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-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index c74a11d5733..5405873b87c 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -122,6 +122,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
m_creature->SetHealth(0);
m_creature->InterruptNonMeleeSpells(true);
m_creature->RemoveAllAuras();
+ m_creature->SetDisplayId(MODEL_INGVAR_UNDEAD);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->GetMotionMaster()->MovementExpired(false);
m_creature->GetMotionMaster()->MoveIdle();
@@ -369,7 +370,7 @@ struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI
{
ingvar->RemoveAurasDueToSpell(SPELL_SCOURG_RESURRECTION_DUMMY);
//ingvar->CastSpell(ingvar,SPELL_INGVAR_TRANSFORM,false);
- ingvar->SetDisplayId(MODEL_INGVAR_UNDEAD); // Visual Hack - when he dies he becomes human model -> wrong
+ //ingvar->SetDisplayId(MODEL_INGVAR_UNDEAD); // Visual Hack - when he dies he becomes human model -> wrong
Creature* c_ingvar = ingvar;
CAST_AI(boss_ingvar_the_plundererAI, (c_ingvar->AI()))->StartZombiePhase();