SendItemPassives::Write()
+WorldPacket const* SendItemPassives::Write()
{
- _worldPacket << uint32(SpellID.size());
+ _worldPacket << Size<uint32>(SpellID);
if (!SpellID.empty())
_worldPacket.append(SpellID.data(), SpellID.size());
return &_worldPacket;
}
+}
diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h
index a6834efbe22..825e452f5cd 100644
--- a/src/server/game/Server/Packets/ItemPackets.h
+++ b/src/server/game/Server/Packets/ItemPackets.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef ItemPackets_h__
-#define ItemPackets_h__
+#ifndef TRINITYCORE_ITEM_PACKETS_H
+#define TRINITYCORE_ITEM_PACKETS_H
#include "Packet.h"
#include "CraftingPacketsCommon.h"
@@ -37,7 +37,7 @@ namespace WorldPackets
class BuyBackItem final : public ClientPacket
{
public:
- BuyBackItem(WorldPacket&& packet) : ClientPacket(CMSG_BUY_BACK_ITEM, std::move(packet)) { }
+ explicit BuyBackItem(WorldPacket&& packet) : ClientPacket(CMSG_BUY_BACK_ITEM, std::move(packet)) { }
void Read() override;
@@ -48,7 +48,7 @@ namespace WorldPackets
class BuyItem final : public ClientPacket
{
public:
- BuyItem(WorldPacket&& packet) : ClientPacket(CMSG_BUY_ITEM, std::move(packet)) { }
+ explicit BuyItem(WorldPacket&& packet) : ClientPacket(CMSG_BUY_ITEM, std::move(packet)) { }
void Read() override;
@@ -64,7 +64,7 @@ namespace WorldPackets
class BuySucceeded final : ServerPacket
{
public:
- BuySucceeded() : ServerPacket(SMSG_BUY_SUCCEEDED, 16 + 4 + 4 + 4 + 4) { }
+ explicit BuySucceeded() : ServerPacket(SMSG_BUY_SUCCEEDED, 16 + 4 + 4 + 4 + 4) { }
WorldPacket const* Write() override;
@@ -77,7 +77,7 @@ namespace WorldPackets
class BuyFailed final : ServerPacket
{
public:
- BuyFailed() : ServerPacket(SMSG_BUY_FAILED, 16 + 4 + 1) { }
+ explicit BuyFailed() : ServerPacket(SMSG_BUY_FAILED, 16 + 4 + 1) { }
WorldPacket const* Write() override;
@@ -89,7 +89,7 @@ namespace WorldPackets
class GetItemPurchaseData final : public ClientPacket
{
public:
- GetItemPurchaseData(WorldPacket&& packet) : ClientPacket(CMSG_GET_ITEM_PURCHASE_DATA, std::move(packet)) { }
+ explicit GetItemPurchaseData(WorldPacket&& packet) : ClientPacket(CMSG_GET_ITEM_PURCHASE_DATA, std::move(packet)) { }
void Read() override;
@@ -118,7 +118,7 @@ namespace WorldPackets
class SetItemPurchaseData final : public ServerPacket
{
public:
- SetItemPurchaseData() : ServerPacket(SMSG_SET_ITEM_PURCHASE_DATA, 4 + 4 + 4 + 5 * (4 + 4) + 5 * (4 + 4) + 16) { }
+ explicit SetItemPurchaseData() : ServerPacket(SMSG_SET_ITEM_PURCHASE_DATA, 4 + 4 + 4 + 5 * (4 + 4) + 5 * (4 + 4) + 16) { }
WorldPacket const* Write() override;
@@ -131,7 +131,7 @@ namespace WorldPackets
class ItemPurchaseRefund final : public ClientPacket
{
public:
- ItemPurchaseRefund(WorldPacket&& packet) : ClientPacket(CMSG_ITEM_PURCHASE_REFUND, std::move(packet)) { }
+ explicit ItemPurchaseRefund(WorldPacket&& packet) : ClientPacket(CMSG_ITEM_PURCHASE_REFUND, std::move(packet)) { }
void Read() override;
@@ -141,7 +141,7 @@ namespace WorldPackets
class ItemPurchaseRefundResult final : public ServerPacket
{
public:
- ItemPurchaseRefundResult() : ServerPacket(SMSG_ITEM_PURCHASE_REFUND_RESULT, 1 + 4 + 5 * (4 + 4) + 5 * (4 + 4) + 16) { }
+ explicit ItemPurchaseRefundResult() : ServerPacket(SMSG_ITEM_PURCHASE_REFUND_RESULT, 1 + 4 + 5 * (4 + 4) + 5 * (4 + 4) + 16) { }
WorldPacket const* Write() override;
@@ -153,7 +153,7 @@ namespace WorldPackets
class ItemExpirePurchaseRefund final : public ServerPacket
{
public:
- ItemExpirePurchaseRefund() : ServerPacket(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, 16) { }
+ explicit ItemExpirePurchaseRefund() : ServerPacket(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, 16) { }
WorldPacket const* Write() override;
@@ -163,7 +163,7 @@ namespace WorldPackets
class RepairItem final : public ClientPacket
{
public:
- RepairItem(WorldPacket&& packet) : ClientPacket(CMSG_REPAIR_ITEM, std::move(packet)) { }
+ explicit RepairItem(WorldPacket&& packet) : ClientPacket(CMSG_REPAIR_ITEM, std::move(packet)) { }
void Read() override;
@@ -175,7 +175,7 @@ namespace WorldPackets
class SellItem final : public ClientPacket
{
public:
- SellItem(WorldPacket&& packet) : ClientPacket(CMSG_SELL_ITEM, std::move(packet)) { }
+ explicit SellItem(WorldPacket&& packet) : ClientPacket(CMSG_SELL_ITEM, std::move(packet)) { }
void Read() override;
@@ -187,7 +187,7 @@ namespace WorldPackets
class ItemTimeUpdate final : public ServerPacket
{
public:
- ItemTimeUpdate() : ServerPacket(SMSG_ITEM_TIME_UPDATE, 8 + 4) { }
+ explicit ItemTimeUpdate() : ServerPacket(SMSG_ITEM_TIME_UPDATE, 8 + 4) { }
WorldPacket const* Write() override;
@@ -198,7 +198,7 @@ namespace WorldPackets
class SetProficiency final : public ServerPacket
{
public:
- SetProficiency() : ServerPacket(SMSG_SET_PROFICIENCY, 5) { }
+ explicit SetProficiency() : ServerPacket(SMSG_SET_PROFICIENCY, 5) { }
WorldPacket const* Write() override;
@@ -209,7 +209,7 @@ namespace WorldPackets
class InventoryChangeFailure final : public ServerPacket
{
public:
- InventoryChangeFailure() : ServerPacket(SMSG_INVENTORY_CHANGE_FAILURE, 22) { }
+ explicit InventoryChangeFailure() : ServerPacket(SMSG_INVENTORY_CHANGE_FAILURE, 22) { }
WorldPacket const* Write() override;
@@ -226,7 +226,7 @@ namespace WorldPackets
class SplitItem final : public ClientPacket
{
public:
- SplitItem(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_ITEM, std::move(packet)) { }
+ explicit SplitItem(WorldPacket&& packet) : ClientPacket(CMSG_SPLIT_ITEM, std::move(packet)) { }
void Read() override;
@@ -241,7 +241,7 @@ namespace WorldPackets
class SwapInvItem final : public ClientPacket
{
public:
- SwapInvItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_INV_ITEM, std::move(packet)) { }
+ explicit SwapInvItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_INV_ITEM, std::move(packet)) { }
void Read() override;
@@ -253,7 +253,7 @@ namespace WorldPackets
class SwapItem final : public ClientPacket
{
public:
- SwapItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_ITEM, std::move(packet)) { }
+ explicit SwapItem(WorldPacket&& packet) : ClientPacket(CMSG_SWAP_ITEM, std::move(packet)) { }
void Read() override;
@@ -267,7 +267,7 @@ namespace WorldPackets
class AutoEquipItem final : public ClientPacket
{
public:
- AutoEquipItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_EQUIP_ITEM, std::move(packet)) { }
+ explicit AutoEquipItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_EQUIP_ITEM, std::move(packet)) { }
void Read() override;
@@ -279,7 +279,7 @@ namespace WorldPackets
class AutoEquipItemSlot final : public ClientPacket
{
public:
- AutoEquipItemSlot(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_EQUIP_ITEM_SLOT, std::move(packet)) { }
+ explicit AutoEquipItemSlot(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_EQUIP_ITEM_SLOT, std::move(packet)) { }
void Read() override;
@@ -291,7 +291,7 @@ namespace WorldPackets
class AutoStoreBagItem final : public ClientPacket
{
public:
- AutoStoreBagItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_STORE_BAG_ITEM, std::move(packet)) { }
+ explicit AutoStoreBagItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_STORE_BAG_ITEM, std::move(packet)) { }
void Read() override;
@@ -304,7 +304,7 @@ namespace WorldPackets
class DestroyItem final : public ClientPacket
{
public:
- DestroyItem(WorldPacket&& packet) : ClientPacket(CMSG_DESTROY_ITEM, std::move(packet)) { }
+ explicit DestroyItem(WorldPacket&& packet) : ClientPacket(CMSG_DESTROY_ITEM, std::move(packet)) { }
void Read() override;
@@ -316,7 +316,7 @@ namespace WorldPackets
class SellResponse final : public ServerPacket
{
public:
- SellResponse() : ServerPacket(SMSG_SELL_RESPONSE, 16 + 16 + 1) { }
+ explicit SellResponse() : ServerPacket(SMSG_SELL_RESPONSE, 16 + 16 + 1) { }
WorldPacket const* Write() override;
@@ -335,7 +335,7 @@ namespace WorldPackets
DISPLAY_TYPE_ENCOUNTER_LOOT = 2
};
- ItemPushResult() : ServerPacket(SMSG_ITEM_PUSH_RESULT, 16 + 1 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 16 + 1 + 1 + 1 + 1) { }
+ explicit ItemPushResult() : ServerPacket(SMSG_ITEM_PUSH_RESULT, 16 + 1 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 16 + 1 + 1 + 1 + 1) { }
WorldPacket const* Write() override;
@@ -368,7 +368,7 @@ namespace WorldPackets
class ReadItem final : public ClientPacket
{
public:
- ReadItem(WorldPacket&& packet) : ClientPacket(CMSG_READ_ITEM, std::move(packet)) { }
+ explicit ReadItem(WorldPacket&& packet) : ClientPacket(CMSG_READ_ITEM, std::move(packet)) { }
void Read() override;
@@ -379,7 +379,7 @@ namespace WorldPackets
class ReadItemResultFailed final : public ServerPacket
{
public:
- ReadItemResultFailed() : ServerPacket(SMSG_READ_ITEM_RESULT_FAILED, 16 + 1 + 4) { }
+ explicit ReadItemResultFailed() : ServerPacket(SMSG_READ_ITEM_RESULT_FAILED, 16 + 1 + 4) { }
WorldPacket const* Write() override;
@@ -391,7 +391,7 @@ namespace WorldPackets
class ReadItemResultOK final : public ServerPacket
{
public:
- ReadItemResultOK() : ServerPacket(SMSG_READ_ITEM_RESULT_OK, 16) { }
+ explicit ReadItemResultOK() : ServerPacket(SMSG_READ_ITEM_RESULT_OK, 16) { }
WorldPacket const* Write() override;
@@ -401,7 +401,7 @@ namespace WorldPackets
class WrapItem final : public ClientPacket
{
public:
- WrapItem(WorldPacket&& packet) : ClientPacket(CMSG_WRAP_ITEM, std::move(packet)) { }
+ explicit WrapItem(WorldPacket&& packet) : ClientPacket(CMSG_WRAP_ITEM, std::move(packet)) { }
void Read() override;
@@ -411,7 +411,7 @@ namespace WorldPackets
class CancelTempEnchantment final : public ClientPacket
{
public:
- CancelTempEnchantment(WorldPacket&& packet) : ClientPacket(CMSG_CANCEL_TEMP_ENCHANTMENT, std::move(packet)) { }
+ explicit CancelTempEnchantment(WorldPacket&& packet) : ClientPacket(CMSG_CANCEL_TEMP_ENCHANTMENT, std::move(packet)) { }
void Read() override;
@@ -421,7 +421,7 @@ namespace WorldPackets
class ItemCooldown final : public ServerPacket
{
public:
- ItemCooldown() : ServerPacket(SMSG_ITEM_COOLDOWN, 24) { }
+ explicit ItemCooldown() : ServerPacket(SMSG_ITEM_COOLDOWN, 24) { }
WorldPacket const* Write() override;
@@ -433,7 +433,7 @@ namespace WorldPackets
class EnchantmentLog final : public ServerPacket
{
public:
- EnchantmentLog() : ServerPacket(SMSG_ENCHANTMENT_LOG, 0) { }
+ explicit EnchantmentLog() : ServerPacket(SMSG_ENCHANTMENT_LOG, 0) { }
WorldPacket const* Write() override;
@@ -448,7 +448,7 @@ namespace WorldPackets
class ItemEnchantTimeUpdate final : public ServerPacket
{
public:
- ItemEnchantTimeUpdate() : ServerPacket(SMSG_ITEM_ENCHANT_TIME_UPDATE, 40) { }
+ explicit ItemEnchantTimeUpdate() : ServerPacket(SMSG_ITEM_ENCHANT_TIME_UPDATE, 40) { }
WorldPacket const* Write() override;
@@ -461,7 +461,7 @@ namespace WorldPackets
class UseCritterItem final : public ClientPacket
{
public:
- UseCritterItem(WorldPacket&& packet) : ClientPacket(CMSG_USE_CRITTER_ITEM, std::move(packet)) { }
+ explicit UseCritterItem(WorldPacket&& packet) : ClientPacket(CMSG_USE_CRITTER_ITEM, std::move(packet)) { }
void Read() override;
@@ -471,7 +471,7 @@ namespace WorldPackets
class SocketGems final : public ClientPacket
{
public:
- SocketGems(WorldPacket&& packet) : ClientPacket(CMSG_SOCKET_GEMS, std::move(packet)) { }
+ explicit SocketGems(WorldPacket&& packet) : ClientPacket(CMSG_SOCKET_GEMS, std::move(packet)) { }
void Read() override;
@@ -482,7 +482,7 @@ namespace WorldPackets
class SocketGemsSuccess final : public ServerPacket
{
public:
- SocketGemsSuccess() : ServerPacket(SMSG_SOCKET_GEMS_SUCCESS, 16 + 4 * 3 + 4) { }
+ explicit SocketGemsSuccess() : ServerPacket(SMSG_SOCKET_GEMS_SUCCESS, 16 + 4 * 3 + 4) { }
WorldPacket const* Write() override;
@@ -508,7 +508,7 @@ namespace WorldPackets
class SortBankBags final : public ClientPacket
{
public:
- SortBankBags(WorldPacket&& packet) : ClientPacket(CMSG_SORT_BANK_BAGS, std::move(packet)) { }
+ explicit SortBankBags(WorldPacket&& packet) : ClientPacket(CMSG_SORT_BANK_BAGS, std::move(packet)) { }
void Read() override { }
};
@@ -516,7 +516,7 @@ namespace WorldPackets
class SortReagentBankBags final : public ClientPacket
{
public:
- SortReagentBankBags(WorldPacket&& packet) : ClientPacket(CMSG_SORT_REAGENT_BANK_BAGS, std::move(packet)) { }
+ explicit SortReagentBankBags(WorldPacket&& packet) : ClientPacket(CMSG_SORT_REAGENT_BANK_BAGS, std::move(packet)) { }
void Read() override { }
};
@@ -524,7 +524,7 @@ namespace WorldPackets
class BagCleanupFinished final : public ServerPacket
{
public:
- BagCleanupFinished() : ServerPacket(SMSG_BAG_CLEANUP_FINISHED, 0) { }
+ explicit BagCleanupFinished() : ServerPacket(SMSG_BAG_CLEANUP_FINISHED, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -532,7 +532,7 @@ namespace WorldPackets
class RemoveNewItem final : public ClientPacket
{
public:
- RemoveNewItem(WorldPacket&& packet) : ClientPacket(CMSG_REMOVE_NEW_ITEM, std::move(packet)) { }
+ explicit RemoveNewItem(WorldPacket&& packet) : ClientPacket(CMSG_REMOVE_NEW_ITEM, std::move(packet)) { }
void Read() override;
@@ -542,7 +542,7 @@ namespace WorldPackets
class InventoryFullOverflow final : public ServerPacket
{
public:
- InventoryFullOverflow() : ServerPacket(SMSG_INVENTORY_FULL_OVERFLOW, 0) { }
+ explicit InventoryFullOverflow() : ServerPacket(SMSG_INVENTORY_FULL_OVERFLOW, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
@@ -604,7 +604,7 @@ namespace WorldPackets
class AddItemPassive final : public ServerPacket
{
public:
- AddItemPassive() : ServerPacket(SMSG_ADD_ITEM_PASSIVE, 4) { }
+ explicit AddItemPassive() : ServerPacket(SMSG_ADD_ITEM_PASSIVE, 4) { }
WorldPacket const* Write() override;
@@ -614,7 +614,7 @@ namespace WorldPackets
class RemoveItemPassive final : public ServerPacket
{
public:
- RemoveItemPassive() : ServerPacket(SMSG_REMOVE_ITEM_PASSIVE, 4) { }
+ explicit RemoveItemPassive() : ServerPacket(SMSG_REMOVE_ITEM_PASSIVE, 4) { }
WorldPacket const* Write() override;
@@ -624,7 +624,7 @@ namespace WorldPackets
class SendItemPassives final : public ServerPacket
{
public:
- SendItemPassives() : ServerPacket(SMSG_SEND_ITEM_PASSIVES, 4) { }
+ explicit SendItemPassives() : ServerPacket(SMSG_SEND_ITEM_PASSIVES, 4) { }
WorldPacket const* Write() override;
@@ -633,4 +633,4 @@ namespace WorldPackets
}
}
-#endif // ItemPackets_h__
+#endif // TRINITYCORE_ITEM_PACKETS_H
diff --git a/src/server/game/Server/Packets/ItemPacketsCommon.cpp b/src/server/game/Server/Packets/ItemPacketsCommon.cpp
index ed248759086..71463b5944f 100644
--- a/src/server/game/Server/Packets/ItemPacketsCommon.cpp
+++ b/src/server/game/Server/Packets/ItemPacketsCommon.cpp
@@ -27,23 +27,12 @@ bool ItemBonuses::operator==(ItemBonuses const& r) const
if (Context != r.Context)
return false;
- if (BonusListIDs.size() != r.BonusListIDs.size())
- return false;
-
- return std::is_permutation(BonusListIDs.begin(), BonusListIDs.end(), r.BonusListIDs.begin());
-}
-
-bool ItemMod::operator==(ItemMod const& r) const
-{
- return Value == r.Value && Type == r.Type;
+ return std::ranges::is_permutation(BonusListIDs, r.BonusListIDs);
}
bool ItemModList::operator==(ItemModList const& r) const
{
- if (Values.size() != r.Values.size())
- return false;
-
- return std::is_permutation(Values.begin(), Values.end(), r.Values.begin());
+ return std::ranges::is_permutation(Values, r.Values);
}
void ItemInstance::Initialize(::Item const* item)
@@ -58,7 +47,7 @@ void ItemInstance::Initialize(::Item const* item)
}
for (UF::ItemMod mod : item->m_itemData->Modifiers->Values)
- Modifications.Values.emplace_back(mod.Value, ItemModifier(mod.Type));
+ Modifications.Values.push_back({ .Value = mod.Value, .Type = ItemModifier(mod.Type) });
}
void ItemInstance::Initialize(UF::SocketedGem const* gem)
@@ -94,10 +83,10 @@ void ItemInstance::Initialize(::VoidStorageItem const* voidItem)
ItemID = voidItem->ItemEntry;
if (voidItem->FixedScalingLevel)
- Modifications.Values.emplace_back(voidItem->FixedScalingLevel, ITEM_MODIFIER_TIMEWALKER_LEVEL);
+ Modifications.Values.push_back({ .Value = int32(voidItem->FixedScalingLevel), .Type = ITEM_MODIFIER_TIMEWALKER_LEVEL });
if (voidItem->ArtifactKnowledgeLevel)
- Modifications.Values.emplace_back(voidItem->ArtifactKnowledgeLevel, ITEM_MODIFIER_ARTIFACT_KNOWLEDGE_LEVEL);
+ Modifications.Values.push_back({ .Value = int32(voidItem->ArtifactKnowledgeLevel), .Type = ITEM_MODIFIER_ARTIFACT_KNOWLEDGE_LEVEL });
if (!voidItem->BonusListIDs.empty())
{
@@ -138,7 +127,7 @@ bool ItemBonusKey::operator==(ItemBonusKey const& right) const
ByteBuffer& operator<<(ByteBuffer& data, ItemBonuses const& itemBonusInstanceData)
{
data << uint8(itemBonusInstanceData.Context);
- data << uint32(itemBonusInstanceData.BonusListIDs.size());
+ data << Size<uint32>(itemBonusInstanceData.BonusListIDs);
for (uint32 bonusID : itemBonusInstanceData.BonusListIDs)
data << uint32(bonusID);
@@ -203,7 +192,7 @@ ByteBuffer& operator<<(ByteBuffer& data, ItemInstance const& itemInstance)
{
data << int32(itemInstance.ItemID);
- data.WriteBit(itemInstance.ItemBonus.has_value());
+ data << OptionalInit(itemInstance.ItemBonus);
data.FlushBits();
data << itemInstance.Modifications;
@@ -217,17 +206,13 @@ ByteBuffer& operator<<(ByteBuffer& data, ItemInstance const& itemInstance)
ByteBuffer& operator>>(ByteBuffer& data, ItemInstance& itemInstance)
{
data >> itemInstance.ItemID;
-
- bool hasItemBonus = data.ReadBit();
+ data >> OptionalInit(itemInstance.ItemBonus);
data.ResetBitPos();
data >> itemInstance.Modifications;
- if (hasItemBonus)
- {
- itemInstance.ItemBonus.emplace();
+ if (itemInstance.ItemBonus)
data >> *itemInstance.ItemBonus;
- }
return data;
}
@@ -235,8 +220,8 @@ ByteBuffer& operator>>(ByteBuffer& data, ItemInstance& itemInstance)
ByteBuffer& operator<<(ByteBuffer& data, ItemBonusKey const& itemBonusKey)
{
data << int32(itemBonusKey.ItemID);
- data << uint32(itemBonusKey.BonusListIDs.size());
- data << uint32(itemBonusKey.Modifications.size());
+ data << Size<uint32>(itemBonusKey.BonusListIDs);
+ data << Size<uint32>(itemBonusKey.Modifications);
if (!itemBonusKey.BonusListIDs.empty())
data.append(itemBonusKey.BonusListIDs.data(), itemBonusKey.BonusListIDs.size());
@@ -272,7 +257,7 @@ ByteBuffer& operator>>(ByteBuffer& data, ItemGemData& itemGemData)
ByteBuffer& operator>>(ByteBuffer& data, InvUpdate& invUpdate)
{
- invUpdate.Items.resize(data.ReadBits(2));
+ data >> BitsSize<2>(invUpdate.Items);
data.ResetBitPos();
for (InvUpdate::InvItem& item : invUpdate.Items)
{
diff --git a/src/server/game/Server/Packets/ItemPacketsCommon.h b/src/server/game/Server/Packets/ItemPacketsCommon.h
index a9fb6ce95ce..552d25623e3 100644
--- a/src/server/game/Server/Packets/ItemPacketsCommon.h
+++ b/src/server/game/Server/Packets/ItemPacketsCommon.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef ItemPacketsCommon_h__
-#define ItemPacketsCommon_h__
+#ifndef TRINITYCORE_ITEM_PACKETS_COMMON_H
+#define TRINITYCORE_ITEM_PACKETS_COMMON_H
#include "ItemDefines.h"
#include "PacketUtilities.h"
@@ -48,13 +48,10 @@ namespace WorldPackets
struct ItemMod
{
- ItemMod() = default;
- ItemMod(int32 value, ItemModifier type) : Value(value), Type(type) { }
-
int32 Value = 0;
ItemModifier Type = MAX_ITEM_MODIFIERS;
- bool operator==(ItemMod const& r) const;
+ friend bool operator==(ItemMod const& left, ItemMod const& right) = default;
};
struct ItemModList
@@ -135,4 +132,4 @@ namespace WorldPackets
}
}
-#endif // ItemPacketsCommon_h__
+#endif // TRINITYCORE_ITEM_PACKETS_COMMON_H
diff --git a/src/server/game/Server/Packets/PacketUtilities.h b/src/server/game/Server/Packets/PacketUtilities.h
index f5c4febcd49..1cfee3fd074 100644
--- a/src/server/game/Server/Packets/PacketUtilities.h
+++ b/src/server/game/Server/Packets/PacketUtilities.h
@@ -127,6 +127,11 @@ namespace WorldPackets
return *this = std::string_view(value);
}
+ void resize(std::size_t size)
+ {
+ _storage.resize(size);
+ }
+
private:
static bool Validate(std::string_view value)
{