diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/grizzly_hills.cpp | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index f1046f8c8cd..9649c73b800 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -626,6 +626,178 @@ public: } }; +/*Lightning Sentry - if you kill it when you have your Minion with you, you will get a quest credit*/ +enum eSentry +{ + QUEST_OR_MAYBE_WE_DONT_A = 12138, + QUEST_OR_MAYBE_WE_DONT_H = 12198, + + NPC_LIGHTNING_SENTRY = 26407, + NPC_WAR_GOLEM = 27017, + + SPELL_CHARGED_SENTRY_TOTEM = 52703, +}; + +class npc_lightning_sentry : public CreatureScript +{ +public: + npc_lightning_sentry() : CreatureScript("npc_lightning_sentry") { } + + CreatureAI *GetAI(Creature *pCreature) const + { + return new npc_lightning_sentryAI(pCreature); + } + + struct npc_lightning_sentryAI : public ScriptedAI + { + npc_lightning_sentryAI(Creature *pCreature) : ScriptedAI(pCreature) { } + + uint32 uiChargedSentryTotem; + + void Reset() + { + uiChargedSentryTotem = urand(10000,12000); + } + + void UpdateAI(const uint32 uiDiff) + { + if (!UpdateVictim()) + return; + + if (uiChargedSentryTotem <= uiDiff) + { + DoCast(SPELL_CHARGED_SENTRY_TOTEM); + uiChargedSentryTotem = urand(10000,12000); + } + else + uiChargedSentryTotem -= uiDiff; + + DoMeleeAttackIfReady(); + } + + void JustDied(Unit * pKiller) + { + if (pKiller->ToPlayer() && pKiller->ToPlayer()->GetTypeId() == TYPEID_PLAYER) + { + if (me->FindNearestCreature(NPC_WAR_GOLEM, 10.0f, true)) + { + if (pKiller->ToPlayer()->GetQuestStatus(QUEST_OR_MAYBE_WE_DONT_A) == QUEST_STATUS_INCOMPLETE || + pKiller->ToPlayer()->GetQuestStatus(QUEST_OR_MAYBE_WE_DONT_H) == QUEST_STATUS_INCOMPLETE) + pKiller->ToPlayer()->KilledMonsterCredit(NPC_WAR_GOLEM, 0); + } + } + } + }; +}; + +/*Venture co. Straggler - when you cast Smoke Bomb, he will yell and run away*/ +enum eSmokeEmOut +{ + SAY_SEO1 = -1603535, + SAY_SEO2 = -1603536, + SAY_SEO3 = -1603537, + SAY_SEO4 = -1603538, + SAY_SEO5 = -1603539, + QUEST_SMOKE_EM_OUT_A = 12323, + QUEST_SMOKE_EM_OUT_H = 12324, + SPELL_SMOKE_BOMB = 49075, + SPELL_CHOP = 43410, + NPC_VENTURE_CO_STABLES_KC = 27568, +}; + +class npc_venture_co_straggler : public CreatureScript +{ +public: + npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { } + + CreatureAI *GetAI(Creature *pCreature) const + { + return new npc_venture_co_stragglerAI(pCreature); + } + + struct npc_venture_co_stragglerAI : public ScriptedAI + { + npc_venture_co_stragglerAI(Creature *pCreature) : ScriptedAI(pCreature) { } + + uint64 uiPlayerGUID; + uint32 uiRunAwayTimer; + uint32 uiTimer; + uint32 uiChopTimer; + + void Reset() + { + uiPlayerGUID = 0; + uiTimer = 0; + uiChopTimer = urand(10000,12500); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetReactState(REACT_AGGRESSIVE); + } + + void UpdateAI(const uint32 uiDiff) + { + if (uiRunAwayTimer <= uiDiff) + { + if (Player *pPlayer = Unit::GetPlayer(*me, uiPlayerGUID)) + { + switch (uiTimer) + { + case 0: + if (pPlayer->GetQuestStatus(QUEST_SMOKE_EM_OUT_A) == QUEST_STATUS_INCOMPLETE || + pPlayer->GetQuestStatus(QUEST_SMOKE_EM_OUT_H) == QUEST_STATUS_INCOMPLETE) + pPlayer->KilledMonsterCredit(NPC_VENTURE_CO_STABLES_KC, 0); + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()+7, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 1: + DoScriptText(RAND(SAY_SEO1, SAY_SEO2, SAY_SEO3, SAY_SEO4, SAY_SEO5), me); + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()-5, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 2: + me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-5, me->GetPositionY()-5, me->GetPositionZ()); + uiRunAwayTimer = 2500; + ++uiTimer; + break; + case 3: + me->DisappearAndDie(); + uiTimer = 0; + break; + } + } + } + else + uiRunAwayTimer -= uiDiff; + + if (!UpdateVictim()) + return; + + if (uiChopTimer <= uiDiff) + { + DoCast(me->getVictim(), SPELL_CHOP); + uiChopTimer = urand(10000,12000); + } + else + uiChopTimer -= uiDiff; + + DoMeleeAttackIfReady(); + } + + void SpellHit(Unit *pCaster, const SpellEntry *pSpell) + { + if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB) + { + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetReactState(REACT_PASSIVE); + me->CombatStop(false); + uiPlayerGUID = pCaster->GetGUID(); + uiRunAwayTimer = 3500; + } + } + }; +}; + void AddSC_grizzly_hills() { new npc_orsonn_and_kodian; @@ -635,4 +807,6 @@ void AddSC_grizzly_hills() new npc_tallhorn_stag; new npc_amberpine_woodsman; new npc_wounded_skirmisher; + new npc_lightning_sentry(); + new npc_venture_co_straggler(); } |