diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 59 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundScore.h | 13 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAB.h | 3 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAV.h | 6 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundEY.h | 2 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.h | 3 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundSA.h | 3 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundWS.h | 3 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 1 | ||||
-rw-r--r-- | src/server/game/World/World.h | 1 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 113 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 33 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 2 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 6 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.h | 4 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 8 |
16 files changed, 258 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index ed39c3fd6b2..69d43d4f40f 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -748,6 +748,24 @@ void Battleground::EndBattleground(uint32 winner) int32 winmsg_id = 0; bool guildAwarded = false; + PreparedStatement* stmt; + PreparedQueryResult result; + uint64 battleground_id = 1; + + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_MAXID); + result = CharacterDatabase.Query(stmt); + + if (result) + { + Field* fields = result->Fetch(); + battleground_id = fields[0].GetInt64() + 1; + } + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_BATTLEGROUND); + } + if (winner == ALLIANCE) { winmsg_id = isBattleground() ? LANG_BG_A_WINS : LANG_ARENA_GOLD_WINS; @@ -755,6 +773,9 @@ void Battleground::EndBattleground(uint32 winner) PlaySoundToAll(SOUND_ALLIANCE_WINS); // alliance wins sound SetWinner(BG_TEAM_ALLIANCE); + + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + stmt->setUInt8(1, BG_TEAM_ALLIANCE); } else if (winner == HORDE) { @@ -763,10 +784,24 @@ void Battleground::EndBattleground(uint32 winner) PlaySoundToAll(SOUND_HORDE_WINS); // horde wins sound SetWinner(BG_TEAM_HORDE); + + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + stmt->setUInt8(1, BG_TEAM_HORDE); } else { SetWinner(BG_TEAM_NEUTRAL); + + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + stmt->setUInt8(1, BG_TEAM_NEUTRAL); + } + + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + { + stmt->setUInt64(0, battleground_id); + stmt->setUInt8(2, m_BracketId + 1); + stmt->setUInt8(3, GetTypeID()); + CharacterDatabase.Execute(stmt); } SetStatus(STATUS_WAIT_LEAVE); @@ -809,6 +844,30 @@ void Battleground::EndBattleground(uint32 winner) uint32 winnerKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_HONOR_FIRST); uint32 loserKills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_FIRST); + if (isBattleground() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE)) + { + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PVPSTATS_PLAYER); + BattlegroundScoreMap::const_iterator score = PlayerScores.find(player->GetGUIDLow()); + + // battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done + + stmt->setUInt32(0, battleground_id); + stmt->setUInt32(1, player->GetGUIDLow()); + stmt->setUInt32(2, score->second->GetKillingBlows()); + stmt->setUInt32(3, score->second->GetDeaths()); + stmt->setUInt32(4, score->second->GetHonorableKills()); + stmt->setUInt32(5, score->second->GetBonusHonor()); + stmt->setUInt32(6, score->second->GetDamageDone()); + stmt->setUInt32(7, score->second->GetHealingDone()); + stmt->setUInt32(8, score->second->GetAttr1()); + stmt->setUInt32(9, score->second->GetAttr2()); + stmt->setUInt32(10, score->second->GetAttr3()); + stmt->setUInt32(11, score->second->GetAttr4()); + stmt->setUInt32(12, score->second->GetAttr5()); + + CharacterDatabase.Execute(stmt); + } + // Reward winner team if (team == winner) { diff --git a/src/server/game/Battlegrounds/BattlegroundScore.h b/src/server/game/Battlegrounds/BattlegroundScore.h index 23e06693e56..6cb0aaadb73 100644 --- a/src/server/game/Battlegrounds/BattlegroundScore.h +++ b/src/server/game/Battlegrounds/BattlegroundScore.h @@ -159,6 +159,19 @@ struct BattlegroundScore // For Logging purpose virtual std::string ToString() const { return ""; } + uint32 GetKillingBlows() const { return KillingBlows; } + uint32 GetDeaths() const { return Deaths; } + uint32 GetHonorableKills() const { return HonorableKills; } + uint32 GetBonusHonor() const { return BonusHonor; } + uint32 GetDamageDone() const { return DamageDone; } + uint32 GetHealingDone() const { return HealingDone; } + + virtual uint32 GetAttr1() const { return 0; } + virtual uint32 GetAttr2() const { return 0; } + virtual uint32 GetAttr3() const { return 0; } + virtual uint32 GetAttr4() const { return 0; } + virtual uint32 GetAttr5() const { return 0; } + ObjectGuid PlayerGuid; uint8 TeamId; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h index 91bb7104d66..d99c206e0c8 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h @@ -267,6 +267,9 @@ struct BattlegroundABScore final : public BattlegroundScore content << uint32(BasesDefended); } + uint32 GetAttr1() const final override { return BasesAssaulted; } + uint32 GetAttr2() const final override { return BasesDefended; } + uint32 BasesAssaulted; uint32 BasesDefended; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index a93929672c7..a4f1dddcd2c 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -1568,6 +1568,12 @@ struct BattlegroundAVScore final : public BattlegroundScore content << uint32(MinesCaptured); } + uint32 GetAttr1() const final override { return GraveyardsAssaulted; } + uint32 GetAttr2() const final override { return GraveyardsDefended; } + uint32 GetAttr3() const final override { return TowersAssaulted; } + uint32 GetAttr4() const final override { return TowersDefended; } + uint32 GetAttr5() const final override { return MinesCaptured; } + uint32 GraveyardsAssaulted; uint32 GraveyardsDefended; uint32 TowersAssaulted; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index 9867d878b41..e1eaa6dd5fe 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -349,6 +349,8 @@ struct BattlegroundEYScore final : public BattlegroundScore content << uint32(FlagCaptures); } + uint32 GetAttr1() const final override { return FlagCaptures; } + uint32 FlagCaptures; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h index a0f03f5727d..8a7995cf2c1 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h @@ -878,6 +878,9 @@ struct BattlegroundICScore final : public BattlegroundScore content << uint32(BasesDefended); } + uint32 GetAttr1() const final override { return BasesAssaulted; } + uint32 GetAttr2() const final override { return BasesDefended; } + uint32 BasesAssaulted; uint32 BasesDefended; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 7019d785503..6f5363aeaa8 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -538,6 +538,9 @@ struct BattlegroundSAScore final : public BattlegroundScore content << uint32(GatesDestroyed); } + uint32 GetAttr1() const final override { return DemolishersDestroyed; } + uint32 GetAttr2() const final override { return GatesDestroyed; } + uint32 DemolishersDestroyed; uint32 GatesDestroyed; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h index 2fdb6dd120e..5691b42d4e9 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h @@ -177,6 +177,9 @@ struct BattlegroundWGScore final : public BattlegroundScore content << uint32(FlagReturns); } + uint32 GetAttr1() const final override { return FlagCaptures; } + uint32 GetAttr2() const final override { return FlagReturns; } + uint32 FlagCaptures; uint32 FlagReturns; }; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index f66c693098b..5cd9e052e2f 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1055,6 +1055,7 @@ void World::LoadConfigSettings(bool reload) m_bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetBoolDefault("Battleground.CastDeserter", true); m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.Enable", false); m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false); + m_bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.StoreStatistics.Enable", false); m_int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetIntDefault ("Battleground.InvitationType", 0); m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetIntDefault ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS); m_int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetIntDefault ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS); diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 51a5f726051..74f10f91d51 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -129,6 +129,7 @@ enum WorldBoolConfigs CONFIG_BATTLEGROUND_CAST_DESERTER, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY, + CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE, CONFIG_BG_XP_FOR_KILL, CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE, CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY, diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 0189b6040f7..1f0a58c4cf2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -26,6 +26,7 @@ #include "Player.h" #include "SpellInfo.h" #include "CreatureTextMgr.h" +#include "MoveSplineInit.h" /*###### ##Quest 12848 @@ -322,6 +323,117 @@ public: }; + /*###### +## npc_eye_of_acherus +######*/ + +enum EyeOfAcherus +{ + SPELL_EYE_VISUAL = 51892, + SPELL_EYE_FLIGHT_BOOST = 51923, + SPELL_EYE_FLIGHT = 51890, + + EVENT_MOVE_START = 1, + + TALK_MOVE_START = 0, + TALK_CONTROL = 1, + + POINT_EYE_FALL = 1, + POINT_EYE_MOVE_END = 3 +}; + +Position const EyeOFAcherusFallPoint = { 2361.21f, -5660.45f, 496.7444f, 0.0f }; + +class npc_eye_of_acherus : public CreatureScript +{ + public: + npc_eye_of_acherus() : CreatureScript("npc_eye_of_acherus") { } + + struct npc_eye_of_acherusAI : public ScriptedAI + { + npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature) + { + me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); + if (Player* owner = me->GetCharmerOrOwner()->ToPlayer()) + owner->SendAutoRepeatCancel(me); + + me->SetReactState(REACT_PASSIVE); + + me->GetMotionMaster()->MovePoint(POINT_EYE_FALL, EyeOFAcherusFallPoint, false); + + Movement::MoveSplineInit init(me); + init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false); + init.SetFall(); + init.Launch(); + } + + void OnCharmed(bool /*apply*/) override { } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_MOVE_START: + { + DoCast(me, SPELL_EYE_FLIGHT_BOOST); + + me->SetControlled(false, UNIT_STATE_ROOT); + if (Player* owner = me->GetCharmerOrOwner()->ToPlayer()) + { + for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) + me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true); + Talk(TALK_MOVE_START, owner); + } + me->GetMotionMaster()->MovePath(me->GetEntry() * 100, false); + break; + } + default: + break; + } + } + } + + void MovementInform(uint32 movementType, uint32 pointId) override + { + if (movementType == WAYPOINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END - 1) + { + me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + me->RemoveAllAuras(); + + if (Player* owner = me->GetCharmerOrOwner()->ToPlayer()) + { + owner->RemoveAura(SPELL_EYE_FLIGHT_BOOST); + for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) + me->SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true); + + TalkToMap(TALK_CONTROL, owner); + } + me->SetDisableGravity(false); + DoCast(me, SPELL_EYE_FLIGHT); + } + + if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_FALL) + { + me->SetDisableGravity(true); + me->SetControlled(true, UNIT_STATE_ROOT); + _events.ScheduleEvent(EVENT_MOVE_START, 5000); + } + } + + private: + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_eye_of_acherusAI(creature); + } +}; + /*###### ## npc_death_knight_initiate ######*/ @@ -1081,6 +1193,7 @@ void AddSC_the_scarlet_enclave_c1() new npc_unworthy_initiate(); new npc_unworthy_initiate_anchor(); new go_acherus_soul_prison(); + new npc_eye_of_acherus(); new npc_death_knight_initiate(); new npc_salanar_the_horseman(); new npc_dark_rider_of_acherus(); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 173e03fef7c..f17aac51519 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -2026,7 +2026,6 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScriptLoa } }; - enum DeathComesFromOnHigh { SPELL_FORGE_CREDIT = 51974, @@ -2097,6 +2096,37 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader } }; +// 52694 - Recall Eye of Acherus +class spell_q12641_recall_eye_of_acherus : public SpellScriptLoader +{ + public: + spell_q12641_recall_eye_of_acherus() : SpellScriptLoader("spell_q12641_recall_eye_of_acherus") { } + + class spell_q12641_recall_eye_of_acherus_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12641_recall_eye_of_acherus_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (Player* player = GetCaster()->GetCharmerOrOwner()->ToPlayer()) + { + player->StopCastingCharm(); + player->StopCastingBindSight(); + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_q12641_recall_eye_of_acherus_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const override + { + return new spell_q12641_recall_eye_of_acherus_SpellScript(); + } +}; + // 51769 - Emblazon Runeblade class spell_q12619_emblazon_runeblade : public SpellScriptLoader { @@ -2364,6 +2394,7 @@ void AddSC_quest_spell_scripts() new spell_q12308_escape_from_silverbrook_summon_worgen(); new spell_q12308_escape_from_silverbrook(); new spell_q12641_death_comes_from_on_high(); + new spell_q12641_recall_eye_of_acherus(); new spell_q12619_emblazon_runeblade(); new spell_q12619_emblazon_runeblade_effect(); new spell_q12919_gymers_grab(); diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index a8b9e5f8e8e..b9f34bafedf 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -291,7 +291,7 @@ class spell_sha_earth_shield : public SpellScriptLoader amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL); //! WORKAROUND - // If target is affected by healing reduction, modifier is guaranteed to be negative + // If target is affected by healing reduction, modifier is guaranteed to be negative // value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value: // (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT)) diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index f2e9ed88e2e..adde80c7a7f 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -632,4 +632,10 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND id = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_PET_BY_ID, "DELETE FROM character_pet WHERE id = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?)", CONNECTION_ASYNC); + + // PvPstats + PrepareStatement(CHAR_SEL_PVPSTATS_MAXID, "SELECT MAX(id) FROM pvpstats_battlegrounds", CONNECTION_SYNCH); + PrepareStatement(CHAR_INS_PVPSTATS_BATTLEGROUND, "INSERT INTO pvpstats_battlegrounds (id, winner_faction, bracket_id, type, date) VALUES (?, ?, ?, ?, NOW())", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_PVPSTATS_PLAYER, "INSERT INTO pvpstats_players (battleground_id, character_guid, score_killing_blows, score_deaths, score_honorable_kills, score_bonus_honor, score_damage_done, score_healing_done, attr_1, attr_2, attr_3, attr_4, attr_5) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + } diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index 5accf57f132..e2a046ac6e1 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -561,6 +561,10 @@ enum CharacterDatabaseStatements CHAR_DEL_ITEMCONTAINER_MONEY, CHAR_INS_ITEMCONTAINER_MONEY, + CHAR_SEL_PVPSTATS_MAXID, + CHAR_INS_PVPSTATS_BATTLEGROUND, + CHAR_INS_PVPSTATS_PLAYER, + MAX_CHARACTERDATABASE_STATEMENTS }; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index a6cdd2037b5..66141d1b297 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -2028,6 +2028,14 @@ Battleground.QueueAnnouncer.Enable = 0 Battleground.QueueAnnouncer.PlayerOnly = 0 # +# Battleground.StoreStatistics.Enable +# Description: Store Battleground scores in the database. +# Default: 0 - (Disabled) +# 1 - (Enabled) + +Battleground.StoreStatistics.Enable = 0 + +# # Battleground.InvitationType # Description: Set Battleground invitation type. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued, |