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-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp9
3 files changed, 14 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 5442360a165..b4a8660708c 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -16550,12 +16550,12 @@ bool Player::CanShareQuest(uint32 quest_id) const
QuestStatusMap::const_iterator itr = m_QuestStatus.find(quest_id);
if (itr != m_QuestStatus.end())
{
- if (itr->second.Status != QUEST_STATUS_INCOMPLETE)
- return false;
-
// in pool and not currently available (wintergrasp weekly, dalaran weekly) - can't share
if (sPoolMgr->IsPartOfAPool<Quest>(quest_id) && !sPoolMgr->IsSpawnedObject<Quest>(quest_id))
+ {
+ SendPushToPartyResponse(this, QUEST_PUSH_NOT_DAILY);
return false;
+ }
return true;
}
@@ -17654,7 +17654,7 @@ void Player::SendQuestConfirmAccept(Quest const* quest, Player* receiver) const
receiver->GetSession()->SendPacket(packet.Write());
}
-void Player::SendPushToPartyResponse(Player* player, QuestPushReason reason) const
+void Player::SendPushToPartyResponse(Player const* player, QuestPushReason reason) const
{
if (player)
{
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 9f56b7f91b5..a81afcb8bba 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1418,7 +1418,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void SendQuestTimerFailed(uint32 questID) const;
void SendCanTakeQuestResponse(QuestFailedReason reason, bool sendErrorMessage = true, std::string reasonText = "") const;
void SendQuestConfirmAccept(Quest const* quest, Player* receiver) const;
- void SendPushToPartyResponse(Player* player, QuestPushReason reason) const;
+ void SendPushToPartyResponse(Player const* player, QuestPushReason reason) const;
void SendQuestUpdateAddCredit(Quest const* quest, ObjectGuid guid, QuestObjective const& obj, uint16 count) const;
void SendQuestUpdateAddCreditSimple(QuestObjective const& obj) const;
void SendQuestUpdateAddPlayer(Quest const* quest, uint16 newCount) const;
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 3ccee95e9e0..aeafff6d1cc 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -585,7 +585,10 @@ void WorldSession::HandlePushQuestToParty(WorldPackets::Quest::PushQuestToParty&
Group* group = sender->GetGroup();
if (!group)
+ {
+ sender->SendPushToPartyResponse(sender, QUEST_PUSH_NOT_IN_PARTY);
return;
+ }
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
@@ -606,6 +609,12 @@ void WorldSession::HandlePushQuestToParty(WorldPackets::Quest::PushQuestToParty&
continue;
}
+ if (!receiver->SatisfyQuestDay(quest, false))
+ {
+ sender->SendPushToPartyResponse(receiver, QUEST_PUSH_DIFFERENT_SERVER_DAILY);
+ continue;
+ }
+
if (!receiver->CanTakeQuest(quest, false))
{
sender->SendPushToPartyResponse(receiver, QUEST_PUSH_INVALID);