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-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 6cdea51bfb3..509585fb5f1 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -19213,7 +19213,7 @@ void Player::_SaveVoidStorage(SQLTransaction& trans)
{
if (!_voidStorageItems[i]) // unused item
{
- // DELETE FROM void_Storage WHERE slot = ? AND playerGuid = ?
+ // DELETE FROM void_storage WHERE slot = ? AND playerGuid = ?
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT);
stmt->setUInt8(0, i);
stmt->setUInt32(1, lowGuid);
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index d1544d43232..dc5548ccfb7 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -557,6 +557,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemid, itemEntry, slot, creatorGuid FROM void_storage WHERE playerGuid = ?", CONNECTION_ASYNC);
- PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_Storage (itemId, playerGuid, itemEntry, slot, creatorGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM void_Storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC);
}