diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 17 | ||||
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 2 |
2 files changed, 12 insertions, 7 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 31f5594188a..0217363862e 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -295,9 +295,9 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = ConditionValue2 == sWorld->getWorldState(ConditionValue1); break; } - case CONDITION_PHASEMASK: + case CONDITION_PHASEID: { - condMeets = object->GetPhaseMask() & ConditionValue1; + condMeets = object->IsInPhase(ConditionValue1); break; } case CONDITION_TITLE: @@ -474,7 +474,7 @@ uint32 Condition::GetSearcherTypeMaskForCondition() case CONDITION_WORLD_STATE: mask |= GRID_MAP_TYPE_MASK_ALL; break; - case CONDITION_PHASEMASK: + case CONDITION_PHASEID: mask |= GRID_MAP_TYPE_MASK_ALL; break; case CONDITION_TITLE: @@ -1995,12 +1995,17 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) TC_LOG_ERROR("sql.sql", "World state condition has useless data in value3 (%u)!", cond->ConditionValue3); break; } - case CONDITION_PHASEMASK: + case CONDITION_PHASEID: { + if (!sPhaseStore.LookupEntry(cond->ConditionValue1)) + { + TC_LOG_ERROR("sql.sql", "Phase condition has nonexistent phaseid in value1 (%u), skipped", cond->ConditionValue1); + return false; + } if (cond->ConditionValue2) - TC_LOG_ERROR("sql.sql", "Phasemask condition has useless data in value2 (%u)!", cond->ConditionValue2); + TC_LOG_ERROR("sql.sql", "Phase condition has useless data in value2 (%u)!", cond->ConditionValue2); if (cond->ConditionValue3) - TC_LOG_ERROR("sql.sql", "Phasemask condition has useless data in value3 (%u)!", cond->ConditionValue3); + TC_LOG_ERROR("sql.sql", "Phase condition has useless data in value3 (%u)!", cond->ConditionValue3); break; } case CONDITION_TITLE: diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 8843aa243a7..35aa60772bd 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -59,7 +59,7 @@ enum ConditionTypes CONDITION_AREAID = 23, // area_id 0 0 true if in area_id CONDITION_CREATURE_TYPE = 24, // cinfo.type 0 0 true if creature_template.type = value1 CONDITION_SPELL = 25, // spell_id 0 0 true if player has learned spell - CONDITION_PHASEMASK = 26, // phasemask 0 0 true if object is in phasemask + CONDITION_PHASEID = 26, // phaseid 0 0 true if object is in phaseid CONDITION_LEVEL = 27, // level ComparisonType 0 true if unit's level is equal to param1 (param2 can modify the statement) CONDITION_QUEST_COMPLETE = 28, // quest_id 0 0 true if player has quest_id with all objectives complete, but not yet rewarded CONDITION_NEAR_CREATURE = 29, // creature entry distance 0 true if there is a creature of entry in range |