diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0f79c4d0780..de6effb8b14 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6446,7 +6446,12 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff, Position const* lo break; } - if (IsTriggered() || m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_DISABLE_LOS)) + // check for ignore LOS on the effect itself + if (m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_DISABLE_LOS)) + return true; + + // if spell is triggered, need to check for LOS disable on the aura triggering it and inherit that behaviour + if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell->Id, NULL, SPELL_DISABLE_LOS))) return true; /// @todo shit below shouldn't be here, but it's temporary |